debounce: remove direct `quantum.h` includes (#21480)

master
Ryan 2 years ago committed by GitHub
parent 333f4cb394
commit 7457e90887
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  1. 4
      quantum/debounce.h
  2. 3
      quantum/debounce/asym_eager_defer_pk.c
  3. 4
      quantum/debounce/none.c
  4. 3
      quantum/debounce/sym_defer_g.c
  5. 3
      quantum/debounce/sym_defer_pk.c
  6. 3
      quantum/debounce/sym_defer_pr.c
  7. 3
      quantum/debounce/sym_eager_pk.c
  8. 3
      quantum/debounce/sym_eager_pr.c
  9. 3
      quantum/debounce/tests/debounce_test_common.cpp
  10. 2
      quantum/debounce/tests/debounce_test_common.h

@ -1,5 +1,9 @@
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include "matrix.h"
/**
* @brief Debounce raw matrix events according to the choosen debounce algorithm.
*

@ -22,9 +22,8 @@ Basic symmetric per-key algorithm. Uses an 8-bit counter per key.
When no state changes have occured for DEBOUNCE milliseconds, we push the state.
*/
#include "matrix.h"
#include "debounce.h"
#include "timer.h"
#include "quantum.h"
#include <stdlib.h>
#ifdef PROTOCOL_CHIBIOS

@ -14,9 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "matrix.h"
#include "quantum.h"
#include <stdlib.h>
#include "debounce.h"
#include <string.h>
void debounce_init(uint8_t num_rows) {}

@ -17,9 +17,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
When no state changes have occured for DEBOUNCE milliseconds, we push the state.
*/
#include "matrix.h"
#include "debounce.h"
#include "timer.h"
#include "quantum.h"
#include <string.h>
#ifndef DEBOUNCE
# define DEBOUNCE 5

@ -19,9 +19,8 @@ Basic symmetric per-key algorithm. Uses an 8-bit counter per key.
When no state changes have occured for DEBOUNCE milliseconds, we push the state.
*/
#include "matrix.h"
#include "debounce.h"
#include "timer.h"
#include "quantum.h"
#include <stdlib.h>
#ifdef PROTOCOL_CHIBIOS

@ -17,9 +17,8 @@ Symmetric per-row debounce algorithm. Changes only apply when
DEBOUNCE milliseconds have elapsed since the last change.
*/
#include "matrix.h"
#include "debounce.h"
#include "timer.h"
#include "quantum.h"
#include <stdlib.h>
#ifndef DEBOUNCE

@ -19,9 +19,8 @@ After pressing a key, it immediately changes state, and sets a counter.
No further inputs are accepted until DEBOUNCE milliseconds have occurred.
*/
#include "matrix.h"
#include "debounce.h"
#include "timer.h"
#include "quantum.h"
#include <stdlib.h>
#ifdef PROTOCOL_CHIBIOS

@ -19,9 +19,8 @@ After pressing a key, it immediately changes state, and sets a counter.
No further inputs are accepted until DEBOUNCE milliseconds have occurred.
*/
#include "matrix.h"
#include "debounce.h"
#include "timer.h"
#include "quantum.h"
#include <stdlib.h>
#ifdef PROTOCOL_CHIBIOS

@ -23,9 +23,8 @@
#include <sstream>
extern "C" {
#include "quantum.h"
#include "timer.h"
#include "debounce.h"
#include "timer.h"
void set_time(uint32_t t);
void advance_time(uint32_t ms);

@ -21,7 +21,7 @@
#include <string>
extern "C" {
#include "quantum.h"
#include "matrix.h"
#include "timer.h"
}

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