🐮🥛 Butterstick Support 🥛🐮 (#5742)
* Working on chording * Working on chording * Got layouts in order * Initial Georgi support * forgot to add keymaps * Updated readme * Update keyboards/georgi/keymaps/template/readme.md Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/georgi.h Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/keymaps/default/keymap.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/keymaps/default/keymap.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/rules.mk Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/rules.mk Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/matrix.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/georgi.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/georgi.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/rules.mk Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/keymaps/default/keymap.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/keymaps/template/keymap.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/matrix.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Disabled features, updated info * Update keyboards/georgi/config.h Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/config.h Co-Authored-By: germ <jeremythegeek@gmail.com> * Fixed info.json * Split the number button and fixed gaming mode. * started work on history feature * Working history/multikeyfuckery * type * inital code reduction refactor * Got multikey patched up, optimizing for size * Forgot to remove stuff * fixed key repeat * Key repeat added. * Symshift locking * Midchord Sym shenanigans. * Added only QWERTY mode * Split out header * Added stickybits, minimal layour * Fixing user layout * Whitespace fixing * Fixing Version name * Starting work on BS * Fixing default layout and rules * Updated Butter fw * Copy-paste rebase * more fixing from merge. Fuck * Forgot to roll version * Added revisions as per @mechmerlinplanck-ez-a5-high
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/* Copyright 2019 Jeremy Bernhardt
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include "butterstick.h" |
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// Optional override functions below.
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// You can leave any or all of these undefined.
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// These are only required if you want to perform custom actions.
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/*
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void matrix_init_kb(void) { |
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user(); |
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} |
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*/ |
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void matrix_scan_kb(void) { |
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#ifdef DEBUG_MATRIX |
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for (uint8_t c = 0; c < MATRIX_COLS; c++) |
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for (uint8_t r = 0; r < MATRIX_ROWS; r++) |
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if (matrix_is_on(r, c)) xprintf("r:%d c:%d \n", r, c); |
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#endif |
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matrix_scan_user(); |
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} |
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/*
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) { |
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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return process_record_user(keycode, record); |
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} |
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void led_set_kb(uint8_t usb_led) { |
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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led_set_user(usb_led); |
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} |
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*/ |
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#pragma once |
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#include "quantum.h" |
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#define LAYOUT_butter( \ |
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k09, k08, k07, k06, k05, k04, k03, k02, k01, k00, \
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k19, k18, k17, k16, k15, k14, k13, k12, k11, k10 \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09}, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19}, \
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} |
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#pragma once |
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#include "config_common.h" |
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/* USB Device descriptor parameter */ |
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#define VENDOR_ID 0xFEED |
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#define PRODUCT_ID 0x1337 |
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#define DEVICE_VER 0x0001 |
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#define MANUFACTURER g Heavy Industries |
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#define PRODUCT Butter Stick |
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#define DESCRIPTION Its a stick of butter |
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#define VERSION "Paula Deen" |
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#define DEBOUNCING_DELAY 5 |
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#define FORCE_NKRO |
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/* key matrix size */ |
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#define MATRIX_ROWS 2 |
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#define MATRIX_COLS 10 |
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#define MATRIX_ROW_PINS { F4, F5 } |
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#define MATRIX_COL_PINS { B0, B1, B2, B3, B4, B5, B6, B7, C6, C7} |
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#define UNUSED_PINS |
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/* COL2ROW, ROW2COL*/ |
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#define DIODE_DIRECTION ROW2COL |
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#include QMK_KEYBOARD_H |
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#include "sten.h" |
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/*
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* Key names are inherited from steno machines |
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* .-----------------------------------------------------. |
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* | LSU | LFT | LP | LH | ST1 | RF | RP | RL | RT | RD | |
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* |-----------------------------------------------------| |
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* | LSD | LK | LW | LR | ST2 | RR | RB | RG | RS | RZ | |
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* '-----------------------------------------------------' |
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*/ |
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// Function prefixes
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#define MEDIA (LSD | LK | LW | LR) |
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#define FUNCT (LSD | LK | LP | LH) |
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#define MOVE (LSU | LFT | LP | LH) |
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#define SYMB (RD | RZ) |
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#define NUMA (LW | LR) |
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#define NUMB (RR | RB) |
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// QMK Layer Numbers
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#define BASE 0 |
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#define GAME 1 |
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// Do not change QMK Layer 0! This is your main keyboard.
