Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
commit
5776f39667
@ -0,0 +1,3 @@ |
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ifndef MAKEFILE_INCLUDED |
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include ../../../Makefile
|
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endif |
@ -0,0 +1,162 @@ |
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/*
|
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Copyright 2012 Jun Wako <wakojun@gmail.com> |
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|
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 2 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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|
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You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/ |
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|
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#ifndef CONFIG_H |
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#define CONFIG_H |
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|
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#include "config_common.h" |
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|
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/* USB Device descriptor parameter */ |
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#define VENDOR_ID 0xFEED |
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#define PRODUCT_ID 0x6660 |
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#define DEVICE_VER 0x0001 |
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#define MANUFACTURER Priyadi |
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#define PRODUCT Promethium Keyboard |
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#define DESCRIPTION Promethium Keyboard |
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|
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/* key matrix size */ |
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#define MATRIX_ROWS 8 |
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#define MATRIX_COLS 6 |
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|
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/* default pin-out */ |
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#define MATRIX_COL_PINS { B6, B7, D6, C7, F6, F7 } |
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#define MATRIX_ROW_PINS { D7, C6, D0, D1, F5, F4, F1, F0 } |
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#define UNUSED_PINS |
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|
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/* COL2ROW or ROW2COL */ |
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#define DIODE_DIRECTION COL2ROW |
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|
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/* define if matrix has ghost */ |
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//#define MATRIX_HAS_GHOST
|
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|
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/* number of backlight levels */ |
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#define BACKLIGHT_LEVELS 3 |
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|
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/* Set 0 if debouncing isn't needed */ |
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#define DEBOUNCING_DELAY 5 |
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|
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
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#define LOCKING_SUPPORT_ENABLE |
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/* Locking resynchronize hack */ |
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#define LOCKING_RESYNC_ENABLE |
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|
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/* key combination for command */ |
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#define IS_COMMAND() ( \ |
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) \
|
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) |
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|
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/*
|
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* Feature disable options |
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* These options are also useful to firmware size reduction. |
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*/ |
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|
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/* disable debug print */ |
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//#define NO_DEBUG
|
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|
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/* disable print */ |
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//#define NO_PRINT
|
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|
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/* disable action features */ |
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//#define NO_ACTION_LAYER
|
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//#define NO_ACTION_TAPPING
|
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//#define NO_ACTION_ONESHOT
|
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//#define NO_ACTION_MACRO
|
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//#define NO_ACTION_FUNCTION
|
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|
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/* PS/2 mouse */ |
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#ifdef PS2_USE_BUSYWAIT |
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# define PS2_CLOCK_PORT PORTD |
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# define PS2_CLOCK_PIN PIND |
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# define PS2_CLOCK_DDR DDRD |
