[Core] Quantum Painter - LVGL Integration (#18499)
Co-authored-by: Nick Brassel <nick@tzarc.org>master
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// Copyright 2022 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once |
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// #define LV_DITHER_GRADIENT 1
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#include_next <lv_conf.h> |
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// #undef LV_COLOR_16_SWAP
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// #define LV_COLOR_16_SWAP 0
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# Quantum Painter LVGL Integration :id=lvgl |
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LVGL (Light and Versatile Graphics Library) is an open-source graphics library providing everything you need to create an embedded GUI for your board with easy-to-use graphical elements. |
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LVGL integrates with [Quantum Painter's](quantum_painter.md) API and drivers to render to the display, the hardware supported by Quantum Painter is also supported by LVGL. |
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?> Keep in mind that enabling the LVGL integration has a big impact in firmware size, it is recommeded to use a supported MCU with >256 kB of flash space. |
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To learn more about LVGL and how to use it please take a look at their [official documentation](https://docs.lvgl.io/8.2/intro/) |
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## Enabling LVGL :id=lvgl-enabling |
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To enable LVGL to be built into your firmware, add the following to `rules.mk`: |
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```make |
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QUANTUM_PAINTER_ENABLE = yes |
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QUANTUM_PAINTER_DRIVERS = ...... |
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QUANTUM_PAINTER_LVGL_INTEGRATION = yes |
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``` |
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To configure the Quantum Painter Display Drivers please read the [Quantum Painter Display Drivers](quantum_painter.md#quantum-painter-drivers) section. |
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## Quantum Painter LVGL API :id=lvgl-api |
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### Quantum Painter LVGL Attach :id=lvgl-api-init |
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```c |
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bool qp_lvgl_attach(painter_device_t device); |
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``` |
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The `qp_lvgl_attach` function is used to set up LVGL with the supplied display, and requires an already configured display. |
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```c |
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static painter_device_t display; |
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void keyboard_post_init_kb(void) { |
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display = qp_make_.......; // Create the display |
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qp_init(display, QP_ROTATION_0); // Initialise the display |
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if (qp_lvgl_attach(display)) { // Attach LVGL to the display |
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...Your code to draw // Run LVGL specific code to draw |
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} |
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} |
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``` |
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To init. the display please read the [Display Initialisation](quantum_painter.md#quantum-painter-api-init) section. |
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!> Attaching LVGL to a display means LVGL subsequently "owns" the display. Using standard Quantum Painter drawing operations with the display after LVGL attachment will likely result in display artifacts. |
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### Quantum Painter LVGL Detach :id=lvgl-api-init |
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```c |
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void qp_lvgl_detach() |
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``` |
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The `qp_lvgl_detach` function stops the internal LVGL ticks and releases resources related to it. |
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## Enabling/Disabling LVGL features :id=lvgl-configuring |
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You can overwrite LVGL specific features in your `lv_conf.h` file. |
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// Copyright 2022 Jose Pablo Ramirez (@jpe230)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once |
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/* SPI pins */ |
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#define SPI_DRIVER SPID0 |
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#define SPI_SCK_PIN GP18 |
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#define SPI_MOSI_PIN GP19 |
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#define SPI_MISO_PIN GP20 |
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/* LCD Configuration */ |
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#define LCD_RST_PIN GP0 |
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#define LCD_DC_PIN GP1 |
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#define LCD_CS_PIN GP2 |
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// Copyright 2022 Jose Pablo Ramirez (@jpe230)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once |
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#include_next <halconf.h> |
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#undef HAL_USE_SPI |
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#define HAL_USE_SPI TRUE |
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#undef SPI_USE_WAIT |
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#define SPI_USE_WAIT TRUE |
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// Copyright 2022 Jose Pablo Ramirez (@jpe230)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H |
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#include "qp.h" |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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LAYOUT_ortho_1x1(JS_BUTTON0) |
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}; |
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painter_device_t lcd; |
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void lv_example_arc_2(void); |
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void keyboard_post_init_user(void) { |
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lcd = qp_gc9a01_make_spi_device(240, 240, LCD_CS_PIN, LCD_DC_PIN, LCD_RST_PIN, 4, 0); |
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qp_init(lcd, QP_ROTATION_0); |
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qp_rect(lcd, 0, 0, 239, 319, 0, 255, 255, true); |
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if (qp_lvgl_attach(lcd)) { |
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lv_example_arc_2(); |
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} |
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} |
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static void set_angle(void* obj, int32_t v) { |
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lv_arc_set_value(obj, v); |
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} |
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/**
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* Create an arc which acts as a loader. |
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*/ |
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void lv_example_arc_2(void) { |
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/*Create an Arc*/ |
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lv_obj_t* arc = lv_arc_create(lv_scr_act()); |
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lv_arc_set_rotation(arc, 270); |
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lv_arc_set_bg_angles(arc, 0, 360); |
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lv_obj_remove_style(arc, NULL, LV_PART_KNOB); /*Be sure the knob is not displayed*/ |
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lv_obj_clear_flag(arc, LV_OBJ_FLAG_CLICKABLE); /*To not allow adjusting by click*/ |
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lv_obj_center(arc); |
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static lv_anim_t a; |
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lv_anim_init(&a); |
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lv_anim_set_var(&a, arc); |
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lv_anim_set_exec_cb(&a, set_angle); |
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lv_anim_set_time(&a, 1000); |
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lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); /*Just for the demo*/ |
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lv_anim_set_repeat_delay(&a, 500); |
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lv_anim_set_values(&a, 0, 100); |
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lv_anim_start(&a); |
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} |
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// Copyright 2022 Jose Pablo Ramirez (@jpe230)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once |
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#include_next <mcuconf.h> |
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#undef RP_SPI_USE_SPI0 |
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#define RP_SPI_USE_SPI0 TRUE |
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QUANTUM_PAINTER_ENABLE = yes
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QUANTUM_PAINTER_LVGL_INTEGRATION = yes
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QUANTUM_PAINTER_DRIVERS = gc9a01_spi
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Subproject commit e19410f8f8a256609da72cff549598e0df6fa4cf |
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/**
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* @file lv_conf.h |
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* Configuration file for v8.2.0 |
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*/ |
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/*
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* Copy this file as `lv_conf.h` |
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* 1. simply next to the `lvgl` folder |
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* 2. or any other places and |
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* - define `LV_CONF_INCLUDE_SIMPLE` |
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* - add the path as include path |
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*/ |
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/* clang-format off */ |
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#if 1 /*Set it to "1" to enable content*/ |
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#ifndef LV_CONF_H |
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#define LV_CONF_H |
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#include <stdint.h> |
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/*====================
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COLOR SETTINGS |
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*====================*/ |
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/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/ |
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#define LV_COLOR_DEPTH 16 |
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/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/ |
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#define LV_COLOR_16_SWAP 1 |
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/*Enable more complex drawing routines to manage screens transparency.
