[Keymap] reflects current rick's keymap (#14169)
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bdd0a6c097
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6f5428687c
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/* Copyright 2021 Ibnu D. Aji
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include "abstraction.h" |
@ -0,0 +1,117 @@ |
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/* Copyright 2021 Ibnu D. Aji
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#include "quantum.h" |
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enum { |
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_BASE, |
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_LOWER, |
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_RAISE, |
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_ADJUST, |
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}; |
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// keycode abstraction
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// ABC:
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// A: L = left
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// R = right
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// B: U = upper row
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// M = middle row
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// L = lower row
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// C: P = pinky finger
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// R = ring finger
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// M = middle finger
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// I = index finger
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// II = inner index finger
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#define LUP KC_Q |
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#define LUR KC_V |
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#define LUM KC_C |
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#define LUI KC_P |
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#define LUII KC_B |
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#define LMP KC_R |
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#define LMR KC_S |
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#define LMM KC_T |
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#define LMI KC_H |
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#define LMII KC_D |
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#define LLP KC_QUOT |
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#define LLR KC_J |
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#define LLM KC_G |
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#define LLI KC_K |
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#define LLII KC_X |
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#define RUP KC_Z |
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#define RUR KC_Y |
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#define RUM KC_U |
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#define RUI KC_L |
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#define RUII KC_DOT |
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#define RMP KC_O |
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#define RMR KC_I |
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#define RMM KC_A |
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#define RMI KC_N |
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#define RMII KC_F |
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#define RLP KC_SLSH |
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#define RLR KC_SCLN |
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#define RLM KC_W |
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#define RLI KC_M |
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#define RLII KC_COMM |
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// thumb keys.
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#define TRAISE TG(_RAISE) |
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#define AL_ENT ALT_T(KC_ENT) |
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#define SF_BSPC SFT_T(KC_BSPC) |
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#define CT_ESC CTL_T(KC_ESC) |
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// home row mods.
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#define CTLR LCTL_T(LMR) |
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#define CTRR RCTL_T(RMR) |
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#define CT_LEFT LCTL_T(KC_LEFT) |
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#define CT_SIX RCTL_T(KC_6) |
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#define SHLP LSFT_T(LMP) |
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#define SHRP RSFT_T(RMP) |
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#define SH_HASH LSFT_T(KC_HASH) |
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#define SH_ZERO RSFT_T(KC_0) |
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#define ALLM LALT_T(LMM) |
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#define ALRM RALT_T(RMM) |
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#define AL_DOWN LALT_T(KC_DOWN) |
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#define AL_FIVE RALT_T(KC_5) |
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#define GULII RGUI_T(LMII) |
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#define GURII LGUI_T(RMII) |
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#define GU_DLR RGUI_T(KC_DLR) |
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#define GU_EQL LGUI_T(KC_EQL) |
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// layer toggle.
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#define LW_E LT(_LOWER, KC_E) |
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#define RS_SPC LT(_RAISE, KC_SPC) |
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#define ADDDD MO(_ADJUST) |
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// common shortcuts for windows and linux that i use.
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#define NXTTAB LCTL(KC_PGDN) |
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#define PRVTAB LCTL(KC_PGUP) |
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#define UPTAB LCTL(LSFT(KC_PGUP)) |
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#define DNTAB LCTL(LSFT(KC_PGDN)) |
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#define NXTWIN LALT(KC_TAB) |
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#define PRVWIN LALT(LSFT(KC_TAB)) |
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#define CALDL LCTL(LALT(KC_DELT)) |
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#define TSKMGR LCTL(LSFT(KC_ESC)) |
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#define EXPLR LGUI(KC_E) |
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#define LCKGUI LGUI(KC_L) |
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#define CONPST LSFT(KC_INS) |
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#define CLSGUI LALT(KC_F4) |
@ -1,61 +1,96 @@ |
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#pragma once |
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#include "quantum.h" |
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#include "abstraction.h" |
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// enum for combos.
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enum combos { |
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// left hand combinations.