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# define PS2_CLOCK_BIT 1 |
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# define PS2_DATA_PORT PORTD |
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# define PS2_DATA_PIN PIND |
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# define PS2_DATA_DDR DDRD |
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# define PS2_DATA_BIT 2 |
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#endif |
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|
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/* PS/2 mouse interrupt version */ |
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#ifdef PS2_USE_INT |
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/* uses INT1 for clock line(ATMega32U4) */ |
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#define PS2_CLOCK_PORT PORTD |
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#define PS2_CLOCK_PIN PIND |
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#define PS2_CLOCK_DDR DDRD |
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#define PS2_CLOCK_BIT 3 |
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#define PS2_DATA_PORT PORTD |
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#define PS2_DATA_PIN PIND |
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#define PS2_DATA_DDR DDRD |
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#define PS2_DATA_BIT 2 |
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|
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#define PS2_INT_INIT() do { \ |
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EICRA |= ((1<<ISC31) | \
|
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(0<<ISC30)); \
|
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} while (0) |
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#define PS2_INT_ON() do { \ |
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EIMSK |= (1<<INT3); \
|
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} while (0) |
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#define PS2_INT_OFF() do { \ |
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EIMSK &= ~(1<<INT3); \
|
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} while (0) |
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#define PS2_INT_VECT INT3_vect |
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#endif |
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|
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/* PS/2 mouse USART version */ |
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#ifdef PS2_USE_USART |
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/* XCK for clock line and RXD for data line */ |
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#define PS2_CLOCK_PORT PORTD |
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#define PS2_CLOCK_PIN PIND |
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#define PS2_CLOCK_DDR DDRD |
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#define PS2_CLOCK_BIT 5 |
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#define PS2_DATA_PORT PORTD |
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#define PS2_DATA_PIN PIND |
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#define PS2_DATA_DDR DDRD |
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#define PS2_DATA_BIT 2 |
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|
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/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */ |
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/* set DDR of CLOCK as input to be slave */ |
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#define PS2_USART_INIT() do { \ |
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PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
|
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PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
|
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UCSR1C = ((1 << UMSEL10) | \
|
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(3 << UPM10) | \
|
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(0 << USBS1) | \
|
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(3 << UCSZ10) | \
|
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(0 << UCPOL1)); \
|
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UCSR1A = 0; \
|
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UBRR1H = 0; \
|
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UBRR1L = 0; \
|
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} while (0) |
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#define PS2_USART_RX_INT_ON() do { \ |
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UCSR1B = ((1 << RXCIE1) | \
|
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(1 << RXEN1)); \
|
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} while (0) |
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#define PS2_USART_RX_POLL_ON() do { \ |
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UCSR1B = (1 << RXEN1); \
|
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} while (0) |
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#define PS2_USART_OFF() do { \ |
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UCSR1C = 0; \
|
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UCSR1B &= ~((1 << RXEN1) | \
|
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(1 << TXEN1)); \
|
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} while (0) |
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#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1)) |
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#define PS2_USART_RX_DATA UDR1 |
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#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1))) |
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#define PS2_USART_RX_VECT USART1_RX_vect |
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#endif |
