Add Dactyl_Manuform/3x5_3 (#16238)
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/*
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Copyright 2021 @dlford |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 2 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include "3x5_3.h" |
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#ifdef RGB_MATRIX_ENABLE |
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// LED Layout
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// Columns
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// 0 1 2 3 4 5 6 7 8 9 10 11
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// Physical (Center: 133)
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// 20 41 61 81 102 122 143 163 183 204 224 244
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// Rows Physical (Center: 54)
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// 17 12 11 06 05 23 24 29 30 35 0 21
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// 16 13 10 07 04 22 25 28 31 34 1 43
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// 15 14 09 08 03 21 26 27 32 33 2 64
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// 02 01 00 18 19 20 3 85
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led_config_t g_led_config = { { |
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// Key matrix to LED index
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// Left 1-18
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{17, 12, 11, 6, 5}, |
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{16, 13, 10, 7, 4}, |
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{15, 14, 9, 8, 3}, |
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{NO_LED, NO_LED, 2, 1, 0}, |
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// Right 1-18
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{23, 24, 29, 30, 35}, |
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{22, 25, 28, 31, 34}, |
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{21, 26, 27, 32, 33}, |
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{18, 19, 20, NO_LED, NO_LED}, |
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}, { |
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// LED index to physical position
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// Left 1-18
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{122,85},{102,85},{81,85},{102,64},{102,43},{102,21}, |
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{81,21},{81,43},{81,64},{61,64},{61,43},{61,21}, |
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{41,21},{41,43},{41,64},{20,64},{20,43},{20,21}, |
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// Right 1-18
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{143,85},{163,85},{183,85},{163,64},{163,43},{163,21}, |
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{183,21},{183,43},{183,64},{204,64},{204,43},{204,21}, |
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{224,21},{224,43},{224,64},{244,64},{244,43},{244,21} |
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}, { |
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// LED index to flag
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// Left 1-18
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4,4,4,4,4,4, |
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4,4,4,4,4,4, |
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4,4,4,4,4,4, |
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// Right 1-18
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4,4,4,4,4,4, |
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4,4,4,4,4,4, |
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4,4,4,4,4,4 |
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} }; |
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#endif |
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/*
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Copyright 2021 @dlford |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 2 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#include "dactyl_manuform.h" |
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#define LAYOUT_split_3x5_3(\ |
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L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \
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L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \
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L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \
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L32, L33, L34, R30, R31, R32 \
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) \
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{ \
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{ L00, L01, L02, L03, L04 }, \
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{ L10, L11, L12, L13, L14 }, \
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{ L20, L21, L22, L23, L24 }, \
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{ KC_NO, KC_NO, L32, L33, L34 }, \
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\
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{ R00, R01, R02, R03, R04 }, \
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{ R10, R11, R12, R13, R14 }, \
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{ R20, R21, R22, R23, R24 }, \
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{ R30, R31, R32, KC_NO, KC_NO }, \
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} |
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com> |
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Copyright 2015 Jack Humbert |
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Copyright 2021 @dlford |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#include "config_common.h" |
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#define PRODUCT_ID 0x3536 |
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#define DEVICE_VER 0x0003 |
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#ifdef MANUFACTURER |
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#undef MANUFACTURER |
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#endif |
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#define MANUFACTURER DLFord |
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#define PRODUCT Dactyl Minidox (3x5+3) |
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// Communication
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// #define USE_I2C
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#define USE_SERIAL |
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/* key matrix size */ |
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// Rows are doubled-up
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#define MATRIX_ROWS 8 |
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#define MATRIX_COLS 5 |
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// wiring of each half
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#define MATRIX_COL_PINS { C6, D7, E6, B4, B5 } |
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#define MATRIX_ROW_PINS { B1, B3, B2, B6 } |
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#define DIODE_DIRECTION ROW2COL |
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// WS2812 RGB LED strip input and number of LEDs
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#define RGB_DI_PIN D3 |
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#define DRIVER_LED_TOTAL 36 |
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#define RGB_MATRIX_SPLIT { 18, 18 } |
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#define RGB_MATRIX_CENTER { 133, 54 } |
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
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#undef LOCKING_SUPPORT_ENABLE |
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/* Locking resynchronize hack */ |
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#undef LOCKING_RESYNC_ENABLE |
