Initial pass at data driven new-keyboard subcommand (#12795)
* Initial pass at a data driven keyboard subcommand * format * lint * Handle bootloader now its mandatoryfix_template_bootmagic
parent
a239051c4a
commit
2e279f1b88
@ -1,134 +0,0 @@ |
|||||||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once |
|
||||||
|
|
||||||
#include "config_common.h" |
|
||||||
|
|
||||||
/* USB Device descriptor parameter */ |
|
||||||
#define VENDOR_ID 0xFEED |
|
||||||
#define PRODUCT_ID 0x0000 |
|
||||||
#define DEVICE_VER 0x0001 |
|
||||||
#define MANUFACTURER %(USER_NAME)s |
|
||||||
#define PRODUCT %(KEYBOARD)s |
|
||||||
|
|
||||||
/* key matrix size */ |
|
||||||
#define MATRIX_ROWS 2 |
|
||||||
#define MATRIX_COLS 3 |
|
||||||
|
|
||||||
/*
|
|
||||||
* Keyboard Matrix Assignments |
|
||||||
* |
|
||||||
* Change this to how you wired your keyboard |
|
||||||
* COLS: AVR pins used for columns, left to right |
|
||||||
* ROWS: AVR pins used for rows, top to bottom |
|
||||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) |
|
||||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) |
|
||||||
* |
|
||||||
*/ |
|
||||||
#define MATRIX_ROW_PINS { D0, D5 } |
|
||||||
#define MATRIX_COL_PINS { F1, F0, B0 } |
|
||||||
#define UNUSED_PINS |
|
||||||
|
|
||||||
/* COL2ROW, ROW2COL */ |
|
||||||
#define DIODE_DIRECTION COL2ROW |
|
||||||
|
|
||||||
/*
|
|
||||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. |
|
||||||
*/ |
|
||||||
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
|
|
||||||
|
|
||||||
//#define LED_NUM_LOCK_PIN B0
|
|
||||||
//#define LED_CAPS_LOCK_PIN B1
|
|
||||||
//#define LED_SCROLL_LOCK_PIN B2
|
|
||||||
//#define LED_COMPOSE_PIN B3
|
|
||||||
//#define LED_KANA_PIN B4
|
|
||||||
|
|
||||||
//#define BACKLIGHT_PIN B7
|
|
||||||
//#define BACKLIGHT_LEVELS 3
|
|
||||||
//#define BACKLIGHT_BREATHING
|
|
||||||
|
|
||||||
//#define RGB_DI_PIN E2
|
|
||||||
//#ifdef RGB_DI_PIN
|
|
||||||
//# define RGBLED_NUM 16
|
|
||||||
//# define RGBLIGHT_HUE_STEP 8
|
|
||||||
//# define RGBLIGHT_SAT_STEP 8
|
|
||||||
//# define RGBLIGHT_VAL_STEP 8
|
|
||||||
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
|
||||||
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
|
||||||
/*== all animations enable ==*/ |
|
||||||
//# define RGBLIGHT_ANIMATIONS
|
|
||||||
/*== or choose animations ==*/ |
|
||||||
//# define RGBLIGHT_EFFECT_BREATHING
|
|
||||||
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
|
||||||
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
|
||||||
//# define RGBLIGHT_EFFECT_SNAKE
|
|
||||||
//# define RGBLIGHT_EFFECT_KNIGHT
|
|
||||||
//# define RGBLIGHT_EFFECT_CHRISTMAS
|
|
||||||
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
|
||||||
//# define RGBLIGHT_EFFECT_RGB_TEST
|
|
||||||
//# define RGBLIGHT_EFFECT_ALTERNATING
|
|
||||||
/*== customize breathing effect ==*/ |
|
||||||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ |
|
||||||
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
|
||||||
/*==== use exp() and sin() ====*/ |
|
||||||
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
|
||||||
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
|
||||||
//#endif
|
|
||||||
|
|
||||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ |
|
||||||
#define DEBOUNCE 5 |
|
||||||
|
|
||||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ |
|
||||||
//#define MATRIX_HAS_GHOST
|
|
||||||
|
|
||||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
|
||||||
#define LOCKING_SUPPORT_ENABLE |
|
||||||