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*Can be used if the UI is above another layer, e.g. an OSD menu or video player. |
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*Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/ |
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#define LV_COLOR_SCREEN_TRANSP 0 |
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/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
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* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ |
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#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128) |
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/*Images pixels with this color will not be drawn if they are chroma keyed)*/ |
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#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/ |
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/*=========================
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MEMORY SETTINGS |
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*=========================*/ |
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/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/ |
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#ifndef LV_MEM_CUSTOM |
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#define LV_MEM_CUSTOM 1 |
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#endif // LV_MEM_CUSTOM
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#if LV_MEM_CUSTOM == 0 |
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/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/ |
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#define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/ |
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/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ |
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#define LV_MEM_ADR 0 /*0: unused*/ |
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/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/ |
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#if LV_MEM_ADR == 0 |
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//#define LV_MEM_POOL_INCLUDE your_alloc_library /* Uncomment if using an external allocator*/
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//#define LV_MEM_POOL_ALLOC your_alloc /* Uncomment if using an external allocator*/
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#endif |
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#else /*LV_MEM_CUSTOM*/ |
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#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ |
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#define LV_MEM_CUSTOM_ALLOC malloc |
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#define LV_MEM_CUSTOM_FREE free |
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#define LV_MEM_CUSTOM_REALLOC realloc |
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#endif /*LV_MEM_CUSTOM*/ |
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/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
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*You will see an error log message if there wasn't enough buffers. */ |
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#define LV_MEM_BUF_MAX_NUM 16 |
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/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/ |
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#define LV_MEMCPY_MEMSET_STD 0 |
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/*====================
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HAL SETTINGS |
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*====================*/ |
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/*Default display refresh period. LVG will redraw changed areas with this period time*/ |
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#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ |
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/*Input device read period in milliseconds*/ |
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#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/ |
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/*Use a custom tick source that tells the elapsed time in milliseconds.
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*It removes the need to manually update the tick with `lv_tick_inc()`)*/ |
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#ifndef LV_TICK_CUSTOM |
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#define LV_TICK_CUSTOM 0 |
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#endif // LV_TICK_CUSTOM
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#if LV_TICK_CUSTOM |
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#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ |
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#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ |
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#endif /*LV_TICK_CUSTOM*/ |
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/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
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*(Not so important, you can adjust it to modify default sizes and spaces)*/ |
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#define LV_DPI_DEF 130 /*[px/inch]*/ |
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/*=======================
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* FEATURE CONFIGURATION |
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*=======================*/ |
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/*-------------
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* Drawing |
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*-----------*/ |
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/*Enable complex draw engine.
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*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/ |
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#ifndef LV_DRAW_COMPLEX |
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#define LV_DRAW_COMPLEX 1 |
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#endif // LV_DRAW_COMPLEX
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#if LV_DRAW_COMPLEX != 0 |
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/*Allow buffering some shadow calculation.
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*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` |
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*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ |
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#define LV_SHADOW_CACHE_SIZE 0 |
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/* Set number of maximally cached circle data.
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* The circumference of 1/4 circle are saved for anti-aliasing |
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* radius * 4 bytes are used per circle (the most often used radiuses are saved) |
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* 0: to disable caching */ |
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#define LV_CIRCLE_CACHE_SIZE 4 |
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#endif /*LV_DRAW_COMPLEX*/ |
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/*Default image cache size. Image caching keeps the images opened.
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*If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added) |
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*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. |
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*However the opened images might consume additional RAM. |
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*0: to disable caching*/ |
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#define LV_IMG_CACHE_DEF_SIZE 0 |
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/*Number of stops allowed per gradient. Increase this to allow more stops.
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*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/ |
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#define LV_GRADIENT_MAX_STOPS 2 |
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/*Default gradient buffer size.
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*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again. |
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*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes. |
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*If the cache is too small the map will be allocated only while it's required for the drawing. |
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*0 mean no caching.*/ |
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#define LV_GRAD_CACHE_DEF_SIZE 0 |
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/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
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*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface |
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*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */ |
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#ifndef LV_DITHER_GRADIENT |
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#define LV_DITHER_GRADIENT 0 |
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#endif |
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#if LV_DITHER_GRADIENT |
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/*Add support for error diffusion dithering.
