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@ -97,6 +97,143 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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#ifdef OLED_ENABLE |
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oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return OLED_ROTATION_270; } |
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# ifdef CONVERT_TO_PROTON_C |
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// WPM-responsive animation stuff here
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# define SLEEP_FRAMES 2 |
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# define SLEEP_SPEED 10 // below this wpm value your animation will idle
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# define WAKE_FRAMES 2 // uncomment if >1
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# define KAKI_FRAMES 3 |
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# define KAKI_SPEED 40 // above this wpm value typing animation to triggere
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# define RTOGI_FRAMES 2 |
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//#define LTOGI_FRAMES 2
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//#define ANIM_FRAME_DURATION 500 // how long each frame lasts in ms
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// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
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# define ANIM_SIZE 512 // number of bytes in array, minimize for adequate firmware size, max is 1024
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uint32_t anim_timer = 0; |
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uint32_t anim_frame_duration = 500; |
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uint8_t current_sleep_frame = 0; |
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uint8_t current_wake_frame = 0; // uncomment if WAKE_FRAMES >1
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uint8_t current_kaki_frame = 0; |
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uint8_t current_rtogi_frame = 0; |
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// uint8_t current_ltogi_frame = 0;
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// clang-format off
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void render_kitty(void) { |
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// Images credit j-inc(/James Incandenza) and pixelbenny. Credit to obosob for initial animation approach.
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static const char PROGMEM sleep[SLEEP_FRAMES][ANIM_SIZE] = {{ |
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// 'sleep1', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0xa8, 0x48, 0xa8, 0x18, 0x08, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x80, 0x44, 0x84, 0x06, 0x05, 0x04, 0x80, 0x40, 0x20, 0x10, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x18, 0x04, 0x04, 0x02, 0x7a, 0x86, 0x01, 0x80, 0x80, 0x01, 0x03, 0x05, 0x07, 0x01, 0x00, 0x00, 0x80, 0x83, 0x45, 0xfa, 0x3c, 0xe0, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x33, 0x24, 0x28, 0x28, 0x29, 0x29, 0x29, 0x3a, 0x18, 0x1c, 0x39, 0x24, 0x24, 0x3a, 0x2d, 0x26, 0x31, 0x1f, 0x00, |
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}, |
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{// 'sleep2', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x3a, 0x2a, 0x26, 0x22, 0x80, 0xc0, 0x80, 0x00, 0x24, 0x34, 0x2c, 0xe4, 0x60, 0x10, 0x70, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x38, 0x04, 0x02, 0x02, 0x01, 0x79, 0x87, 0x01, 0x80, 0x81, 0x83, 0x05, 0x05, 0x03, 0x01, 0x00, 0x00, 0x80, 0x43, 0x05, 0xfa, 0x3c, 0xe0, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x33, 0x24, 0x28, 0x28, 0x28, 0x29, 0x29, 0x3a, 0x18, 0x1c, 0x39, 0x24, 0x24, 0x3a, 0x2d, 0x26, 0x31, 0x1f, 0x00 |
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}}; |
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static const char PROGMEM wake[WAKE_FRAMES][ANIM_SIZE] = {{ |
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// 'mati2', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x30, 0x08, 0x10, 0x60, 0x80, 0x00, 0x80, 0x60, 0x10, 0x08, 0x30, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x80, 0x40, 0x40, 0x5c, 0x00, 0x01, 0x41, 0x01, 0x00, 0x5c, 0x40, 0x40, 0x80, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x80, 0xe1, 0x12, 0x0a, 0x06, 0x00, 0x80, 0x00, 0x06, 0x0a, 0x12, 0xe1, 0x80, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x11, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1c, 0x14, 0x14, 0x14, 0x08 |
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}, |
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{// 'mati3', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x30, 0x08, 0x10, 0x60, 0x80, 0x00, 0x80, 0x60, 0x10, 0x08, 0x30, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x90, 0x12, 0x0a, 0x02, 0xf4, 0x09, 0x0d, 0xf1, 0x04, 0x02, 0x0a, 0x12, 0x90, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x80, 0xe1, 0x12, 0x0a, 0x06, 0x01, 0x81, 0x00, 0x06, 0x0a, 0x12, 0xe1, 0x80, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x11, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1c, 0x14, 0x14, 0x14, 0x08 |
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}}; |
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static const char PROGMEM kaki[KAKI_FRAMES][ANIM_SIZE] = {{ |
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// 'jare2', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x80, 0x80, 0x00, 0xfc, 0x84, 0x08, 0x08, 0x10, 0x20, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0x60, 0x80, 0x00, 0x00, 0x91, 0xa1, 0x80, 0x00, 0x00, 0x22, 0x84, 0x40, 0x50, 0x48, 0xc1, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x41, 0x82, 0xe2, 0x12, 0x0a, 0x06, 0x00, 0x80, 0x88, 0x4f, 0x02, 0x22, 0xe2, 0x9f, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x14, 0x10, 0x10, 0x10, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1a, 0x0a, 0x0a, 0x04, 0x00 |
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}, |
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{ |
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// 'kaki1', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x06, 0x1a, 0x22, 0xc2, 0x04, 0x04, 0x04, 0x07, 0x00, 0xc0, 0x20, 0x10, 0x80, 0x80, 0x01, 0x01, 0x02, 0xfc, 0xfe, 0x02, 0x3c, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0d, 0x8d, 0x55, 0x50, 0x94, 0xf0, 0x10, 0x09, 0x08, 0x00, 0x80, 0x00, 0x06, 0x09, 0x1b, 0xee, 0x00, 0x00, 0x00, 0x00, 0x81, 0xfe, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x19, 0x18, 0x1c, 0x14, 0x16, 0x15, 0x14, 0x14, 0x14, 0x14, 0x08 |
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}, |
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{// 'kaki2', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x0f, 0xf0, 0x00, 0x01, 0x02, 0x04, 0x04, 0x03, 0x80, 0x40, 0x40, 0x20, 0x00, 0x01, 0x02, 0x8c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0d, 0x8d, 0x55, 0x50, 0x94, 0xf0, 0x10, 0x0a, 0x0e, 0x1d, 0x95, 0x24, 0x24, 0x27, 0x13, 0xe1, 0x01, 0x01, 0x01, 0x01, 0x02, 0xfc, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x19, 0x18, 0x1c, 0x14, 0x14, 0x17, 0x14, 0x14, 0x14, 0x14, 0x08, |
