Fix RGB/LED Suspend defines (#13146)

python_optimizations
Drashna Jaelre 4 years ago committed by GitHub
parent 32b2ac0a80
commit 7a6e630ffd
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  1. 2
      keyboards/basekeys/trifecta/config.h
  2. 2
      keyboards/bm40hsrgb/config.h
  3. 2
      keyboards/bm68rgb/keymaps/peepeetee/config.h
  4. 2
      keyboards/boardsource/the_mark/config.h
  5. 2
      keyboards/crkbd/keymaps/devdev/config.h
  6. 2
      keyboards/crkbd/keymaps/gotham/config.h
  7. 2
      keyboards/crkbd/keymaps/kidbrazil/config.h
  8. 2
      keyboards/crkbd/keymaps/rpbaptist/config.h
  9. 2
      keyboards/crkbd/keymaps/soundmonster/config.h
  10. 2
      keyboards/crkbd/readme.md
  11. 2
      keyboards/dztech/dz60rgb/v1/config.h
  12. 2
      keyboards/dztech/dz60rgb/v2/config.h
  13. 2
      keyboards/dztech/dz60rgb_ansi/v1/config.h
  14. 2
      keyboards/dztech/dz60rgb_ansi/v2/config.h
  15. 2
      keyboards/dztech/dz60rgb_wkl/v1/config.h
  16. 2
      keyboards/dztech/dz60rgb_wkl/v2/config.h
  17. 2
      keyboards/dztech/dz65rgb/v1/config.h
  18. 2
      keyboards/dztech/dz65rgb/v2/config.h
  19. 2
      keyboards/ergodox_ez/config.h
  20. 2
      keyboards/ergodox_ez/keymaps/hacker_dvorak/config.h
  21. 2
      keyboards/geekboards/macropad_v2/config.h
  22. 2
      keyboards/geekboards/tester/config.h
  23. 2
      keyboards/handwired/colorlice/config.h
  24. 2
      keyboards/handwired/hnah40rgb/config.h
  25. 2
      keyboards/handwired/p65rgb/config.h
  26. 2
      keyboards/helix/rev3_4rows/config.h
  27. 2
      keyboards/helix/rev3_5rows/config.h
  28. 2
      keyboards/hs60/v1/config.h
  29. 2
      keyboards/kbdfans/bella/rgb/config.h
  30. 2
      keyboards/kbdfans/bella/rgb_iso/config.h
  31. 2
      keyboards/kbdfans/kbd67/mkiirgb/v1/config.h
  32. 2
      keyboards/kbdfans/kbd67/mkiirgb/v2/config.h
  33. 2
      keyboards/kbdfans/kbdmini/config.h
  34. 2
      keyboards/kbdfans/maja/config.h
  35. 4
      keyboards/latin17rgb/config.h
  36. 3
      keyboards/latin60rgb/config.h
  37. 2
      keyboards/le_chiffre/config.h
  38. 2
      keyboards/marksard/rhymestone/rev1/config.h
  39. 2
      keyboards/massdrop/alt/keymaps/pregame/config.h
  40. 2
      keyboards/massdrop/alt/keymaps/urbanvanilla/config.h
  41. 2
      keyboards/massdrop/ctrl/keymaps/endgame/config.h
  42. 2
      keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h
  43. 2
      keyboards/mechlovin/adelais/rgb_led/rev1/config.h
  44. 2
      keyboards/mechlovin/adelais/rgb_led/rev2/config.h
  45. 2
      keyboards/mechlovin/delphine/rgb_led/config.h
  46. 2
      keyboards/mechlovin/hannah60rgb/rev1/config.h
  47. 2
      keyboards/mechlovin/hannah60rgb/rev2/config.h
  48. 2
      keyboards/mechlovin/infinity87/rgb_rev1/config.h
  49. 2
      keyboards/melgeek/mj61/config.h
  50. 2
      keyboards/melgeek/mj63/config.h
  51. 2
      keyboards/melgeek/mj64/config.h
  52. 2
      keyboards/melgeek/mj65/config.h
  53. 2
      keyboards/melgeek/mojo75/config.h
  54. 2
      keyboards/melgeek/z70ultra/config.h
  55. 2
      keyboards/miller/gm862/config.h
  56. 2
      keyboards/monstargear/xo87/rgb/config.h
  57. 2
      keyboards/moonlander/config.h
  58. 3
      keyboards/naked48/keymaps/salicylic/config.h
  59. 2
      keyboards/opendeck/32/rev1/config.h
  60. 2
      keyboards/percent/canoe_gen2/config.h
  61. 2
      keyboards/phase_studio/titan65/config.h
  62. 2
      keyboards/planck/ez/config.h
  63. 2
      keyboards/planck/rev6/config.h
  64. 3
      keyboards/setta21/keymaps/salicylic/config.h
  65. 2
      keyboards/sofle/keymaps/devdev/config.h
  66. 2
      keyboards/sofle/keymaps/rgb_default/config.h
  67. 2
      keyboards/terrazzo/config.h
  68. 2
      keyboards/tkc/portico/config.h
  69. 2
      keyboards/xbows/nature/config.h
  70. 2
      keyboards/xbows/woody/config.h
  71. 4
      keyboards/yncognito/batpad/config.h
  72. 2
      layouts/community/ortho_4x12/bocaj/config.h
  73. 2
      layouts/community/ortho_4x12/drashna/config.h
  74. 2
      layouts/community/split_3x6_3/drashna/config.h
  75. 4
      quantum/led_matrix.c
  76. 4
      quantum/rgb_matrix.c
  77. 2
      users/bcat/config.h
  78. 2
      users/bocaj/config.h
  79. 2
      users/curry/config.h
  80. 2
      users/drashna/config.h
  81. 4
      users/spidey3/config.h
  82. 2
      users/tominabox1/config.h