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|
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|
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#endif |
@ -0,0 +1,28 @@ |
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|
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|
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# Build Options
|
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# change to "no" to disable the options, or define them in the Makefile in
|
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# the appropriate keymap folder that will get included automatically
|
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#
|
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
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CONSOLE_ENABLE = no # Console for debug(+400)
|
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COMMAND_ENABLE = yes # Commands for debug and configuration
|
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
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MIDI_ENABLE = no # MIDI controls
|
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AUDIO_ENABLE = no # Audio output on port C6
|
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UNICODE_ENABLE = no # Unicode
|
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
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PS2_MOUSE_ENABLE = yes
|
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PS2_USE_INT = yes
|
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|
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
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|
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ifndef QUANTUM_DIR |
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include ../../../../../Makefile
|
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endif |
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|
@ -0,0 +1,17 @@ |
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#ifndef CONFIG_USER_H |
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#define CONFIG_USER_H |
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|
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#include "../../config.h" |
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|
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/* bootmagic salt key */ |
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#define BOOTMAGIC_KEY_SALT KC_ESC |
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|
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/* skip bootmagic and eeconfig */ |
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#define BOOTMAGIC_KEY_SKIP KC_SPACE |
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|
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#define PREVENT_STUCK_MODIFIERS |
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|
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#define RGB_DI_PIN B5 |
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#define RGBSPS_NUM 57 |
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|
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#endif |
@ -0,0 +1,3 @@ |
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#!/bin/sh |
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|
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avrdude -p m32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:../../../../../.build/handwired_promethium_priyadi.hex |
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
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// this is the style you want to emulate.
|
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|
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#include "promethium.h" |
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#include "action_layer.h" |
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#ifdef AUDIO_ENABLE |
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#include "audio.h" |
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#include "musical_notes.h" |
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#endif |
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#include "eeconfig.h" |
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#include "process_unicode.h" |
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#include "quantum.h" |
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#include "rgbsps.h" |
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#define COUNT(x) (sizeof (x) / sizeof (*(x))) |
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|
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// #define RGBLED_NUM 5
|
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// struct cRGB led[RGBLED_NUM];
|
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|
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|
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extern keymap_config_t keymap_config; |
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|
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enum layers { |
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_QWERTY, |
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_COLEMAK, |
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_WORKMAN, |
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_PUNC, |
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_NUM, |
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_FUNC, |
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_EMOJI, |
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_GUI, |
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}; |
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|
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enum planck_keycodes { |
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// layouts
|
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QWERTY = SAFE_RANGE, |