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}}; |
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static const char PROGMEM rtogi[KAKI_FRAMES][ANIM_SIZE] = {{ |
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// 'rtogi1', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x10, 0x08, 0x04, 0x02, 0x01, 0x0f, 0x90, 0x10, 0x20, 0xf0, 0xf8, 0xf8, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x48, 0x47, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x88, 0xc7, 0xc4, 0x62, 0x23, 0x11, 0x3f, |
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0x80, 0x40, 0x20, 0x10, 0x88, 0xcc, 0x43, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0x80, 0x80, 0xc0, 0xe1, 0xfe, 0xb8, 0x88, 0x0c, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x06, 0x04, 0x04, 0x04, 0x04, 0x05, 0x04, 0x04, 0x04, 0x07, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 |
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}, |
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{// 'rtogi2', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x10, 0x08, 0x04, 0x02, 0x01, 0x1f, 0xa0, 0x20, 0x40, 0x80, 0x00, 0xf0, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x48, 0x47, 0x88, 0x00, 0x00, 0x00, 0x00, 0x24, 0x24, 0x28, 0x6b, 0x40, 0xa0, 0x99, 0x86, 0xff, |
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0x0f, 0x11, 0x22, 0x44, 0x48, 0x4c, 0x43, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0x80, 0x80, 0xc0, 0xe1, 0xfe, 0xb8, 0x88, 0x0c, 0x04, 0x06, 0x06, 0x06, 0x0e, 0x0e, 0x06, 0x01, |
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x06, 0x04, 0x04, 0x04, 0x04, 0x05, 0x04, 0x04, 0x04, 0x07, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 |
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}}; |
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// assumes 1 frame prep stage
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extern bool swap_hands; |
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void animation_phase(void) { |
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if (swap_hands) { |
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anim_frame_duration = 300; |
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current_rtogi_frame = (current_rtogi_frame + 1) % RTOGI_FRAMES; |
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oled_write_raw_P(rtogi[abs((RTOGI_FRAMES - 1) - current_rtogi_frame)], ANIM_SIZE); |
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} else { |
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if (get_current_wpm() <= SLEEP_SPEED) { |
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anim_frame_duration = 500; |
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current_sleep_frame = (current_sleep_frame + 1) % SLEEP_FRAMES; |
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oled_write_raw_P(sleep[abs((SLEEP_FRAMES - 1) - current_sleep_frame)], ANIM_SIZE); |
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} |
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// if(get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED){
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if (get_current_wpm() > SLEEP_SPEED) { |
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anim_frame_duration = 800; |
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current_wake_frame = (current_wake_frame + 1) % WAKE_FRAMES; |
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oled_write_raw_P(wake[abs((WAKE_FRAMES - 1) - current_wake_frame)], ANIM_SIZE); |
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// oled_write_raw_P(wake[0], ANIM_SIZE); // remove if IDLE_FRAMES >1
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} |
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if (get_current_wpm() >= KAKI_SPEED) { |
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anim_frame_duration = 500; |
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current_kaki_frame = (current_kaki_frame + 1) % KAKI_FRAMES; |
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oled_write_raw_P(kaki[abs((KAKI_FRAMES - 1) - current_kaki_frame)], ANIM_SIZE); |
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} |
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} |
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} |
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if (get_current_wpm() != 000) { |
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// if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
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if (timer_elapsed32(anim_timer) > anim_frame_duration) { |
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anim_timer = timer_read32(); |
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animation_phase(); |
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} |
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} else { |
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// if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
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if (timer_elapsed32(anim_timer) > anim_frame_duration) { |
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anim_timer = timer_read32(); |
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animation_phase(); |
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} |
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} |
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} |
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void oled_driver_render_logo_right(void) { |
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render_kitty(); |
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oled_set_cursor(0, 4); |
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render_default_layer_state(); |
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} |
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# endif |
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#endif |
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#ifdef TAPPING_TERM_PER_KEY |
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@ -111,10 +248,6 @@ uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { |
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#endif |
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#ifdef RGB_MATRIX_ENABLE |
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void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); } |
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void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); } |
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void check_default_layer(uint8_t mode, uint8_t type, uint8_t led_min, uint8_t led_max) { |
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switch (get_highest_layer(default_layer_state)) { |
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case _QWERTY: |
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