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COLON_COMMA, |
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COMMA_DOT, |
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DOT_P, |
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QUOT_Q, |
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Q_J, |
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J_K, |
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R_U_PINKY_RING, |
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R_U_RING_MIDDLE, |
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R_U_RING_INDEX, |
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R_U_MIDDLE_INDEX, |
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R_U_MIDDLE_INNER_INDEX, |
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R_U_INDEX_INNER_INDEX, |
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R_L_PINKY_RING, |
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R_L_RING_MIDDLE, |
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R_L_RING_INDEX, |
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R_L_MIDDLE_INDEX, |
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R_L_INDEX_INNER_INDEX, |
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// right hand combinations.
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L_R, |
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R_C, |
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C_G, |
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V_W, |
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W_M, |
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L_U_PINKY_RING, |
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L_U_RING_MIDDLE, |
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L_U_RING_INDEX, |
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L_U_MIDDLE_INDEX, |
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L_U_MIDDLE_INNER_INDEX, |
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L_U_INNER_INNER_INDEX, |
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L_L_PINKY_RING, |
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L_L_RING_MIDDLE, |
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L_L_MIDDLE_INDEX, |
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L_L_RING_INDEX, |
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L_L_INDEX_INNER_INDEX, |
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// both hands combinations.
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J_W, |
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B_L_MIDDLE_MIDDLE, |
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}; |
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// left hand combinations.
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const uint16_t PROGMEM colon_comma_combo[] = {KC_SCLN, KC_COMM, COMBO_END}; |
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const uint16_t PROGMEM comma_dot_combo[] = {KC_COMM, KC_DOT, COMBO_END}; |
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const uint16_t PROGMEM dot_p_combo[] = {KC_DOT, KC_P, COMBO_END}; |
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const uint16_t PROGMEM quot_q_combo[] = {KC_QUOT, KC_Q, COMBO_END}; |
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const uint16_t PROGMEM q_j_combo[] = {KC_Q, KC_J, COMBO_END}; |
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const uint16_t PROGMEM j_k_combo[] = {KC_J, KC_K, COMBO_END}; |
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const uint16_t PROGMEM lu_p_r_combo[] = {LUP, LUR, COMBO_END}; |
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const uint16_t PROGMEM lu_r_m_combo[] = {LUR, LUM, COMBO_END}; |
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const uint16_t PROGMEM lu_r_i_combo[] = {LUR, LUI, COMBO_END}; |
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const uint16_t PROGMEM lu_m_i_combo[] = {LUM, LUI, COMBO_END}; |
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const uint16_t PROGMEM lu_m_ii_combo[] = {LUM, LUII, COMBO_END}; |
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const uint16_t PROGMEM lu_i_ii_combo[] = {LUI, LUII, COMBO_END}; |
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const uint16_t PROGMEM ll_p_r_combo[] = {LLP, LLR, COMBO_END}; |
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const uint16_t PROGMEM ll_r_m_combo[] = {LLR, LLM, COMBO_END}; |
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const uint16_t PROGMEM ll_r_i_combo[] = {LLR, LLI, COMBO_END}; |
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const uint16_t PROGMEM ll_m_i_combo[] = {LLM, LLI, COMBO_END}; |
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const uint16_t PROGMEM ll_i_ii_combo[] = {LLI, LLII, COMBO_END}; |
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// right hand combinations.
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const uint16_t PROGMEM l_r_combo[] = {KC_L, KC_R, COMBO_END}; |
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const uint16_t PROGMEM r_c_combo[] = {KC_R, KC_C, COMBO_END}; |
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const uint16_t PROGMEM c_g_combo[] = {KC_C, KC_G, COMBO_END}; |
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const uint16_t PROGMEM v_w_combo[] = {KC_V, KC_W, COMBO_END}; |
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const uint16_t PROGMEM w_m_combo[] = {KC_W, KC_M, COMBO_END}; |
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const uint16_t PROGMEM ru_p_r_combo[] = {RUP, RUR, COMBO_END}; |
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const uint16_t PROGMEM ru_r_m_combo[] = {RUR, RUM, COMBO_END}; |
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const uint16_t PROGMEM ru_r_i_combo[] = {RUR, RUI, COMBO_END}; |
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const uint16_t PROGMEM ru_m_i_combo[] = {RUM, RUI, COMBO_END}; |
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const uint16_t PROGMEM ru_m_ii_combo[] = {RUM, RUII, COMBO_END}; |
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const uint16_t PROGMEM ru_i_ii_combo[] = {RUI, RUII, COMBO_END}; |
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const uint16_t PROGMEM rl_p_r_combo[] = {RLP, RLR, COMBO_END}; |
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const uint16_t PROGMEM rl_r_m_combo[] = {RLR, RLM, COMBO_END}; |
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const uint16_t PROGMEM rl_r_i_combo[] = {RLR, RLI, COMBO_END}; |
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const uint16_t PROGMEM rl_m_i_combo[] = {RLM, RLI, COMBO_END}; |
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const uint16_t PROGMEM rl_i_ii_combo[] = {RLI, RLII, COMBO_END}; |
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// both hand combinations.
