[Keyboard] Refactor mechwild/mokulua (#17068)
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// Copyright 2022 Kyle McCreery (@kylemccreery)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once |
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#include "config_common.h" |
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/* USB Device descriptor parameter */ |
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#define VENDOR_ID 0x6D77 // mw = "MechWild"
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#define PRODUCT_ID 0x170C |
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#define DEVICE_VER 0x0103 |
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#define MANUFACTURER MechWild |
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#define PRODUCT Mokulua |
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/* Key matrix size */ |
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#define MATRIX_ROWS 12 |
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#define MATRIX_COLS 6 |
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/* Key matrix pins */ |
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#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 } |
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#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 } |
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#define UNUSED_PINS |
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/* Encoder pins */ |
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#define ENCODERS_PAD_A { D2 } |
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#define ENCODERS_PAD_B { B2 } |
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/* Encoder resolution */ |
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#define ENCODER_RESOLUTION 4 |
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#define TAP_CODE_DELAY 10 |
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/* COL2ROW, ROW2COL */ |
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#define DIODE_DIRECTION COL2ROW |
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#define OLED_FONT_H "keyboards/mechwild/mokulua/lib/mokulua.c" |
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. |
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*/ |
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#define SOFT_SERIAL_PIN D3 |
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#define MASTER_LEFT |
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//#define MASTER_RIGHT
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#define RGBLIGHT_SPLIT |
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#define RGBLED_SPLIT { 8, 8 } |
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#define SPLIT_LAYER_STATE_ENABLE |
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#define SPLIT_LED_STATE_ENABLE |
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#define SPLIT_MODS_ENABLE |
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#define SPLIT_OLED_ENABLE |
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/* RGB options */ |
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#define RGB_DI_PIN B6 |
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#ifdef RGB_DI_PIN |
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# define RGBLED_NUM 16 |
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# define RGBLIGHT_HUE_STEP 8 |
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# define RGBLIGHT_SAT_STEP 8 |
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# define RGBLIGHT_VAL_STEP 8 |
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# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ |
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# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ |
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/*== all animations enable ==*/ |
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//# define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/ |
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//# define RGBLIGHT_EFFECT_BREATHING
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# define RGBLIGHT_EFFECT_RAINBOW_MOOD |
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# define RGBLIGHT_EFFECT_RAINBOW_SWIRL |
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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//# define RGBLIGHT_EFFECT_CHRISTMAS
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//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/ |
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ |
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/ |
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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#endif |
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ |
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#define DEBOUNCE 5 |
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/* define if matrix has ghost (lacks anti-ghosting diodes) */ |
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
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#define LOCKING_SUPPORT_ENABLE |
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/* Locking resynchronize hack */ |
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#define LOCKING_RESYNC_ENABLE |
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc). |
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*/ |
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/* Bootmagic Lite key configuration */ |
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#define BOOTMAGIC_LITE_ROW 0 |
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#define BOOTMAGIC_LITE_COLUMN 0 |
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// Copyright 2022 Kyle McCreery (@kylemccreery)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H |
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#define FN1_SPC LT(1, KC_SPC) |
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#define FN2_SPC LT(2, KC_SPC) |
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// Defines names for use in layer keycodes and the keymap
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enum layer_names { |
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_BASE, |
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_FN1, |
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_FN2, |
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_FN3 |
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}; |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT( |
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, _______, |
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC, KC_BSLS, |
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MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, |
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KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT, |
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KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT |
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), |
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[_FN1] = LAYOUT( |
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END |
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), |
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[_FN2] = LAYOUT(
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_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ |
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), |
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[_FN3] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ |
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) |
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}; |
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@ -1 +0,0 @@ |
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# The default keymap for Mokulua using a mirrored right-half |
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@ -1,46 +0,0 @@ |
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// Copyright 2022 Kyle McCreery (@kylemccreery)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H |
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#define FN1_SPC LT(1, KC_SPC) |
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#define FN2_SPC LT(2, KC_SPC) |
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// Defines names for use in layer keycodes and the keymap
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enum layer_names { |
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_BASE, |
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_FN1, |
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_FN2, |
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_FN3 |
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}; |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT( |
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, _______, |
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC, KC_BSLS, |
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MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, |
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KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT, |
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KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT |
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), |
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[_FN1] = LAYOUT( |
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END |
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), |
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[_FN2] = LAYOUT(
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_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ |
