Initial pass at data driven new-keyboard subcommand (#12795)
* Initial pass at a data driven keyboard subcommand * format * lint * Handle bootloader now its mandatoryfix_template_bootmagic
parent
a239051c4a
commit
2e279f1b88
@ -1,134 +0,0 @@ |
||||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once |
||||
|
||||
#include "config_common.h" |
||||
|
||||
/* USB Device descriptor parameter */ |
||||
#define VENDOR_ID 0xFEED |
||||
#define PRODUCT_ID 0x0000 |
||||
#define DEVICE_VER 0x0001 |
||||
#define MANUFACTURER %(USER_NAME)s |
||||
#define PRODUCT %(KEYBOARD)s |
||||
|
||||
/* key matrix size */ |
||||
#define MATRIX_ROWS 2 |
||||
#define MATRIX_COLS 3 |
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments |
||||
* |
||||
* Change this to how you wired your keyboard |
||||
* COLS: AVR pins used for columns, left to right |
||||
* ROWS: AVR pins used for rows, top to bottom |
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) |
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) |
||||
* |
||||
*/ |
||||
#define MATRIX_ROW_PINS { D0, D5 } |
||||
#define MATRIX_COL_PINS { F1, F0, B0 } |
||||
#define UNUSED_PINS |
||||
|
||||
/* COL2ROW, ROW2COL */ |
||||
#define DIODE_DIRECTION COL2ROW |
||||
|
||||
/*
|
||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. |
||||
*/ |
||||
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
|
||||
|
||||
//#define LED_NUM_LOCK_PIN B0
|
||||
//#define LED_CAPS_LOCK_PIN B1
|
||||
//#define LED_SCROLL_LOCK_PIN B2
|
||||
//#define LED_COMPOSE_PIN B3
|
||||
//#define LED_KANA_PIN B4
|
||||
|
||||
//#define BACKLIGHT_PIN B7
|
||||
//#define BACKLIGHT_LEVELS 3
|
||||
//#define BACKLIGHT_BREATHING
|
||||
|
||||
//#define RGB_DI_PIN E2
|
||||
//#ifdef RGB_DI_PIN
|
||||
//# define RGBLED_NUM 16
|
||||
//# define RGBLIGHT_HUE_STEP 8
|
||||
//# define RGBLIGHT_SAT_STEP 8
|
||||
//# define RGBLIGHT_VAL_STEP 8
|
||||
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== all animations enable ==*/ |
||||
//# define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/ |
||||
//# define RGBLIGHT_EFFECT_BREATHING
|
||||
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
//# define RGBLIGHT_EFFECT_SNAKE
|
||||
//# define RGBLIGHT_EFFECT_KNIGHT
|
||||
//# define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
//# define RGBLIGHT_EFFECT_RGB_TEST
|
||||
//# define RGBLIGHT_EFFECT_ALTERNATING
|
||||
/*== customize breathing effect ==*/ |
||||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ |
||||
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
/*==== use exp() and sin() ====*/ |
||||
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
//#endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ |
||||
#define DEBOUNCE 5 |
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ |
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
||||
#define LOCKING_SUPPORT_ENABLE |
||||
/* Locking resynchronize hack */ |
||||
#define LOCKING_RESYNC_ENABLE |
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). |
||||
*/ |
||||
//#define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO |
||||
* |
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved |
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the |
||||
* makefile for this to work.) |
||||
* |
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) |
||||
* until the next keyboard reset. |
||||
* |
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is |
||||
* fully operational during normal computer usage. |
||||
* |
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) |
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by |
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a |
||||
* power-up. |
||||
* |
||||
*/ |
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Feature disable options |
||||
* These options are also useful to firmware size reduction. |
||||
*/ |
||||
|
||||
/* disable debug print */ |
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */ |