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/* Enables This makes it easier for fast typists to use dual-function keys */ |
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#undef PERMISSIVE_HOLD |
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{ |
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"keyboard_name": "Dactyl Manuform 3x5_3", |
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"url": "https://www.dlford.io/keyboard-build-guide-per-key-rgb-leds/", |
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"maintainer": "dlford", |
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"layouts": { |
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"LAYOUT": { |
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"layout": [ |
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{ "x": 0, "y": 0 }, |
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{ "x": 1, "y": 0 }, |
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{ "x": 2, "y": 0 }, |
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{ "x": 3, "y": 0 }, |
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{ "x": 4, "y": 0 }, |
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{ "x": 0, "y": 1 }, |
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{ "x": 1, "y": 1 }, |
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{ "x": 2, "y": 1 }, |
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{ "x": 3, "y": 1 }, |
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{ "x": 4, "y": 1 }, |
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{ "x": 0, "y": 2 }, |
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{ "x": 1, "y": 2 }, |
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{ "x": 2, "y": 2 }, |
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{ "x": 3, "y": 2 }, |
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{ "x": 4, "y": 2 }, |
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{ "x": 2, "y": 3 }, |
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{ "x": 3, "y": 3 }, |
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{ "x": 4, "y": 3 }, |
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{ "x": 10, "y": 0 }, |
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{ "x": 11, "y": 0 }, |
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{ "x": 12, "y": 0 }, |
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{ "x": 13, "y": 0 }, |
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{ "x": 14, "y": 0 }, |
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{ "x": 10, "y": 1 }, |
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{ "x": 11, "y": 1 }, |
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{ "x": 12, "y": 1 }, |
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{ "x": 13, "y": 1 }, |
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{ "x": 14, "y": 1 }, |
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{ "x": 10, "y": 2 }, |
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{ "x": 11, "y": 2 }, |
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{ "x": 12, "y": 2 }, |
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{ "x": 13, "y": 2 }, |
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{ "x": 14, "y": 2 }, |
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{ "x": 10, "y": 3 }, |
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{ "x": 11, "y": 3 }, |
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{ "x": 12, "y": 3 } |
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] |
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} |
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} |
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} |
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com> |
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Copyright 2021 @dlford |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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//#define USE_MATRIX_I2C
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/* Select hand configuration */ |
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// #define MASTER_LEFT
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// #define MASTER_RIGHT
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#define EE_HANDS // ./util/docker_build.sh crkbd:dlford:dfu-split-[left|right] (or avrdude-split[left|right])
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#define TAPPING_TOGGLE 2 // number of taps to toggle TT
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#define TAPPING_TERM_PER_KEY // milliseconds from tap to hold for mod tap per key
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#define IGNORE_MOD_TAP_INTERRUPT // ignore hold mod if another tap occurs within tapping term
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#define PERMISSIVE_HOLD_PER_KEY // activate mod top hold earlier if another key is pressed AND released per key
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#define TAPPING_FORCE_HOLD_PER_KEY // disable double tap hold key repeat per key
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#undef MOUSEKEY_INTERVAL |
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#undef MOUSEKEY_DELAY |
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#undef MOUSEKEY_TIME_TO_MAX |
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#undef MOUSEKEY_MAX_SPEED |
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#undef MOUSEKEY_WHEEL_DELAY |
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#define MK_KINETIC_SPEED |
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#define MOUSEKEY_DELAY 100 |
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#define MOUSEKEY_INTERVAL 35 |
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#define MOUSEKEY_MOVE_DELTA 5 |
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#define MOUSEKEY_INITIAL_SPEED 1 |
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#define MOUSEKEY_DECELERATED_SPEED 10 |
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#define MOUSEKEY_BASE_SPEED 1200 |
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#define MOUSEKEY_ACCELERATED_SPEED 4800 |
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#ifdef RGB_MATRIX_ENABLE |
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// # define RGB_DISABLE_TIMEOUT 300000 // number of milliseconds to wait until disabling effects
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// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_HUE_STEP 8 |
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# define RGB_MATRIX_SAT_STEP 8 |
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# define RGB_MATRIX_VAL_STEP 8 |
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# define RGB_MATRIX_SPD_STEP 10 |
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// Enable animations
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// # define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue speed is hue for secondary hue
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// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom speed controls how much gradient changes
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// # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right speed controls how much gradient changes
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// # define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
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// # define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
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// # define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
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// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
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// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
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// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
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// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
