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@ -1,20 +1,28 @@ |
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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/* Copyright 2015-2017 Jack Humbert
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// this is the style you want to emulate.
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include "planck.h" |
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#include "planck.h" |
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#include "action_layer.h" |
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#include "action_layer.h" |
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#include "eeconfig.h" |
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#ifdef AUDIO_ENABLE |
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#ifdef AUDIO_ENABLE |
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#include "audio.h" |
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#include "audio.h" |
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#endif |
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#endif |
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#include "eeconfig.h" |
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extern keymap_config_t keymap_config; |
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extern keymap_config_t keymap_config; |
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum planck_layers { |
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enum planck_layers { |
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_QWERTY, |
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_QWERTY, |
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_COLEMAK, |
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_COLEMAK, |
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@ -36,10 +44,6 @@ enum planck_keycodes { |
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EXT_PLV |
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EXT_PLV |
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}; |
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}; |
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// Fillers to make layering more clear
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#define _______ KC_TRNS |
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#define XXXXXXX KC_NO |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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/* Qwerty
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/* Qwerty
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@ -173,50 +177,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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}; |
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}; |
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#ifdef AUDIO_ENABLE |
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#ifdef AUDIO_ENABLE |
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float plover_song[][2] = SONG(PLOVER_SOUND); |
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float tone_startup[][2] = SONG(STARTUP_SOUND); |
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float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND); |
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float tone_qwerty[][2] = SONG(QWERTY_SOUND); |
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float tone_dvorak[][2] = SONG(DVORAK_SOUND); |
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float tone_colemak[][2] = SONG(COLEMAK_SOUND); |
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float tone_plover[][2] = SONG(PLOVER_SOUND); |
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); |
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); |
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND); |
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#endif |
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#endif |
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void persistent_default_layer_set(uint16_t default_layer) { |
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eeconfig_update_default_layer(default_layer); |
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default_layer_set(default_layer); |
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} |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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switch (keycode) { |
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switch (keycode) { |
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case QWERTY: |
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case QWERTY: |
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if (record->event.pressed) { |
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if (record->event.pressed) { |
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#ifdef AUDIO_ENABLE |
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set_single_persistent_default_layer(_QWERTY); |
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0); |
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#endif |
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persistent_default_layer_set(1UL<<_QWERTY); |
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} |
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} |
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return false; |
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return false; |
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break; |
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break; |
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case COLEMAK: |
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case COLEMAK: |
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if (record->event.pressed) { |
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if (record->event.pressed) { |
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#ifdef AUDIO_ENABLE |
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set_single_persistent_default_layer(_COLEMAK); |
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PLAY_NOTE_ARRAY(tone_colemak, false, 0); |
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#endif |
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persistent_default_layer_set(1UL<<_COLEMAK); |
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} |
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} |
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return false; |
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return false; |
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break; |
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break; |
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case DVORAK: |
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case DVORAK: |
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if (record->event.pressed) { |
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if (record->event.pressed) { |
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#ifdef AUDIO_ENABLE |
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set_single_persistent_default_layer(_DVORAK); |
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PLAY_NOTE_ARRAY(tone_dvorak, false, 0); |
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#endif |
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persistent_default_layer_set(1UL<<_DVORAK); |
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} |
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} |
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return false; |
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return false; |
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break; |
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break; |
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@ -255,7 +236,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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if (record->event.pressed) { |
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if (record->event.pressed) { |
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#ifdef AUDIO_ENABLE |
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#ifdef AUDIO_ENABLE |
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stop_all_notes(); |
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stop_all_notes(); |
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PLAY_NOTE_ARRAY(tone_plover, false, 0); |
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PLAY_SONG(plover_song); |
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#endif |
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#endif |
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layer_off(_RAISE); |
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layer_off(_RAISE); |
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layer_off(_LOWER); |
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layer_off(_LOWER); |
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@ -273,7 +254,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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case EXT_PLV: |
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case EXT_PLV: |
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if (record->event.pressed) { |
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if (record->event.pressed) { |
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#ifdef AUDIO_ENABLE |
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#ifdef AUDIO_ENABLE |
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PLAY_NOTE_ARRAY(tone_plover_gb, false, 0); |
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PLAY_SONG(plover_gb_song); |
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#endif |
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#endif |
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layer_off(_PLOVER); |
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layer_off(_PLOVER); |
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} |
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} |
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@ -281,37 +262,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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break; |
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break; |
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} |
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} |
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return true; |
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return true; |
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} |
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} |
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void matrix_init_user(void) { |
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#ifdef AUDIO_ENABLE |
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startup_user(); |
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#endif |
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} |
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#ifdef AUDIO_ENABLE |
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void startup_user() |
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{ |
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_delay_ms(20); // gets rid of tick
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PLAY_NOTE_ARRAY(tone_startup, false, 0); |
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} |
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void shutdown_user() |
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{ |
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PLAY_NOTE_ARRAY(tone_goodbye, false, 0); |
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_delay_ms(150); |
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stop_all_notes(); |
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} |
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void music_on_user(void) |
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{ |
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music_scale_user(); |
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} |
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void music_scale_user(void) |
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{ |
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PLAY_NOTE_ARRAY(music_scale, false, 0); |
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} |
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#endif |
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