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */ |
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* Bootmagic Lite key configuration */ |
||||
//#define BOOTMAGIC_LITE_ROW 0
|
||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
@ -1,18 +0,0 @@ |
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
@ -1,4 +0,0 @@ |
||||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "%(KEYBOARD)s.h" |
@ -1,22 +0,0 @@ |
||||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once |
||||
|
||||
#include "quantum.h" |
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
* |
||||
* The first section contains all of the arguments representing the physical |
||||
* layout of the board and position of the keys. |
||||
* |
||||
* The second converts the arguments into a two-dimensional array which |
||||
* represents the switch matrix. |
||||
*/ |
||||
#define LAYOUT( \ |
||||
k00, k01, k02, \
|
||||
k10, k12 \
|
||||
) { \
|
||||
{ k00, k01, k02 }, \
|
||||
{ k10, KC_NO, k12 } \
|
||||
} |
@ -1,17 +0,0 @@ |
||||
{ |
||||
"keyboard_name": "%(KEYBOARD)s", |
||||
"url": "", |
||||
"maintainer": "%(USER_NAME)s", |
||||
"layouts": { |
||||
"LAYOUT": { |
||||
"layout": [ |
||||
{"label": "k00", "x": 0, "y": 0}, |
||||
{"label": "k01", "x": 1, "y": 0}, |
||||
{"label": "k02", "x": 2, "y": 0}, |
||||
|
||||
{"label": "k10", "x": 0, "y": 1, "w": 1.5}, |
||||
{"label": "k12", "x": 1.5, "y": 1, "w": 1.5} |
||||
] |
||||
} |
||||
} |
||||
} |
@ -1,22 +0,0 @@ |
||||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include QMK_KEYBOARD_H |
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_names { |
||||
_BASE, |
||||
_FN |
||||
}; |
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||
/* Base */ |
||||
[_BASE] = LAYOUT( |
||||
KC_A, KC_1, MO(_FN), |
||||
KC_TAB, KC_SPC |
||||
), |
||||
[_FN] = LAYOUT( |
||||
_______, _______, _______, |
||||
RESET, XXXXXXX |
||||
) |
||||
}; |
@ -1 +0,0 @@ |
||||
# The default keymap for %(KEYBOARD)s |
@ -0,0 +1,24 @@ |
||||
{ |
||||
"keyboard_name": "%KEYBOARD%", |
||||
"maintainer": "%USER_NAME%", |
||||
"processor": "%MCU%", |
||||
"bootloader": "%BOOTLOADER%", |
||||
"diode_direction": "COL2ROW", |
||||
"matrix_pins": { |
||||
"cols": ["C2"], |
||||
"rows": ["D1"] |
||||
}, |
||||
"usb": { |
||||
"vid": "0xFEED", |
||||
"pid": "0x0000", |
||||
"device_ver": "0x0001" |
||||
}, |
||||
"features": { |
||||
"bootmagic_lite": true, |
||||
"command": false, |
||||
"console": false, |
||||
"extrakey": true, |
||||
"mousekey": true, |
||||
"nkro": true |
||||
} |
||||
} |
@ -1,20 +1,20 @@ |
||||
# %(KEYBOARD)s |
||||
# %KEYBOARD% |
||||
|
||||
 |
||||
 |
||||
|
||||
*A short description of the keyboard/project* |
||||
|
||||
* Keyboard Maintainer: [%(YOUR_NAME)s](https://github.com/%(USER_NAME)s) |
||||
* Keyboard Maintainer: [%REAL_NAME%](https://github.com/%USER_NAME%) |
||||
* Hardware Supported: *The PCBs, controllers supported* |
||||
* Hardware Availability: *Links to where you can find this hardware* |
||||
|
||||
Make example for this keyboard (after setting up your build environment): |
||||
|
||||
make %(KEYBOARD)s:default |
||||
make %KEYBOARD%:default |
||||
|
||||
Flashing example for this keyboard: |
||||
|
||||
make %(KEYBOARD)s:default:flash |
||||
make %KEYBOARD%:default:flash |
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
||||
|
@ -0,0 +1 @@ |
||||
# This file intentionally left blank
|
@ -1,124 +0,0 @@ |
||||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once |
||||
|
||||
#include "config_common.h" |
||||
|
||||
/* USB Device descriptor parameter */ |
||||
#define VENDOR_ID 0xFEED |
||||
#define PRODUCT_ID 0x0000 |
||||
#define DEVICE_VER 0x0001 |
||||
#define MANUFACTURER %(USER_NAME)s |
||||
#define PRODUCT %(KEYBOARD)s |
||||
|
||||
/* key matrix size */ |
||||
#define MATRIX_ROWS 8 |
||||
#define MATRIX_COLS 15 |
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments |
||||
* |
||||
* Change this to how you wired your keyboard |
||||