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// # define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
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// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
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// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
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// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
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// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
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// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
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// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
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// # define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
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// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
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// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
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// # define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
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// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
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// # define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time then shifts back
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// # define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right then back to the left
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# define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
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// # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Required for the following two effects
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// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
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// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
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// # define RGB_MATRIX_KEYPRESSES // reacts to keypresses, required for the remaining effects
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue pulses keys hit to shifted hue then fades to current hue
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
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// # define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
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// # define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
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// # define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
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// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
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#endif |
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// Features I don't want, remove to save space
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// #define NO_ACTION_ONESHOT // Used by caps word
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#define NO_ACTION_FUNCTION |
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#define NO_ACTION_MACRO |
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#define NO_USB_STARTUP_CHECK |
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// Copyright 2021 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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//
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// For full documentation, see
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// https://getreuer.info/posts/keyboards/caps-word
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#include "caps_word.h" |
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bool caps_word_enabled = false; |
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bool process_caps_word(uint16_t keycode, keyrecord_t* record) { |
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static bool shifted = false; |
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if (!caps_word_enabled) { |
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// Pressing both shift keys at the same time enables caps word.
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if (((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) |
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== MOD_MASK_SHIFT) { |
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clear_mods(); |
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clear_oneshot_mods(); |
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shifted = false; |
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caps_word_enabled = true; |
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return false; |
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} |
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return true; |
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} |
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if (!record->event.pressed) { return true; } |
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if (!((get_mods() | get_oneshot_mods()) & ~MOD_MASK_SHIFT)) { |
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switch (keycode) { |
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case QK_MOD_TAP ... QK_MOD_TAP_MAX: |
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case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: |
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// Earlier return if this has not been considered tapped yet.
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if (record->tap.count == 0) { return true; } |
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// Get the base tapping keycode of a mod- or layer-tap key.
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keycode &= 0xff; |
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} |
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switch (keycode) { |
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// Letter keys should be shifted.
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case KC_A ... KC_Z: |
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if (!shifted) { register_code(KC_LSFT); } |
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shifted = true; |
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return true; |
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// Keycodes that continue caps word but shouldn't get shifted.
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case KC_1 ... KC_0: |
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case KC_BSPC: |
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case KC_MINS: |
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case KC_UNDS: |
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if (shifted) { unregister_code(KC_LSFT); } |
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shifted = false; |
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return true; |
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// Any other keycode disables caps word.
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} |
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} |
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// Disable caps word.
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caps_word_enabled = false; |
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if (shifted) { unregister_code(KC_LSFT); } |
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shifted = false; |
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return true; |
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} |
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// Copyright 2021 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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//
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// Caps Word, activated by pressing both shift keys at the same time.
