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@ -65,8 +65,8 @@ typedef union { |
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} key; |
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} key; |
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struct action_layer { |
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struct action_layer { |
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uint8_t code :8; |
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uint8_t code :8; |
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uint8_t val :4; |
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uint8_t val :5; |
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uint8_t kind :4; |
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uint8_t kind :3; |
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} layer; |
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} layer; |
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struct action_usage { |
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struct action_usage { |
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uint16_t code :10; |
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uint16_t code :10; |
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@ -170,35 +170,42 @@ void debug_action(action_t action); |
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* |
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* |
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* Layer Actions(10XX) |
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* Layer Actions(10XX) |
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* ------------------- |
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* ------------------- |
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* ACT_KEYMAP: |
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* ACT_LAYER:
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* 1000|--xx|0000 0000 Clear keyamp and overlay |
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* 1000|--xx|0000 0000 Clear keyamp |
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* 1000|LLLL|0000 00xx Reset default layer and clear keymap and overlay |
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* 100X|LLLL|0000 00xx Reset default layer and clear keymap |
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* 1000|LLLL| keycode Invert with tap key |
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* 100X|LLLL| keycode Invert with tap key |
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* 1000|LLLL|1111 0000 Invert with tap toggle |
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* 100X|LLLL|1111 0000 Invert with tap toggle |
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* 1000|LLLL|1111 00xx Invert[^= 1<<L] |
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* 100X|LLLL|1111 00xx Invert[^= 1<<L] |
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* 1000|LLLL|1111 0100 On/Off |
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* 100X|LLLL|1111 0100 On/Off |
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* 1000|LLLL|1111 01xx On[|= 1<<L] |
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* 100X|LLLL|1111 01xx On[|= 1<<L] |
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* 1000|LLLL|1111 1000 Off/On |
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* 100X|LLLL|1111 1000 Off/On |
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* 1000|LLLL|1111 10xx Off[&= ~(1<<L)] |
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* 100X|LLLL|1111 10xx Off[&= ~(1<<L)] |
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* 1000|LLLL|1111 1100 Set/Clear |
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* 100X|LLLL|1111 1100 Set/Clear |
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* 1000|LLLL|1111 11xx Set[= 1<<L] |
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* 100X|LLLL|1111 11xx Set[= 1<<L] |
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* default layer: 0-15(4bit) |
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* XLLLL: Layer 0-31 |
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* xx: On {00:for special use, 01:press, 10:release, 11:both} |
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* xx: On {00:for special use, 01:press, 10:release, 11:both} |
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* |
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* |
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* ACT_OVERLAY: |
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* ACT_LAYER_BITOP: |
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* 1011|0000|0000 0000 Clear overlay |
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* 101B|Booo|xxxx xxxx bit operation |
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* 1011|LLLL|0000 00ss Invert 4-bit chunk [^= L<<(4*ss)] |
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* BB: operand. which part of layer state bits |
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* 1011|LLLL| keycode Invert with tap key |
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* 00: 0-7th bit |
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* 1011|LLLL|1111 0000 Invert with tap toggle |
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* 01: 8-15th bit |
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* 1011|LLLL|1111 00xx Invert[^= 1<<L] |
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* 10: 16-23th bit |
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* 1011|LLLL|1111 0100 On/Off(momentary) |
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* 11: 24-31th bit |
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* 1011|LLLL|1111 01xx On[|= 1<<L] |
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* ooo: operation. |
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* 1011|LLLL|1111 1000 Off/On |
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* 000: AND |
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* 1011|LLLL|1111 10xx Off[&= ~(1<<L)] |
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* 001: OR |
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* 1011|LLLL|1111 1100 Set/Clear |
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* 010: XOR |
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* 1011|LLLL|1111 11xx Set[= 1<<L] |
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* 011:
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* overlays: 16-layer on/off status(16bit) |
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* 100: LSHIFT |
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* xx: On {00:for special use, 01:press, 10:release, 11:both} |
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* 101: RSHIFT |
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* 110:
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* 111:
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* bbbb bbbb: bits |
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* layer_state |= (((layer_state>>(0bBB*8)) & 0xff) BITOP 0bxxxxxxxx)<<(0bBB*8) |
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* layer_state: 32-bit layer switch state |
