[Keyboard] ID75 v2 (#16351)
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/* Copyright 2022 peepeetee
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#include "config_common.h" |
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/* USB Device descriptor parameter */ |
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#define VENDOR_ID 0x6964 // ID
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#define PRODUCT_ID 0x0075 |
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#define DEVICE_VER 0x0002 |
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#define MANUFACTURER IDOBAO |
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#define PRODUCT ID75 |
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/* key matrix size */ |
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#define MATRIX_ROWS 5 |
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#define MATRIX_COLS 15 |
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/*
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* Keyboard Matrix Assignments |
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* |
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* Change this to how you wired your keyboard |
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* COLS: AVR pins used for columns, left to right |
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* ROWS: AVR pins used for rows, top to bottom |
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) |
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) |
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* |
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*/ |
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#define MATRIX_ROW_PINS { B0, B3, C7, B6, C6 } |
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#define MATRIX_COL_PINS { F6, F5, F4, F1, E6, D5, D3, D2, D1, D0, D4, D6, D7, B4, B5 } |
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#define UNUSED_PINS |
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/* COL2ROW, ROW2COL*/ |
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#define DIODE_DIRECTION COL2ROW |
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#undef RGB_DI_PIN |
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#define RGB_DI_PIN F0 |
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#ifdef RGB_MATRIX_ENABLE |
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# define DRIVER_LED_TOTAL 85 /* 10 Bottom 75 top*/ |
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS |
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# define RGB_MATRIX_KEYPRESSES |
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS |
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN |
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT |
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# define ENABLE_RGB_MATRIX_BREATHING |
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# define ENABLE_RGB_MATRIX_BAND_SAT |
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# define ENABLE_RGB_MATRIX_BAND_VAL |
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT |
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL |
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT |
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL |
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# define ENABLE_RGB_MATRIX_CYCLE_ALL |
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT |
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN |
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON |
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN |
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL |
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL |
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP |
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN |
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// enabled only if RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE |
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE |
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE |
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE |
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS |
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS |
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS |
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS |
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# define ENABLE_RGB_MATRIX_SPLASH |
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# define ENABLE_RGB_MATRIX_MULTISPLASH |
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# define ENABLE_RGB_MATRIX_SOLID_SPLASH |
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH |
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#endif |
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ |
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#define DEBOUNCE 5 |
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/* define if matrix has ghost (lacks anti-ghosting diodes) */ |
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */ |
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
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#define LOCKING_SUPPORT_ENABLE |
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/* Locking resynchronize hack */ |
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#define LOCKING_RESYNC_ENABLE |
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc). |
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*/ |
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO |
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* |
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved |
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the |
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* makefile for this to work.) |
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* |
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) |
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* until the next keyboard reset. |
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* |
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is |
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* fully operational during normal computer usage. |
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* |
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) |
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by |
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a |
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* power-up. |
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* |
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*/ |
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//#define FORCE_NKRO
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/*
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* Feature disable options |
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* These options are also useful to firmware size reduction. |
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*/ |
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/* disable debug print */ |
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//#define NO_DEBUG
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/* disable print */ |
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//#define NO_PRINT
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/* disable action features */ |
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */ |
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#define BOOTMAGIC_LITE_ROW 0 |
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#define BOOTMAGIC_LITE_COLUMN 0 |
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{ |