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//
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// This library implements "Caps Word", which is like conventional Caps Lock,
|
||||
// but automatically disables itself at the end of the word. This is useful for
|
||||
// typing all-caps identifiers like `MOD_MASK_ALT`.
|
||||
//
|
||||
// Caps Word is activated by pressing the left and right shift keys at the same
|
||||
// time. This way you don't need a dedicated key for using Caps Word. I've
|
||||
// tested that this works as expected with one-shot mods and Space Cadet Shift.
|
||||
// If your shift keys are mod-taps, activate Caps Word by holding both shift
|
||||
// mod-tap keys until the tapping term, release them, then begin typing.
|
||||
//
|
||||
// For full documentation, see
|
||||
// https://getreuer.info/posts/keyboards/caps-word
|
||||
|
||||
#pragma once |
||||
|
||||
#include QMK_KEYBOARD_H |
||||
|
||||
bool process_caps_word(uint16_t keycode, keyrecord_t* record); |
||||
extern bool caps_word_enabled; |
@ -0,0 +1,385 @@ |
||||
/*
|
||||
Copyright 2019 @foostan |
||||
Copyright 2020 Drashna Jaelre <@drashna> |
||||
Copyright 2021 @dlford |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 2 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#include QMK_KEYBOARD_H |
||||
#include "features/caps_word.h" |
||||
|
||||
// Layers
|
||||
enum layers { |
||||
_QWERTY = 0, |
||||
_COLEMAK, |
||||
_NAVIGATION, |
||||
_SPECIAL, |
||||
_MOUSE, |
||||
}; |
||||
|
||||
static uint16_t default_animation = RGB_MATRIX_CYCLE_SPIRAL; |
||||
static int default_speed = 50; |
||||
static uint16_t secondary_animation = RGB_MATRIX_HUE_WAVE; |
||||
static int secondary_speed = 150; |
||||
static bool is_macro_recording = false; |
||||
|
||||
// Init
|
||||
void keyboard_post_init_user(void) { |
||||
rgb_matrix_sethsv_noeeprom(HSV_PURPLE); |
||||
rgb_matrix_mode_noeeprom(default_animation); |
||||
rgb_matrix_set_speed_noeeprom(default_speed); |
||||
} |
||||
|
||||
// Permissive hold per key
|
||||
bool get_permissive_hold(uint16_t keycode, keyrecord_t *record) { |
||||
switch (keycode) { |
||||
case LT(3, KC_SPC): |
||||
return true; // Enable permissive hold
|
||||
case LT(2, KC_TAB): |
||||
return true; |
||||
default: |
||||
return false; // Disable permissive hold
|
||||
} |
||||
} |
||||
|
||||
// Tapping force hold per key
|
||||
bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) { |
||||
switch (keycode) { |
||||
case LT(3, KC_SPC): |
||||
return true; // Enable force hold
|
||||
case LT(2, KC_TAB): |
||||
return true; |
||||
default: |
||||
return false; // Disable force hold
|
||||
} |
||||
} |
||||
|
||||
// Tapping term per key
|
||||
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { |
||||
switch (keycode) { |
||||
case C_S_T(KC_E): |
||||
case C_S_T(KC_I): |
||||
return 215; |
||||
default: |
||||
return 190; |
||||
} |
||||
} |
||||
|
||||