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* |
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* |
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* |
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* |
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* |
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* |
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* Extensions(11XX) |
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* Extensions(11XX) |
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@ -216,16 +223,20 @@ void debug_action(action_t action); |
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* |
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* |
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*/ |
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*/ |
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enum action_kind_id { |
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enum action_kind_id { |
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ACT_MODS = 0b0000, |
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ACT_LMODS = 0b0000, |
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ACT_LMODS = 0b0000, |
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ACT_RMODS = 0b0001, |
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ACT_RMODS = 0b0001, |
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ACT_MODS_TAP = 0b0010, |
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ACT_LMODS_TAP = 0b0010, |
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ACT_LMODS_TAP = 0b0010, |
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ACT_RMODS_TAP = 0b0011, |
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ACT_RMODS_TAP = 0b0011, |
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ACT_USAGE = 0b0100, |
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ACT_USAGE = 0b0100, |
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ACT_MOUSEKEY = 0b0101, |
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ACT_MOUSEKEY = 0b0101, |
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ACT_KEYMAP = 0b1000, |
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ACT_LAYER = 0b1000, |
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ACT_OVERLAY = 0b1001, |
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ACT_LAYER1 = 0b1001, |
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ACT_LAYER_BITOP = 0b1010, |
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ACT_LAYER1_BITOP = 0b1011, |
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ACT_MACRO = 0b1100, |
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ACT_MACRO = 0b1100, |
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ACT_COMMAND = 0b1110, |
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ACT_COMMAND = 0b1110, |
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@ -285,11 +296,13 @@ enum usage_pages { |
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* Set layer = (1<<layer) |
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* Set layer = (1<<layer) |
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* Clear layer = 0 |
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* Clear layer = 0 |
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*/ |
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*/ |
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enum layer_params { |
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enum layer_param_on { |
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ON_PRESS = 1, |
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ON_PRESS = 1, |
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ON_RELEASE = 2, |
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ON_RELEASE = 2, |
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ON_BOTH = 3, |
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ON_BOTH = 3, |
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}; |
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enum layer_pram_op { |
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OP_RESET = 0x00, |
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OP_RESET = 0x00, |
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OP_INV4 = 0x00, |
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OP_INV4 = 0x00, |
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OP_INV = 0xF0, |
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OP_INV = 0xF0, |
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@ -298,55 +311,48 @@ enum layer_params { |
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OP_SET = 0xFC, |
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OP_SET = 0xFC, |
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}; |
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}; |
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enum layer_pram_bitop { |
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BITOP_AND, |
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BITOP_OR, |
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BITOP_XOR, |
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BITOP_LSHIFT, |
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BITOP_RSHIFT, |
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}; |
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/*
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/*
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* Default Layer |
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* Default Layer |
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*/ |
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*/ |
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#define ACTION_DEFAULT_LAYER ACTION(ACT_KEYMAP, ON_RELEASE<<8 | OP_RESET | 0) |
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#define ACTION_DEFAULT_LAYER ACTION(ACT_LAYER, ON_RELEASE<<8 | OP_RESET | 0) |
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#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_TO(layer, ON_RELEASE) |
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#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_TO(layer, ON_RELEASE) |
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#define ACTION_DEFAULT_LAYER_TO(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | (on)) |
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#define ACTION_DEFAULT_LAYER_TO(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_RESET | (on)) |
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/*
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/*
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* Keymap Layer |
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* Keymap Layer |
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*/ |
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*/ |
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#define ACTION_KEYMAP_MOMENTARY(layer) ACTION_KEYMAP_ON_OFF(layer) |
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#define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer) |