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// Make your QMK modifications to the later layers, to add
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// keys/customize on the first layer modify processQwerty():
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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[BASE] = LAYOUT_butter( |
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STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR, |
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STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR |
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), |
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// I don't game don't roast me thanks
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[GAME] = LAYOUT_butter( |
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_ENT, |
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(BASE) |
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) |
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}; |
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// Note: You can only use basic keycodes here!
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// P() is just a wrapper to make your life easier, any C code can be executed.
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// Only the longest matched chord is run!
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//
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// http://docs.gboards.ca
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uint32_t processQwerty(bool lookup) { |
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// SECRET AGENT CHORDS
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P( LSU | LK | RS | RD, SEND_STRING(VERSION); SEND_STRING(__DATE__)); |
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P( LSD | RZ, SEND(KC_SPC)); |
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// Dual chords
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P( LP | LH, CLICK_MOUSE(KC_MS_BTN2)); |
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P( ST1 | RF, CLICK_MOUSE(KC_MS_BTN1)); |
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P( LSU | LFT, SEND(KC_ESC)); |
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P( LSD | LK, SEND(KC_LSFT)); |
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P( RZ | RS, SEND(KC_LSFT)); |
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P( ST2 | RR, SEND(KC_SPC)); |
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P( RP | RL, SEND(KC_LGUI)); |
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P( RT | RD, SEND(KC_LCTL)); |
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P( RL | RT, SEND(KC_LALT)); |
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P( LSU | LSD | LFT | LK, SEND(KC_LCTL)); |
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P( RS | RT | RD | RZ, SEND(KC_ENT)); |
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// Function Layer
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P( FUNCT | RF, SEND(KC_F1)); |
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P( FUNCT | RP, SEND(KC_F2)); |
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P( FUNCT | RL, SEND(KC_F3)); |
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P( FUNCT | RT, SEND(KC_F4)); |
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P( FUNCT | RF | RR, SEND(KC_F5)); |
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P( FUNCT | RP | RB, SEND(KC_F6)); |
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P( FUNCT | RL | RG, SEND(KC_F7)); |
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P( FUNCT | RT | RS, SEND(KC_F8)); |
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P( FUNCT | RR, SEND(KC_F9)); |
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P( FUNCT | RB, SEND(KC_F10)); |
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P( FUNCT | RG, SEND(KC_F11)); |
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P( FUNCT | RS, SEND(KC_F12)); |
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// Movement Layer
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P( MOVE | RF, SEND(KC_LEFT)); |
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P( MOVE | RP, SEND(KC_DOWN)); |
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P( MOVE | RL, SEND(KC_UP)); |
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P( MOVE | RT, SEND(KC_RIGHT)); |
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P( MOVE | ST1, SEND(KC_PGUP)); |
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P( MOVE | ST2, SEND(KC_PGDN)); |
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// Media Layer
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P( MEDIA | RF, SEND(KC_MPRV)); |
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P( MEDIA | RP, SEND(KC_MPLY)); |
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P( MEDIA | RL, SEND(KC_MPLY)); |
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P( MEDIA | RT, SEND(KC_MNXT)); |
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P( MEDIA | RG, SEND(KC_VOLU)); |
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P( MEDIA | RB, SEND(KC_VOLD)); |
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P( MEDIA | RS, SEND(KC_MUTE)); |
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// Number Row, Right
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P( NUMB | LSU, SEND(KC_1)); |
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P( NUMB | LFT, SEND(KC_2)); |
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P( NUMB | LP, SEND(KC_3)); |
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P( NUMB | LH, SEND(KC_4)); |
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P( NUMB | ST1, SEND(KC_5)); |
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P( NUMB | RF, SEND(KC_6)); |
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P( NUMB | RP, SEND(KC_7)); |
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P( NUMB | RL, SEND(KC_8)); |
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P( NUMB | RT, SEND(KC_9)); |
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P( NUMB | RD, SEND(KC_0)); |
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// Number Row, Left
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P( NUMA | LSU, SEND(KC_1)); |
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P( NUMA | LFT, SEND(KC_2)); |
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P( NUMA | LP, SEND(KC_3)); |
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P( NUMA | LH, SEND(KC_4)); |
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P( NUMA | ST1, SEND(KC_5)); |
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P( NUMA | RF, SEND(KC_6)); |
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P( NUMA | RP, SEND(KC_7)); |
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P( NUMA | RL, SEND(KC_8)); |
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P( NUMA | RT, SEND(KC_9)); |
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P( NUMA | RD, SEND(KC_0)); |
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// Symbols and Numbers
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P( SYMB | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
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P( SYMB | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