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COLEMAK, |
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WORKMAN, |
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|
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// layer switchers
|
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PUNC, |
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NUM, |
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FUNC, |
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EMOJI, |
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GUI, |
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|
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// os switchers
|
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LINUX, |
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WIN, |
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OSX, |
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}; |
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|
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// Fillers to make layering clearer
|
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|
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#define _______ KC_TRNS |
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#define XXXXXXX KC_NO |
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|
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// unicode map
|
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|
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enum unicode_name { |
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GRIN, // grinning face 😊
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TJOY, // tears of joy 😂
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SMILE, // grining face with smiling eyes 😁
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HEART, // heart ❤
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EYERT, // smiling face with heart shaped eyes 😍
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CRY, // crying face 😭
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SMEYE, // smiling face with smiling eyes 😊
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UNAMU, // unamused 😒
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KISS, // kiss 😘
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HART2, // two hearts 💕
|
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WEARY, // weary 😩
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OKHND, // ok hand sign 👌
|
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PENSV, // pensive 😔
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SMIRK, // smirk 😏
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RECYC, // recycle ♻
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WINK, // wink 😉
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THMUP, // thumb up 👍
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THMDN, // thumb down 👎
|
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PRAY, // pray 🙏
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PHEW, // relieved 😌
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MUSIC, // musical notes
|
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FLUSH, // flushed 😳
|
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CELEB, // celebration 🙌
|
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CRY2, // crying face 😢
|
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COOL, // smile with sunglasses 😎
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NOEVS, // see no evil
|
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NOEVH, // hear no evil
|
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NOEVK, // speak no evil
|
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POO, // pile of poo
|
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EYES, // eyes
|
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VIC, // victory hand
|
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BHART, // broken heart
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SLEEP, // sleeping face
|
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SMIL2, // smiling face with open mouth & sweat
|
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HUNRD, // 100
|
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CONFU, // confused
|
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TONGU, // face with tongue & winking eye
|
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DISAP, // disappointed
|
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YUMMY, // face savoring delicious food
|
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CLAP, // hand clapping
|
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FEAR, // face screaming in fear
|
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HORNS, // smiling face with horns
|
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HALO, // smiling face with halo
|
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BYE, // waving hand
|
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SUN, // sun
|
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MOON, // moon
|
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SKULL, // skull
|
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}; |
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|
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const uint32_t PROGMEM unicode_map[] = { |
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[GRIN] = 0x1F600, |
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[TJOY] = 0x1F602, |
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[SMILE] = 0x1F601, |
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[HEART] = 0x2764, |
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[EYERT] = 0x1f60d, |
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[CRY] = 0x1f62d, |
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[SMEYE] = 0x1F60A, |