@ -80,7 +80,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
//# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
//# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)

@ -51,5 +51,5 @@
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#endif

@ -64,7 +64,7 @@
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations

@ -59,7 +59,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DRIVER_LED_TOTAL 24 // Number of LEDs
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# endif
#endif

@ -71,7 +71,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)

@ -39,7 +39,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 32
# define RGB_MATRIX_SAT_STEP 64

@ -56,7 +56,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)

@ -42,7 +42,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define NO_ACTION_ONESHOT
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
# define RGB_MATRIX_HUE_STEP 8

@ -59,7 +59,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)

@ -38,7 +38,7 @@ And in your `config.h` file, add the following:
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)

@ -37,7 +37,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26

@ -37,7 +37,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

@ -37,7 +37,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26

@ -37,7 +37,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

@ -37,7 +37,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26

@ -37,7 +37,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

@ -36,7 +36,7 @@
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
# define DEBOUNCE 3
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_BAND_SAT

@ -36,7 +36,7 @@
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
# define DEBOUNCE 3
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_BAND_SAT

@ -129,7 +129,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_LED_PROCESS_LIMIT 5
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED
// #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
/* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */

@ -14,7 +14,7 @@
#undef IGNORE_MOD_TAP_INTERRUPT
#define IGNORE_MOD_TAP_INTERRUPT
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#undef FORCE_NKRO
#define FORCE_NKRO

@ -67,7 +67,7 @@
#define RGB_MATRIX_STARTUP_SPD 30
#endif //RGB_MATRIX_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define WAIT_FOR_USB
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

@ -24,7 +24,7 @@
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH

@ -49,7 +49,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* RGB LEDs */
#define RGB_DI_PIN B1
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_LED_PROCESS_LIMIT 4

@ -60,7 +60,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set

@ -40,7 +40,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN B4
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_LED_PROCESS_LIMIT 4

@ -68,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)

@ -68,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)

@ -118,7 +118,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 215
#define DRIVER_ADDR_1 0b1110100

@ -37,7 +37,7 @@
/* disable these deprecated features by default */
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_LED_PROCESS_LIMIT 4

@ -37,7 +37,7 @@
/* disable these deprecated features by default */
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_LED_PROCESS_LIMIT 4

@ -16,7 +16,7 @@
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BAND_SAT

@ -16,7 +16,7 @@
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

@ -35,7 +35,7 @@
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

@ -18,7 +18,7 @@
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BAND_SAT

@ -56,7 +56,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
@ -100,5 +100,3 @@
#define RGBLIGHT_VAL_STEP 5
#define RGBLIGHT_SLEEP
#endif

@ -53,7 +53,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
@ -77,4 +77,3 @@
# define DRIVER_1_LED_TOTAL 60
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif

@ -69,7 +69,7 @@
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_HUE_STEP 8

@ -93,7 +93,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255

@ -89,7 +89,7 @@
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGBLIGHT_ANIMATIONS // Run RGB animations

@ -24,4 +24,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_LED_PROCESS_LIMIT 15
#define RGB_MATRIX_LED_FLUSH_LIMIT 10
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended

@ -49,7 +49,7 @@
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations

@ -67,7 +67,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations

@ -13,7 +13,7 @@
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set

@ -31,7 +31,7 @@
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set

@ -41,7 +41,7 @@
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set

@ -11,7 +11,7 @@
# define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set

@ -30,7 +30,7 @@
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set

@ -35,7 +35,7 @@
// 0b0110001 AD <-> SCL
// 0b0110010 AD <-> SDA
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH

@ -37,7 +37,7 @@
#define NO_ACTION_FUNCTION
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26

@ -37,7 +37,7 @@
#define NO_ACTION_FUNCTION
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26

@ -37,7 +37,7 @@
#define NO_ACTION_FUNCTION
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26

@ -37,7 +37,7 @@
#define NO_ACTION_FUNCTION
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26

@ -37,7 +37,7 @@
#define NO_ACTION_FUNCTION
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26

@ -36,7 +36,7 @@
#define NO_ACTION_FUNCTION
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26

@ -36,7 +36,7 @@
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

@ -36,7 +36,7 @@
#define DIODE_DIRECTION ROW2COL
#define RGB_DI_PIN D7
#define DRIVER_LED_TOTAL 110
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 100 out of 255.
#define RGBLIGHT_LIMIT_VAL 100 // limits maximum brightness of LEDs to 100 out of 255.

