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/*
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Copyright 2015 Jun Wako <wakojun@gmail.com> |
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|
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 2 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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|
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET |
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#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 500U |
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#define PICO_XOSC_STARTUP_DELAY_MULTIPLIER 64 |
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{ |
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"keyboard_name": "Type-B", |
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"maintainer": "awkannan", |
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"manufacturer": "CannonKeys", |
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"processor": "RP2040", |
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"bootloader": "rp2040", |
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"usb": { |
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"vid": "0xCA04", |
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"pid": "0x001B", |
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"device_version": "0.0.1" |
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}, |
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"url": "https://cannonkeys.com", |
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"diode_direction": "COL2ROW", |
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"matrix_pins": { |
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"cols": ["GP3", "GP2", "GP29", "GP28", "GP27", "GP26", "GP25", "GP24", "GP23", "GP22", "GP21", "GP20", "GP19", "GP18"], |
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"rows": ["GP4", "GP5", "GP13", "GP14", "GP10"] |
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}, |
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"features": { |
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"bootmagic": true, |
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"command": false, |
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"console": false, |
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"extrakey": true, |
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"mousekey": true, |
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"nkro": true |
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}, |
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"indicators": { |
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"caps_lock": "GP12", |
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"on_state": 0 |
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}, |
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"layouts": { |
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"LAYOUT": { |
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"layout": [ |
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{ "matrix": [0, 0], "x": 0.0, "y": 0.0 }, |
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{ "matrix": [0, 1], "x": 1.0, "y": 0.0 }, |
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{ "matrix": [0, 2], "x": 2.0, "y": 0.0 }, |
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{ "matrix": [0, 3], "x": 3.0, "y": 0.0 }, |
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{ "matrix": [0, 4], "x": 4.0, "y": 0.0 }, |
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{ "matrix": [0, 5], "x": 5.0, "y": 0.0 }, |
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{ "matrix": [0, 6], "x": 6.0, "y": 0.0 }, |
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{ "matrix": [0, 7], "x": 7.0, "y": 0.0 }, |
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{ "matrix": [0, 8], "x": 8.0, "y": 0.0 }, |
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{ "matrix": [0, 9], "x": 9.0, "y": 0.0 }, |
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{ "matrix": [0, 10], "x": 10.0, "y": 0.0 }, |
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{ "matrix": [0, 11], "x": 11.0, "y": 0.0 }, |
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{ "matrix": [0, 12], "x": 12.0, "y": 0.0 }, |
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{ "matrix": [0, 13], "x": 13.0, "y": 0.0 }, |
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{ "matrix": [2, 12], "x": 14.0, "y": 0.0 }, |
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{ "matrix": [1, 0], "w": 1.5, "x": 0.0, "y": 1.0 }, |
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{ "matrix": [1, 1], "x": 1.5, "y": 1.0 }, |
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{ "matrix": [1, 2], "x": 2.5, "y": 1.0 }, |
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{ "matrix": [1, 3], "x": 3.5, "y": 1.0 }, |
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{ "matrix": [1, 4], "x": 4.5, "y": 1.0 }, |
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{ "matrix": [1, 5], "x": 5.5, "y": 1.0 }, |
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{ "matrix": [1, 6], "x": 6.5, "y": 1.0 }, |
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{ "matrix": [1, 7], "x": 7.5, "y": 1.0 }, |
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{ "matrix": [1, 8], "x": 8.5, "y": 1.0 }, |
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{ "matrix": [1, 9], "x": 9.5, "y": 1.0 }, |
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{ "matrix": [1, 10], "x": 10.5, "y": 1.0 }, |
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{ "matrix": [1, 11], "x": 11.5, "y": 1.0 }, |
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{ "matrix": [1, 12], "x": 12.5, "y": 1.0 }, |
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{ "matrix": [1, 13], "w": 1.5, "x": 13.5, "y": 1.0 }, |
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{ "matrix": [2, 0], "w": 1.75, "x": 0.0, "y": 2.0 }, |
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{ "matrix": [2, 1], "x": 1.75, "y": 2.0 }, |
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{ "matrix": [2, 2], "x": 2.75, "y": 2.0 }, |
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{ "matrix": [2, 3], "x": 3.75, "y": 2.0 }, |
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{ "matrix": [2, 4], "x": 4.75, "y": 2.0 }, |
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{ "matrix": [2, 5], "x": 5.75, "y": 2.0 }, |
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{ "matrix": [2, 6], "x": 6.75, "y": 2.0 }, |
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{ "matrix": [2, 7], "x": 7.75, "y": 2.0 }, |
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{ "matrix": [2, 8], "x": 8.75, "y": 2.0 }, |
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{ "matrix": [2, 9], "x": 9.75, "y": 2.0 }, |
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{ "matrix": [2, 10], "x": 10.75, "y": 2.0 }, |
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{ "matrix": [2, 11], "x": 11.75, "y": 2.0 }, |
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{ "matrix": [2, 13], "w": 2.25, "x": 12.75, "y": 2.0 }, |
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{ "matrix": [3, 0], "w": 1.25, "x": 0.0, "y": 3.0 }, |
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{ "matrix": [3, 1], "x": 1.25, "y": 3.0 }, |