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*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing. |
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*The increase in memory consumption is (24 bits * object's width)*/ |
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#define LV_DITHER_ERROR_DIFFUSION 0 |
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#endif |
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/*Maximum buffer size to allocate for rotation.
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*Only used if software rotation is enabled in the display driver.*/ |
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#define LV_DISP_ROT_MAX_BUF (10*1024) |
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/*-------------
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* GPU |
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*-----------*/ |
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/*Use STM32's DMA2D (aka Chrom Art) GPU*/ |
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#ifndef LV_USE_GPU_STM32_DMA2D |
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#define LV_USE_GPU_STM32_DMA2D 0 |
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#endif // LV_USE_GPU_STM32_DMA2D
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#if LV_USE_GPU_STM32_DMA2D |
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/*Must be defined to include path of CMSIS header of target processor
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e.g. "stm32f769xx.h" or "stm32f429xx.h"*/ |
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#define LV_GPU_DMA2D_CMSIS_INCLUDE |
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#endif |
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/*Use NXP's PXP GPU iMX RTxxx platforms*/ |
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#ifndef LV_USE_GPU_NXP_PXP |
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#define LV_USE_GPU_NXP_PXP 0 |
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#endif // LV_USE_GPU_NXP_PXP
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#if LV_USE_GPU_NXP_PXP |
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/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
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* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS |
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* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. |
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*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() |
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*/ |
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#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 |
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#endif |
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/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/ |
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#define LV_USE_GPU_NXP_VG_LITE 0 |
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/*Use SDL renderer API*/ |
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#ifndef LV_USE_GPU_SDL |
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#define LV_USE_GPU_SDL 0 |
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#endif // LV_USE_GPU_SDL
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#if LV_USE_GPU_SDL |
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#define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h> |
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/*Texture cache size, 8MB by default*/ |
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#define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8) |
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/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/ |
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#define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6)) |
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#endif |
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/*-------------
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* Logging |
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*-----------*/ |
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/*Enable the log module*/ |
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#ifndef LV_USE_LOG |
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#define LV_USE_LOG 0 |
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#endif // LV_USE_LOG
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#if LV_USE_LOG |
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/*How important log should be added:
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*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information |
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*LV_LOG_LEVEL_INFO Log important events |
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*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem |
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*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail |
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*LV_LOG_LEVEL_USER Only logs added by the user |
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*LV_LOG_LEVEL_NONE Do not log anything*/ |
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#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN |
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/*1: Print the log with 'printf';
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*0: User need to register a callback with `lv_log_register_print_cb()`*/ |
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#define LV_LOG_PRINTF 0 |
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/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ |
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#define LV_LOG_TRACE_MEM 1 |
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#define LV_LOG_TRACE_TIMER 1 |
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#define LV_LOG_TRACE_INDEV 1 |
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#define LV_LOG_TRACE_DISP_REFR 1 |
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#define LV_LOG_TRACE_EVENT 1 |
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#define LV_LOG_TRACE_OBJ_CREATE 1 |
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#define LV_LOG_TRACE_LAYOUT 1 |
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#define LV_LOG_TRACE_ANIM 1 |
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#endif /*LV_USE_LOG*/ |
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/*-------------
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* Asserts |
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*-----------*/ |
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/*Enable asserts if an operation is failed or an invalid data is found.
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*If LV_USE_LOG is enabled an error message will be printed on failure*/ |
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#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ |
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#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ |
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#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ |
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#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ |
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#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ |
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/*Add a custom handler when assert happens e.g. to restart the MCU*/ |
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#define LV_ASSERT_HANDLER_INCLUDE <stdint.h> |