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const uint16_t PROGMEM j_w_combo[] = {KC_J, KC_W, COMBO_END}; |
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const uint16_t PROGMEM bl_m_m_combo[] = {LLM, RLM, COMBO_END}; |
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combo_t key_combos[COMBO_COUNT] = { |
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// left hand combinations.
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[COLON_COMMA] = COMBO(colon_comma_combo, KC_TAB), |
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[COMMA_DOT] = COMBO(comma_dot_combo, KC_QUES), |
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[DOT_P] = COMBO(dot_p_combo, KC_UNDS), |
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[QUOT_Q] = COMBO(quot_q_combo, KC_ENT), |
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[Q_J] = COMBO(q_j_combo, LCTL(KC_W)), |
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[J_K] = COMBO(j_k_combo, KC_DELT), |
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[R_U_PINKY_RING] = COMBO(lu_p_r_combo, KC_TAB), |
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[R_U_RING_MIDDLE] = COMBO(lu_r_m_combo, KC_QUES), |
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[R_U_RING_INDEX] = COMBO(lu_r_i_combo, PRVTAB), |
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[R_U_MIDDLE_INDEX] = COMBO(lu_m_i_combo, KC_UNDS), |
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[R_U_MIDDLE_INNER_INDEX] = COMBO(lu_m_ii_combo, KC_ENT), |
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[R_U_INDEX_INNER_INDEX] = COMBO(lu_i_ii_combo, KC_PIPE), |
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[R_L_PINKY_RING] = COMBO(ll_p_r_combo, KC_ENT), |
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[R_L_RING_MIDDLE] = COMBO(ll_r_m_combo, LCTL(KC_W)), |
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[R_L_RING_INDEX] = COMBO(ll_r_i_combo, KC_TAB), |
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[R_L_MIDDLE_INDEX] = COMBO(ll_m_i_combo, KC_DELT), |
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[R_L_INDEX_INNER_INDEX] = COMBO(ll_i_ii_combo, KC_TILD), |
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// right hand combinations.
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[L_R] = COMBO(l_r_combo, KC_BSPC), |
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[R_C] = COMBO(r_c_combo, KC_SLSH), |
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[C_G] = COMBO(c_g_combo, KC_MINS), |
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[V_W] = COMBO(v_w_combo, KC_APP), |
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[W_M] = COMBO(w_m_combo, KC_DELT), |
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[L_U_PINKY_RING] = COMBO(ru_p_r_combo, KC_BSPC), |
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[L_U_RING_MIDDLE] = COMBO(ru_r_m_combo, KC_SLSH), |
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[L_U_RING_INDEX] = COMBO(ru_r_i_combo, NXTTAB), |
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[L_U_MIDDLE_INDEX] = COMBO(ru_m_i_combo, KC_MINS), |
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[L_U_MIDDLE_INNER_INDEX] = COMBO(ru_m_ii_combo, KC_ENT), |
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[L_U_INNER_INNER_INDEX] = COMBO(ru_i_ii_combo, KC_BSLS), |
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[L_L_PINKY_RING] = COMBO(rl_p_r_combo, KC_BSLS), |
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[L_L_RING_MIDDLE] = COMBO(rl_r_m_combo, KC_APP), |
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[L_L_RING_INDEX] = COMBO(rl_r_i_combo, LSFT(KC_TAB)), |
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[L_L_MIDDLE_INDEX] = COMBO(rl_m_i_combo, KC_DELT), |
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[L_L_INDEX_INNER_INDEX] = COMBO(rl_i_ii_combo, KC_GRV), |
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// both hand combinations.