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#define ACTION_KEYMAP_TOGGLE(layer) ACTION_KEYMAP_INV(layer, ON_RELEASE) |
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#define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INV(layer, ON_RELEASE) |
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/* Keymap Invert */ |
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/* Keymap Invert */ |
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#define ACTION_KEYMAP_INV(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | (on)) |
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#define ACTION_LAYER_INV(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_INV | (on)) |
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#define ACTION_KEYMAP_TAP_TOGGLE(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0) |
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#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_INV | 0) |
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/* Keymap On */ |
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/* Keymap On */ |
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#define ACTION_KEYMAP_ON(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | (on)) |
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#define ACTION_LAYER_ON(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_ON | (on)) |
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#define ACTION_KEYMAP_ON_OFF(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | 0) |
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#define ACTION_LAYER_ON_OFF(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_ON | 0) |
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/* Keymap Off */ |
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/* Keymap Off */ |
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#define ACTION_KEYMAP_OFF(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | (on)) |
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#define ACTION_LAYER_OFF(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_OFF | (on)) |
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#define ACTION_KEYMAP_OFF_ON(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | 0) |
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#define ACTION_LAYER_OFF_ON(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_OFF | 0) |
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/* Keymap Set */ |
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/* Keymap Set */ |
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#define ACTION_KEYMAP_SET(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | (on)) |
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#define ACTION_LAYER_SET(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_SET | (on)) |
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#define ACTION_KEYMAP_SET_CLEAR(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | 0) |
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#define ACTION_LAYER_SET_CLEAR(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_SET | 0) |
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/* Keymap Invert with tap key */ |
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/* Keymap Invert with tap key */ |
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#define ACTION_KEYMAP_TAP_KEY(layer, key) ACTION(ACT_KEYMAP, (layer)<<8 | (key)) |
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#define ACTION_LAYER_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key)) |
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/*
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/* Layer BitOp: 101|BB|ooo|xxxxxxxx */ |
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* Overlay Layer |
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#define ACTION_LAYER_BITOP(op, part, bits) (ACT_LAYER_BITOP<<12 | (part&0x3)<<11 | (op&0x7)<<8 | bits) |
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*/ |
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#define ACTION_LAYER_AND(part, bits) ACTION_LAYER_BITOP(BITOP_AND, part, bits) |
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#define ACTION_OVERLAY_MOMENTARY(layer) ACTION_OVERLAY_ON_OFF(layer) |
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#define ACTION_LAYER_OR(part, bits) ACTION_LAYER_BITOP(BITOP_OR, part, bits) |
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#define ACTION_OVERLAY_TOGGLE(layer) ACTION_OVERLAY_INV(layer, ON_RELEASE) |
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#define ACTION_LAYER_XOR(part, bits) ACTION_LAYER_BITOP(BITOP_XOR, part, bits) |
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/* Overlay Clear */ |
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#define ACTION_LAYER_LSHIFT(part, bits) ACTION_LAYER_BITOP(BITOP_LSHIFT, part, bits) |
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#define ACTION_OVERLAY_CLEAR(on) ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | (on)) |
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#define ACTION_LAYER_RSHIFT(part, bits) ACTION_LAYER_BITOP(BITOP_RSHIFT, part, bits) |
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/* Overlay Invert 4-bit chunk */ |
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#define ACTION_OVERLAY_INV4(bits, shift) ACTION(ACT_OVERLAY, (bits)<<8 | OP_INV4 | shift) |
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/* Overlay Invert */ |
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#define ACTION_OVERLAY_INV(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | (on)) |
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#define ACTION_OVERLAY_TAP_TOGGLE(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | 0) |
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/* Overlay On */ |
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#define ACTION_OVERLAY_ON(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | (on)) |
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#define ACTION_OVERLAY_ON_OFF(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | 0) |
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/* Overlay Off */ |
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#define ACTION_OVERLAY_OFF(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | (on)) |
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#define ACTION_OVERLAY_OFF_ON(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | 0) |
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/* Overlay Set */ |
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#define ACTION_OVERLAY_SET(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | (on)) |
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#define ACTION_OVERLAY_SET_CLEAR(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | 0) |
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/* Overlay Invert with tap key */ |
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#define ACTION_OVERLAY_TAP_KEY(layer, key) ACTION(ACT_OVERLAY, (layer)<<8 | (key)) |
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/*
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/*
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