parent
82de4d039d
commit
587b0de6e5
@ -0,0 +1,14 @@ |
||||
#!/bin/bash |
||||
set -x |
||||
BUILD_DIR=. |
||||
TARGET=lets_split_rev2_adam.hex |
||||
MCU=atmega32u4 |
||||
ls /dev/tty* > /tmp/1; |
||||
echo "Reset your Pro Micro now"; |
||||
while [[ -z $USB ]]; do |
||||
echo "." |
||||
sleep 1; |
||||
ls /dev/tty* > /tmp/2; |
||||
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; |
||||
done; |
||||
avrdude -p $MCU -c avr109 -P $USB -U flash:w:$BUILD_DIR/$TARGET |
@ -0,0 +1,42 @@ |
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com> |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 2 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
|
||||
#define USE_SERIAL |
||||
|
||||
//#define MASTER_LEFT
|
||||
// #define MASTER_RIGHT
|
||||
#define EE_HANDS |
||||
|
||||
#ifdef SUBPROJECT_rev1 |
||||
#include "../../rev1/config.h" |
||||
#endif |
||||
#ifdef SUBPROJECT_rev2 |
||||
#include "../../rev2/config.h" |
||||
/* RGB Underglow */ |
||||
#undef RGBLED_NUM |
||||
#define RGBLIGHT_ANIMATIONS |
||||
#define RGBLED_NUM 8 |
||||
#endif |
||||
#ifdef SUBPROJECT_rev2fliphalf |
||||
#include "../../rev2fliphalf/config.h" |
||||
#endif |
||||
|
||||
#undef TAPPING_TERM |
||||
#define TAPPING_TERM 200 //At 500 some bad logic takes hold
|
||||
#define PREVENT_STUCK_MODIFIERS |
||||
#define IGNORE_MOD_TAP_INTERRUPT |
@ -0,0 +1,79 @@ |
||||
#include "lets_split.h" |
||||
#include "action_layer.h" |
||||
#include "eeconfig.h" |
||||
|
||||
extern keymap_config_t keymap_config; |
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define BASE 0 // default layer
|
||||
#define FLOCK 1 // symbols arrows and F keys on F held down
|
||||
#define JLOCK 2 // same as Flock but with fall thru J and mapped to J held down
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS |
||||
#define XXXXXXX KC_NO |
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Esc | A | S | D | F | G | H | J | K | L | ; | " | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | Brite| Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Left | Down | Up |Right | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[BASE] = KEYMAP ( \
|
||||
TD(1), KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, \
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TAB, KC_TAB, KC_Y, KC_U, KC_I, KC_O, KC_P, \
|
||||
SFT_T(KC_A), ALT_T(KC_S),CTL_T(KC_D), F(FLOCK), GUI_T(KC_G), KC_BSPC, KC_DELETE, GUI_T(KC_H), F(JLOCK), CTL_T(KC_K), ALT_T(KC_L), SFT_T(KC_SCLN), \
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_SPC, KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_QUOTE |
||||
), |
||||
[FLOCK] = KEYMAP ( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, \
|
||||
KC_LBRC, KC_GRV, KC_TILDE, S(KC_1), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, XXXXXXX, KC_RBRC, \
|
||||
S(KC_LBRC), _______, _______, _______, _______, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, S(KC_RBRC), \
|
||||
KC_BSLS, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, KC_ESC, XXXXXXX, KC_END, KC_PGDOWN, KC_QUES, KC_SLASH \
|
||||
), |
||||
[JLOCK] = KEYMAP ( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, \
|
||||
KC_LBRC, KC_GRV, KC_TILDE, S(KC_1), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, XXXXXXX, KC_RBRC, \
|
||||
S(KC_LBRC), _______, _______, _______, _______, XXXXXXX, XXXXXXX, KC_LEFT, _______, KC_UP, KC_RIGHT, S(KC_RBRC), \
|
||||
KC_BSLS, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, KC_ESC, XXXXXXX, KC_END, KC_PGDOWN, KC_QUES, KC_SLASH \
|
||||
) |
||||
}; |
||||
|
||||
const uint16_t PROGMEM fn_actions[] = { |
||||
[FLOCK] = ACTION_LAYER_TAP_KEY(FLOCK,KC_F), |
||||
[JLOCK] = ACTION_LAYER_TAP_KEY(JLOCK,KC_J) |
||||
}; |
||||
#ifdef TAP_DANCE_ENABLE |
||||
void tap_1(qk_tap_dance_state_t *state, void *user_data) { |
||||
switch (state->count) { |
||||
case 1: |
||||
register_code (KC_1); |
||||
unregister_code (KC_1); |
||||
break; |
||||
case 2: |
||||
register_code (KC_ESC); |
||||
unregister_code (KC_ESC); |
||||
break; |
||||
case 3: |
||||
register_code (KC_LSFT); |
||||
register_code (KC_1); |
||||
unregister_code (KC_1); |
||||
unregister_code (KC_LSFT); |
||||
} |
||||
} |
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = { |
||||
[0] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_ESC), |
||||
[1] = ACTION_TAP_DANCE_FN(tap_1) |
||||
}; |
||||
#endif |
@ -0,0 +1 @@ |
||||
TAP_DANCE_ENABLE = yes
|
Loading…
Reference in new issue