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[UNAMU] = 0x1F612, |
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[KISS] = 0x1F618, |
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[HART2] = 0x1F495, |
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[WEARY] = 0x1F629, |
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[OKHND] = 0x1F44C, |
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[PENSV] = 0x1F614, |
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[SMIRK] = 0x1F60F, |
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[RECYC] = 0x267B, |
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[WINK] = 0x1F609, |
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[THMUP] = 0x1F44D, |
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[THMDN] = 0x1F44E, |
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[PRAY] = 0x1F64F, |
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[PHEW] = 0x1F60C, |
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[MUSIC] = 0x1F3B6, |
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[FLUSH] = 0x1F633, |
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[CELEB] = 0x1F64C, |
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[CRY2] = 0x1F622, |
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[COOL] = 0x1F60E, |
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[NOEVS] = 0x1F648, |
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[NOEVH] = 0x1F649, |
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[NOEVK] = 0x1F64A, |
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[POO] = 0x1F4A9, |
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[EYES] = 0x1F440, |
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[VIC] = 0x270C, |
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[BHART] = 0x1F494, |
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[SLEEP] = 0x1F634, |
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[SMIL2] = 0x1F605, |
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[HUNRD] = 0x1F4AF, |
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[CONFU] = 0x1F615, |
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[TONGU] = 0x1F61C, |
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[DISAP] = 0x1F61E, |
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[YUMMY] = 0x1F60B, |
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[CLAP] = 0x1F44F, |
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[FEAR] = 0x1F631, |
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[HORNS] = 0x1F608, |
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[HALO] = 0x1F607, |
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[BYE] = 0x1F44B, |
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[SUN] = 0x2600, |
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[MOON] = 0x1F314, |
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[SKULL] = 0x1F480, |
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}; |
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|
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|
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// hybrid shift - =
|
||||
// #undef KC_LSFT
|
||||
// #define KC_LSFT MT(MOD_LSFT, KC_MINS)
|
||||
// #undef KC_RSFT
|
||||
// #define KC_RSFT MT(MOD_LSFT, KC_EQL)
|
||||
|
||||
|
||||
// hybrid right-gui & scroll lock (mapped to Compose in OS)
|
||||
#undef KC_RCTL |
||||
#define KC_RCTL MT(MOD_LCTL, KC_SLCK) |
||||
|
||||
// RGBSPS
|
||||
|
||||
const uint8_t PROGMEM LED_ALNUM[] = { |
||||
LED_Z, |
||||
LED_A, |
||||
LED_Q, |
||||
LED_W, |
||||
LED_S, |
||||
LED_X, |
||||
LED_C, |
||||
LED_D, |
||||
LED_E, |
||||
LED_R, |
||||
LED_F, |
||||
LED_V, |
||||
LED_B, |
||||
LED_G, |
||||
LED_T, |
||||
LED_N, |
||||
LED_HH, |
||||
LED_Y, |
||||
LED_U, |
||||
LED_J, |
||||
LED_M, |
||||
LED_COMM, |
||||
LED_K, |
||||
LED_I, |
||||
LED_O, |
||||
LED_L, |
||||
LED_DOT, |
||||
LED_SLSH, |
||||
LED_SCLN, |
||||
LED_P, |
||||
LED_LSPC, |
||||
LED_RSPC |
||||
}; |
||||
|
||||
const uint8_t PROGMEM LED_MODS[] = { |
||||
LED_TAB, |
||||
LED_ESC, |
||||
LED_LSFT, |
||||
LED_LCTL, |
||||
LED_LGUI, |
||||
LED_LALT, |
||||
LED_RALT, |
||||
LED_RGUI, |
||||
LED_BKSP, |
||||
LED_ENT, |
||||
LED_RSFT, |
||||
LED_RCTL |
||||
}; |
||||
|
||||
const uint8_t PROGMEM LED_FN[] = { |
||||
LED_PUNC, |
||||
LED_NUM, |
||||
LED_FUNC, |
||||
LED_EMOJI |
||||
}; |
||||
|
||||
const uint8_t PROGMEM LED_INDICATORS[] = { |
||||
LED_IND_EMOJI, |
||||
LED_IND_NUM, |
||||
LED_IND_FUNC, |
||||
LED_IND_BATTERY, |
||||
LED_IND_USB, |
||||
LED_IND_BLUETOOTH, |
||||
}; |
||||
|
||||
const uint8_t PROGMEM LED_TRACKPOINT[] = { |
||||
LED_TRACKPOINT1, |
||||
LED_TRACKPOINT2, |
||||
LED_TRACKPOINT3, |
||||
}; |
||||
|
||||
void led_reset(void) { |
||||
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) { |
||||
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 15, 6, 0); |
||||
} |
||||
|
||||
for(uint8_t i = 0; i < COUNT(LED_MODS); i++) { |
||||
rgbsps_set(pgm_read_byte(&LED_MODS[i]), 15, 0, 0); |
||||
} |
||||
|
||||
for(uint8_t i = 0; i < COUNT(LED_FN); i++) { |
||||
rgbsps_set(pgm_read_byte(&LED_FN[i]), 15, 15, 15); |
||||
} |
||||
} |
||||
|
||||
void led_layer_normal(void) { |
||||
rgbsps_set(LED_IND_FUNC, 0, 0, 0); |
||||
rgbsps_set(LED_IND_NUM, 0, 0, 0); |
||||
rgbsps_set(LED_IND_EMOJI, 0, 0, 0); |
||||
|
||||
led_reset(); |
||||
|
||||
rgbsps_send(); |
||||
} |
||||
|
||||
void led_layer_func(void) { |
||||
rgbsps_set(LED_IND_FUNC, 0, 15, 0); |
||||
rgbsps_set(LED_IND_NUM, 0, 0, 0); |
||||
rgbsps_set(LED_IND_EMOJI, 0, 0, 0); |
||||
|
||||
led_reset(); |
||||
|
||||
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) { |
||||
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0); |
||||
} |
||||
|
||||
rgbsps_set(LED_I, 15, 0, 15); |
||||
rgbsps_set(LED_J, 15, 0, 15); |
||||
rgbsps_set(LED_K, 15, 0, 15); |
||||
rgbsps_set(LED_L, 15, 0, 15); |
||||
|
||||
