Add pcewing Speedo v3 keymap (#18118)
* Add pcewing Speedo v3 keymap * Add readme and code quality improvementsmaster
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/*
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* Copyright 2022 Paul Ewing |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include QMK_KEYBOARD_H |
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#include "key_repeater.h" |
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#include <stdlib.h> |
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enum { |
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LAYER_DEFAULT, |
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LAYER_FN, |
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LAYER_MACRO, |
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__LAYER_COUNT, |
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}; |
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#define TO_MACRO TO(LAYER_MACRO) |
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#define TO_DFLT TO(LAYER_DEFAULT) |
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#define MO_FN MO(LAYER_FN) |
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#define RGB_N RGB_MOD // Rotate to next RGB mode
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#define RGB_P RGB_RMOD // Rotate to next RGB mode
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#define KC_YANK LCTL(KC_INS) // Copy shortcut in most terminal emulators
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#define KC_PUT LSFT(KC_INS) // Paste shortcut in most terminal emulators
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// Custom keycodes
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enum { |
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SH_TOG = SAFE_RANGE, // Toggle shift
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SH_BTN1, // Shift left click
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RP_BTN1, // Click repeatedly while key is held
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}; |
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const uint16_t PROGMEM keymaps[__LAYER_COUNT][MATRIX_ROWS][MATRIX_COLS] = { |
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[LAYER_DEFAULT] = LAYOUT( |
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, |
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_UP, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, |
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LEFT, KC_RGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, |
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DOWN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, |
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KC_LCTL, KC_LGUI, KC_LALT, KC_GRV, MO_FN, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_RALT, KC_RGUI, KC_RCTL |
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), |
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[LAYER_FN] = LAYOUT( |
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RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, RESET, |
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_______, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, RGB_TOG, KC_YANK, KC_GRV, KC_LBRC, KC_RBRC, KC_PUT, _______, |
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KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, KC_INS, RGB_N, RGB_P, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, |
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_PAUS, RGB_M_P, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, TO_MACRO, _______, _______, _______, _______, _______, _______ |
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), |
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[LAYER_MACRO] = LAYOUT( |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, RP_BTN1, SH_TOG, _______, _______, _______, _______, _______, _______, _______, |
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TO_DFLT, _______, _______, KC_BTN1, SH_BTN1, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, KC_1, KC_6, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, KC_BTN1, _______, _______, _______, _______, _______, _______, _______, _______ |
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), |
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}; |
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static bool shift_enabled = false; |
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static struct key_repeater_t* click_repeater = NULL; |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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switch (keycode) { |
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case SH_TOG: |
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if (record->event.pressed) { |
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if (shift_enabled) { |
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unregister_code(KC_LSFT); |
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} else { |
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register_code(KC_LSFT); |
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} |
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shift_enabled = !shift_enabled; |
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} |
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return false; // Skip all further processing of this key
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case SH_BTN1: |
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if (record->event.pressed) { |
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register_code(KC_LSFT); |
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register_code(KC_BTN1); |
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} else { |
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unregister_code(KC_BTN1); |
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unregister_code(KC_LSFT); |
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} |
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return false; |
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case RP_BTN1: |
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if (record->event.pressed) { |
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kr_enable(click_repeater); |
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} else { |
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kr_disable(click_repeater); |
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} |
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return false; |
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default: |
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return true; // Process all other keycodes normally
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} |
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} |
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void keyboard_post_init_user(void) { |
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// Seed the random number generator which is used by the key repeater
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srand(timer_read32()); |
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// Configure and instantiate a key repeater for mouse button 1 "rapid fire"
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struct key_repeater_config_t cfg = { |
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.key = KC_BTN1, |
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.key_duration_min = 20, |
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.key_duration_max = 50, |
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.wait_duration_min = 90, |
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.wait_duration_max = 140, |
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}; |
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click_repeater = kr_new(&cfg); |
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} |
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void matrix_scan_user(void) { |
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kr_poll(click_repeater); |
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} |
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# User Space Code for Paul Ewing |
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This folder contains my user space code. |
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## Key Repeater |
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I've implemented a key repeater utility in [./key_repeater.h](./key_repeater.h) |
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and [./key_repeater.c](./key_repeater.c) that is similar in concept to the |
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"rapid fire" feature many game controllers come with. The intent behind this is |
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that the user can hold down a key and while it is pressed, a keycode will be |
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repeatedly sent. I have found this useful in certain games and during game |
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development. |
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The duration of the key press as well as the time between key presses is |
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slightly randomized by design. This is to simulate more realistic human |
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behavior. By setting the minimum and maximum duration fields to the same value |
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in the configuration, this randomization can be disabled. |