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[J_W] = COMBO(j_w_combo, KC_ENT), |
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}; |
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[B_L_MIDDLE_MIDDLE] = COMBO(bl_m_m_combo, KC_ENT), |
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}; |
@ -1,9 +1,7 @@ |
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#pragma once |
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#define COMBO_COUNT 18 |
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#define COMBO_TERM 100 |
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#define COMBO_TERM 50 |
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#define COMBO_COUNT 50 |
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#define IGNORE_MOD_TAP_INTERRUPT |
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#define PERMISSIVE_HOLD |
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#define TAPPING_TERM 200 |
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#define PERMISSIVE_HOLD |
@ -1,14 +1,8 @@ |
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COMBO_ENABLE = yes
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COMMAND_ENABLE = yes
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CONSOLE_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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SRC += ibnuda.c
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ifeq ($(strip $(TAP_DANCE_ENABLE)), yes) |
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SRC += tapdance.c
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endif |
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ifeq ($(strip $(COMBO_ENABLE)), yes) |
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SRC += combo.c
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endif |
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#include "tapdance.h" |
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static td_state_t td_state; |
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void dance_dlt_finished(qk_tap_dance_state_t *state, void *user_data) { |
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if (state->count == 1) { |
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register_code16(KC_DELT); |
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} else { |
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register_code16(C(KC_DELT)); |
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} |
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} |
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void dance_dlt_reset(qk_tap_dance_state_t *state, void *user_data) { |
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if (state->count == 1) { |
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unregister_code16(KC_DELT); |
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} else { |
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unregister_code16(C(KC_DELT)); |
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} |
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} |
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void dance_cln_finished(qk_tap_dance_state_t *state, void *user_data) { |
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if (state->count == 1) { |
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register_code(KC_LSFT); |
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} |
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register_code(KC_SCLN); |
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} |
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void dance_cln_reset(qk_tap_dance_state_t *state, void *user_data) { |
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if (state->count == 1) { |
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unregister_code(KC_LSFT); |
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} |
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unregister_code(KC_SCLN); |
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} |
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int current_dance(qk_tap_dance_state_t *state) { |
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if (state->count == 1) { |
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if (state->interrupted || !state->pressed) { |
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return SINGLE_TAP; |
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} else { |
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return SINGLE_HOLD; |
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} |
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} |
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if (state->count == 2) { |
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return DOUBLE_TAP; |
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} else { |
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return 3; |
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} |
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} |
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void dance_tmb_finished(qk_tap_dance_state_t *state, void *user_data) { |
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td_state = current_dance(state); |
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switch (td_state) { |
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case SINGLE_TAP: |
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register_code16(KC_ESC); |
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break; |
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case SINGLE_HOLD: |
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register_mods(MOD_BIT(KC_LSFT)); |
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break; |
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case DOUBLE_TAP: |
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register_code16(KC_DELT); |
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break; |
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} |
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} |
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void dance_tmb_reset(qk_tap_dance_state_t *state, void *user_data) { |
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switch (td_state) { |
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case SINGLE_TAP: |
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unregister_code16(KC_ESC); |
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break; |
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case SINGLE_HOLD: |
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unregister_mods(MOD_BIT(KC_LSFT)); |
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break; |
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case DOUBLE_TAP: |
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unregister_code16(KC_DELT); |
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break; |
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} |
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} |
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qk_tap_dance_action_t tap_dance_actions[] = { |
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[TD_DLT_CTLDLT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_dlt_finished, dance_dlt_reset), |
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[TD_SCLN_CLN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_cln_finished, dance_cln_reset), |
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[TD_LEFT_THUMB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_tmb_finished, dance_tmb_reset), |
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}; |
@ -1,23 +0,0 @@ |
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#pragma once |
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#include "ibnuda.h" |
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#ifdef TAP_DANCE_ENABLE |
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typedef enum { |
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SINGLE_TAP, |
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SINGLE_HOLD, |
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DOUBLE_TAP, |
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} td_state_t; |
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int current_dance(qk_tap_dance_state_t *state); |
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void dance_tmb_finished(qk_tap_dance_state_t *state, void *user_data); |
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void dance_tmb_reset(qk_tap_dance_state_t *state, void *user_data); |
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// enum for tap dances.
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enum { |
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TD_DLT_CTLDLT = 0, |
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TD_SCLN_CLN, |
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TD_LEFT_THUMB, |
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}; |
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#endif // TAP_DANCE_ENABLE
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