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#define LV_ASSERT_HANDLER while(1); /*Halt by default*/ |
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/*-------------
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* Others |
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*-----------*/ |
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/*1: Show CPU usage and FPS count*/ |
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#ifndef LV_USE_PERF_MONITOR |
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#define LV_USE_PERF_MONITOR 0 |
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#endif // LV_USE_PERF_MONITOR
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#if LV_USE_PERF_MONITOR |
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#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT |
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#endif |
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/*1: Show the used memory and the memory fragmentation
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* Requires LV_MEM_CUSTOM = 0*/ |
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#ifndef LV_USE_MEM_MONITOR |
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#define LV_USE_MEM_MONITOR 0 |
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#endif // LV_USE_MEM_MONITOR
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#if LV_USE_MEM_MONITOR |
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#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT |
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#endif |
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/*1: Draw random colored rectangles over the redrawn areas*/ |
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#define LV_USE_REFR_DEBUG 0 |
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/*Change the built in (v)snprintf functions*/ |
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#ifndef LV_SPRINTF_CUSTOM |
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#define LV_SPRINTF_CUSTOM 1 |
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#endif // LV_SPRINTF_CUSTOM
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#if LV_SPRINTF_CUSTOM |
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#define LV_SPRINTF_INCLUDE <stdio.h> |
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#define lv_snprintf snprintf |
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#define lv_vsnprintf vsnprintf |
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#else /*LV_SPRINTF_CUSTOM*/ |
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#define LV_SPRINTF_USE_FLOAT 0 |
||||
#endif /*LV_SPRINTF_CUSTOM*/ |
||||
|
||||
#define LV_USE_USER_DATA 1 |
||||
|
||||
/*Garbage Collector settings
|
||||
*Used if lvgl is bound to higher level language and the memory is managed by that language*/ |
||||
#ifndef LV_ENABLE_GC |
||||
#define LV_ENABLE_GC 0 |
||||
#endif // LV_ENABLE_GC
|
||||
#if LV_ENABLE_GC != 0 |
||||
#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ |
||||
#endif /*LV_ENABLE_GC*/ |
||||
|
||||
/*=====================
|
||||
* COMPILER SETTINGS |
||||
*====================*/ |
||||
|
||||
/*For big endian systems set to 1*/ |
||||
#define LV_BIG_ENDIAN_SYSTEM 0 |
||||
|
||||
/*Define a custom attribute to `lv_tick_inc` function*/ |
||||
#define LV_ATTRIBUTE_TICK_INC |
||||
|
||||
/*Define a custom attribute to `lv_timer_handler` function*/ |
||||
#define LV_ATTRIBUTE_TIMER_HANDLER |
||||
|
||||
/*Define a custom attribute to `lv_disp_flush_ready` function*/ |
||||
#define LV_ATTRIBUTE_FLUSH_READY |
||||
|
||||
/*Required alignment size for buffers*/ |
||||
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 |
||||
|
||||
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
|
||||
* E.g. __attribute__((aligned(4)))*/ |
||||
#define LV_ATTRIBUTE_MEM_ALIGN |
||||
|
||||
/*Attribute to mark large constant arrays for example font's bitmaps*/ |
||||
#define LV_ATTRIBUTE_LARGE_CONST |
||||
|
||||
/*Compiler prefix for a big array declaration in RAM*/ |
||||
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY |
||||
|
||||
/*Place performance critical functions into a faster memory (e.g RAM)*/ |
||||
#define LV_ATTRIBUTE_FAST_MEM |
||||
|
||||
/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/ |
||||
#define LV_ATTRIBUTE_DMA |
||||
|
||||
/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
|
||||
*should also appear on LVGL binding API such as Micropython.*/ |
||||
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ |
||||
|
||||
/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ |
||||
#define LV_USE_LARGE_COORD 0 |
||||
|
||||
/*==================
|
||||
* FONT USAGE |
||||
*===================*/ |
||||
|
||||
/*Montserrat fonts with ASCII range and some symbols using bpp = 4
|
||||
*https://fonts.google.com/specimen/Montserrat*/
|
||||
#define LV_FONT_MONTSERRAT_8 0 |
||||
#define LV_FONT_MONTSERRAT_10 0 |
||||
#define LV_FONT_MONTSERRAT_12 0 |
||||
#define LV_FONT_MONTSERRAT_14 1 |
||||
#define LV_FONT_MONTSERRAT_16 0 |
||||
#define LV_FONT_MONTSERRAT_18 0 |
||||
#define LV_FONT_MONTSERRAT_20 0 |
||||
#define LV_FONT_MONTSERRAT_22 0 |
||||
#define LV_FONT_MONTSERRAT_24 0 |
||||
#define LV_FONT_MONTSERRAT_26 0 |
||||
#define LV_FONT_MONTSERRAT_28 0 |
||||
#define LV_FONT_MONTSERRAT_30 0 |
||||
#define LV_FONT_MONTSERRAT_32 0 |
||||
#define LV_FONT_MONTSERRAT_34 0 |
||||
#define LV_FONT_MONTSERRAT_36 0 |
||||
#define LV_FONT_MONTSERRAT_38 0 |
||||
#define LV_FONT_MONTSERRAT_40 0 |
||||
#define LV_FONT_MONTSERRAT_42 0 |
||||
#define LV_FONT_MONTSERRAT_44 0 |
||||
#define LV_FONT_MONTSERRAT_46 0 |
||||
#define LV_FONT_MONTSERRAT_48 0 |
||||
|
||||
/*Demonstrate special features*/ |
||||
#define LV_FONT_MONTSERRAT_12_SUBPX 0 |
||||
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ |
||||
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/ |
||||
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ |
||||
|
||||
/*Pixel perfect monospace fonts*/ |
||||
#define LV_FONT_UNSCII_8 0 |
||||
#define LV_FONT_UNSCII_16 0 |
||||
|
||||
/*Optionally declare custom fonts here.
|
||||
*You can use these fonts as default font too and they will be available globally. |
||||
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ |
||||
#define LV_FONT_CUSTOM_DECLARE |
||||
|
||||
/*Always set a default font*/ |
||||
#define LV_FONT_DEFAULT &lv_font_montserrat_14 |
||||
|
||||
/*Enable handling large font and/or fonts with a lot of characters.
|
||||
*The limit depends on the font size, font face and bpp. |
||||
*Compiler error will be triggered if a font needs it.*/ |
||||
#define LV_FONT_FMT_TXT_LARGE 0 |
||||
|
||||
/*Enables/disables support for compressed fonts.*/ |
||||
#define LV_USE_FONT_COMPRESSED 0 |
||||
|
||||
/*Enable subpixel rendering*/ |
||||
#ifndef LV_USE_FONT_SUBPX |
||||
#define LV_USE_FONT_SUBPX 0 |
||||
#endif // LV_USE_FONT_SUBPX
|
||||
#if LV_USE_FONT_SUBPX |
||||
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ |
||||
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ |
||||
#endif |
||||
|
||||
/*=================
|
||||
* TEXT SETTINGS |
||||
*=================*/ |
||||
|
||||
/**
|
||||
* Select a character encoding for strings. |
||||
* Your IDE or editor should have the same character encoding |
||||
* - LV_TXT_ENC_UTF8 |
||||
* - LV_TXT_ENC_ASCII |
||||
*/ |
||||
#define LV_TXT_ENC LV_TXT_ENC_UTF8 |
||||
|
||||
/*Can break (wrap) texts on these chars*/ |
||||
#define LV_TXT_BREAK_CHARS " ,.;:-_" |
||||
|
||||
/*If a word is at least this long, will break wherever "prettiest"
|
||||
*To disable, set to a value <= 0*/ |
||||
#define LV_TXT_LINE_BREAK_LONG_LEN 0 |
||||
|
||||
/*Minimum number of characters in a long word to put on a line before a break.