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{ "matrix": [3, 2], "x": 2.25, "y": 3.0 }, |
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{ "matrix": [3, 3], "x": 3.25, "y": 3.0 }, |
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{ "matrix": [3, 4], "x": 4.25, "y": 3.0 }, |
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{ "matrix": [3, 5], "x": 5.25, "y": 3.0 }, |
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{ "matrix": [3, 6], "x": 6.25, "y": 3.0 }, |
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{ "matrix": [3, 7], "x": 7.25, "y": 3.0 }, |
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{ "matrix": [3, 8], "x": 8.25, "y": 3.0 }, |
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{ "matrix": [3, 9], "x": 9.25, "y": 3.0 }, |
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{ "matrix": [3, 10], "x": 10.25, "y": 3.0 }, |
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{ "matrix": [3, 11], "x": 11.25, "y": 3.0 }, |
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{ "matrix": [3, 12], "w": 1.75, "x": 12.25, "y": 3.0 }, |
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{ "matrix": [3, 13], "x": 14.0, "y": 3.0 }, |
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{ "matrix": [4, 1], "x": 1.5, "y": 4.0 }, |
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{ "matrix": [4, 2], "w": 1.5, "x": 2.5, "y": 4.0 }, |
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{ "matrix": [4, 6], "w": 6, "x": 4.0, "y": 4.0 }, |
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{ "matrix": [4, 10], "w": 1.5, "x": 10.0, "y": 4.0 }, |
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{ "matrix": [4, 11], "x": 11.5, "y": 4.0 } |
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] |
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} |
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} |
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} |
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/*
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Copyright 2012,2013 Jun Wako <wakojun@gmail.com> |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 2 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include QMK_KEYBOARD_H |
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum { |
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_BASE = 0, |
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_FN1 |
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}; |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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[_BASE] = LAYOUT( |
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QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, |
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, |
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, |
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KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN1), |
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KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL |
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), |
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[_FN1] = LAYOUT( |
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QK_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______, |
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_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, QK_BOOT |
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) |
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}; |
@ -0,0 +1,61 @@ |
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/*
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Copyright 2012,2013 Jun Wako <wakojun@gmail.com> |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 2 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include QMK_KEYBOARD_H |
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum { |
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_BASE = 0, |
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_FN1, |
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_FN2, |
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_FN3 |
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}; |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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[_BASE] = LAYOUT( |
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QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, |
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, |
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, |
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KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN1), |
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KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL |
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), |
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[_FN1] = LAYOUT( |
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QK_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______, |
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_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, QK_BOOT |
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), |
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[_FN2] = LAYOUT( |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______ |
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), |
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[_FN3] = LAYOUT( |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______ |
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) |
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}; |
@ -0,0 +1 @@ |
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VIA_ENABLE = yes
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@ -0,0 +1,26 @@ |
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# Type-B |
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Type-B Keyboard by bababaul |
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* Keyboard Maintainer: [Andrew Kannan](https://github.com/awkannan) |
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* Hardware Supported: RP2040 |
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* Hardware Availability: [CannonKeys](https://cannonkeys.com) |
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Make example for this keyboard (after setting up your build environment): |
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make cannonkeys/typeb:default |
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Flashing example for this keyboard: |
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make cannonkeys/typeb:default:flash |
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
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## Bootloader |
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Enter the bootloader in 3 ways: |
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard |
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* **Physical reset button**: Toggle the switch on the back of the PCB to "Recovery" and briefly press the button on the back of the PCB |
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* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available |
@ -0,0 +1,2 @@ |
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EEPROM_DRIVER = wear_leveling
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WEAR_LEVELING_DRIVER = rp2040_flash
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Reference in new issue