keymap for 1upkeyboards/sweet16 multilayers rgb lighting and tapdance (#4208)
* keymap for 1upkeyboards/sweet16 multilayers rgb lighting and tapdance * Update config.h typo * cleanup Co-Authored-By: ridingintraffic <michael.j.fettis@gmail.com> * layers are using layout macro replaced the include guard (the ifndef, define, and endif at the end) with just #pragma once changed undergrow to use layer-change-code emoji macros are using send_hex_code_string cleaned up the includes * tap() removed maxtrix_scan_user updated conf.h cleanupunorthodox
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03d16db942
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#pragma once |
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/* tap dance stuff*/ |
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#undef TAPPING_TERM |
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#define TAPPING_TERM 500 |
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#define TAPPING_TOGGLE 2 |
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#define EXAMPLESTRING1 "tapdance_1" |
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#define EXAMPLESTRING2 "tapdance_2" |
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#define EXAMPLESTRING3 "tapdance_3" |
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#define EXAMPLESTRING4 "tapdance_4" |
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#undef RGBLED_NUM |
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#define RGBLED_NUM 16 |
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/*
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tap danc eis turned on in the rules now... |
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*/ |
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#include QMK_KEYBOARD_H |
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#define _EMOJI 0 |
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#define _TAPLAND 1 |
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#define _LEDCNTL 2 |
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enum custom_keycodes { |
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SHRUG, |
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DISFACE, |
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FU, |
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TFLIP, |
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TFLIP2, |
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SAD_EYES, |
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TPUT, |
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HAPPYFACE, |
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HEARTFACE, |
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CLOUD, |
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CHANFACE, |
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CMDCLEAR |
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}; |
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//Tap Dance Declarations
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enum { |
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TD_EXAMPLE1 = 0, |
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TD_EXAMPLE2, |
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TD_EXAMPLE3, |
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TD_EXAMPLE4 |
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}; |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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/* EMOJI Pad
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* ,-------------------------------. |
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* |TFLIP | TFlIP2|DISFACE| FU | |
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* |------+-------+-------+--------| |
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* | CLOUD| | | CLEAR | |
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* |------+-------+-------+--------| |
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* |SHRUG |DISFACE| HRTFAC| HAPPYF | |
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* |------+-------+-------+--------| |
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* | ENTER| |LEDCNTR| tapland|
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* `-------------------------------' |
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*/ |
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//purple
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[_EMOJI] = LAYOUT_ortho_4x4( |
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TFLIP, TFLIP2, KC_NO, FU ,
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CLOUD, KC_NO, KC_NO, CMDCLEAR,
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SHRUG, DISFACE, HEARTFACE, HAPPYFACE,
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KC_ENT, RGB_TOG, MO(_LEDCNTL), MO(_TAPLAND) |
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), |
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/* TapLand //
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* ,-------------------------------. |
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* | str1 | str2 | str3 | str4 | |
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* |------+-------+-------+--------| |
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* | | | | | |
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* |------+-------+-------+--------| |
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* | | | | | |
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* |------+-------+-------+--------| |
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* | | | | |
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* `-------------------------------' |
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*/ |
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//blue
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[_TAPLAND] = LAYOUT_ortho_4x4( |
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TD(TD_EXAMPLE1), TD(TD_EXAMPLE2), TD(TD_EXAMPLE3), TD(TD_EXAMPLE4),
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KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO |
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), |
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/* LEDControl Pad
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* ,-------------------------------. |
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* | snake|breathe|rainbow|gradient| |
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* |------+-------+-------+--------| |
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* | xmas | Val+ | Sat+ | HUE+ | |
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* |------+-------+-------+--------| |
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* |kngrdr| Val- | Sat- | HUE- | |
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* |------+-------+-------+--------| |
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* | swirl| PLAIN | | ON/OFF |
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* `-------------------------------' |
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*/ |
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//blue
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[_LEDCNTL] = LAYOUT_ortho_4x4( |
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RGB_M_SN, RGB_M_B, RGB_M_R, RGB_M_G,
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RGB_M_X, RGB_VAI, RGB_SAI, RGB_HUI,
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RGB_M_K, RGB_VAD, RGB_SAD, RGB_HUD,
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RGB_M_SW, RGB_M_P, KC_NO, RGB_TOG |
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), |
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}; |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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if (record->event.pressed) { |
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switch(keycode) { |
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case CLOUD: // (っ◕‿◕)っ
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if(record->event.pressed){ |
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send_unicode_hex_string("0028 3063 25D5 203F 25D5 0029 3063"); |
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} |
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return false; |
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break; |
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case FU: // t(-_-t)
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if(record->event.pressed){ |
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SEND_STRING("t(-_-t)"); |
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} |
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return false; |
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break;
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case HAPPYFACE: // ʘ‿ʘ
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if(record->event.pressed){ |
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send_unicode_hex_string("0298 203F 0298"); |