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**Note:** Please be aware that this might be against the terms of service in |
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certain games so use your own discretion before using this feature. |
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### How to Use |
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Define the repeater and then configure and allocate it in your keymap's |
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initialization process: |
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```c |
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static struct key_repeater_t* click_repeater = NULL; |
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void keyboard_post_init_user(void) { |
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// Seed the random number generator which is used by the key repeater |
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srand(timer_read32()); |
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// Configure and instantiate a key repeater for mouse button 1 "rapid fire" |
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struct key_repeater_config_t cfg = { |
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.key = KC_BTN1, // Press mouse button 1 (Left click) |
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.key_duration_min = 20, // Press key for 20 to 50 milliseconds |
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.key_duration_max = 50, |
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.wait_duration_min = 90, // Wait for 90 to 140 milliseconds before pressing again |
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.wait_duration_max = 140, |
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}; |
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click_repeater = kr_new(&cfg); |
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} |
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``` |
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Make sure the key repeater is polled during matrix scanning: |
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```c |
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void matrix_scan_user(void) { |
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kr_poll(click_repeater); |
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} |
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``` |
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Define a custom keycode that will enable/disable the repeater: |
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```c |
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enum { |
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RP_BTN1 = SAFE_RANGE, // Click repeatedly while key is held |
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}; |
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``` |
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Assign the keycode to a key in your `LAYOUT(...)` macro. |
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Define the logic to enable/disable the repeater when the custom keycode is |
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pressed or released: |
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```c |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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switch (keycode) { |
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case RP_BTN1: |
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if (record->event.pressed) { |
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kr_enable(click_repeater); |
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} else { |
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kr_disable(click_repeater); |
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} |
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return false; |
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default: |
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return true; |
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} |
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} |
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``` |
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For a full working example in own of my own keymaps, see: |
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[keyboards/cozykeys/speedo/v3/keymaps/pcewing/keymap.c](../../keyboards/cozykeys/speedo/v3/keymaps/pcewing/keymap.c) |
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/*
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* Copyright 2022 Paul Ewing |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include "key_repeater.h" |
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#include <stdlib.h> |
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#include QMK_KEYBOARD_H |
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enum key_repeater_state { |
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KR_DISABLED, |
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KR_WAITING, |
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KR_BUTTON_DOWN, |
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__KR_STATE_COUNT |
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}; |
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struct key_repeater_t { |
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int key; |
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uint32_t key_duration_min; |
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uint32_t key_duration_max; |
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uint32_t wait_duration_min; |
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uint32_t wait_duration_max; |
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enum key_repeater_state state; |
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uint32_t previous_button_down; |
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uint32_t previous_button_up; |
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uint32_t key_duration; |
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uint32_t wait_duration; |
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}; |
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// Utility functions
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uint32_t get_rand(uint32_t min, uint32_t max); |
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// State handler function table
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void kr_waiting(struct key_repeater_t *kr); |
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void kr_button_down(struct key_repeater_t *kr); |
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typedef void (*kr_state_handler)(struct key_repeater_t *kr); |
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static kr_state_handler kr_state_handlers[] = { |
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[KR_DISABLED] = NULL, |
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[KR_WAITING] = kr_waiting, |
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[KR_BUTTON_DOWN] = kr_button_down, |
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}; |
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struct key_repeater_t* kr_new(struct key_repeater_config_t* cfg) { |
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struct key_repeater_t* kr = (struct key_repeater_t*)malloc(sizeof(struct key_repeater_t)); |
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if (cfg) { |
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kr->key = cfg->key; |
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kr->key_duration_min = cfg->key_duration_min; |
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kr->key_duration_max = cfg->key_duration_max; |
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kr->wait_duration_min = cfg->wait_duration_min; |
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kr->wait_duration_max = cfg->wait_duration_max; |
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} else { |
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kr->key = KC_NO; |
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kr->key_duration_min = 0; |
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kr->key_duration_max = 0; |
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kr->wait_duration_min = 0; |
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kr->wait_duration_max = 0; |
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} |
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kr->state = KR_DISABLED; |
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kr->previous_button_down = 0; |
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kr->previous_button_up = 0; |
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kr->key_duration = 0; |
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kr->wait_duration = 0; |
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return kr; |
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} |
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void kr_free(struct key_repeater_t **kr) { |
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if (kr && *kr) { |
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free(*kr); |
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*kr = NULL; |
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} |
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} |
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void kr_enable(struct key_repeater_t *kr) { |