// RGB timeout
|
||||
#define RGB_CUSTOM_TIMEOUT 5 // in minutes
|
||||
static uint16_t idle_timer = 0; |
||||
static uint8_t halfmin_counter = 0; |
||||
static bool led_on = true; |
||||
void matrix_scan_user(void) { |
||||
if (is_keyboard_master()) { |
||||
// idle_timer needs to be set one time
|
||||
if (idle_timer == 0) idle_timer = timer_read(); |
||||
|
||||
if (led_on && timer_elapsed(idle_timer) > 30000) { |
||||
halfmin_counter++; |
||||
idle_timer = timer_read(); |
||||
} |
||||
|
||||
if (led_on && halfmin_counter >= RGB_CUSTOM_TIMEOUT * 2) { |
||||
rgb_matrix_disable_noeeprom(); |
||||
led_on = false; |
||||
halfmin_counter = 0; |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Macros
|
||||
enum macro_events { |
||||
M_KEYMAP = SAFE_RANGE, |
||||
M_COMM, |
||||
M_DOT, |
||||
}; |
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
||||
// RGB resume
|
||||
if (is_keyboard_master()) { |
||||
if (record->event.pressed) { |
||||
if (led_on == false) { |
||||
rgb_matrix_enable_noeeprom(); |
||||
led_on = true; |
||||
} |
||||
idle_timer = timer_read(); |
||||
halfmin_counter = 0; |
||||
} |
||||
} |
||||
|
||||
// Caps word
|
||||
if (!process_caps_word(keycode, record)) { return false; } |
||||
|
||||
// Macros
|
||||
const uint8_t mods = get_mods(); |
||||
static uint8_t backstepCounter = 0; |
||||
static bool keyDown = false; |
||||
switch (keycode) { |
||||
case M_KEYMAP: |
||||
if (record->event.pressed) { |
||||
SEND_STRING("https://raw.githubusercontent.com/dlford/qmk_firmware/master/keyboards/crkbd/keymaps/dlford/legends.svg"); |
||||
} |
||||
return false; |
||||
case M_COMM: |
||||
if (record->event.pressed) { |
||||
if ((mods & MOD_BIT(KC_LCTL)) && (mods & MOD_BIT(KC_LSFT) && (mods & MOD_BIT(KC_LALT)))) { |
||||
backstepCounter = 1; |
||||
clear_mods(); |
||||
SEND_STRING("<>"); |
||||
} else if ((mods & MOD_BIT(KC_LCTL)) && (mods & MOD_BIT(KC_LALT))) { |
||||
backstepCounter = 1; |
||||
clear_mods(); |
||||
SEND_STRING("()"); |
||||
} else if ((mods & MOD_BIT(KC_LCTL)) && (mods & MOD_BIT(KC_LSFT))) { |
||||
backstepCounter = 2; |
||||
clear_mods(); |
||||
SEND_STRING("{};"); |
||||
} else if (mods & MOD_BIT(KC_LCTL)) { |
||||
backstepCounter = 1; |
||||
clear_mods(); |
||||
SEND_STRING("{}"); |
||||
} else if ((mods & MOD_BIT(KC_LALT)) && (mods & MOD_BIT(KC_LSFT))) { |
||||
backstepCounter = 2; |
||||
clear_mods(); |
||||
SEND_STRING("[];"); |
||||
} else if (mods & MOD_BIT(KC_LALT)) { |
||||
backstepCounter = 1; |
||||
clear_mods(); |
||||
SEND_STRING("[]"); |
||||
} else { |
||||
keyDown = true; |
||||
register_code(KC_COMM); |
||||
return true; |
||||
} |
||||
if (backstepCounter) { |
||||
while (backstepCounter > 0) { |
||||
tap_code(KC_LEFT); |
||||
backstepCounter--; |
||||
} |
||||
set_mods(mods); |
||||
} |
||||
} else { |
||||
if (keyDown) { |
||||
unregister_code(KC_COMM); |
||||
keyDown = false; |
||||
return true; |
||||
} |
||||
} |
||||
return false; |
