Quefrency xeal (#18657)
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/*
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This is the c configuration file for the keymap |
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Copyright 2012 Jun Wako <wakojun@gmail.com> |
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Copyright 2015 Jack Humbert |
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Copyright 2018 Danny Nguyen <danny@keeb.io> |
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Copyright 2021 Roger Billerey-Mosier |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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/* Use I2C or Serial, not both */ |
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//#define DEBUG_MATRIX_SCAN_RATE
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#define FORCE_NKRO |
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#undef RGBLIGHT_EFFECT_SNAKE |
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#undef RGBLIGHT_EFFECT_KNIGHT |
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#undef RGBLIGHT_EFFECT_CHRISTMAS |
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#undef RGBLIGHT_EFFECT_STATIC_GRADIENT |
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#undef RGBLIGHT_EFFECT_RGB_TEST |
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#undef RGBLIGHT_EFFECT_ALTERNATING |
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#undef RGBLIGHT_EFFECT_TWINKLE |
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#define LAYER_STATE_8BIT |
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#define MAX_LAYER 3 |
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// Copyright 2022 Danny Nguyen (@nooges)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H |
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum custom_layer { |
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_BASE, |
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_FN1, |
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_FN2, |
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}; |
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enum custom_keycodes { |
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QWERTY = SAFE_RANGE, |
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}; |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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[_BASE] = LAYOUT_60( |
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, |
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, |
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MO(_FN1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, |
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, _______, |
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KC_LCTL, KC_LGUI, KC_LALT, MO(_FN2),KC_SPC, _______, KC_SPC, KC_RALT, MO(_FN1), _______, KC_MENU, KC_RCTL |
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), |
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[_FN1] = LAYOUT_60( |
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, |
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KC_CAPS, KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, |
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KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_HOME, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_DEL, KC_TRNS, |
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_END, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, _______, |
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS |
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), |
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[_FN2] = LAYOUT_60( |
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KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, _______, KC_TRNS, |
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ |
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) |
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}; |
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NKRO_ENABLE = yes # Enable N-Key Rollover
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DEBOUNCE_TYPE = sym_eager_pk # Eager; per key
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CONSOLE_ENABLE = no # debug console
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ENCODER_ENABLE = no
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