333fred layout update (#1971)
* Set up tap dance for layers on the lower button. * Refactored code to share in the users directory between my two keyboard layouts. * Small keyboard layout change. * Updated documentation on oneshot usage in macros/tap dance.subvendor_ids
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16843bc8c9
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#include "333fred.h" |
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#include "quantum.h" |
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#include "action.h" |
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typedef enum { |
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SINGLE_TAP, SINGLE_HOLD, DOUBLE |
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} tap_dance_state_enum; |
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static tap_dance_state_enum tap_dance_state; |
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static bool tap_dance_active = false; |
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void tap_dance_layer_finished(qk_tap_dance_state_t *state, void *user_data) { |
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// Determine the current state
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if (state->count == 1) { |
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if (state->interrupted || state->pressed == 0) tap_dance_state = SINGLE_TAP; |
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else tap_dance_state = SINGLE_HOLD; |
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} else { |
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// Handle any number of other taps as a VIM movement hold
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tap_dance_state = DOUBLE; |
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} |
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switch (tap_dance_state) { |
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case SINGLE_TAP: |
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if (tap_dance_active) { |
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reset_oneshot_layer(); |
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tap_dance_active = false; |
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} else { |
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set_oneshot_layer(SYMB, ONESHOT_START); |
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tap_dance_active = true; |
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} |
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break; |
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case SINGLE_HOLD: |
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layer_on(SYMB); |
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break; |
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case DOUBLE: |
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layer_on(VIM); |
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} |
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} |
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void tap_dance_layer_reset(qk_tap_dance_state_t *state, void *user_data) { |
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switch(tap_dance_state) { |
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case SINGLE_TAP: |
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clear_oneshot_layer_state(ONESHOT_PRESSED); |
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break; |
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case SINGLE_HOLD: |
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layer_off(SYMB); |
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break; |
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case DOUBLE: |
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layer_off(VIM); |
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break; |
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} |
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} |
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qk_tap_dance_action_t tap_dance_actions[] = { |
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[TD_SYM_VIM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_dance_layer_finished, tap_dance_layer_reset) |
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}; |
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void tap_dance_process_record(uint16_t keycode) { |
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if (tap_dance_state == SINGLE_TAP && keycode != TD(TD_SYM_VIM)) { |
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tap_dance_active = false; |
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} |
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} |
@ -0,0 +1,22 @@ |
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#ifndef FRED_333 |
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#define FRED_333 |
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#include "quantum.h" |
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#define BASE 0 |
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#define CODE 1 // code layer
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#define SYMB 2 |
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#define MDIA 3 // media keys
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#define VIM 4 |
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#define GAME 5 |
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// Tap dance config shared between my keyboards
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enum tap_dance_declarations { |
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TD_SYM_VIM = 0 |
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}; |
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void tap_dance_layer_finished(qk_tap_dance_state_t*, void*); |
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void tap_dance_layer_reset(qk_tap_dance_state_t*, void*); |
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void tap_dance_process_record(uint16_t); |
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#endif |
@ -0,0 +1,2 @@ |
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SRC += 333fred.c
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