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if (!kr || kr->key == KC_NO) { |
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return; |
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} |
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if (kr->state != KR_DISABLED) { |
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return; |
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} |
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kr->state = KR_WAITING; |
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kr->previous_button_down = 0; |
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kr->previous_button_up = 0; |
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kr->key_duration = 0; |
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kr->wait_duration = 0; |
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} |
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void kr_disable(struct key_repeater_t *kr) { |
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if (!kr || kr->key == KC_NO) { |
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return; |
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} |
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if (kr->state == KR_BUTTON_DOWN) { |
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unregister_code(kr->key); |
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} |
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kr->state = KR_DISABLED; |
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} |
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void kr_poll(struct key_repeater_t *kr) { |
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if (!kr || kr->key == KC_NO) { |
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return; |
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} |
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kr_state_handler handler = kr_state_handlers[kr->state]; |
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if (handler) { |
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(handler)(kr); |
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} |
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} |
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void kr_waiting(struct key_repeater_t *kr) { |
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if (!kr || kr->key == KC_NO) { |
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return; |
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} |
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uint32_t now = timer_read32(); |
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if (now > (kr->previous_button_up + kr->wait_duration)) { |
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kr->state = KR_BUTTON_DOWN; |
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kr->previous_button_down = now; |
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if (kr->key_duration_min == kr->key_duration_max) { |
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kr->key_duration = kr->key_duration_min; |
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} else { |
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kr->key_duration = get_rand(kr->key_duration_min, kr->key_duration_max); |
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} |
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register_code(kr->key); |
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} |
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} |
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void kr_button_down(struct key_repeater_t *kr) { |
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if (!kr || kr->key == KC_NO) { |
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return; |
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} |
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uint32_t now = timer_read32(); |
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if (now > (kr->previous_button_down + kr->key_duration)) { |
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kr->state = KR_WAITING; |
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kr->previous_button_up = now; |
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if (kr->wait_duration_min == kr->wait_duration_max) { |
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kr->wait_duration = kr->wait_duration_min; |
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} else { |
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kr->wait_duration = get_rand(kr->wait_duration_min, kr->wait_duration_max); |
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} |
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unregister_code(kr->key); |
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} |
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} |
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// Return a random number between min and max; assumes that the random number
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// generator has already been seeded
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uint32_t get_rand(uint32_t min, uint32_t max) { |
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return (rand() % (max - min)) + min; |
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} |
@ -0,0 +1,68 @@ |
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/*
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* Copyright 2022 Paul Ewing |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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// The key_repeater_config_t type holds user configurable options set when
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// allocating a new key repeater.
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struct key_repeater_config_t { |
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// The key code that will be repeatedly registered
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int key; |
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// The minimum amount of time to press down the key when registered
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const uint32_t key_duration_min; |
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// The maximum amount of time to press down the key when registered
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const uint32_t key_duration_max; |
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// The minimum amount of time to wait between registering key presses
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const uint32_t wait_duration_min; |
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// The maximum amount of time to wait between registering key presses
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const uint32_t wait_duration_max; |
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}; |
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// The key_repeater_t type represents a key repeater. This is similar to the
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// "Rapid fire" feature on many game controllers. The intention behind this is
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// to periodically send a key code while the user is pressing a key.
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//
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// The duration of the key press as well as the time between key presses is
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// slightly randomized by design. This is to simulate more realistic human
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// behavior. By setting the minimum and maximum duration fields to the same
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// value in the configuration, this randomization can be disabled.
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//
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// This type is intentionally opaque to avoid the user setting internal fields
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// directly. It must be allocated and destroyed using the kr_new() and
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// kr_free() functions respectively.
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struct key_repeater_t; |
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// Allocate a new key repeater.
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struct key_repeater_t* kr_new(struct key_repeater_config_t* cfg); |
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// Release an allocated key repeater.
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void kr_free(struct key_repeater_t** kr); |
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// Enable the key repeater such that it will start periodically registering the
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// configured key code.
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void kr_enable(struct key_repeater_t* kr); |
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// Disable the key repeater such that it will stop periodically registering the
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// configured key code.
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void kr_disable(struct key_repeater_t* kr); |
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// Poll the key repeater to execute, tyically called from matrix_scan_user().
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void kr_poll(struct key_repeater_t* kr); |
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SRC += key_repeater.c
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