/* Locking resynchronize hack */ |
|
||||||
#define LOCKING_RESYNC_ENABLE |
|
||||||
|
|
||||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
|
||||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). |
|
||||||
*/ |
|
||||||
//#define GRAVE_ESC_CTRL_OVERRIDE
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Force NKRO |
|
||||||
* |
|
||||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved |
|
||||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the |
|
||||||
* makefile for this to work.) |
|
||||||
* |
|
||||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) |
|
||||||
* until the next keyboard reset. |
|
||||||
* |
|
||||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is |
|
||||||
* fully operational during normal computer usage. |
|
||||||
* |
|
||||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) |
|
||||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by |
|
||||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a |
|
||||||
* power-up. |
|
||||||
* |
|
||||||
*/ |
|
||||||
//#define FORCE_NKRO
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Feature disable options |
|
||||||
* These options are also useful to firmware size reduction. |
|
||||||
*/ |
|
||||||
|
|
||||||
/* disable debug print */ |
|
||||||
//#define NO_DEBUG
|
|
||||||
|
|
||||||
/* disable print */ |
|
||||||
//#define NO_PRINT
|
|
||||||
|
|
||||||
/* disable action features */ |
|
||||||
//#define NO_ACTION_LAYER
|
|
||||||
//#define NO_ACTION_TAPPING
|
|
||||||
//#define NO_ACTION_ONESHOT
|
|
||||||
|
|
||||||
/* Bootmagic Lite key configuration */ |
|
||||||
//#define BOOTMAGIC_LITE_ROW 0
|
|
||||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
|
@ -1,18 +0,0 @@ |
|||||||
# MCU name
|
|
||||||
MCU = atmega32u4
|
|
||||||
|
|
||||||
# Bootloader selection
|
|
||||||
BOOTLOADER = atmel-dfu
|
|
||||||
|
|
||||||
# Build Options
|
|
||||||
# change yes to no to disable
|
|
||||||
#
|
|
||||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
|
||||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
|
||||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
|
||||||
CONSOLE_ENABLE = no # Console for debug
|
|
||||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
|
||||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
|
||||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
|
||||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
|
||||||
AUDIO_ENABLE = no # Audio output
|
|
@ -1,4 +0,0 @@ |
|||||||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#include "%(KEYBOARD)s.h" |
|
@ -1,22 +0,0 @@ |
|||||||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once |
|
||||||
|
|
||||||
#include "quantum.h" |
|
||||||
|
|
||||||
/* This is a shortcut to help you visually see your layout.
|
|
||||||
* |
|
||||||
* The first section contains all of the arguments representing the physical |
|
||||||
* layout of the board and position of the keys. |
|
||||||
* |
|
||||||
* The second converts the arguments into a two-dimensional array which |
|
||||||
* represents the switch matrix. |
|
||||||
*/ |
|
||||||
#define LAYOUT( \ |
|
||||||
k00, k01, k02, \
|
|
||||||
k10, k12 \
|
|
||||||
) { \
|
|
||||||
{ k00, k01, k02 }, \
|
|
||||||
{ k10, KC_NO, k12 } \
|
|
||||||
} |
|
@ -1,17 +0,0 @@ |
|||||||
{ |
|
||||||
"keyboard_name": "%(KEYBOARD)s", |
|
||||||
"url": "", |
|
||||||
"maintainer": "%(USER_NAME)s", |
|
||||||
"layouts": { |
|
||||||
"LAYOUT": { |
|
||||||
"layout": [ |
|
||||||
{"label": "k00", "x": 0, "y": 0}, |
|
||||||
{"label": "k01", "x": 1, "y": 0}, |
