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"""Convert raw KLE to JSON
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"""
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import json
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import os
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from pathlib import Path
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from milc import cli
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from kle2xy import KLE2xy
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import qmk.path
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from qmk.converter import kle2qmk
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from qmk.decorators import automagic_keyboard
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from qmk.info import info_json
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from qmk.info_json_encoder import InfoJSONEncoder
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@cli.argument('kle', arg_only=True, help='A file or KLE id to convert')
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@cli.argument('--vid', arg_only=True, default='0x03A8', help='USB VID.')
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@cli.argument('--pid', arg_only=True, default='0x0000', help='USB PID.')
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@cli.argument('-m', '--manufacturer', arg_only=True, default='', help='Manufacturer of the keyboard.')
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@cli.argument('-l', '--layout', arg_only=True, default='LAYOUT', help='The LAYOUT name this KLE represents.')
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@cli.argument('-kb', '--keyboard', help='The folder for the keyboard.')
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@cli.argument('-d', '--diode', arg_only=True, default='COL2ROW', help='The diode direction for the keyboard. (COL2ROW, ROW2COL)')
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@cli.subcommand('Use a KLE layout to build info.json and a default keymap', hidden=False if cli.config.user.developer else True)
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@automagic_keyboard
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def kle2json(cli):
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"""Convert a KLE layout to QMK's layout format.
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"""
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file_path = Path(os.environ['ORIG_CWD'], cli.args.kle)
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# Find our KLE text
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if file_path.exists():
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raw_code = file_path.open().read()
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else:
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if cli.args.kle.startswith('http') and '#' in cli.args.kle:
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kle_path = cli.args.kle.split('#', 1)[1]
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if 'gists' not in kle_path:
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cli.log.error('Invalid KLE url: {fg_cyan}%s', cli.args.kle)
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return False
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else:
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print('FIXME: fetch gist')
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return False
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else:
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cli.log.error('File {fg_cyan}%s{style_reset_all} was not found.', file_path)
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return False
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# Make sure the user supplied a keyboard
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if not cli.config.kle2json.keyboard:
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cli.log.error('You must pass --keyboard or be in a keyboard directory!')
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cli.print_usage()
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return False
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# Check for an existing info.json
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if qmk.path.is_keyboard(cli.config.kle2json.keyboard):
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kb_info_json = info_json(cli.config.kle2json.keyboard)
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else:
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kb_info_json = {
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"manufacturer": cli.args.manufacturer,
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"keyboard_name": cli.config.kle2json.keyboard,
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"maintainer": "",
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"diode_direction": cli.args.diode,
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"features": {
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"console": True,
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"extrakey": True,
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"mousekey": True,
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"nkro": True
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},
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"matrix_pins": {
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"cols": [],
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"rows": [],
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},
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"usb": {
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"device_ver": "0x0001",
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"pid": cli.args.pid,
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"vid": cli.args.vid
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},
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"layouts": {},
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}
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# Build and merge in the new layout
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try:
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# Convert KLE raw to x/y coordinates (using kle2xy package from skullydazed)
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kle = KLE2xy(raw_code)
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except Exception as e:
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cli.log.error('Could not parse KLE raw data: %s', raw_code)
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cli.log.exception(e)
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return False
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if 'layouts' not in kb_info_json:
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kb_info_json['layouts'] = {}
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if cli.args.layout not in kb_info_json['layouts']:
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kb_info_json['layouts'][cli.args.layout] = {}
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kb_info_json['layouts'][cli.args.layout]['layout'] = kle2qmk(kle)
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# Write our info.json
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keyboard_dir = qmk.path.keyboard(cli.config.kle2json.keyboard)
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keyboard_dir.mkdir(exist_ok=True, parents=True)
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info_json_file = keyboard_dir / 'info.json'
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json.dump(kb_info_json, info_json_file.open('w'), indent=4, separators=(', ', ': '), sort_keys=False, cls=InfoJSONEncoder)
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cli.log.info('Wrote file %s', info_json_file)
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