|
||||
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ |
||||
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 |
||||
|
||||
/*Minimum number of characters in a long word to put on a line after a break.
|
||||
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ |
||||
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 |
||||
|
||||
/*The control character to use for signalling text recoloring.*/ |
||||
#define LV_TXT_COLOR_CMD "#" |
||||
|
||||
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
|
||||
*The direction will be processed according to the Unicode Bidirectional Algorithm: |
||||
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
||||
#ifndef LV_USE_BIDI |
||||
#define LV_USE_BIDI 0 |
||||
#endif // LV_USE_BIDI
|
||||
#if LV_USE_BIDI |
||||
/*Set the default direction. Supported values:
|
||||
*`LV_BASE_DIR_LTR` Left-to-Right |
||||
*`LV_BASE_DIR_RTL` Right-to-Left |
||||
*`LV_BASE_DIR_AUTO` detect texts base direction*/ |
||||
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO |
||||
#endif |
||||
|
||||
/*Enable Arabic/Persian processing
|
||||
*In these languages characters should be replaced with an other form based on their position in the text*/ |
||||
#define LV_USE_ARABIC_PERSIAN_CHARS 0 |
||||
|
||||
/*==================
|
||||
* WIDGET USAGE |
||||
*================*/ |
||||
|
||||
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ |
||||
|
||||
#define LV_USE_ARC 1 |
||||
|
||||
#define LV_USE_ANIMIMG 1 |
||||
|
||||
#define LV_USE_BAR 1 |
||||
|
||||
#define LV_USE_BTN 1 |
||||
|
||||
#define LV_USE_BTNMATRIX 1 |
||||
|
||||
#define LV_USE_CANVAS 1 |
||||
|
||||
#define LV_USE_CHECKBOX 1 |
||||
|
||||
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ |
||||
|
||||
#define LV_USE_IMG 1 /*Requires: lv_label*/ |
||||
|
||||
#ifndef LV_USE_LABEL |
||||
#define LV_USE_LABEL 1 |
||||
#endif // LV_USE_LABEL
|
||||
#if LV_USE_LABEL |
||||
#define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ |
||||
#define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ |
||||
#endif |
||||
|
||||
#define LV_USE_LINE 1 |
||||
|
||||
#ifndef LV_USE_ROLLER |
||||
#define LV_USE_ROLLER 1 /*Requires: lv_label*/ |
||||
#endif // LV_USE_ROLLER
|
||||
#if LV_USE_ROLLER |
||||
#define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/ |
||||
#endif |
||||
|
||||
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/ |
||||
|
||||
#define LV_USE_SWITCH 1 |
||||
|
||||
#ifndef LV_USE_TEXTAREA |
||||
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ |
||||
#endif // LV_USE_TEXTAREA
|
||||
#if LV_USE_TEXTAREA != 0 |
||||
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ |
||||
#endif |
||||
|
||||
#define LV_USE_TABLE 1 |
||||
|
||||
/*==================
|
||||
* EXTRA COMPONENTS |
||||
*==================*/ |
||||
|
||||
/*-----------
|
||||
* Widgets |
||||
*----------*/ |
||||
#ifndef LV_USE_CALENDAR |
||||
#define LV_USE_CALENDAR 1 |
||||
#endif // LV_USE_CALENDAR
|
||||
#if LV_USE_CALENDAR |
||||
#define LV_CALENDAR_WEEK_STARTS_MONDAY 0 |
||||
#if LV_CALENDAR_WEEK_STARTS_MONDAY |
||||
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} |
||||
#else |
||||
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} |
||||
#endif |
||||
|
||||
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} |
||||
#define LV_USE_CALENDAR_HEADER_ARROW 1 |
||||
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1 |
||||
#endif /*LV_USE_CALENDAR*/ |
||||
|
||||
#define LV_USE_CHART 1 |
||||
|
||||
#define LV_USE_COLORWHEEL 1 |
||||
|
||||
#define LV_USE_IMGBTN 1 |
||||
|
||||
#define LV_USE_KEYBOARD 1 |
||||
|
||||
#define LV_USE_LED 1 |
||||
|
||||
#define LV_USE_LIST 1 |
||||
|
||||
#define LV_USE_MENU 1 |
||||
|
||||
#define LV_USE_METER 1 |
||||
|
||||
#define LV_USE_MSGBOX 1 |
||||
|
||||
#define LV_USE_SPINBOX 1 |
||||
|
||||
#define LV_USE_SPINNER 1 |
||||
|
||||
#define LV_USE_TABVIEW 1 |
||||
|
||||
#define LV_USE_TILEVIEW 1 |
||||
|
||||
#define LV_USE_WIN 1 |
||||
|
||||
#ifndef LV_USE_SPAN |
||||
#define LV_USE_SPAN 1 |
||||
#endif // LV_USE_SPAN
|
||||
#if LV_USE_SPAN |
||||
/*A line text can contain maximum num of span descriptor */ |
||||
#define LV_SPAN_SNIPPET_STACK_SIZE 64 |
||||
#endif |
||||
|
||||
/*-----------
|
||||
* Themes |
||||
*----------*/ |
||||
|
||||
/*A simple, impressive and very complete theme*/ |
||||
#ifndef LV_USE_THEME_DEFAULT |
||||
#define LV_USE_THEME_DEFAULT 1 |
||||
#endif // LV_USE_THEME_DEFAULT
|
||||
#if LV_USE_THEME_DEFAULT |
||||
|
||||
/*0: Light mode; 1: Dark mode*/ |
||||
#define LV_THEME_DEFAULT_DARK 0 |
||||
|
||||
/*1: Enable grow on press*/ |
||||
#define LV_THEME_DEFAULT_GROW 1 |
||||
|
||||
/*Default transition time in [ms]*/ |