|
||||||
{"label": "k02", "x": 2, "y": 0}, |
|
||||||
|
|
||||||
{"label": "k10", "x": 0, "y": 1, "w": 1.5}, |
|
||||||
{"label": "k12", "x": 1.5, "y": 1, "w": 1.5} |
|
||||||
] |
|
||||||
} |
|
||||||
} |
|
||||||
} |
|
@ -1,22 +0,0 @@ |
|||||||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#include QMK_KEYBOARD_H |
|
||||||
|
|
||||||
// Defines names for use in layer keycodes and the keymap
|
|
||||||
enum layer_names { |
|
||||||
_BASE, |
|
||||||
_FN |
|
||||||
}; |
|
||||||
|
|
||||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
|
||||||
/* Base */ |
|
||||||
[_BASE] = LAYOUT( |
|
||||||
KC_A, KC_1, MO(_FN), |
|
||||||
KC_TAB, KC_SPC |
|
||||||
), |
|
||||||
[_FN] = LAYOUT( |
|
||||||
_______, _______, _______, |
|
||||||
RESET, XXXXXXX |
|
||||||
) |
|
||||||
}; |
|
@ -1 +0,0 @@ |
|||||||
# The default keymap for %(KEYBOARD)s |
|
@ -0,0 +1,24 @@ |
|||||||
|
{ |
||||||
|
"keyboard_name": "%KEYBOARD%", |
||||||
|
"maintainer": "%USER_NAME%", |
||||||
|
"processor": "%MCU%", |
||||||
|
"bootloader": "%BOOTLOADER%", |
||||||
|
"diode_direction": "COL2ROW", |
||||||
|
"matrix_pins": { |
||||||
|
"cols": ["C2"], |
||||||
|
"rows": ["D1"] |
||||||
|
}, |
||||||
|
"usb": { |
||||||
|
"vid": "0xFEED", |
||||||
|
"pid": "0x0000", |
||||||
|
"device_ver": "0x0001" |
||||||
|
}, |
||||||
|
"features": { |
||||||
|
"bootmagic_lite": true, |
||||||
|
"command": false, |
||||||
|
"console": false, |
||||||
|
"extrakey": true, |
||||||
|
"mousekey": true, |
||||||
|
"nkro": true |
||||||
|
} |
||||||
|
} |
@ -1,20 +1,20 @@ |
|||||||
# %(KEYBOARD)s |
# %KEYBOARD% |
||||||
|
|
||||||
 |
 |
||||||
|
|
||||||
*A short description of the keyboard/project* |
*A short description of the keyboard/project* |
||||||
|
|
||||||
* Keyboard Maintainer: [%(YOUR_NAME)s](https://github.com/%(USER_NAME)s) |
* Keyboard Maintainer: [%REAL_NAME%](https://github.com/%USER_NAME%) |
||||||
* Hardware Supported: *The PCBs, controllers supported* |
* Hardware Supported: *The PCBs, controllers supported* |
||||||
* Hardware Availability: *Links to where you can find this hardware* |
* Hardware Availability: *Links to where you can find this hardware* |
||||||
|
|
||||||
Make example for this keyboard (after setting up your build environment): |
Make example for this keyboard (after setting up your build environment): |
||||||
|
|
||||||
make %(KEYBOARD)s:default |
make %KEYBOARD%:default |
||||||
|
|
||||||
Flashing example for this keyboard: |
Flashing example for this keyboard: |
||||||
|
|
||||||
make %(KEYBOARD)s:default:flash |
make %KEYBOARD%:default:flash |
||||||
|
|
||||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
||||||
|
|
@ -0,0 +1 @@ |
|||||||
|
# This file intentionally left blank
|
@ -1,124 +0,0 @@ |
|||||||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once |
|
||||||
|
|
||||||
#include "config_common.h" |
|
||||||
|
|
||||||
/* USB Device descriptor parameter */ |
|
||||||
#define VENDOR_ID 0xFEED |
|
||||||
#define PRODUCT_ID 0x0000 |
|
||||||
#define DEVICE_VER 0x0001 |
|
||||||
#define MANUFACTURER %(USER_NAME)s |
|
||||||
#define PRODUCT %(KEYBOARD)s |
|
||||||
|
|
||||||
/* key matrix size */ |
|
||||||
#define MATRIX_ROWS 8 |
|
||||||
#define MATRIX_COLS 15 |
|
||||||
|
|
||||||
/*
|
|
||||||
* Keyboard Matrix Assignments |
|
||||||
* |
|
||||||
* Change this to how you wired your keyboard |
|
||||||
* COLS: AVR pins used for columns, left to right |
|
||||||
* ROWS: AVR pins used for rows, top to bottom |
|
||||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) |