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), |
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[_FN3] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ |
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) |
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}; |
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# The VIA keymap for Mokulua using a mirrored right-half |
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = caterina
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = no # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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ENCODER_ENABLE = yes # Enable encoder
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OLED_ENABLE = yes # Enable OLED Screen
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OLED_DRIVER = SSD1306 # Define OLED Driver
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SPLIT_KEYBOARD = yes # Define split functionality
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DEFAULT_FOLDER = mechwild/mokulua/standard
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = caterina
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = no # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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ENCODER_ENABLE = yes # Enable encoder
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OLED_ENABLE = yes # Enable OLED Screen
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OLED_DRIVER = SSD1306 # Define OLED Driver
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SPLIT_KEYBOARD = yes # Define split functionality
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VIA_ENABLE = yes
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LTO_ENABLE = yes
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = caterina
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = no # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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ENCODER_ENABLE = yes # Enable encoder
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OLED_ENABLE = yes # Enable OLED Screen
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OLED_DRIVER = SSD1306 # Define OLED Driver
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SPLIT_KEYBOARD = yes # Define split functionality
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@ -1,82 +0,0 @@ |
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// Copyright 2022 Kyle McCreery (@Kyle McCreery)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "standard.h" |
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#ifdef ENCODER_ENABLE |
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bool encoder_update_kb(uint8_t index, bool clockwise) { |
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if (!encoder_update_user(index, clockwise)) { return false; } |
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switch (index) { |
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case 0: |
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if (clockwise) { |
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tap_code(KC_VOLU); |
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} else { |
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tap_code(KC_VOLD); |
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} |
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break; |
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case 1: |
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if (clockwise) { |
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tap_code(KC_PGUP); |
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} else { |
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tap_code(KC_PGDN); |
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} |
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break; |
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} |
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return true; |
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} |
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#endif |
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#ifdef OLED_ENABLE |
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oled_rotation_t oled_init_user(oled_rotation_t rotation) { |
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return OLED_ROTATION_270; // flips the display 270 degrees
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} |
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static void render_logo(void) { // Render MechWild "MW" Logo
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static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00}; |
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static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00}; |
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static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00}; |
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static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00}; |
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oled_set_cursor(0,0); |
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oled_write_P(logo_1, false); |
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oled_set_cursor(0,1); |
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oled_write_P(logo_2, false); |
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oled_set_cursor(0,2); |
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oled_write_P(logo_3, false); |
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oled_set_cursor(0,3); |
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oled_write_P(logo_4, false); |
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} |
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bool oled_task_kb(void) { |
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if (!oled_task_user()) { |
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return false; |
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} |
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render_logo(); |
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oled_set_cursor(0,6); |
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oled_write_ln_P(PSTR("Layer"), false); |
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switch (get_highest_layer(layer_state)) { |
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case 0: |
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oled_write_ln_P(PSTR("Base"), false); |
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break; |
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case 1: |
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oled_write_ln_P(PSTR("FN 1"), false); |
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break; |
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||||||
case 2: |
|
||||||
oled_write_ln_P(PSTR("FN 2"), false); |
|
||||||
break; |
|
||||||
case 3: |
|
||||||
oled_write_ln_P(PSTR("FN 3"), false); |
|
||||||
break; |
|
||||||
default: |
|
||||||
oled_write_ln_P(PSTR("Undef"), false); |
|
||||||
} |
|
||||||
oled_write_ln_P(PSTR(""), false); |
|
||||||
// Host Keyboard LED Status
|
|
||||||
led_t led_state = host_keyboard_led_state(); |
|
||||||
oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false); |
|
||||||
oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false); |
|
||||||
oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false); |
|
||||||
return false; |
|
||||||
} |
|
||||||
#endif |
|
@ -1,52 +0,0 @@ |
|||||||
// Copyright 2022 Kyle McCreery (@kylemccreery)
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once |
|
||||||
|
|
||||||
#include "quantum.h" |
|
||||||
|
|
||||||
#define ___ KC_NO |
|
||||||
|
|
||||||
#define LAYOUT_mirrored( \ |
|
||||||
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
|
|
||||||
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
|
|
||||||
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
|
|
||||||
L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
|
|
||||||
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
|
|
||||||
) { \
|
|
||||||
{ L00, L01, L02, L03, L04, L05 }, \
|
|
||||||
{ L10, L11, L12, L13, L14, L15 }, \
|
|
||||||
{ L20, L21, L22, L23, L24, L25 }, \
|
|
||||||
{ L30, L31, L32, L33, L34, L35 }, \
|
|
||||||
{ L40, L41, L42, L43, L44, L45 }, \
|
|
||||||
{ L46, L36, L37, L26, L16, L06 }, \
|
|
||||||
{ R06, R05, R04, R03, R02, R01 }, \
|
|
||||||
{ R16, R15, R14, R13, R12, R11 }, \
|
|
||||||
{ R26, R25, R24, R23, R22, R21 }, \
|
|
||||||
{ R37, R36, R35, R34, R33, R32 }, \
|
|
||||||
{ R46, R45, R44, R43, R42, R41 }, \
|
|
||||||
{ R40, R31, R30, R20, R10, R00 } \
|
|
||||||
} |
|
||||||
|
|
||||||
#define LAYOUT_standard( \ |
|
||||||
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
|
|
||||||
L10, L11, L12, L13, L14, L15, L16, R11, R12, R13, R14, R15, R16, \
|
|
||||||
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
|
|
||||||
L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
|
|
||||||
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
|
|
||||||
) { \
|
|
||||||
{ L00, L01, L02, L03, L04, L05 }, \
|
|
||||||
{ L10, L11, L12, L13, L14, L15 }, \
|
|
||||||
{ L20, L21, L22, L23, L24, L25 }, \
|
|
||||||
{ L30, L31, L32, L33, L34, L35 }, \
|
|
||||||
{ L40, L41, L42, L43, L44, L45 }, \
|
|
||||||
{ L46, L36, L37, L26, L16, L06 }, \
|
|
||||||
{ R01, R02, R03, R04, R05, R06 }, \
|
|
||||||
{ R11, R12, R13, R14, R15, R16 }, \
|
|
||||||
{ R21, R22, R23, R24, R25, R26 }, \
|
|
||||||
{ R32, R33, R34, R35, R36, R37 }, \
|
|
||||||
{ R41, R42, R43, R44, R45, R46 }, \
|
|
||||||
{ R00, R20, R31, R30, R40, ___ } \
|
|
||||||
} |
|
||||||
|
|
||||||
#define LAYOUT LAYOUT_standard |
|
Loading…
Reference in new issue