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} |
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return false; |
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break;
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case CMDCLEAR: |
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if (record->event.pressed) { |
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register_code(KC_LGUI); |
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tap_code(KC_A);
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unregister_code(KC_LGUI); |
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tap_code(KC_DEL);
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} |
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return false; |
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break;
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case SHRUG: // ¯\_(ツ)_/¯
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if (record->event.pressed) { |
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send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF"); |
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} |
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return false;
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break; |
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case HEARTFACE: // ♥‿♥
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if(record->event.pressed){ |
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send_unicode_hex_string("2665 203F 2665"); |
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} |
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return false; |
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break;
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case DISFACE: // ಠ_ಠ
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if(record->event.pressed){ |
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send_unicode_hex_string("0CA0 005F 0CA0"); |
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} |
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return false; |
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break; |
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case TFLIP: // (╯°□°)╯ ︵ ┻━┻
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if(record->event.pressed){ |
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send_unicode_hex_string("0028 256F 00B0 25A1 00B0 0029 256F 0020 FE35 0020 253B 2501 253B"); |
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} |
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return false; |
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break; |
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case TFLIP2: // ┻━┻︵ \(°□°)/ ︵ ┻━┻
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if(record->event.pressed){ |
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send_unicode_hex_string("253B 2501 253B FE35 0020 005C 0028 00B0 25A1 00B0 0029 002F 0020 FE35 0020 253B 2501 253B"); |
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} |
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return false; |
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break; |
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}
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} |
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return true; |
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} |
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/* tap dance time */ |
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void tdexample1(qk_tap_dance_state_t *state, void *user_data) { |
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if (state->count >= 2) { |
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SEND_STRING(EXAMPLESTRING1); |
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reset_tap_dance (state); |
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} |
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} |
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void tdexample2(qk_tap_dance_state_t *state, void *user_data) { |
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if (state->count >= 2) { |
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SEND_STRING(EXAMPLESTRING2); |
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reset_tap_dance (state); |
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} |
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} |
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void tdexample3(qk_tap_dance_state_t *state, void *user_data) { |
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if (state->count >= 2) { |
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SEND_STRING(EXAMPLESTRING3); |
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reset_tap_dance (state); |
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} |
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} |
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void tdexample4(qk_tap_dance_state_t *state, void *user_data) { |
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if (state->count >= 2) { |
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SEND_STRING(EXAMPLESTRING4); |
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reset_tap_dance (state); |
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} |
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} |
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qk_tap_dance_action_t tap_dance_actions[] = { |
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[TD_EXAMPLE1] = ACTION_TAP_DANCE_FN(tdexample1), |
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[TD_EXAMPLE2] = ACTION_TAP_DANCE_FN(tdexample2), |
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[TD_EXAMPLE3] = ACTION_TAP_DANCE_FN(tdexample3), |
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[TD_EXAMPLE4] = ACTION_TAP_DANCE_FN(tdexample4) |
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}; |
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// Runs just one time when the keyboard initializes.
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void matrix_scan_user(void) { |
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static bool has_ran_yet; |
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if (!has_ran_yet) { |
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has_ran_yet = true; |
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rgblight_setrgb (16, 0, 16); |
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} |
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} |
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uint32_t layer_state_set_user(uint32_t state) { |
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switch (biton32(state)) { |
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case _TAPLAND: |
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rgblight_setrgb(0, 16, 0); //green
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break; |
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case _LEDCNTL: |
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rgblight_setrgb(0, 0, 16); //blue
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break; |
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case _EMOJI: |
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rgblight_setrgb (16, 0, 16); //purple
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break; |
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default: // for any other layers, or the default layer
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rgblight_setrgb (16, 0, 16); //purple
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break; |
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} |
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return state; |
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} |
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# Ridingtraffic's examples |
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=== |
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This keymap has many features: |
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3 layers |
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Momentary layer switching |
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16 pixel neopixel |
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Unicode Enabled |
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Tap dance enabled |
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The rgb also updates depending on what layer you are on, and then flips back when done. |
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# turning on tap dance
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TAP_DANCE_ENABLE = yes
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RGBLIGHT_ENABLE = yes
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MOUSEKEY_ENABLE = no
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UNICODE_ENABLE = yes
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