|
||||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) |
|
||||||
* |
|
||||||
*/ |
|
||||||
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 } |
|
||||||
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 } |
|
||||||
#define UNUSED_PINS |
|
||||||
|
|
||||||
/* COL2ROW, ROW2COL */ |
|
||||||
#define DIODE_DIRECTION COL2ROW |
|
||||||
|
|
||||||
//#define LED_NUM_LOCK_PIN D0
|
|
||||||
//#define LED_CAPS_LOCK_PIN D1
|
|
||||||
//#define LED_SCROLL_LOCK_PIN D6
|
|
||||||
|
|
||||||
#define BACKLIGHT_PIN D4 |
|
||||||
//#define BACKLIGHT_LEVELS 3
|
|
||||||
//#define BACKLIGHT_BREATHING
|
|
||||||
|
|
||||||
#define RGBLED_NUM 16 |
|
||||||
//#define RGBLIGHT_HUE_STEP 8
|
|
||||||
//#define RGBLIGHT_SAT_STEP 8
|
|
||||||
//#define RGBLIGHT_VAL_STEP 8
|
|
||||||
//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
|
||||||
//#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
|
||||||
/*== all animations enable ==*/ |
|
||||||
//#define RGBLIGHT_ANIMATIONS
|
|
||||||
/*== or choose animations ==*/ |
|
||||||
//#define RGBLIGHT_EFFECT_BREATHING
|
|
||||||
//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
|
||||||
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
|
||||||
//#define RGBLIGHT_EFFECT_SNAKE
|
|
||||||
//#define RGBLIGHT_EFFECT_KNIGHT
|
|
||||||
//#define RGBLIGHT_EFFECT_CHRISTMAS
|
|
||||||
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
|
||||||
//#define RGBLIGHT_EFFECT_RGB_TEST
|
|
||||||
//#define RGBLIGHT_EFFECT_ALTERNATING
|
|
||||||
/*== customize breathing effect ==*/ |
|
||||||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ |
|
||||||
//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
|
||||||
/*==== use exp() and sin() ====*/ |
|
||||||
//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
|
||||||
//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
|
||||||
|
|
||||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ |
|
||||||
#define DEBOUNCE 5 |
|
||||||
|
|
||||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ |
|
||||||
//#define MATRIX_HAS_GHOST
|
|
||||||
|
|
||||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
|
||||||
#define LOCKING_SUPPORT_ENABLE |
|
||||||
/* Locking resynchronize hack */ |
|
||||||
#define LOCKING_RESYNC_ENABLE |
|
||||||
|
|
||||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
|
||||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). |
|
||||||
*/ |
|
||||||
//#define GRAVE_ESC_CTRL_OVERRIDE
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Force NKRO |
|
||||||
* |
|
||||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved |
|
||||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the |
|
||||||
* makefile for this to work.) |
|
||||||
* |
|
||||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) |
|
||||||
* until the next keyboard reset. |
|
||||||
* |
|
||||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is |
|
||||||
* fully operational during normal computer usage. |
|
||||||
* |
|
||||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) |
|
||||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by |
|
||||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a |
|
||||||
* power-up. |
|
||||||
* |
|
||||||
*/ |
|
||||||
//#define FORCE_NKRO
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Feature disable options |
|
||||||
* These options are also useful to firmware size reduction. |
|
||||||
*/ |
|
||||||
|
|
||||||
/* disable debug print */ |
|
||||||
//#define NO_DEBUG
|
|
||||||
|
|
||||||
/* disable print */ |