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P( SYMB | ST1 | ST2, SEND(KC_GRV)); // `
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P( SYMB | RR | RF, SEND(KC_LSFT); SEND(KC_3)); // #
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P( SYMB | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
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P( SYMB | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
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P( SYMB | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
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P( SYMB | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
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P( SYMB | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
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P( SYMB | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
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P( SYMB | LW, SEND(KC_LBRC)); |
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P( SYMB | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
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P( SYMB | LR, SEND(KC_RBRC)); |
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P( SYMB | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
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P( SYMB | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
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P( SYMB | RP | RB, SEND(KC_QUOT)); |
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P( SYMB | RP | RG, SEND(KC_LSFT); SEND(KC_QUOT)); // "
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P( SYMB | RF, SEND(KC_KP_PLUS)); |
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P( SYMB | RR, SEND(KC_LSFT); SEND(KC_7)); // &
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P( SYMB | RP, SEND(KC_MINS)); |
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P( SYMB | RB, SEND(KC_EQL)); |
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P( SYMB | RL, SEND(KC_SLSH)); |
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P( SYMB | RG, SEND(KC_COMM)); |
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P( SYMB | RT, SEND(KC_PAST)); |
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P( SYMB | RS, SEND(KC_DOT)); |
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// Letters
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P( LSU | LSD, SEND(KC_A)); |
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P( LFT | LK, SEND(KC_S)); |
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P( LP | LW, SEND(KC_D)); |
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P( LH | LR, SEND(KC_F)); |
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P( ST1 | ST2, SEND(KC_G)); |
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P( RF | RR, SEND(KC_H)); |
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P( RT | RS, SEND(KC_L)); |
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P( RD | RZ, SEND(KC_SCLN)); |
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P( RG | RL, SEND(KC_K)); |
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P( RP | RB, SEND(KC_J)); |
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P( LSU, SEND(KC_Q)); |
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P( LSD, SEND(KC_Z)); |
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P( LFT, SEND(KC_W)); |
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P( LK, SEND(KC_X)); |
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P( LP, SEND(KC_E)); |
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P( LW, SEND(KC_C)); |
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P( LH, SEND(KC_R)); |
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P( LR, SEND(KC_V)); |
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P( ST1, SEND(KC_T)); |
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P( ST2, SEND(KC_B)); |
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P( RF, SEND(KC_Y)); |
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P( RR, SEND(KC_N)); |
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P( RP, SEND(KC_U)); |
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P( RB, SEND(KC_M)); |
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P( RL, SEND(KC_I)); |
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P( RG, SEND(KC_COMM)); |
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P( RT, SEND(KC_O)); |
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P( RS, SEND(KC_DOT)); |
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P( RD, SEND(KC_P)); |
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P( RZ, SEND(KC_SLSH)); |
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return 0; |
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} |
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// Don't fuck with this, thanks.
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size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]); |
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# Butter Stick |
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 |
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A chorded 20% keyboard packing full sized useage into your pocket. More info on [gboards.ca](http://docs.gboards.ca/Meet-Butter-Stick)! |
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Keyboard Maintainer: [Germ](https://github.com/germ) |
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Hardware Availability: [g Heavy Industries](https://www.gboards.ca/product/butter-stick-limited-edition) |
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Make example for this keyboard (after setting up your build environment): |
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make butterstick:default |
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
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# MCU name
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MCU = atmega32u4
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F_CPU = 16000000
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ARCH = AVR8
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F_USB = $(F_CPU)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT -DONLYQWERTY -DDEBUG_MATRIX
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SRC += sten.c
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EXTRAFLAGS += -flto
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BOOTLOADER = atmel-dfu
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # USB Nkey Rollover
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STENO_ENABLE = yes # Needed for chording
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#include "sten.h" |
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// Chord state
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uint32_t cChord = 0; // Current Chord
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int chordIndex = 0; // Keys in previousachord
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int32_t chordState[32]; // Full Chord history
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#define QWERBUF 24 // Size of chords to buffer for output
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bool repeatFlag = false; // Should we repeat?