rgbsps_set(LED_U, 15, 0, 10); |
||||
rgbsps_set(LED_O, 15, 0, 10); |
||||
rgbsps_set(LED_COMM, 15, 0, 10); |
||||
rgbsps_set(LED_DOT, 15, 0, 10); |
||||
rgbsps_set(LED_SCLN, 15, 0, 10); |
||||
rgbsps_set(LED_P, 15, 0, 10); |
||||
|
||||
rgbsps_set(LED_Q, 10, 0, 15); |
||||
rgbsps_set(LED_W, 10, 0, 15); |
||||
rgbsps_set(LED_E, 10, 0, 15); |
||||
rgbsps_set(LED_R, 10, 0, 15); |
||||
rgbsps_set(LED_A, 10, 0, 15); |
||||
rgbsps_set(LED_S, 10, 0, 15); |
||||
rgbsps_set(LED_D, 10, 0, 15); |
||||
rgbsps_set(LED_F, 10, 0, 15); |
||||
rgbsps_set(LED_Z, 10, 0, 15); |
||||
rgbsps_set(LED_X, 10, 0, 15); |
||||
rgbsps_set(LED_C, 10, 0, 15); |
||||
rgbsps_set(LED_V, 10, 0, 15); |
||||
|
||||
rgbsps_send(); |
||||
} |
||||
|
||||
void led_layer_punc(void) { |
||||
rgbsps_set(LED_IND_FUNC, 0, 15, 0); |
||||
rgbsps_set(LED_IND_NUM, 0, 0, 15); |
||||
rgbsps_set(LED_IND_EMOJI, 0, 0, 0); |
||||
|
||||
led_reset(); |
||||
|
||||
rgbsps_send(); |
||||
} |
||||
|
||||
void led_layer_num(void) { |
||||
rgbsps_set(LED_IND_FUNC, 0, 0, 0); |
||||
rgbsps_set(LED_IND_NUM, 0, 0, 15); |
||||
rgbsps_set(LED_IND_EMOJI, 0, 0, 0); |
||||
|
||||
led_reset(); |
||||
|
||||
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) { |
||||
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0); |
||||
} |
||||
|
||||
rgbsps_set(LED_U, 0, 5, 15); |
||||
rgbsps_set(LED_I, 0, 5, 15); |
||||
rgbsps_set(LED_O, 0, 5, 15); |
||||
rgbsps_set(LED_J, 0, 5, 15); |
||||
rgbsps_set(LED_K, 0, 5, 15); |
||||
rgbsps_set(LED_L, 0, 5, 15); |
||||
rgbsps_set(LED_M, 0, 5, 15); |
||||
rgbsps_set(LED_COMM, 0, 5, 15); |
||||
rgbsps_set(LED_DOT, 0, 5, 15); |
||||
rgbsps_set(LED_FUNC, 0, 5, 15); |
||||
|
||||
rgbsps_set(LED_EMOJI, 0, 10, 15); |
||||
rgbsps_set(LED_RALT, 0, 10, 15); |
||||
|
||||
rgbsps_set(LED_Q, 0, 10, 15); |
||||
rgbsps_set(LED_W, 0, 10, 15); |
||||
rgbsps_set(LED_E, 0, 10, 15); |
||||
rgbsps_set(LED_R, 0, 10, 15); |
||||
rgbsps_set(LED_T, 0, 10, 15); |
||||
rgbsps_set(LED_Y, 0, 10, 15); |
||||
rgbsps_set(LED_P, 0, 10, 15); |
||||
|
||||
rgbsps_set(LED_A, 0, 15, 15); |
||||
rgbsps_set(LED_S, 0, 15, 15); |
||||
rgbsps_set(LED_D, 0, 15, 15); |
||||
rgbsps_set(LED_F, 0, 15, 15); |
||||
rgbsps_set(LED_Z, 0, 15, 15); |
||||
rgbsps_set(LED_X, 0, 15, 15); |
||||
rgbsps_set(LED_C, 0, 15, 15); |
||||
rgbsps_set(LED_V, 0, 15, 15); |
||||
|
||||
rgbsps_send(); |
||||
} |
||||
|
||||
void led_layer_emoji(void) { |
||||
rgbsps_setall(15, 15, 0); |
||||
|
||||
rgbsps_set(LED_IND_FUNC, 0, 0, 0); |
||||
rgbsps_set(LED_IND_NUM, 0, 0, 0); |
||||
rgbsps_set(LED_IND_EMOJI, 15, 15, 0); |
||||
|
||||
rgbsps_set(LED_PUNC, 15, 15, 15); |
||||
rgbsps_set(LED_EMOJI, 15, 15, 15); |
||||
|
||||
rgbsps_send(); |
||||
} |
||||
|
||||
void led_layer_gui(void) { |
||||
rgbsps_set(LED_IND_FUNC, 15, 10, 15); |
||||
rgbsps_set(LED_IND_NUM, 15, 10, 15); |
||||
rgbsps_set(LED_IND_EMOJI, 15, 10, 15); |
||||
rgbsps_send(); |
||||
} |
||||
|
||||
void led_init(void) { |
||||
// turn off all
|
||||
rgbsps_turnoff(); |
||||
|
||||
// set trackpoint color
|
||||
rgbsps_set(LED_TRACKPOINT1, 15, 0, 0); |
||||
rgbsps_set(LED_TRACKPOINT2, 0, 0, 15); |
||||
rgbsps_set(LED_TRACKPOINT3, 15, 0, 0); |
||||
|
||||
// // hardcode indicator for now
|
||||
rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 15); |
||||
rgbsps_set(LED_IND_USB, 15, 15, 15); |
||||
rgbsps_set(LED_IND_BATTERY, 0, 15, 0); |
||||
|
||||
led_layer_normal(); |
||||
} |
||||
|
||||
|
||||
// keymaps
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Esc | A | S | D | F | G | H | J | K | L | ; |Enter | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_QWERTY] = KEYMAP( |
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, |
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT , |
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, |
||||
KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL |
||||
), |
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Esc | A | R | S | T | D | H | N | E | I | O |Enter | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_COLEMAK] = KEYMAP( |
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, |
||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT , |
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, |
||||
KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL |
||||
), |
||||
|
||||
/* Workman
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Esc | A | S | H | T | G | Y | N | E | O | I |Enter | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | Shift| Z | X | M | C | V | K | K | , | . | / |Shift | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_WORKMAN] = KEYMAP( |
||||
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC, |
||||
KC_ESC, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_ENT , |
||||
KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, |
||||
KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL |
||||
), |
||||
|
||||
/* Punc
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | ` | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | | | \ | - | = | < | > | ( | ) | ' | | | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | | | | | _ | + | { | } | [ | ] | " | | | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | | | | | | | | | | | | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_PUNC] = KEYMAP( |
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV , |
||||
XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LABK, KC_RABK, KC_LPRN, KC_RPRN, KC_QUOT, XXXXXXX, XXXXXXX, |
||||
XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_DQUO, XXXXXXX, XXXXXXX, |
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ |
||||
), |
||||
|
||||
/* Num
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | ^ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Esc | @ | A | B | C | ( | ) | 4 | 5 | 6 | : |Enter | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | & | # | D | E | F | [ | ] | 1 | 2 | 3 | / | * | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | | | | x | | | 0 | , | . | + | - | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_NUM] = KEYMAP( |