|
||||||
//#define NO_PRINT
|
|
||||||
|
|
||||||
/* disable action features */ |
|
||||||
//#define NO_ACTION_LAYER
|
|
||||||
//#define NO_ACTION_TAPPING
|
|
||||||
//#define NO_ACTION_ONESHOT
|
|
||||||
|
|
||||||
/* Bootmagic Lite key configuration */ |
|
||||||
//#define BOOTMAGIC_LITE_ROW 0
|
|
||||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
|
@ -1,28 +0,0 @@ |
|||||||
# %(KEYBOARD)s |
|
||||||
|
|
||||||
 |
|
||||||
|
|
||||||
*A short description of the keyboard/project* |
|
||||||
|
|
||||||
* Keyboard Maintainer: [%(YOUR_NAME)s](https://github.com/yourusername) |
|
||||||
* Hardware Supported: *The PCBs, controllers supported* |
|
||||||
* Hardware Availability: *Links to where you can find this hardware* |
|
||||||
|
|
||||||
Make example for this keyboard (after setting up your build environment): |
|
||||||
|
|
||||||
make %(KEYBOARD)s:default |
|
||||||
|
|
||||||
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid)) |
|
||||||
|
|
||||||
make %(KEYBOARD)s:default:flash |
|
||||||
|
|
||||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
|
||||||
|
|
||||||
## Bootloader |
|
||||||
|
|
||||||
Enter the bootloader in 3 ways: |
|
||||||
|
|
||||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard |
|
||||||
* **BootloadHID reset**: Hold down the key connected to the `A0` and `B0` pins on the MCU if it is known (often top left or bottom left) and plug in the keyboard |
|
||||||
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead |
|
||||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available |
|
@ -1,17 +0,0 @@ |
|||||||
# MCU name
|
|
||||||
MCU = atmega32a
|
|
||||||
|
|
||||||
# Bootloader selection
|
|
||||||
BOOTLOADER = bootloadhid
|
|
||||||
|
|
||||||
# Build Options
|
|
||||||
# change yes to no to disable
|
|
||||||
#
|
|
||||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
|
||||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
|
||||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
|
||||||
CONSOLE_ENABLE = no # Console for debug
|
|
||||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
|
||||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
|
||||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
|
||||||
WS2812_DRIVER = i2c
|
|
@ -1,181 +0,0 @@ |
|||||||
#!/usr/bin/env bash |
|
||||||
|
|
||||||
# This script generates a new keyboard directory under keyboards/, |
|
||||||
# and copies the template files from data/templates/ into it. |
|
||||||
|
|
||||||
# Print an error message with the word "ERROR" in red. |
|
||||||
echo_error() { |
|
||||||
echo -e "[\033[0;91mERROR\033[m]: $1" |
|
||||||
} |
|
||||||
|
|
||||||
# Print a message in bold. |
|
||||||
echo_bold() { |
|
||||||
echo -e "\033[1m$1\033[m" |
|
||||||
} |
|
||||||
|
|
||||||
# Prompt the user for information, showing the default value in brackets. |
|
||||||
prompt() { |
|
||||||
local message="$1" |
|
||||||
local default="$2" |
|
||||||
|
|
||||||
[ -n "$default" ] && message+=" [$default]" |
|
||||||
message+=": " |
|
||||||
|
|
||||||
read -rp "$message" prompt_return |
|
||||||
[ -z "$prompt_return" ] && prompt_return="$default" |
|
||||||
} |
|
||||||
|
|
||||||
# Grab a username from Git config. |
|
||||||
set_git_username() { |
|
||||||
git_username="$(git config --get user.name)" |
|
||||||
} |
|
||||||
|
|
||||||
# Copy the template files to the new keyboard directory. |
|
||||||
copy_templates() { |
|
||||||
mkdir -p "$keyboard_dir" |
|
||||||
|
|
||||||
echo -n "Copying base template files..." |
|
||||||