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uint32_t pChord = 0; // Previous Chord
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int pChordIndex = 0; // Keys in previousachord
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uint32_t pChordState[32]; // Previous chord sate
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uint32_t stickyBits = 0; // Or'd with every incoming press
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// Mode state
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enum MODE { STENO = 0, QWERTY, COMMAND }; |
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enum MODE pMode; |
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bool QWERSTENO = false; |
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#ifdef ONLYQWERTY |
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enum MODE cMode = QWERTY; |
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#else |
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enum MODE cMode = STENO; |
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#endif |
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// Command State
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#define MAX_CMD_BUF 20 |
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uint8_t CMDLEN = 0; |
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uint8_t CMDBUF[MAX_CMD_BUF]; |
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// Key Repeat state
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bool inChord = false; |
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bool repEngaged = false; |
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uint16_t repTimer = 0; |
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#define REP_INIT_DELAY 750 |
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#define REP_DELAY 25 |
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// Mousekeys state
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bool inMouse = false; |
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int8_t mousePress; |
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// All processing done at chordUp goes through here
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// Note, this is a gutted version of the Georgi sten.h
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bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
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// Check for mousekeys, this is release
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#ifdef MOUSEKEY_ENABLE |
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if (inMouse) { |
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inMouse = false; |
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mousekey_off(mousePress); |
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mousekey_send(); |
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} |
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#endif |
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// handle command mode
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if (cChord == (LSU | LSD | RD | RZ)) { |
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if (cMode != COMMAND) { // Entering Command Mode
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CMDLEN = 0; |
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pMode = cMode; |
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cMode = COMMAND; |
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} else { // Exiting Command Mode
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cMode = pMode; |
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// Press all and release all
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for (int i = 0; i < CMDLEN; i++) { |
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register_code(CMDBUF[i]); |
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} |
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clear_keyboard(); |
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} |
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goto out; |
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} |
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// Handle Gaming Toggle,