* COLS: AVR pins used for columns, left to right |
||||
* ROWS: AVR pins used for rows, top to bottom |
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) |
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) |
||||
* |
||||
*/ |
||||
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 } |
||||
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 } |
||||
#define UNUSED_PINS |
||||
|
||||
/* COL2ROW, ROW2COL */ |
||||
#define DIODE_DIRECTION COL2ROW |
||||
|
||||
//#define LED_NUM_LOCK_PIN D0
|
||||
//#define LED_CAPS_LOCK_PIN D1
|
||||
//#define LED_SCROLL_LOCK_PIN D6
|
||||
|
||||
#define BACKLIGHT_PIN D4 |
||||
//#define BACKLIGHT_LEVELS 3
|
||||
//#define BACKLIGHT_BREATHING
|
||||
|
||||
#define RGBLED_NUM 16 |
||||
//#define RGBLIGHT_HUE_STEP 8
|
||||
//#define RGBLIGHT_SAT_STEP 8
|
||||
//#define RGBLIGHT_VAL_STEP 8
|
||||
//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
//#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== all animations enable ==*/ |
||||
//#define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/ |
||||
//#define RGBLIGHT_EFFECT_BREATHING
|
||||
//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
//#define RGBLIGHT_EFFECT_SNAKE
|
||||
//#define RGBLIGHT_EFFECT_KNIGHT
|
||||
//#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
//#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
//#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
/*== customize breathing effect ==*/ |
||||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ |
||||
//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
/*==== use exp() and sin() ====*/ |
||||
//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ |
||||
#define DEBOUNCE 5 |
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ |
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
||||
#define LOCKING_SUPPORT_ENABLE |
||||
/* Locking resynchronize hack */ |
||||
#define LOCKING_RESYNC_ENABLE |
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). |
||||
*/ |
||||
//#define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO |
||||
* |
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved |
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the |
||||
* makefile for this to work.) |
||||
* |
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) |
||||
* until the next keyboard reset. |
||||
* |
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is |
||||
* fully operational during normal computer usage. |
||||
* |
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) |
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by |
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a |
||||
* power-up. |
||||
* |
||||
*/ |
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Feature disable options |
||||
* These options are also useful to firmware size reduction. |
||||
*/ |
||||
|
||||
/* disable debug print */ |
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */ |
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */ |
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* Bootmagic Lite key configuration */ |
||||
//#define BOOTMAGIC_LITE_ROW 0
|
||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
@ -1,28 +0,0 @@ |
||||
# %(KEYBOARD)s |
||||
|
||||
 |
||||
|
||||
*A short description of the keyboard/project* |
||||
|
||||
* Keyboard Maintainer: [%(YOUR_NAME)s](https://github.com/yourusername) |
||||
* Hardware Supported: *The PCBs, controllers supported* |
||||
* Hardware Availability: *Links to where you can find this hardware* |
||||
|
||||
Make example for this keyboard (after setting up your build environment): |
||||
|
||||
make %(KEYBOARD)s:default |
||||
|
||||
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid)) |
||||
|
||||
make %(KEYBOARD)s:default:flash |
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
||||
|
||||
## Bootloader |
||||
|
||||
Enter the bootloader in 3 ways: |
||||
|
||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard |
||||