cp -r "data/templates/base/." "${keyboard_dir}" |
|
||||||
echo " done" |
|
||||||
|
|
||||||
echo -n "Copying $keyboard_type template files..." |
|
||||||
cp -r "data/templates/${keyboard_type}/." "${keyboard_dir}" |
|
||||||
echo " done" |
|
||||||
|
|
||||||
echo -n "Renaming keyboard files..." |
|
||||||
mv "${keyboard_dir}/keyboard.c" "${keyboard_dir}/${keyboard_base_name}.c" |
|
||||||
mv "${keyboard_dir}/keyboard.h" "${keyboard_dir}/${keyboard_base_name}.h" |
|
||||||
echo " done" |
|
||||||
} |
|
||||||
|
|
||||||
# Set the inplace editing parameter for sed. |
|
||||||
# macOS/BSD sed expects a file extension immediately following -i. |
|
||||||
set_sed_i() { |
|
||||||
sed_i=(-i) |
|
||||||
|
|
||||||
case $(uname -a) in |
|
||||||
*Darwin*) sed_i=(-i "") |
|
||||||
esac |
|
||||||
} |
|
||||||
|
|
||||||
# Replace a token with a value in the given list of files. |
|
||||||
replace_placeholders() { |
|
||||||
local replace_token="$1" |
|
||||||
local replace_value="$2" |
|
||||||
shift 2 |
|
||||||
local replace_filenames=("$@") |
|
||||||
|
|
||||||
echo -n "Replacing $replace_token with $replace_value..." |
|
||||||
for replace_filename in "${replace_filenames[@]}"; do |
|
||||||
sed "${sed_i[@]}" -e "s/${replace_token}/${replace_value}/g" "$replace_filename" |
|
||||||
done |
|
||||||
echo " done" |
|
||||||
} |
|
||||||
|
|
||||||
# Replace %YEAR% with the current year. |
|
||||||
replace_year_placeholders() { |
|
||||||
local replace_year_filenames=( |
|
||||||
"${keyboard_dir}/config.h" |
|
||||||
"${keyboard_dir}/${keyboard_base_name}.c" |
|
||||||
"${keyboard_dir}/${keyboard_base_name}.h" |
|
||||||
"${keyboard_dir}/keymaps/default/keymap.c" |
|
||||||
) |
|
||||||
replace_placeholders "%YEAR%" "$(date +%Y)" "${replace_year_filenames[@]}" |
|
||||||
} |
|
||||||
|
|
||||||
# Replace %KEYBOARD% with the keyboard name. |
|
||||||
replace_keyboard_placeholders() { |
|
||||||
local replace_keyboard_filenames=( |
|
||||||
"${keyboard_dir}/config.h" |
|
||||||
"${keyboard_dir}/info.json" |
|
||||||
"${keyboard_dir}/readme.md" |
|
||||||
"${keyboard_dir}/${keyboard_base_name}.c" |
|
||||||
"${keyboard_dir}/keymaps/default/readme.md" |
|
||||||
) |
|
||||||
replace_placeholders "%KEYBOARD%" "$keyboard_base_name" "${replace_keyboard_filenames[@]}" |
|
||||||
} |
|
||||||
|
|
||||||
# Replace %YOUR_NAME% with the username. |
|
||||||
replace_name_placeholders() { |
|
||||||
local replace_name_filenames=( |
|
||||||
"${keyboard_dir}/config.h" |
|
||||||
"${keyboard_dir}/info.json" |
|
||||||
"${keyboard_dir}/readme.md" |
|
||||||
"${keyboard_dir}/${keyboard_base_name}.c" |
|
||||||
"${keyboard_dir}/${keyboard_base_name}.h" |
|
||||||
"${keyboard_dir}/keymaps/default/keymap.c" |
|
||||||
) |
|
||||||
replace_placeholders "%YOUR_NAME%" "$username" "${replace_name_filenames[@]}" |
|
||||||
} |
|
||||||
|
|
||||||
# Check if an array contains an element. |
|
||||||
array_contains() { |
|
||||||
local e match="$1" |
|
||||||
shift |
|
||||||
for e; do |
|
||||||
[[ "$e" == "$match" ]] && return 0; |
|
||||||
done |
|
||||||
|
|
||||||
return 1 |
|
||||||
} |
|
||||||
|
|
||||||
# If we've been started from util/, we want to be in qmk_firmware/ |
|
||||||
[[ "$PWD" == *util ]] && cd .. |
|
||||||
|
|
||||||
# The root qmk_firmware/ directory should have a subdirectory called quantum/ |
|
||||||
if [ ! -d "quantum" ]; then |
|
||||||
echo_error "Could not detect the QMK firmware directory!" |
|
||||||
echo_error "Are you sure you're in the right place?" |
|
||||||
exit 1 |
|
||||||
fi |
