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@ -14,6 +14,7 @@ |
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# undef TAPPING_TERM |
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# undef TAPPING_TERM |
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#endif |
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#endif |
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#define TAPPING_TERM 200 |
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#define TAPPING_TERM 200 |
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#define VER_NEWLINE_WAIT 200 // in milliseconds
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#define NO_ACTION_ONESHOT |
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#define NO_ACTION_ONESHOT |
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@ -32,63 +33,80 @@ |
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#define RGBLIGHT_SLEEP |
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#define RGBLIGHT_SLEEP |
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#if defined(RGBLIGHT_ENABLE) |
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#if defined(RGBLIGHT_ENABLE) |
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# define RGBLIGHT_LAYERS |
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# define RGBLIGHT_LIMIT_VAL 150 |
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# define RGBLIGHT_LIMIT_VAL 150 |
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# define RGBLIGHT_HUE_STEP 16 |
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# define RGBLIGHT_HUE_STEP 16 |
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# define RGBLIGHT_SAT_STEP 32 |
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# define RGBLIGHT_SAT_STEP 32 |
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# define RGBLIGHT_VAL_STEP 32 |
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# define RGBLIGHT_VAL_STEP 32 |
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# define RGBLIGHT_EFFECT_ALTERING |
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# define RGBLIGHT_EFFECT_BREATHING |
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# define RGBLIGHT_EFFECT_CHRISTMAS |
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# define RGBLIGHT_EFFECT_KNIGHT |
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# define RGBLIGHT_EFFECT_RAINBOW_MOOD |
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# define RGBLIGHT_EFFECT_RAINBOW_MOOD |
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# define RGBLIGHT_EFFECT_RAINBOW_SWIRL |
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# define RGBLIGHT_EFFECT_RAINBOW_SWIRL |
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# define RGBLIGHT_EFFECT_KNIGHT |
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# define RGBLIGHT_EFFECT_RGB_TEST |
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# define RGBLIGHT_EFFECT_SNAKE |
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# define RGBLIGHT_EFFECT_STATIC_GRADIENT |
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# define RGBLIGHT_EFFECT_TWINKLE |
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#endif |
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#endif |
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#if defined(RGB_MATRIX_ENABLE) |
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#if defined(RGB_MATRIX_ENABLE) |
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define SPLIT_LAYER_STATE_ENABLE |
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 |
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS |
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 |
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// limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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// limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_HUE_STEP 32 |
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# define RGB_MATRIX_HUE_STEP 32 |
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# define RGB_MATRIX_SAT_STEP 64 |
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# define RGB_MATRIX_SAT_STEP 64 |
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# define RGB_MATRIX_VAL_STEP 64 |
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# define RGB_MATRIX_VAL_STEP 64 |
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# define RGB_MATRIX_SPD_STEP 20 |
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# define RGB_MATRIX_SPD_STEP 20 |
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# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR |
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# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR |
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/* Disable the animations you don't want/need. You will need to disable a good number of these *
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/* Disable the animations you don't want/need. You will need to disable a good number of these *
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* because they take up a lot of space. Disable until you can successfully compile your firmware. */ |
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* because they take up a lot of space. Disable until you can successfully compile your firmware. */ |
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# undef ENABLE_RGB_MATRIX_ALPHAS_MODS |
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS |
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# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN |
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# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN |
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# define ENABLE_RGB_MATRIX_BREATHING |
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# undef ENABLE_RGB_MATRIX_BREATHING |
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# undef ENABLE_RGB_MATRIX_BAND_SAT |
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# undef ENABLE_RGB_MATRIX_BAND_SAT |
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# undef ENABLE_RGB_MATRIX_BAND_VAL |
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# undef ENABLE_RGB_MATRIX_BAND_VAL |
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# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT |
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# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT |
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# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL |
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# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL |
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT |
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT |
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL |
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL |
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# define ENABLE_RGB_MATRIX_CYCLE_ALL |
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# undef ENABLE_RGB_MATRIX_CYCLE_ALL |
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# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT |
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT |
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# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN |
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# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN |
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON |
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# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN |
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# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN |
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# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL |
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# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL |
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON |
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# undef ENABLE_RGB_MATRIX_DUAL_BEACON |
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# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL |
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# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL |
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# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL |
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# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL |
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# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON |
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# undef ENABLE_RGB_MATRIX_DUAL_BEACON |
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON |
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# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS |
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# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS |
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# undef ENABLE_RGB_MATRIX_RAINDROPS |
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# undef ENABLE_RGB_MATRIX_RAINDROPS |
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# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS |
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# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS |
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# undef ENABLE_RGB_MATRIX_HUE_BREATHING |
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# undef ENABLE_RGB_MATRIX_HUE_PENDULUM |
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# undef ENABLE_RGB_MATRIX_HUE_WAVE |
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# undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL |
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW |
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# undef ENABLE_RGB_MATRIX_PIXEL_RAIN |
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# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP |
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# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP |
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# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN |
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS |
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS |
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# define ENABLE_RGB_MATRIX_SPLASH |
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS |
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# undef ENABLE_RGB_MATRIX_MULTISPLASH |
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# undef ENABLE_RGB_MATRIX_SPLASH |
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# undef ENABLE_RGB_MATRIX_SOLID_SPLASH |
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# define ENABLE_RGB_MATRIX_MULTISPLASH |
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# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH |
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# undef ENABLE_RGB_MATRIX_SOLID_SPLASH |
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# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH |
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#endif |
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#endif |
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