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if (cChord == (LSU | LSD | LFT | LK | RT | RS | RD | RZ) && keymapsCount > 1) { |
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#ifndef NO_DEBUG |
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uprintf("Switching to QMK\n"); |
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#endif |
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layer_on(1); |
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goto out; |
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} |
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// Do QWERTY and Momentary QWERTY
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if (cMode == QWERTY || (cMode == COMMAND)) { |
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processChord(false); |
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goto out; |
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}
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out: |
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cChord = 0; |
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inChord = false; |
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chordIndex = 0; |
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clear_keyboard(); |
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repEngaged = false; |
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for (int i = 0; i < 32; i++) |
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chordState[i] = 0xFFFF; |
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return false; |
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} |
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// Update Chord State
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bool process_steno_user(uint16_t keycode, keyrecord_t *record) {
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// Everything happens in here when steno keys come in.
|
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// Bail on keyup
|
||||
if (!record->event.pressed) return true; |
||||
|
||||
// Update key repeat timers
|
||||
repTimer = timer_read(); |
||||
inChord = true; |
||||
|
||||
// Switch on the press adding to chord
|
||||
bool pr = record->event.pressed; |
||||
switch (keycode) { |
||||
// Mods and stuff
|
||||
case STN_ST1: pr ? (cChord |= (ST1)): (cChord &= ~(ST1)); break; |
||||
case STN_ST2: pr ? (cChord |= (ST2)): (cChord &= ~(ST2)); break; |
||||
case STN_ST3: pr ? (cChord |= (ST3)): (cChord &= ~(ST3)); break; |
||||
case STN_ST4: pr ? (cChord |= (ST4)): (cChord &= ~(ST4)); break; |
||||
case STN_FN: pr ? (cChord |= (FN)) : (cChord &= ~(FN)); break; |
||||
case STN_PWR: pr ? (cChord |= (PWR)): (cChord &= ~(PWR)); break; |
||||
case STN_N1...STN_N6: pr ? (cChord |= (LNO)): (cChord &= ~(LNO)); break; |
||||
case STN_N7...STN_NC: pr ? (cChord |= (RNO)): (cChord &= ~(RNO)); break; |
||||
|
||||
// All the letter keys
|
||||
case STN_S1: pr ? (cChord |= (LSU)) : (cChord &= ~(LSU)); break; |
||||
case STN_S2: pr ? (cChord |= (LSD)) : (cChord &= ~(LSD)); break; |
||||
case STN_TL: pr ? (cChord |= (LFT)) : (cChord &= ~(LFT)); break; |
||||
case STN_KL: pr ? (cChord |= (LK)) : (cChord &= ~(LK)); break; |
||||
case STN_PL: pr ? (cChord |= (LP)) : (cChord &= ~(LP)); break; |
||||
case STN_WL: pr ? (cChord |= (LW)) : (cChord &= ~(LW)); break; |
||||
case STN_HL: pr ? (cChord |= (LH)) : (cChord &= ~(LH)); break; |
||||
case STN_RL: pr ? (cChord |= (LR)) : (cChord &= ~(LR)); break; |
||||
case STN_A: pr ? (cChord |= (LA)) : (cChord &= ~(LA)); break; |
||||
case STN_O: pr ? (cChord |= (LO)) : (cChord &= ~(LO)); break; |
||||
case STN_E: pr ? (cChord |= (RE)) : (cChord &= ~(RE)); break; |
||||
case STN_U: pr ? (cChord |= (RU)) : (cChord &= ~(RU)); break; |
||||
case STN_FR: pr ? (cChord |= (RF)) : (cChord &= ~(RF)); break; |
||||
case STN_RR: pr ? (cChord |= (RR)) : (cChord &= ~(RR)); break; |
||||
case STN_PR: pr ? (cChord |= (RP)) : (cChord &= ~(RP)); break; |
||||
case STN_BR: pr ? (cChord |= (RB)) : (cChord &= ~(RB)); break; |
||||
case STN_LR: pr ? (cChord |= (RL)) : (cChord &= ~(RL)); break; |
||||
case STN_GR: pr ? (cChord |= (RG)) : (cChord &= ~(RG)); break; |
||||
case STN_TR: pr ? (cChord |= (RT)) : (cChord &= ~(RT)); break; |