|
||||||
|
|
||||||
echo_bold "########################################" |
|
||||||
echo_bold "# NOTICE #" |
|
||||||
echo_bold "# This script has been deprecated. #" |
|
||||||
echo_bold "# Please use qmk new-keyboard instead. #" |
|
||||||
echo_bold "########################################" |
|
||||||
echo |
|
||||||
echo_bold "Generating a new QMK keyboard directory" |
|
||||||
echo |
|
||||||
|
|
||||||
# Keyboard name is required, so keep prompting until we get one |
|
||||||
while [ -z "$keyboard_name" ]; do |
|
||||||
prompt "Keyboard Name" "" |
|
||||||
keyboard_name=$prompt_return |
|
||||||
keyboard_base_name=$(basename $keyboard_name) |
|
||||||
done |
|
||||||
|
|
||||||
keyboard_dir="keyboards/$keyboard_name" |
|
||||||
|
|
||||||
if [ -d "$keyboard_dir" ]; then |
|
||||||
echo_error "Keyboard $keyboard_name already exists!" |
|
||||||
exit 1 |
|
||||||
fi |
|
||||||
|
|
||||||
KEYBOARD_TYPES=("avr" "ps2avrgb") |
|
||||||
|
|
||||||
prompt "Keyboard Type" "avr" |
|
||||||
keyboard_type=$prompt_return |
|
||||||
|
|
||||||
if ! array_contains "$keyboard_type" "${KEYBOARD_TYPES[@]}"; then |
|
||||||
echo_error "Keyboard type must be one of: ${KEYBOARD_TYPES[*]}" |
|
||||||
exit 1 |
|
||||||
fi |
|
||||||
|
|
||||||
set_git_username |
|
||||||
prompt "Your Name" "$git_username" |
|
||||||
username=$prompt_return |
|
||||||
|
|
||||||
echo |
|
||||||
|
|
||||||
copy_templates |
|
||||||
set_sed_i |
|
||||||
replace_year_placeholders |
|
||||||
replace_keyboard_placeholders |
|
||||||
[ -n "$username" ] && replace_name_placeholders |
|
||||||
|
|
||||||
echo |
|
||||||
echo_bold "Created a new keyboard called $keyboard_name." |
|
||||||
echo |
|
||||||
echo_bold "To start working on things, cd into keyboards/$keyboard_name," |
|
||||||
echo_bold "or open the directory in your favourite text editor." |
|
@ -1,40 +0,0 @@ |
|||||||
#!/bin/sh |
|
||||||
# Script to make a new keymap for a keyboard of your choosing |
|
||||||
# This script automates the copying of the default keymap into |
|
||||||
# your own keymap |
|
||||||
|
|
||||||
KB_PATH=$(echo "$1" | tr 'A-Z' 'a-z') |
|
||||||
USERNAME=$(echo "$2" | tr 'A-Z' 'a-z') |
|
||||||
|
|
||||||
if [ -z "$KB_PATH" ]; then |
|
||||||
printf "Usage: %s <keyboard_path> <username>\n" "$0" |
|
||||||
printf "Example: %s 1upkeyboards/1up60hse yourname\n" "$0" |
|
||||||
exit 1 |
|
||||||
fi |
|
||||||
|
|
||||||
if [ -z "$USERNAME" ]; then |
|
||||||
printf "Usage: %s <keyboard_path> <username>\n" "$0" |
|
||||||
printf "Example: %s 1upkeyboards/1up60hse yourname\n" "$0" |
|
||||||
exit 1 |
|
||||||
fi |
|
||||||
|
|
||||||
cd "$(dirname "$0")/.." |
|
||||||
|
|
||||||
if [ ! -d "keyboards/$KB_PATH" ]; then |
|
||||||
printf "Error! keyboards/%s does not exist!\n" "$KB_PATH" |
|
||||||
exit 1 |
|
||||||
fi |
|
||||||
|
|
||||||
if [ -d "keyboards/$KB_PATH/keymaps/$USERNAME" ]; then |
|
||||||
printf "Error! keyboards/%s/keymaps/%s already exists!\n" "$KB_PATH" "$USERNAME" |
|
||||||
exit 1 |
|
||||||
fi |
|
||||||
|
|
||||||
# Recursively copy the chosen keyboard's default keymap |
|
||||||
cp -r keyboards/"$KB_PATH"/keymaps/default keyboards/"$KB_PATH"/keymaps/"$USERNAME" |
|
||||||
|
|
||||||
printf "%s keymap directory created in: qmk_firmware/keyboards/%s/keymaps/\n\n" "$USERNAME" "$KB_PATH" |
|
||||||
|
|
||||||
printf "Compile a firmware file with your new keymap by typing: \n" |
|
||||||
printf " make %s:%s\n" "$KB_PATH" "$USERNAME" |
|
||||||
printf "from the qmk_firmware directory\n" |
|
Loading…
Reference in new issue