||||
KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, |
||||
KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN, KC_4, KC_5, KC_6, KC_COLN, KC_ENT, |
||||
KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_SLSH, KC_ASTR, |
||||
_______, _______, _______, KC_X, _______, KC_SPC, KC_SPC, KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_MINS |
||||
), |
||||
|
||||
/* Func
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Del | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | Ins | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | | F9 | F10 | F11 | F12 | | | | Home | End | | | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | | | | | | | | | | | | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_FUNC] = KEYMAP( |
||||
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL, |
||||
XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_INS, |
||||
_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______, |
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ |
||||
), |
||||
|
||||
/* Emoji
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | | | | | | | | | | | | | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | | | | | | | | | | | | | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | | | | | | | | | | | | | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | | | | | | | | | | | | | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_EMOJI] = KEYMAP( |
||||
X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW), |
||||
X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART), X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS), |
||||
X(THMDN),X(SLEEP), X(CLAP), X(CRY), X(VIC),X(BHART), X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH), |
||||
X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK) |
||||
), |
||||
|
||||
/* GUI
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | | D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8 | D9 | D10 | | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* |Linux | | Vol- | Mute | Vol+ | | | D- | | D+ | |Qwerty| |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | Win | | Prev | Play | Next | | | | | | |Colmak| |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | OSX | | | | | BL- | BL+ | | | | |Workmn| |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_GUI] = KEYMAP( |
||||
_______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______, |
||||
LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,_______, QWERTY, |
||||
WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, COLEMAK, |
||||
OSX, _______, _______, _______, _______, BL_DEC, BL_INC, _______, _______, RGB_VAI, RGB_VAD, WORKMAN |
||||
), |
||||
|
||||
}; |
||||
|
||||
#ifdef AUDIO_ENABLE |
||||
float tone_startup[][2] = SONG(STARTUP_SOUND); |
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND); |
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND); |
||||
float tone_workman[][2] = SONG(DVORAK_SOUND); |
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND); |
||||
float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND); |
||||
float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND); |
||||
float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND); |
||||
float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2)); |
||||
#endif |
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) { |
||||
eeconfig_update_default_layer(default_layer); |
||||
default_layer_set(default_layer); |
||||
} |
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
||||
#ifdef AUDIO_ENABLE |
||||
// faux clicky
|
||||
if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0); |
||||
#endif |
||||
|
||||
switch (keycode) { |
||||
case QWERTY: |
||||
if (record->event.pressed) { |
||||
#ifdef AUDIO_ENABLE |
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0); |
||||
#endif |
||||
persistant_default_layer_set(1UL<<_QWERTY); |
||||
} |
||||
return false; |
||||
break; |
||||
case COLEMAK: |
||||
if (record->event.pressed) { |
||||
#ifdef AUDIO_ENABLE |
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0); |
||||
#endif |
||||
persistant_default_layer_set(1UL<<_COLEMAK); |
||||
} |
||||
return false; |
||||
break; |
||||
case WORKMAN: |
||||
if (record->event.pressed) { |
||||
#ifdef AUDIO_ENABLE |
||||
PLAY_NOTE_ARRAY(tone_workman, false, 0); |
||||
#endif |
||||
persistant_default_layer_set(1UL<<_WORKMAN); |
||||
} |
||||
return false; |
||||
break; |
||||
|
||||
|
||||
|
||||
case PUNC: |
||||
if (record->event.pressed) { |
||||
layer_on(_PUNC); |
||||
update_tri_layer(_PUNC, _EMOJI, _GUI); |
||||
if (IS_LAYER_ON(_GUI)) { |
||||
led_layer_gui(); |
||||
} else { |
||||
led_layer_punc();; |
||||
} |
||||
} else { |
||||
layer_off(_PUNC); |
||||
update_tri_layer(_PUNC, _EMOJI, _GUI); |
||||
if (IS_LAYER_ON(_EMOJI)) { |
||||
led_layer_emoji(); |
||||
} else { |
||||
led_layer_normal();; |
||||
} |
||||
} |
||||
return false; |
||||
break; |
||||
case EMOJI: |
||||
if (record->event.pressed) { |
||||
layer_on(_EMOJI); |
||||
update_tri_layer(_PUNC, _EMOJI, _GUI); |
||||
if (IS_LAYER_ON(_GUI)) { |
||||
led_layer_gui(); |
||||
} else { |
||||
led_layer_emoji();; |
||||
} |
||||
} else { |
||||
layer_off(_EMOJI); |
||||
update_tri_layer(_PUNC, _EMOJI, _GUI); |
||||
if (IS_LAYER_ON(_PUNC)) { |
||||
led_layer_punc(); |
||||
} else { |
||||
led_layer_normal();; |
||||
} |
||||
} |
||||
return false; |
||||
break; |
||||
case NUM: |
||||
if (record->event.pressed) { |
||||
layer_on(_NUM); |
||||
led_layer_num(); |
||||
} else { |
||||
layer_off(_NUM); |
||||
led_layer_normal(); |
||||
} |
||||
return false; |
||||
break; |
||||
case FUNC: |
||||
if (record->event.pressed) { |
||||
layer_on(_FUNC); |
||||
led_layer_func(); |
||||
} else { |
||||
layer_off(_FUNC); |
||||
led_layer_normal(); |
||||
} |
||||
return false; |