* **BootloadHID reset**: Hold down the key connected to the `A0` and `B0` pins on the MCU if it is known (often top left or bottom left) and plug in the keyboard |
||||
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead |
||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available |
@ -1,17 +0,0 @@ |
||||
# MCU name
|
||||
MCU = atmega32a
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = bootloadhid
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
WS2812_DRIVER = i2c
|
@ -1,181 +0,0 @@ |
||||
#!/usr/bin/env bash |
||||
|
||||
# This script generates a new keyboard directory under keyboards/, |
||||
# and copies the template files from data/templates/ into it. |
||||
|
||||
# Print an error message with the word "ERROR" in red. |
||||
echo_error() { |
||||
echo -e "[\033[0;91mERROR\033[m]: $1" |
||||
} |
||||
|
||||
# Print a message in bold. |
||||
echo_bold() { |
||||
echo -e "\033[1m$1\033[m" |
||||
} |
||||
|
||||
# Prompt the user for information, showing the default value in brackets. |
||||
prompt() { |
||||
local message="$1" |
||||
local default="$2" |
||||
|
||||
[ -n "$default" ] && message+=" [$default]" |
||||
message+=": " |
||||
|
||||
read -rp "$message" prompt_return |
||||
[ -z "$prompt_return" ] && prompt_return="$default" |
||||
} |
||||
|
||||
# Grab a username from Git config. |
||||
set_git_username() { |
||||
git_username="$(git config --get user.name)" |
||||
} |
||||
|
||||
# Copy the template files to the new keyboard directory. |
||||
copy_templates() { |
||||
mkdir -p "$keyboard_dir" |
||||
|
||||
echo -n "Copying base template files..." |
||||
cp -r "data/templates/base/." "${keyboard_dir}" |
||||
echo " done" |
||||
|
||||
echo -n "Copying $keyboard_type template files..." |
||||
cp -r "data/templates/${keyboard_type}/." "${keyboard_dir}" |
||||
echo " done" |
||||
|
||||
echo -n "Renaming keyboard files..." |
||||
mv "${keyboard_dir}/keyboard.c" "${keyboard_dir}/${keyboard_base_name}.c" |
||||
mv "${keyboard_dir}/keyboard.h" "${keyboard_dir}/${keyboard_base_name}.h" |
||||
echo " done" |
||||
} |
||||
|
||||
# Set the inplace editing parameter for sed. |
||||
# macOS/BSD sed expects a file extension immediately following -i. |
||||
set_sed_i() { |
||||
sed_i=(-i) |
||||
|
||||
case $(uname -a) in |
||||
*Darwin*) sed_i=(-i "") |
||||
esac |
||||
} |
||||
|
||||
# Replace a token with a value in the given list of files. |
||||
replace_placeholders() { |
||||
local replace_token="$1" |
||||
local replace_value="$2" |
||||
shift 2 |
||||
local replace_filenames=("$@") |
||||
|
||||
echo -n "Replacing $replace_token with $replace_value..." |
||||
for replace_filename in "${replace_filenames[@]}"; do |
||||
sed "${sed_i[@]}" -e "s/${replace_token}/${replace_value}/g" "$replace_filename" |
||||
done |
||||
echo " done" |
||||
} |
||||
|
||||
# Replace %YEAR% with the current year. |
||||
replace_year_placeholders() { |
||||
local replace_year_filenames=( |
||||
"${keyboard_dir}/config.h" |
||||
"${keyboard_dir}/${keyboard_base_name}.c" |
||||
"${keyboard_dir}/${keyboard_base_name}.h" |
||||
"${keyboard_dir}/keymaps/default/keymap.c" |
||||
) |
||||
replace_placeholders "%YEAR%" "$(date +%Y)" "${replace_year_filenames[@]}" |
||||
} |
||||
|
||||
# Replace %KEYBOARD% with the keyboard name. |
||||
replace_keyboard_placeholders() { |
||||
local replace_keyboard_filenames=( |
||||
"${keyboard_dir}/config.h" |
||||
"${keyboard_dir}/info.json" |
||||
"${keyboard_dir}/readme.md" |
||||
"${keyboard_dir}/${keyboard_base_name}.c" |
||||
"${keyboard_dir}/keymaps/default/readme.md" |
||||
) |
||||
replace_placeholders "%KEYBOARD%" "$keyboard_base_name" "${replace_keyboard_filenames[@]}" |
||||
} |
||||
|
||||
# Replace %YOUR_NAME% with the username. |
||||
replace_name_placeholders() { |
||||
local replace_name_filenames=( |
||||
"${keyboard_dir}/config.h" |
||||
"${keyboard_dir}/info.json" |
||||
"${keyboard_dir}/readme.md" |
||||
"${keyboard_dir}/${keyboard_base_name}.c" |
||||