||||
#define LV_THEME_DEFAULT_TRANSITION_TIME 80 |
||||
#endif /*LV_USE_THEME_DEFAULT*/ |
||||
|
||||
/*A very simple theme that is a good starting point for a custom theme*/ |
||||
#define LV_USE_THEME_BASIC 1 |
||||
|
||||
/*A theme designed for monochrome displays*/ |
||||
#define LV_USE_THEME_MONO 1 |
||||
|
||||
/*-----------
|
||||
* Layouts |
||||
*----------*/ |
||||
|
||||
/*A layout similar to Flexbox in CSS.*/ |
||||
#define LV_USE_FLEX 1 |
||||
|
||||
/*A layout similar to Grid in CSS.*/ |
||||
#define LV_USE_GRID 1 |
||||
|
||||
/*---------------------
|
||||
* 3rd party libraries |
||||
*--------------------*/ |
||||
|
||||
/*File system interfaces for common APIs */ |
||||
|
||||
/*API for fopen, fread, etc*/ |
||||
#ifndef LV_USE_FS_STDIO |
||||
#define LV_USE_FS_STDIO 0 |
||||
#endif // LV_USE_FS_STDIO
|
||||
#if LV_USE_FS_STDIO |
||||
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ |
||||
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ |
||||
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ |
||||
#endif |
||||
|
||||
/*API for open, read, etc*/ |
||||
#ifndef LV_USE_FS_POSIX |
||||
#define LV_USE_FS_POSIX 0 |
||||
#endif // LV_USE_FS_POSIX
|
||||
#if LV_USE_FS_POSIX |
||||
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ |
||||
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ |
||||
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ |
||||
#endif |
||||
|
||||
/*API for CreateFile, ReadFile, etc*/ |
||||
#ifndef LV_USE_FS_WIN32 |
||||
#define LV_USE_FS_WIN32 0 |
||||
#endif // LV_USE_FS_WIN32
|
||||
#if LV_USE_FS_WIN32 |
||||
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ |
||||
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ |
||||
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ |
||||
#endif |
||||
|
||||
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/ |
||||
#ifndef LV_USE_FS_FATFS |
||||
#define LV_USE_FS_FATFS 0 |
||||
#endif // LV_USE_FS_FATFS
|
||||
#if LV_USE_FS_FATFS |
||||
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ |
||||
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ |
||||
#endif |
||||
|
||||
/*PNG decoder library*/ |
||||
#define LV_USE_PNG 0 |
||||
|
||||
/*BMP decoder library*/ |
||||
#define LV_USE_BMP 0 |
||||
|
||||
/* JPG + split JPG decoder library.
|
||||
* Split JPG is a custom format optimized for embedded systems. */ |
||||
#define LV_USE_SJPG 0 |
||||
|
||||
/*GIF decoder library*/ |
||||
#define LV_USE_GIF 0 |
||||
|
||||
/*QR code library*/ |
||||
#define LV_USE_QRCODE 0 |
||||
|
||||
/*FreeType library*/ |
||||
#ifndef LV_USE_FREETYPE |
||||
#define LV_USE_FREETYPE 0 |
||||
#endif // LV_USE_FREETYPE
|
||||
#if LV_USE_FREETYPE |
||||
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/ |
||||
#define LV_FREETYPE_CACHE_SIZE (16 * 1024) |
||||
#if LV_FREETYPE_CACHE_SIZE >= 0 |
||||
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */ |
||||
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */ |
||||
/* if font size >= 256, must be configured as image cache */ |
||||
#define LV_FREETYPE_SBIT_CACHE 0 |
||||
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */ |
||||
/* (0:use system defaults) */ |
||||
#define LV_FREETYPE_CACHE_FT_FACES 0 |
||||
#define LV_FREETYPE_CACHE_FT_SIZES 0 |
||||
#endif |
||||
#endif |
||||
|
||||
/*Rlottie library*/ |
||||
#define LV_USE_RLOTTIE 0 |
||||
|
||||
/*FFmpeg library for image decoding and playing videos
|
||||
*Supports all major image formats so do not enable other image decoder with it*/ |
||||
#ifndef LV_USE_FFMPEG |
||||
#define LV_USE_FFMPEG 0 |
||||
#endif // LV_USE_FFMPEG
|
||||
#if LV_USE_FFMPEG |
||||
/*Dump input information to stderr*/ |
||||
#define LV_FFMPEG_AV_DUMP_FORMAT 0 |
||||
#endif |
||||
|
||||
/*-----------
|
||||
* Others |
||||
*----------*/ |
||||
|
||||
/*1: Enable API to take snapshot for object*/ |
||||
#define LV_USE_SNAPSHOT 0 |
||||
|
||||
/*1: Enable Monkey test*/ |
||||
#define LV_USE_MONKEY 0 |
||||
|
||||
/*1: Enable grid navigation*/ |
||||
#define LV_USE_GRIDNAV 0 |
||||
|
||||
/*==================
|
||||
* EXAMPLES |
||||
*==================*/ |
||||
|
||||
/*Enable the examples to be built with the library*/ |
||||
#define LV_BUILD_EXAMPLES 1 |
||||
|
||||
/*===================
|
||||
* DEMO USAGE |
||||
====================*/ |
||||
|
||||
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */ |
||||
#ifndef LV_USE_DEMO_WIDGETS |
||||
#define LV_USE_DEMO_WIDGETS 0 |
||||
#endif // LV_USE_DEMO_WIDGETS
|
||||
#if LV_USE_DEMO_WIDGETS |
||||
#define LV_DEMO_WIDGETS_SLIDESHOW 0 |
||||
#endif |
||||
|
||||
/*Demonstrate the usage of encoder and keyboard*/ |
||||
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0 |