@ -91,7 +91,7 @@
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 175
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define MUSIC_MAP

@ -31,7 +31,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
@ -41,4 +41,3 @@
# define RGB_MATRIX_VAL_STEP 5
# define RGB_MATRIX_SPD_STEP 10
#endif

@ -38,7 +38,7 @@
#define DRIVER_COUNT 1
#define DRIVER_1_LED_TOTAL (4 * 8 * 3)
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL)
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_SPIRAL
#define RGB_MATRIX_DISABLE_KEYCODES

@ -64,4 +64,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_STARTUP_SAT 255
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_STARTUP_SPD 127
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED

@ -47,5 +47,5 @@
#define RGB_DI_PIN E6
#define DRIVER_LED_TOTAL 67
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255

@ -147,7 +147,7 @@
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_LED_PROCESS_LIMIT 5
#define RGB_MATRIX_LED_FLUSH_LIMIT 26

@ -141,7 +141,7 @@
#define WS2812_DMA_CHANNEL 2
#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
# define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif
#endif

@ -27,7 +27,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
@ -37,4 +37,3 @@
# define RGB_MATRIX_VAL_STEP 5
# define RGB_MATRIX_SPD_STEP 10
#endif

@ -84,7 +84,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)

@ -84,7 +84,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)

@ -89,7 +89,7 @@ so there is only one configuration. */
#define LED_MATRIX_ROWS 15
#define LED_MATRIX_COLS 7
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 20
#define LED_DISABLE_WHEN_USB_SUSPENDED true
#define LED_DISABLE_WHEN_USB_SUSPENDED
#define DISABLE_LED_MATRIX_ALPHAS_MODS
#define DISABLE_LED_MATRIX_BREATHING

@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
# define DEBOUNCE 3
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_BAND_SAT

@ -35,7 +35,7 @@
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

@ -16,7 +16,7 @@
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

@ -51,9 +51,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_KEYRELEASES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_AFTER_TIMEOUT 0
#define RGB_DISABLE_WHEN_USB_SUSPENDED false
// #define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL

@ -24,7 +24,7 @@
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# undef RGB_MATRIX_LED_PROCESS_LIMIT
# undef RGB_MATRIX_LED_FLUSH_LIMIT
#endif

@ -37,7 +37,7 @@
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# undef RGB_MATRIX_LED_PROCESS_LIMIT
# undef RGB_MATRIX_LED_FLUSH_LIMIT
# ifdef KEYBOARD_planck_rev6

@ -47,7 +47,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255

@ -67,10 +67,6 @@ const led_point_t k_led_matrix_center = LED_MATRIX_CENTER;
# define LED_DISABLE_TIMEOUT 0
#endif
#if LED_DISABLE_WHEN_USB_SUSPENDED != 1
# undef LED_DISABLE_WHEN_USB_SUSPENDED
#endif
#if !defined(LED_MATRIX_MAXIMUM_BRIGHTNESS) || LED_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
# undef LED_MATRIX_MAXIMUM_BRIGHTNESS
# define LED_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX

@ -67,10 +67,6 @@ __attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv
# define RGB_DISABLE_TIMEOUT 0
#endif
#if RGB_DISABLE_WHEN_USB_SUSPENDED != 1
# undef RGB_DISABLE_WHEN_USB_SUSPENDED
#endif
#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX

@ -33,7 +33,7 @@
#if defined(RGB_MATRIX_ENABLE)
/* Turn off per-key RGB when the host goes to sleep. */
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
# define RGB_DISABLE_WHEN_USB_SUSPENDED
/* Keep per-key RGB increments consistent across keyboards. */
# undef RGB_MATRIX_HUE_STEP

@ -28,7 +28,7 @@
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// # define EECONFIG_RGB_MATRIX (uint32_t *)16

@ -17,7 +17,7 @@
#if defined(RGB_MATRIX_ENABLE)
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

@ -65,7 +65,7 @@
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// # define EECONFIG_RGB_MATRIX (uint32_t *)16

@ -1,7 +1,7 @@
#pragma once
#define LED_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define LED_DISABLE_WHEN_USB_SUSPENDED
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGBLIGHT_LAYERS
#define RGBLIGHT_MAX_LAYERS 17
#define RGBLIGHT_LAYER_BLINK

@ -31,7 +31,7 @@
// RGB_Matrix settings
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_HUE_STEP 8

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