"${keyboard_dir}/${keyboard_base_name}.h" |
||||
"${keyboard_dir}/keymaps/default/keymap.c" |
||||
) |
||||
replace_placeholders "%YOUR_NAME%" "$username" "${replace_name_filenames[@]}" |
||||
} |
||||
|
||||
# Check if an array contains an element. |
||||
array_contains() { |
||||
local e match="$1" |
||||
shift |
||||
for e; do |
||||
[[ "$e" == "$match" ]] && return 0; |
||||
done |
||||
|
||||
return 1 |
||||
} |
||||
|
||||
# If we've been started from util/, we want to be in qmk_firmware/ |
||||
[[ "$PWD" == *util ]] && cd .. |
||||
|
||||
# The root qmk_firmware/ directory should have a subdirectory called quantum/ |
||||
if [ ! -d "quantum" ]; then |
||||
echo_error "Could not detect the QMK firmware directory!" |
||||
echo_error "Are you sure you're in the right place?" |
||||
exit 1 |
||||
fi |
||||
|
||||
echo_bold "########################################" |
||||
echo_bold "# NOTICE #" |
||||
echo_bold "# This script has been deprecated. #" |
||||
echo_bold "# Please use qmk new-keyboard instead. #" |
||||
echo_bold "########################################" |
||||
echo |
||||
echo_bold "Generating a new QMK keyboard directory" |
||||
echo |
||||
|
||||
# Keyboard name is required, so keep prompting until we get one |
||||
while [ -z "$keyboard_name" ]; do |
||||
prompt "Keyboard Name" "" |
||||
keyboard_name=$prompt_return |
||||
keyboard_base_name=$(basename $keyboard_name) |
||||
done |
||||
|
||||
keyboard_dir="keyboards/$keyboard_name" |
||||
|
||||
if [ -d "$keyboard_dir" ]; then |
||||
echo_error "Keyboard $keyboard_name already exists!" |
||||
exit 1 |
||||
fi |
||||
|
||||
KEYBOARD_TYPES=("avr" "ps2avrgb") |
||||
|
||||
prompt "Keyboard Type" "avr" |
||||
keyboard_type=$prompt_return |
||||
|
||||
if ! array_contains "$keyboard_type" "${KEYBOARD_TYPES[@]}"; then |
||||
echo_error "Keyboard type must be one of: ${KEYBOARD_TYPES[*]}" |
||||
exit 1 |
||||
fi |
||||
|
||||
set_git_username |
||||
prompt "Your Name" "$git_username" |
||||
username=$prompt_return |
||||
|
||||
echo |
||||
|
||||
copy_templates |
||||
set_sed_i |
||||
replace_year_placeholders |
||||
replace_keyboard_placeholders |
||||
[ -n "$username" ] && replace_name_placeholders |
||||
|
||||
echo |
||||
echo_bold "Created a new keyboard called $keyboard_name." |
||||
echo |
||||
echo_bold "To start working on things, cd into keyboards/$keyboard_name," |
||||
echo_bold "or open the directory in your favourite text editor." |
@ -1,40 +0,0 @@ |
||||
#!/bin/sh |
||||
# Script to make a new keymap for a keyboard of your choosing |
||||
# This script automates the copying of the default keymap into |
||||
# your own keymap |
||||
|
||||
KB_PATH=$(echo "$1" | tr 'A-Z' 'a-z') |
||||
USERNAME=$(echo "$2" | tr 'A-Z' 'a-z') |
||||
|
||||
if [ -z "$KB_PATH" ]; then |
||||
printf "Usage: %s <keyboard_path> <username>\n" "$0" |
||||
printf "Example: %s 1upkeyboards/1up60hse yourname\n" "$0" |
||||
exit 1 |
||||
fi |
||||
|
||||
if [ -z "$USERNAME" ]; then |
||||
printf "Usage: %s <keyboard_path> <username>\n" "$0" |
||||
printf "Example: %s 1upkeyboards/1up60hse yourname\n" "$0" |
||||
exit 1 |
||||
fi |
||||
|
||||
cd "$(dirname "$0")/.." |
||||
|
||||
if [ ! -d "keyboards/$KB_PATH" ]; then |
||||
printf "Error! keyboards/%s does not exist!\n" "$KB_PATH" |
||||
exit 1 |
||||
fi |
||||
|
||||
if [ -d "keyboards/$KB_PATH/keymaps/$USERNAME" ]; then |
||||
printf "Error! keyboards/%s/keymaps/%s already exists!\n" "$KB_PATH" "$USERNAME" |
||||
exit 1 |
||||
fi |
||||
|
||||
# Recursively copy the chosen keyboard's default keymap |
||||
cp -r keyboards/"$KB_PATH"/keymaps/default keyboards/"$KB_PATH"/keymaps/"$USERNAME" |
||||
|
||||
printf "%s keymap directory created in: qmk_firmware/keyboards/%s/keymaps/\n\n" "$USERNAME" "$KB_PATH" |
||||
|
||||
printf "Compile a firmware file with your new keymap by typing: \n" |
||||
printf " make %s:%s\n" "$KB_PATH" "$USERNAME" |
||||
printf "from the qmk_firmware directory\n" |
Loading…
Reference in new issue