||||
|
||||
/*Benchmark your system*/ |
||||
#define LV_USE_DEMO_BENCHMARK 0 |
||||
|
||||
/*Stress test for LVGL*/ |
||||
#define LV_USE_DEMO_STRESS 0 |
||||
|
||||
/*Music player demo*/ |
||||
#ifndef LV_USE_DEMO_MUSIC |
||||
#define LV_USE_DEMO_MUSIC 0 |
||||
#endif // LV_USE_DEMO_MUSIC
|
||||
#if LV_USE_DEMO_MUSIC |
||||
# define LV_DEMO_MUSIC_SQUARE 0 |
||||
# define LV_DEMO_MUSIC_LANDSCAPE 0 |
||||
# define LV_DEMO_MUSIC_ROUND 0 |
||||
# define LV_DEMO_MUSIC_LARGE 0 |
||||
# define LV_DEMO_MUSIC_AUTO_PLAY 0 |
||||
#endif |
||||
|
||||
/*--END OF LV_CONF_H--*/ |
||||
|
||||
#endif /*LV_CONF_H*/ |
||||
|
||||
#endif /*End of "Content enable"*/ |
@ -0,0 +1,144 @@ |
||||
// Copyright 2022 Jose Pablo Ramirez (@jpe230)
|
||||
// Copyright 2022 Nick Brassel (@tzarc)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "qp_lvgl.h" |
||||
#include "timer.h" |
||||
#include "deferred_exec.h" |
||||
#include "lvgl.h" |
||||
|
||||
typedef struct lvgl_state_t { |
||||
uint8_t fnc_id; // Ideally this should be the pointer of the function to run
|
||||
uint16_t delay_ms; |
||||
deferred_token defer_token; |
||||
} lvgl_state_t; |
||||
|
||||
static deferred_executor_t lvgl_executors[2] = {0}; // For lv_tick_inc and lv_task_handler
|
||||
static lvgl_state_t lvgl_states[2] = {0}; // For lv_tick_inc and lv_task_handler
|
||||
|
||||
painter_device_t selected_display = NULL; |
||||
void * color_buffer = NULL; |
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Quantum Painter LVGL Integration Internal: qp_lvgl_flush
|
||||
|
||||
void qp_lvgl_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) { |
||||
if (selected_display) { |
||||
uint32_t number_pixels = (area->x2 - area->x1 + 1) * (area->y2 - area->y1 + 1); |
||||
qp_viewport(selected_display, area->x1, area->y1, area->x2, area->y2); |
||||
qp_pixdata(selected_display, (void *)color_p, number_pixels); |
||||
qp_flush(selected_display); |
||||
lv_disp_flush_ready(disp); |
||||
} |
||||
} |
||||
|
||||
static uint32_t tick_task_callback(uint32_t trigger_time, void *cb_arg) { |
||||
lvgl_state_t * state = (lvgl_state_t *)cb_arg; |
||||
static uint32_t last_tick = 0; |
||||
switch (state->fnc_id) { |
||||
case 0: { |
||||
uint32_t now = timer_read32(); |
||||
lv_tick_inc(TIMER_DIFF_32(now, last_tick)); |
||||
last_tick = now; |
||||
} break; |
||||
case 1: |
||||
lv_task_handler(); |
||||
break; |
||||
|
||||
default: |
||||
break; |
||||
} |
||||
|
||||
// The tasks should run indefinitely
|
||||
return state->delay_ms; |
||||
} |
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Quantum Painter LVGL Integration API: qp_lvgl_attach
|
||||
|
||||
bool qp_lvgl_attach(painter_device_t device) { |
||||
qp_dprintf("qp_lvgl_start: entry\n"); |
||||
qp_lvgl_detach(); |
||||
|
||||
struct painter_driver_t *driver = (struct painter_driver_t *)device; |
||||
if (!driver->validate_ok) { |
||||
qp_dprintf("qp_lvgl_attach: fail (validation_ok == false)\n"); |
||||
qp_lvgl_detach(); |
||||
return false; |
||||
} |
||||
|
||||
// Setting up the tasks
|
||||
lvgl_state_t *lv_tick_inc_state = &lvgl_states[0]; |
||||
lv_tick_inc_state->fnc_id = 0; |
||||
lv_tick_inc_state->delay_ms = 1; |
||||
lv_tick_inc_state->defer_token = defer_exec_advanced(lvgl_executors, 2, 1, tick_task_callback, lv_tick_inc_state); |
||||
|
||||
if (lv_tick_inc_state->defer_token == INVALID_DEFERRED_TOKEN) { |
||||
qp_dprintf("qp_lvgl_attach: fail (could not set up qp_lvgl executor)\n"); |
||||
qp_lvgl_detach(); |
||||
return false; |
||||
} |
||||
|
||||
lvgl_state_t *lv_task_handler_state = &lvgl_states[1]; |
||||
lv_task_handler_state->fnc_id = 1; |
||||
lv_task_handler_state->delay_ms = 5; |
||||
lv_task_handler_state->defer_token = defer_exec_advanced(lvgl_executors, 2, 5, tick_task_callback, lv_task_handler_state); |
||||
|
||||
if (lv_task_handler_state->defer_token == INVALID_DEFERRED_TOKEN) { |
||||
qp_dprintf("qp_lvgl_attach: fail (could not set up qp_lvgl executor)\n"); |
||||
qp_lvgl_detach(); |
||||
return false; |
||||
} |
||||
|
||||
// Init LVGL
|
||||
lv_init(); |
||||
|
||||
// Set up lvgl display buffer
|
||||
static lv_disp_draw_buf_t draw_buf; |
||||
// Allocate a buffer for 1/10 screen size
|
||||
const size_t count_required = driver->panel_width * driver->panel_height / 10; |
||||
color_buffer = color_buffer ? realloc(color_buffer, sizeof(lv_color_t) * count_required) : malloc(sizeof(lv_color_t) * count_required); |
||||
if (!color_buffer) { |
||||
qp_dprintf("qp_lvgl_attach: fail (could not set up memory buffer)\n"); |
||||
qp_lvgl_detach(); |
||||
return false; |
||||
} |
||||
memset(color_buffer, 0, sizeof(lv_color_t) * count_required); |
||||
// Initialize the display buffer.