||||
case M_DOT: |
||||
if (record->event.pressed) { |
||||
if (mods & MOD_BIT(KC_LCTL)) { |
||||
clear_mods(); |
||||
SEND_STRING("=>"); |
||||
} else if (mods & MOD_BIT(KC_LALT)) { |
||||
clear_mods(); |
||||
SEND_STRING("->"); |
||||
} else { |
||||
keyDown = true; |
||||
register_code(KC_DOT); |
||||
return true; |
||||
} |
||||
} else { |
||||
if (keyDown) { |
||||
unregister_code(KC_DOT); |
||||
keyDown = false; |
||||
return true; |
||||
} |
||||
} |
||||
set_mods(mods); |
||||
return false; |
||||
} |
||||
|
||||
return true; |
||||
} |
||||
|
||||
// RGB Layers (Enable animations in config.h)
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { |
||||
switch (get_highest_layer(state)) { |
||||
case _SPECIAL: |
||||
rgb_matrix_sethsv_noeeprom(HSV_ORANGE); |
||||
rgb_matrix_set_speed_noeeprom(secondary_speed); |
||||
rgb_matrix_mode_noeeprom(secondary_animation); |
||||
break; |
||||
case _NAVIGATION: |
||||
rgb_matrix_sethsv_noeeprom(HSV_BLUE); |
||||
rgb_matrix_set_speed_noeeprom(secondary_speed); |
||||
rgb_matrix_mode_noeeprom(secondary_animation); |
||||
break; |
||||
case _MOUSE: |
||||
rgb_matrix_sethsv_noeeprom(HSV_GREEN); |
||||
rgb_matrix_set_speed_noeeprom(secondary_speed); |
||||
rgb_matrix_mode_noeeprom(secondary_animation); |
||||
break; |
||||
default: |
||||
rgb_matrix_sethsv_noeeprom(HSV_PURPLE); |
||||
rgb_matrix_set_speed_noeeprom(default_speed); |
||||
rgb_matrix_mode_noeeprom(default_animation); |
||||
break; |
||||
} |
||||
return state; |
||||
} |
||||
|
||||
// Dynamic Macro Recording Backlight
|
||||
void dynamic_macro_record_start_user(void) { |
||||
is_macro_recording = true; |
||||
} |
||||
|
||||
void dynamic_macro_record_end_user(int8_t direction) { |
||||
is_macro_recording = false; |
||||
} |
||||
|
||||
// Indicators
|
||||
void rgb_matrix_indicators_user(void) { |
||||
if (host_keyboard_led_state().caps_lock || caps_word_enabled) { |
||||
// Left master
|
||||
rgb_matrix_set_color(3, RGB_RED); |
||||
// Right master
|
||||
rgb_matrix_set_color(21, RGB_RED); |
||||
} |
||||
if (is_macro_recording) { |
||||
// Left master
|
||||
rgb_matrix_set_color(4, RGB_ORANGE); |
||||
// Right master
|
||||
rgb_matrix_set_color(22, RGB_ORANGE); |
||||
} |
||||
if (default_layer_state - 1 == _COLEMAK) { |
||||
// Left master
|
||||
rgb_matrix_set_color(5, RGB_GREEN); |
||||
// Right master
|
||||
rgb_matrix_set_color(23, RGB_GREEN); |
||||
} |
||||
} |
||||
|
||||
// Quantum keys / Abbreviations
|
||||
enum custom_keycodes { |
||||
VVV = KC_TRNS, |
||||
XXX = KC_NO, |
||||
CSA_Q = MEH_T(KC_Q), |
||||
CSA_F1 = MEH_T(KC_F1), |
||||
CSA_1 = MEH_T(KC_1), |
||||
CA_W = LCA_T(KC_W), |
||||
CA_F2 = LCA_T(KC_F2), |
||||
CA_2 = LCA_T(KC_2), |
||||
CS_E = C_S_T(KC_E), |
||||
CS_F = C_S_T(KC_F), |
||||
CS_I = C_S_T(KC_I), |
||||
CS_U = C_S_T(KC_U), |
||||
CS_F3 = C_S_T(KC_F3), |
||||
CS_3 = C_S_T(KC_3), |
||||
CS_F8 = C_S_T(KC_F8), |
||||
CS_8 = C_S_T(KC_8), |
||||