||||
case STN_SR: pr ? (cChord |= (RS)) : (cChord &= ~(RS)); break; |
||||
case STN_DR: pr ? (cChord |= (RD)) : (cChord &= ~(RD)); break; |
||||
case STN_ZR: pr ? (cChord |= (RZ)) : (cChord &= ~(RZ)); break; |
||||
} |
||||
|
||||
// Store previous state for fastQWER
|
||||
if (pr) { |
||||
chordState[chordIndex] = cChord;
|
||||
chordIndex++; |
||||
} |
||||
|
||||
return true;
|
||||
} |
||||
void matrix_scan_user(void) { |
||||
// We abuse this for early sending of key
|
||||
// Key repeat only on QWER/SYMB layers
|
||||
if (cMode != QWERTY || !inChord) return; |
||||
|
||||
// Check timers
|
||||
#ifndef NO_REPEAT |
||||
if (repEngaged && timer_elapsed(repTimer) > REP_DELAY) { |
||||
// Process Key for report
|
||||
processChord(false); |
||||
|
||||
// Send report to host
|
||||
send_keyboard_report(); |
||||
clear_keyboard(); |
||||
repTimer = timer_read(); |
||||
} |
||||
|
||||
if (!repEngaged && timer_elapsed(repTimer) > REP_INIT_DELAY) { |
||||
repEngaged = true; |
||||
} |
||||
#endif |
||||
}; |
||||
|
||||
// For Plover NKRO
|
||||
uint32_t processFakeSteno(bool lookup) {
|
||||
P( LSU, SEND(KC_Q);); |
||||
P( LSD, SEND(KC_A);); |
||||
P( LFT, SEND(KC_W);); |
||||
P( LP, SEND(KC_E);); |
||||
P( LH, SEND(KC_R);); |
||||
P( LK, SEND(KC_S);); |
||||
P( LW, SEND(KC_D);); |
||||
P( LR, SEND(KC_F);); |
||||
P( ST1, SEND(KC_T);); |
||||
P( ST2, SEND(KC_G);); |
||||
P( LA, SEND(KC_C);); |
||||
P( LO, SEND(KC_V);); |
||||
P( RE, SEND(KC_N);); |
||||
P( RU, SEND(KC_M);); |
||||
P( ST3, SEND(KC_Y);); |
||||
P( ST4, SEND(KC_H);); |
||||
P( RF, SEND(KC_U);); |
||||
P( RP, SEND(KC_I);); |
||||
P( RL, SEND(KC_O);); |
||||
P( RT, SEND(KC_P);); |
||||
P( RD, SEND(KC_LBRC);); |
||||
P( RR, SEND(KC_J);); |
||||
P( RB, SEND(KC_K);); |
||||
P( RG, SEND(KC_L);); |
||||
P( RS, SEND(KC_SCLN);); |
||||
P( RZ, SEND(KC_COMM);); |
||||
P( LNO, SEND(KC_1);); |
||||
P( RNO, SEND(KC_1);); |
||||
|
||||
return 0; |
||||
} |
||||
|
||||
// Traverse the chord history to a given point
|
||||
// Returns the mask to use
|
||||
void processChord(bool useFakeSteno) { |
||||
// Save the clean chord state
|
||||
uint32_t savedChord = cChord; |
||||
|
||||
// Apply Stick Bits if needed
|
||||
if (stickyBits != 0) { |
||||
cChord |= stickyBits; |
||||
for (int i = 0; i <= chordIndex; i++) |
||||
chordState[i] |= stickyBits; |
||||
} |
||||
|
||||
// Strip FN
|
||||
if (cChord & FN) cChord ^= FN; |
||||
|
||||
// First we test if a whole chord was passsed
|
||||
// If so we just run it handling repeat logic
|
||||
if (useFakeSteno && processFakeSteno(true) == cChord) { |
||||
processFakeSteno(false); |
||||
return; |
||||
} else if (processQwerty(true) == cChord) { |
||||
processQwerty(false); |
||||
// Repeat logic
|
||||
if (repeatFlag) { |
||||
restoreState(); |
||||
repeatFlag = false; |
||||
processChord(false); |
||||
} else { |
||||
saveState(cChord); |
||||
} |
||||
return; |
||||
} |
||||
|
||||
// Iterate through chord picking out the individual
|
||||
// and longest chords
|
||||
uint32_t bufChords[QWERBUF]; |
||||
int bufLen = 0; |
||||
uint32_t mask = 0; |
||||
|
||||
// We iterate over it multiple times to catch the longest
|
||||
// chord. Then that gets addded to the mask and re run.
|
||||
while (savedChord != mask) { |
||||
uint32_t test = 0; |
||||
uint32_t longestChord = 0; |
||||
|
||||
for (int i = 0; i <= chordIndex; i++) { |
||||
cChord = chordState[i] & ~mask; |
||||
if (cChord == 0) |
||||
continue; |
||||
|
||||
// Assume mid parse Sym is new chord
|
||||
if (i != 0 && test != 0 && (cChord ^ test) == PWR) { |
||||
longestChord = test; |
||||
break; |
||||
} |
||||
|
||||
// Lock SYM layer in once detected
|
||||
if (mask & PWR) |
||||
cChord |= PWR; |
||||
|
||||
|
||||
// Testing for keycodes
|
||||
if (useFakeSteno) { |
||||
test = processFakeSteno(true); |
||||
} else { |
||||
test = processQwerty(true); |
||||
} |
||||
|
||||
if (test != 0) { |
||||
longestChord = test; |
||||
} |
||||
} |
||||
|
||||
mask |= longestChord; |
||||
bufChords[bufLen] = longestChord; |
||||
bufLen++; |
||||
|
||||
// That's a loop of sorts, halt processing
|
||||
if (bufLen >= QWERBUF) { |
||||
return; |
||||
} |
||||
} |
||||
|
||||
// Now that the buffer is populated, we run it