||||
break; |
||||
|
||||
|
||||
case LINUX: |
||||
set_unicode_input_mode(UC_LNX); |
||||
#ifdef AUDIO_ENABLE |
||||
PLAY_NOTE_ARRAY(tone_linux, false, 0); |
||||
#endif |
||||
return false; |
||||
break; |
||||
case WIN: |
||||
set_unicode_input_mode(UC_WINC); |
||||
#ifdef AUDIO_ENABLE |
||||
PLAY_NOTE_ARRAY(tone_windows, false, 0); |
||||
#endif |
||||
return false; |
||||
break; |
||||
case OSX: |
||||
set_unicode_input_mode(UC_OSX); |
||||
#ifdef AUDIO_ENABLE |
||||
PLAY_NOTE_ARRAY(tone_osx, false, 0); |
||||
#endif |
||||
return false; |
||||
break; |
||||
} |
||||
return true; |
||||
} |
||||
|
||||
void matrix_init_user(void) { |
||||
#ifdef AUDIO_ENABLE |
||||
startup_user(); |
||||
#endif |
||||
set_unicode_input_mode(UC_LNX); |
||||
led_init(); |
||||
} |
||||
|
||||
// void init_rgblight(void) {
|
||||
// for (uint8_t i = 0; i < RGBLED_NUM; i++) {
|
||||
// led[i].r = 255;
|
||||
// led[i].g = 85;
|
||||
// led[i].b = 0;
|
||||
// }
|
||||
// ws2812_setleds(led, RGBLED_NUM);
|
||||
// }
|
||||
|
||||
|
||||
#ifdef AUDIO_ENABLE |
||||
|
||||
void startup_user() |
||||
{ |
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0); |
||||
} |
||||
|
||||
void shutdown_user() |
||||
{ |
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0); |
||||
_delay_ms(150); |
||||
stop_all_notes(); |
||||
} |
||||
|
||||
#endif |
@ -0,0 +1,22 @@ |
||||
# How to add your own keymap |
||||
|
||||
Folders can be named however you'd like (will be approved upon merging), or should follow the format with a preceding `_`: |
||||
|
||||
_[ISO 3166-1 alpha-2 code*]_[layout variant]_[layout name/author] |
||||
|
||||
\* See full list: https://en.wikipedia.org/wiki/ISO_3166-1#Officially_assigned_code_elements |
||||
|
||||
and contain the following files: |
||||
|
||||
* `keymap.c` |
||||
* `readme.md` *recommended* |
||||
* `config.h` *optional*, found automatically when compiling |
||||
* `Makefile` *optional*, found automatically when compling |
||||
|
||||
When adding your keymap to this list, keep it organised alphabetically (select list, edit->sort lines), and use this format: |
||||
|
||||
* **folder_name** description |
||||
|
||||
# List of Promethium keymaps |
||||
|
||||
|
@ -0,0 +1,6 @@ |
||||
#include "promethium.h" |
||||
|
||||
void matrix_init_kb(void) { |
||||
|
||||
matrix_init_user(); |
||||
} |
@ -0,0 +1,101 @@ |
||||
#ifndef PROMETHIUM_H |
||||
#define PROMETHIUM_H |
||||
|
||||
#include "quantum.h" |
||||
|
||||
#define PS2_INIT_DELAY 2000 |
||||
|
||||
#define KEYMAP( \ |
||||
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
|
||||
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
|
||||
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
|
||||
k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \
|
||||
) \
|
||||
{ \
|
||||
{k11, k12, k13, k14, k15, k16}, \
|
||||
{k21, k22, k23, k24, k25, k26}, \
|
||||
{k31, k32, k33, k34, k35, k36}, \
|
||||
{k41, k42, k43, k44, k45, k46}, \
|
||||
{k17, k18, k19, k1a, k1b, k1c}, \
|
||||
{k27, k28, k29, k2a, k2b, k2c}, \
|
||||
{k37, k38, k39, k3a, k3b, k3c}, \
|
||||
{k47, k48, k49, k4a, k4b, k4c} \
|
||||
} |
||||
|
||||
enum led_sequence { |
||||
LED_IND_EMOJI, |
||||
LED_IND_NUM, |
||||
LED_IND_FUNC, |
||||
|
||||
LED_IND_BATTERY, |
||||
LED_IND_USB, |
||||
LED_IND_BLUETOOTH, |
||||
|
||||
LED_TAB, |
||||
LED_ESC, |
||||
LED_LSFT, |
||||
LED_LCTL, |
||||
|
||||
LED_LGUI, |
||||
LED_Z, |
||||
LED_A, |
||||
LED_Q, |
||||
|
||||
LED_W, |
||||
LED_S, |
||||
LED_X, |
||||
LED_LALT, |
||||
|
||||
LED_PUNC, |
||||
LED_C, |
||||
LED_D, |
||||
LED_E, |
||||
|
||||
LED_R, |
||||
LED_F, |
||||
LED_V, |
||||
LED_NUM, |
||||
|
||||
LED_LSPC, |
||||
LED_B, |
||||
LED_G, |
||||
LED_T, |
||||
|
||||
LED_TRACKPOINT1, |
||||
LED_TRACKPOINT2, |
||||
LED_TRACKPOINT3, |
||||
|
||||
LED_RSPC, |
||||
LED_N, |
||||
LED_HH, |
||||
LED_Y, |
||||
|
||||
LED_U, |
||||
LED_J, |
||||
LED_M, |
||||
LED_FUNC, |
||||
|
||||
LED_EMOJI, |
||||
LED_COMM, |
||||
LED_K, |
||||
LED_I, |
||||
|
||||
LED_O, |
||||
LED_L, |
||||
LED_DOT, |
||||
LED_RALT, |
||||
|
||||
LED_RGUI, |
||||
LED_SLSH, |
||||
LED_SCLN, |
||||
LED_P, |
||||
|
||||
LED_BKSP, |
||||
LED_ENT, |
||||
LED_RSFT, |
||||
LED_RCTL |
||||
}; |
||||
|
||||
#endif |
||||
|
||||
|
@ -0,0 +1,13 @@ |
||||
Promethium Keyboard Firmware |
||||
============================ |
||||
A handwired Planck based keyboard using the Adafruit Feather 32u4 Bluefruit LE controller. |
||||
|
||||
Features: |
||||
|
||||
* Single piece split form factor |
||||
* Columnar stagger |
||||
* Trackpoint |
||||
* Bluetooth LE *TBD* |
||||
* Battery |
||||
* Per switch RGB LED |
||||
* Proximity sensor for energy conservation *TBD* |
@ -0,0 +1,24 @@ |
||||
#include "light_ws2812.h" |
||||
#include "rgbsps.h" |
||||
|
||||
struct cRGB led[RGBSPS_NUM]; |
||||
|
||||
void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b) { |
||||
led[index].r = r; |
||||
led[index].g = g; |
||||
led[index].b = b; |
||||
} |
||||
|
||||
void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b) { |
||||
for (uint16_t i = 0; i < RGBSPS_NUM; i++) { |
||||
rgbsps_set(i, r, g, b); |
||||
} |
||||
} |
||||
|
||||
void rgbsps_turnoff(void) { |
||||
rgbsps_setall(0, 0, 0); |
||||
} |
||||
|
||||
void rgbsps_send(void) { |
||||
ws2812_setleds(led, RGBSPS_NUM); |
||||
} |
@ -0,0 +1,4 @@ |
||||
void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b); |
||||
void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b); |
||||
void rgbsps_turnoff(void); |
||||
void rgbsps_send(void); |
@ -0,0 +1,74 @@ |
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 8000000
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
UNICODEMAP_ENABLE = yes
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
PS2_MOUSE_ENABLE ?= yes
|
||||
PS2_USE_INT ?= yes
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
|
||||
SRC += $(QUANTUM_DIR)/light_ws2812.c
|
||||
SRC += rgbsps.c
|
Loading…
Reference in new issue