CA_O = LCA_T(KC_O), |
||||
CA_Y = LCA_T(KC_Y), |
||||
CA_F9 = LCA_T(KC_F9), |
||||
CA_9 = LCA_T(KC_9), |
||||
CSA_P = MEH_T(KC_P), |
||||
CSA_SCLN = MEH_T(KC_SCLN), |
||||
CSA_F10 = MEH_T(KC_F10), |
||||
CSA_0 = MEH_T(KC_0), |
||||
LGUI_A = LGUI_T(KC_A), |
||||
LGUI_FIND = LGUI_T(KC_FIND), |
||||
LGUI_GRV = LGUI_T(KC_GRV), |
||||
LALT_S = LALT_T(KC_S), |
||||
LALT_R = LALT_T(KC_R), |
||||
LALT_HOME = LALT_T(KC_HOME), |
||||
LCTL_D = LCTL_T(KC_D), |
||||
LCTL_S = LCTL_T(KC_S), |
||||
LCTL_PGUP = LCTL_T(KC_PGUP), |
||||
LCTL_LBRC = LCTL_T(KC_LBRC), |
||||
LSFT_F = LSFT_T(KC_F), |
||||
_LSFT_T = LSFT_T(KC_T), |
||||
LSFT_PGDN = LSFT_T(KC_PGDN), |
||||
LSFT_RBRC = LSFT_T(KC_RBRC), |
||||
RSFT_J = RSFT_T(KC_J), |
||||
RSFT_N = RSFT_T(KC_N), |
||||
RSFT_DOWN = RSFT_T(KC_DOWN), |
||||
RSFT_MINS = RSFT_T(KC_MINS), |
||||
RCTL_K = RCTL_T(KC_K), |
||||
RCTL_E = RCTL_T(KC_E), |
||||
RCTL_UP = RCTL_T(KC_UP), |
||||
RCTL_EQL = RCTL_T(KC_EQL), |
||||
RALT_L = RALT_T(KC_L), |
||||
RALT_I = RALT_T(KC_I), |
||||
RALT_RGHT = RALT_T(KC_RGHT), |
||||
RALT_BSLS = RALT_T(KC_BSLS), |
||||
RGUI_SCLN = RGUI_T(KC_SCLN), |
||||
RGUI_O = RGUI_T(KC_O), |
||||
RGUI_F11 = RGUI_T(KC_F11), |
||||
RGUI_QUOT = RGUI_T(KC_QUOT), |
||||
LT3_SPC = LT(3,KC_SPC), |
||||
LT2_TAB = LT(2,KC_TAB), |
||||
DF_QWERTY = DF(0), |
||||
DF_COLEMAK = DF(1), |
||||
}; |
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||
[_QWERTY] = LAYOUT_split_3x5_3( |
||||
//|--------------------------------------------| |--------------------------------------------|
|
||||
CSA_Q, CA_W, CS_E, KC_R, KC_T, KC_Y, KC_U, CS_I, CA_O, CSA_P, |
||||
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
|
||||
LGUI_A, LALT_S, LCTL_D, LSFT_F, KC_G, KC_H, RSFT_J, RCTL_K, RALT_L, RGUI_SCLN, |
||||
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, M_COMM, M_DOT, KC_SLSH, |
||||
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
|
||||
KC_ESC, LT3_SPC, KC_BSPC, KC_DEL, LT2_TAB, KC_ENT |
||||
// |--------+--------+--------| |--------+--------+--------|
|
||||
), |
||||
[_COLEMAK] = LAYOUT_split_3x5_3( |
||||
//|--------------------------------------------| |--------------------------------------------|
|
||||
CSA_Q, CA_W, CS_F, KC_P, KC_G, KC_J, KC_L, CS_U, CA_Y, CSA_SCLN, |
||||
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
|
||||
LGUI_A, LALT_R, LCTL_S, _LSFT_T, KC_D, KC_H, RSFT_N, RCTL_E, RALT_I, RGUI_O, |
||||
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, M_COMM, M_DOT, KC_SLSH, |
||||
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
|
||||
KC_ESC, LT3_SPC, KC_BSPC, KC_DEL, LT2_TAB, KC_ENT |
||||
// |--------+--------+--------| |--------+--------+--------|
|
||||
), |
||||
[_NAVIGATION] = LAYOUT_split_3x5_3( |
||||
//|--------------------------------------------| |--------------------------------------------|
|
||||
CSA_F1, CA_F2, CS_F3, KC_F4, KC_F5, KC_F6, KC_F7, CS_F8, CA_F9, CSA_F10, |
||||
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