|
||||
for (int i = 0; i < bufLen ; i++) { |
||||
cChord = bufChords[i]; |
||||
if (useFakeSteno) { |
||||
processFakeSteno(false); |
||||
} else { |
||||
processQwerty(false); |
||||
} |
||||
} |
||||
|
||||
// Save state in case of repeat
|
||||
if (!repeatFlag) {
|
||||
saveState(savedChord); |
||||
} |
||||
|
||||
// Restore cChord for held repeat
|
||||
cChord = savedChord; |
||||
|
||||
return; |
||||
} |
||||
void saveState(uint32_t cleanChord) { |
||||
pChord = cleanChord; |
||||
pChordIndex = chordIndex; |
||||
for (int i = 0; i < 32; i++)
|
||||
pChordState[i] = chordState[i]; |
||||
} |
||||
void restoreState() { |
||||
cChord = pChord; |
||||
chordIndex = pChordIndex; |
||||
for (int i = 0; i < 32; i++)
|
||||
chordState[i] = pChordState[i]; |
||||
} |
||||
|
||||
// Macros for calling from keymap.c
|
||||
void SEND(uint8_t kc) { |
||||
// Send Keycode, Does not work for Quantum Codes
|
||||
if (cMode == COMMAND && CMDLEN < MAX_CMD_BUF) { |
||||
#ifndef NO_DEBUG |
||||
uprintf("CMD LEN: %d BUF: %d\n", CMDLEN, MAX_CMD_BUF); |
||||
#endif |
||||
CMDBUF[CMDLEN] = kc; |
||||
CMDLEN++; |
||||
}
|
||||
|
||||
if (cMode != COMMAND) register_code(kc); |
||||
return; |
||||
} |
||||
void REPEAT(void) { |
||||
if (cMode != QWERTY) |
||||
return; |
||||
|
||||
repeatFlag = true; |
||||
return; |
||||
} |
||||
void SET_STICKY(uint32_t stick) { |
||||
stickyBits = stick; |
||||
return; |
||||
} |
||||
void SWITCH_LAYER(int layer) { |
||||
if (keymapsCount >= layer)
|
||||
layer_on(layer); |
||||
} |
||||
void CLICK_MOUSE(uint8_t kc) { |
||||
#ifdef MOUSEKEY_ENABLE |
||||
mousekey_on(kc); |
||||
mousekey_send(); |
||||
|
||||
// Store state for later use
|
||||
inMouse = true; |
||||
mousePress = kc; |
||||
#endif |
||||
} |
@ -0,0 +1,77 @@ |
||||
// 2019, g Heavy Industries
|
||||
// Blessed mother of Christ, please keep this readable
|
||||
// and protect us from segfaults. For thine is the clock,
|
||||
// the slave and the master. Until we return from main.
|
||||
//
|
||||
// Amen.
|
||||
|
||||
#include QMK_KEYBOARD_H |
||||
#include "mousekey.h" |
||||
#include "keymap.h" |
||||
#include "keymap_steno.h" |
||||
#include "wait.h" |
||||
|
||||
extern size_t keymapsCount; // Total keymaps
|
||||
extern uint32_t cChord; // Current Chord
|
||||
|
||||
// Function defs
|
||||
void processChord(bool useFakeSteno); |
||||
uint32_t processQwerty(bool lookup); |
||||
uint32_t processFakeSteno(bool lookup); |
||||
void saveState(uint32_t cChord); |
||||
void restoreState(void); |
||||
|
||||
// Macros for use in keymap.c
|
||||
void SEND(uint8_t kc); |
||||
void REPEAT(void); |
||||
void SET_STICKY(uint32_t); |
||||
void SWITCH_LAYER(int); |
||||
void CLICK_MOUSE(uint8_t); |
||||
|
||||
// Keymap helper
|
||||
#define P(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;} |
||||
|
||||
// Shift to internal representation
|
||||
// i.e) S(teno)R(ight)F
|
||||
#define STN(n) (1L<<n) |
||||
enum ORDER {
|
||||
SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUML, SNUMR, |
||||
SLSU, SLSD, SLT, SLK, SLP, SLW, SLH, SLR, SLA, SLO,
|
||||
SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ, SRES1, SRES2 |
||||
}; |
||||
|
||||
// Break it all out
|
||||
#define FN STN(SFN) |
||||
#define PWR STN(SPWR) |
||||
#define ST1 STN(SST1) |
||||
#define ST2 STN(SST2) |
||||
#define ST3 STN(SST3) |
||||
#define ST4 STN(SST4) |
||||
#define LNO STN(SNUML) // STN1-6
|
||||
#define RNO STN(SNUMR) // STN7-C
|
||||
#define RES1 STN(SRES1) // Use reserved for sticky state
|
||||
#define RES2 STN(SRES2) |
||||
|
||||
#define LSU STN(SLSU) |
||||
#define LSD STN(SLSD) |
||||
#define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict
|
||||
#define LK STN(SLK) |
||||
#define LP STN(SLP) |
||||
#define LW STN(SLW) |
||||
#define LH STN(SLH) |
||||
#define LR STN(SLR) |
||||
#define LA STN(SLA) |
||||
#define LO STN(SLO) |
||||
|
||||
#define RE STN(SRE) |
||||
#define RU STN(SRU) |
||||
#define RF STN(SRF) |
||||
#define RR STN(SRR) |
||||
#define RP STN(SRP) |
||||
#define RB STN(SRB) |
||||
#define RL STN(SRL) |
||||
#define RG STN(SRG) |
||||
#define RT STN(SRT) |
||||
#define RS STN(SRS) |
||||
#define RD STN(SRD) |
||||
#define RZ STN(SRZ) |
Loading…
Reference in new issue