|
||||
lv_disp_draw_buf_init(&draw_buf, color_buffer, NULL, count_required); |
||||
|
||||
selected_display = device; |
||||
|
||||
// Setting up display driver
|
||||
static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/ |
||||
lv_disp_drv_init(&disp_drv); /*Basic initialization*/ |
||||
disp_drv.flush_cb = qp_lvgl_flush; /*Set your driver function*/ |
||||
disp_drv.draw_buf = &draw_buf; /*Assign the buffer to the display*/ |
||||
disp_drv.hor_res = driver->panel_width; /*Set the horizontal resolution of the display*/ |
||||
disp_drv.ver_res = driver->panel_height; /*Set the vertical resolution of the display*/ |
||||
lv_disp_drv_register(&disp_drv); /*Finally register the driver*/ |
||||
|
||||
return true; |
||||
} |
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Quantum Painter LVGL Integration API: qp_lvgl_detach
|
||||
|
||||
void qp_lvgl_detach(void) { |
||||
for (int i = 0; i < 2; ++i) { |
||||
cancel_deferred_exec_advanced(lvgl_executors, 2, lvgl_states[i].defer_token); |
||||
} |
||||
if (color_buffer) { |
||||
free(color_buffer); |
||||
color_buffer = NULL; |
||||
} |
||||
selected_display = NULL; |
||||
} |
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Quantum Painter LVGL Integration Internal: qp_lvgl_internal_tick
|
||||
|
||||
void qp_lvgl_internal_tick(void) { |
||||
static uint32_t last_lvgl_exec = 0; |
||||
deferred_exec_advanced_task(lvgl_executors, 2, &last_lvgl_exec); |
||||
} |
@ -0,0 +1,25 @@ |
||||
// Copyright 2022 Jose Pablo Ramirez (@jpe230)
|
||||
// Copyright 2022 Nick Brassel (@tzarc)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once |
||||
|
||||
#include "qp.h" |
||||
#include "lvgl.h" |
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Quantum Painter - LVGL External API
|
||||
|
||||
/**
|
||||
* Sets up LVGL with the supplied display. |
||||
* |
||||
* @param device[in] the handle of the device to control |
||||
* @return true if init. of LVGL succeeded |
||||
* @return false if init. of LVGL failed |
||||
*/ |
||||
bool qp_lvgl_attach(painter_device_t device); |
||||
|
||||
/**
|
||||
* Disconnects LVGL from any attached display |
||||
*/ |
||||
void qp_lvgl_detach(void); |
@ -0,0 +1,24 @@ |
||||
# LVGL Integration
|
||||
|
||||
OPT_DEFS += -DQUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE -DLV_CONF_INCLUDE_SIMPLE
|
||||
DEFERRED_EXEC_ENABLE := yes
|
||||
|
||||
LVGL_DIR_NAME = lvgl
|
||||
LVGL_DIR = $(LIB_DIR)
|
||||
LVGL_PATH = $(LVGL_DIR)/$(LVGL_DIR_NAME)
|
||||
|
||||
COMMON_VPATH += $(PLATFORM_PATH) \
|
||||
$(QUANTUM_DIR)/painter/$(LVGL_DIR_NAME) \
|
||||
$(LVGL_PATH)
|
||||
|
||||
include $(LVGL_PATH)/src/extra/extra.mk |
||||
include $(LVGL_PATH)/src/core/lv_core.mk |
||||
include $(LVGL_PATH)/src/draw/lv_draw.mk |
||||
include $(LVGL_PATH)/src/draw/sw/lv_draw_sw.mk |
||||
include $(LVGL_PATH)/src/font/lv_font.mk |
||||
include $(LVGL_PATH)/src/hal/lv_hal.mk |
||||
include $(LVGL_PATH)/src/misc/lv_misc.mk |
||||
include $(LVGL_PATH)/src/widgets/lv_widgets.mk |
||||
|
||||
SRC += qp_lvgl.c \
|
||||
$(CSRCS)
|
Loading…
Reference in new issue