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"keyboard_name": "idobao/id75/v2", |
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"url": "", |
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"maintainer": "qmk", |
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"layouts": { |
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"LAYOUT_ortho_5x15": { |
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"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":12, "y":1}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":12, "y":2}, {"x":13, "y":2}, {"x":14, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}, {"x":12, "y":3}, {"x":13, "y":3}, {"x":14, "y":3}, {"x":0, "y":4}, {"x":1, "y":4}, {"x":2, "y":4}, {"x":3, "y":4}, {"x":4, "y":4}, {"x":5, "y":4}, {"x":6, "y":4}, {"x":7, "y":4}, {"x":8, "y":4}, {"x":9, "y":4}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}, {"x":14, "y":4}] |
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} |
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} |
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} |
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# ID75 v2 |
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 |
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A 5x15 ortholinear keyboard with hotswap sockets and north facing in switch RGB LEDs and RGB underglow |
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* Keyboard Maintainer: [peepeetee](https://github.com/peepeetee) |
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* Hardware Supported: ID75 v2 |
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* Hardware Availability: https://idobao.net/products/idobao-id75-crystal-hot-swap-keyboard-kit?_pos=1&_sid=8758d3561&_ss=r |
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Make example for this keyboard (after setting up your build environment): |
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make idobao/id75/v2:default |
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Flashing example for this keyboard: |
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make idobao/id75/v2:default:flash |
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
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## Bootloader |
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Enter the bootloader in 3 ways: |
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard |
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* **Physical reset button**: Briefly press the button on the back of the PCB |
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* **Keycode in layout**: Press the key mapped to `RESET` if it is available |
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = atmel-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = no # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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LTO_ENABLE = yes # Use link time optimization
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RGB_MATRIX_ENABLE = yes
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RGB_MATRIX_DRIVER = WS2812
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LAYOUTS = ortho_5x15
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/* Copyright 2022 peepeetee
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include "v2.h" |
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#ifdef RGB_MATRIX_ENABLE |
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led_config_t g_led_config = { { |
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// Key Matrix to LED Index
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{ 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 70 }, |
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{ 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55 }, |
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{ 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40 }, |
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{ 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25 }, |
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{ 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10 } |
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}, { |
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// LED Index to Physical Position
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{8, 12},{60, 12},{112, 12},{164, 12},{216, 12}, |
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{216, 60},{164, 60},{112, 60},{60, 60},{8, 60}, |
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{224, 64}, {208, 64}, {192, 64}, {176, 64}, {160, 64}, {144, 64}, {128, 64}, {112, 64}, {96, 64}, {80, 64}, {64, 64}, {48, 64}, {32, 64}, {16, 64}, {0, 64}, |
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{224, 48}, {208, 48}, {192, 48}, {176, 48}, {160, 48}, {144, 48}, {128, 48}, {112, 48}, {96, 48}, {80, 48}, {64, 48}, {48, 48}, {32, 48}, {16, 48}, {0, 48}, |
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{224, 32}, {208, 32}, {192, 32}, {176, 32}, {160, 32}, {144, 32}, {128, 32}, {112, 32}, {96, 32}, {80, 32}, {64, 32}, {48, 32}, {32, 32}, {16, 32}, {0, 32}, |
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{224, 16}, {208, 16}, {192, 16}, {176, 16}, {160, 16}, {144, 16}, {128, 16}, {112, 16}, {96, 16}, {80, 16}, {64, 16}, {48, 16}, {32, 16}, {16, 16}, {0, 16}, |
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{224, 0}, {208, 0}, {192, 0}, {176, 0}, {160, 0}, {144, 0}, {128, 0}, {112, 0}, {96, 0}, {80, 0}, {64, 0}, {48, 0}, {32, 0}, {16, 0}, {0, 0}, |
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}, { |
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// LED Index to Flag
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2,2,2,2,2,2,2,2,2,2, |
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, |
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, |
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, |
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, |
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, |
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} }; |
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#endif |
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/* Copyright 2018 MechMerlin
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#include "quantum.h" |
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/* This a shortcut to help you visually see your layout.
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* |
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* The first section contains all of the arguments representing the physical |
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* layout of the board and position of the keys. |
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* |
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* The second converts the arguments into a two-dimensional array which |
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* represents the switch matrix. |
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*/ |
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#define LAYOUT_ortho_5x15( \ |
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, \
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k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
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k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E }, \
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{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E }, \
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{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E } \
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} |
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