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@ -24,17 +24,39 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. |
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// Expected user to implement the necessary defines
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#elif defined(OLED_DISPLAY_128X64) |
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// Double height 128x64
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#ifndef OLED_DISPLAY_WIDTH |
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#define OLED_DISPLAY_WIDTH 128 |
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#endif |
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#ifndef OLED_DISPLAY_HEIGHT |
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#define OLED_DISPLAY_HEIGHT 64 |
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#endif |
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#ifndef OLED_MATRIX_SIZE |
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#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 1024 (compile time mathed)
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#define OLED_BLOCK_TYPE uint32_t |
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#endif |
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#ifndef OLED_BLOCK_TYPE |
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#define OLED_BLOCK_TYPE uint16_t |
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#endif |
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#ifndef OLED_BLOCK_COUNT |
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#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 32 (compile time mathed)
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#endif |
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#ifndef OLED_BLOCK_SIZE |
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#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
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#endif |
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#ifndef OLED_COM_PINS |
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#define OLED_COM_PINS COM_PINS_ALT |
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#endif |
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// For 90 degree rotation, we map our internal matrix to oled matrix using fixed arrays
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// The OLED writes to it's memory horizontally, starting top left, but our memory starts bottom left in this mode
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#define OLED_SOURCE_MAP { 32, 40, 48, 56 } |
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#define OLED_TARGET_MAP { 24, 16, 8, 0 } |
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#ifndef OLED_SOURCE_MAP |
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#define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 } |
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#endif |
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#ifndef OLED_TARGET_MAP |
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#define OLED_TARGET_MAP { 56, 48, 40, 32, 24, 16, 8, 0 } |
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#endif |
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// If OLED_BLOCK_TYPE is uint32_t, these tables would look like:
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// #define OLED_SOURCE_MAP { 32, 40, 48, 56 }
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// #define OLED_TARGET_MAP { 24, 16, 8, 0 }
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// If OLED_BLOCK_TYPE is uint16_t, these tables would look like:
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// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
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// #define OLED_TARGET_MAP { 56, 48, 40, 32, 24, 16, 8, 0 }
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@ -43,17 +65,36 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. |
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// #define OLED_TARGET_MAP { 56, 120, 48, 112, 40, 104, 32, 96, 24, 88, 16, 80, 8, 72, 0, 64 }
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#else // defined(OLED_DISPLAY_128X64)
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// Default 128x32
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#ifndef OLED_DISPLAY_WIDTH |
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#define OLED_DISPLAY_WIDTH 128 |
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#endif |
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#ifndef OLED_DISPLAY_HEIGHT |
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#define OLED_DISPLAY_HEIGHT 32 |
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#endif |
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#ifndef OLED_MATRIX_SIZE |
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#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 512 (compile time mathed)
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#endif |
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#ifndef OLED_BLOCK_TYPE |
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#define OLED_BLOCK_TYPE uint16_t // Type to use for segmenting the oled display for smart rendering, use unsigned types only
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#endif |
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#ifndef OLED_BLOCK_COUNT |
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#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 16 (compile time mathed)
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#endif |
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#ifndef OLED_BLOCK_SIZE |
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#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
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#endif |
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#ifndef OLED_COM_PINS |
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#define OLED_COM_PINS COM_PINS_SEQ |
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#endif |
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// For 90 degree rotation, we map our internal matrix to oled matrix using fixed arrays
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// The OLED writes to it's memory horizontally, starting top left, but our memory starts bottom left in this mode
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#ifndef OLED_SOURCE_MAP |
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#define OLED_SOURCE_MAP { 0, 8, 16, 24 } |
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#endif |
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#ifndef OLED_TARGET_MAP |
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#define OLED_TARGET_MAP { 24, 16, 8, 0 } |
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#endif |
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// If OLED_BLOCK_TYPE is uint8_t, these tables would look like:
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// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
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// #define OLED_TARGET_MAP { 48, 32, 16, 0, 56, 40, 24, 8 }
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