|
||||
LGUI_FIND,LALT_HOME,LCTL_PGUP,LSFT_PGDN,KC_END, KC_LEFT,RSFT_DOWN,RCTL_UP,RALT_RGHT,RGUI_F11, |
||||
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
|
||||
DF_QWERTY,DF_COLEMAK,KC_VOLD, KC_VOLU, RESET, KC_MUTE, KC_MPLY, KC_MPRV, KC_MNXT, KC_F12, |
||||
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
|
||||
VVV, TG(4), VVV, VVV, VVV, VVV |
||||
// |--------+--------+--------| |--------+--------+--------|
|
||||
), |
||||
[_SPECIAL] = LAYOUT_split_3x5_3( |
||||
//|--------------------------------------------| |--------------------------------------------|
|
||||
CSA_1, CA_2, CS_3, KC_4, KC_5, KC_6, KC_7, CS_8, CA_9, CSA_0, |
||||
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
|
||||
LGUI_GRV,KC_LALT,LCTL_LBRC,LSFT_RBRC,KC_LPRN, KC_RPRN,RSFT_MINS,RCTL_EQL,RALT_BSLS,RGUI_QUOT, |
||||
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
|
||||
KC_TILD, KC_CAPS, KC_LCBR, KC_RCBR,TG(_MOUSE), EEP_RST, KC_UNDS, KC_PLUS, KC_PIPE, KC_DQUO, |
||||
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
|
||||
VVV, VVV, VVV, VVV, TG(4), VVV |
||||
// |--------+--------+--------| |--------+--------+--------|
|
||||
), |
||||
[_MOUSE] = LAYOUT_split_3x5_3( |
||||
//|--------------------------------------------| |--------------------------------------------|
|
||||
KC_WH_U, KC_WH_L, KC_MS_U, KC_WH_R, DM_REC1, KC_WSTP, KC_ACL2, KC_ACL1, KC_ACL0, KC_WFWD, |
||||
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
|
||||
KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, DM_PLY1, KC_WREF, KC_BTN1, KC_BTN2, KC_BTN3, KC_WBAK, |
||||
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
|
||||
M_KEYMAP,KC_BTN3, KC_BTN2, KC_BTN1, XXX, XXX, XXX, XXX, XXX, XXX, |
||||
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
|
||||
VVV, TG(4), VVV, VVV, TG(4), VVV |
||||
// |--------+--------+--------| |--------+--------+--------|
|
||||
), |
||||
}; |
@ -0,0 +1,17 @@ |
||||
# Includes
|
||||
SRC += features/caps_word.c
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
DYNAMIC_MACRO_ENABLE = yes # Create macros on the fly
|
||||
RGB_MATRIX_DRIVER = WS2812
|
||||
INDICATOR_LIGHTS = yes # Enable indicator lights for caps lock, etc.
|
||||
# TAP_DANCE_ENABLE = yes # Send different keycodes if tapped multiple times
|
||||
# KEY_OVERRIDE_ENABLE = yes # Override key combos
|
||||
# COMBO_ENABLE = yes # Custom key combos
|
||||
|
||||
LTO_ENABLE = yes
|
||||
RGBLIGHT_SUPPORTED = yes
|
||||
RGB_MATRIX_SUPPORTED = yes
|
@ -0,0 +1,25 @@ |
||||
# Build Options
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = caterina
|
||||
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = yes # Audio output
|
||||
|
||||
RGB_MATRIX_ENABLE = yes # Enable WS2812 RGB matrix
|
||||
RGB_MATRIX_DRIVER = WS2812
|
||||
SPLIT_KEYBOARD = yes
|
||||
|
||||
RGBLIGHT_SUPPORTED = yes
|
||||
RGB_MATRIX_SUPPORTED = yes
|
||||
|
||||
LAYOUTS = split_3x5_3
|
Loading…
Reference in new issue