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@ -1191,7 +1191,7 @@ Please note the USB port can only supply a limited amount of power to the keyboa |
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Its possible to hook up a PS/2 mouse (for example touchpads or trackpoints) to your keyboard as a composite device. |
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Then, decide whether to use USART (best), interrupts (better) or busywait (not recommended), and enable the relevant option. |
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There are three available modes for hooking up PS/2 devices: USART (best), interrupts (better) or busywait (not recommended). |
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### Busywait version |
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@ -1316,6 +1316,116 @@ In your keyboard config.h: |
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#endif |
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``` |
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### Additional Settings |
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#### PS/2 mouse features |
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These enable settings supported by the PS/2 mouse protocol: http://www.computer-engineering.org/ps2mouse/ |
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``` |
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/* Use remote mode instead of the default stream mode (see link) */ |
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#define PS2_MOUSE_USE_REMOTE_MODE |
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/* Enable the scrollwheel or scroll gesture on your mouse or touchpad */ |
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#define PS2_MOUSE_ENABLE_SCROLLING |
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/* Some mice will need a scroll mask to be configured. The default is 0xFF. */ |
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#define PS2_MOUSE_SCROLL_MASK 0x0F |
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/* Applies a transformation to the movement before sending to the host (see link) */ |
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#define PS2_MOUSE_USE_2_1_SCALING |
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/* The time to wait after initializing the ps2 host */ |
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#define PS2_MOUSE_INIT_DELAY 1000 /* Default */ |
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``` |
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You can also call the following functions from ps2_mouse.h |
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``` |
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void ps2_mouse_disable_data_reporting(void); |
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void ps2_mouse_enable_data_reporting(void); |
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void ps2_mouse_set_remote_mode(void); |
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void ps2_mouse_set_stream_mode(void); |
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void ps2_mouse_set_scaling_2_1(void); |
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void ps2_mouse_set_scaling_1_1(void); |
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void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution); |
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void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate); |
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``` |
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#### Fine control |
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Use the following defines to change the sensitivity and speed of the mouse. |
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Note: you can also use `ps2_mouse_set_resolution` for the same effect (not supported on most touchpads). |
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``` |
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#define PS2_MOUSE_X_MULTIPLIER 3 |
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#define PS2_MOUSE_Y_MULTIPLIER 3 |
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#define PS2_MOUSE_V_MULTIPLIER 1 |
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``` |
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#### Scroll button |
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If you're using a trackpoint, you will likely want to be able to use it for scrolling. |
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Its possible to enable a "scroll button/s" that when pressed will cause the mouse to scroll instead of moving. |
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To enable the feature, you must set a scroll button mask as follows: |
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``` |
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#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BUTTON_MIDDLE) /* Default */ |
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``` |
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To disable the scroll button feature: |
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``` |
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#define PS2_MOUSE_SCROLL_BTN_MASK 0 |
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``` |
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The available buttons are: |
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``` |
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#define PS2_MOUSE_BTN_LEFT 0 |
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#define PS2_MOUSE_BTN_RIGHT 1 |
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#define PS2_MOUSE_BTN_MIDDLE 2 |
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``` |
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You can also combine buttons in the mask by `|`ing them together. |
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Once you've configured your scroll button mask, you must configure the scroll button send interval. |
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This is the interval before which if the scroll buttons were released they would be sent to the host. |
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After this interval, they will cause the mouse to scroll and will not be sent. |
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``` |
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#define PS2_MOUSE_SCROLL_BTN_SEND 300 /* Default */ |
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``` |
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To disable sending the scroll buttons: |
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``` |
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#define PS2_MOUSE_SCROLL_BTN_SEND 0 |
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``` |
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Fine control over the scrolling is supported with the following defines: |
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``` |
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#define PS2_MOUSE_SCROLL_DIVISOR_H 2 |
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#define PS2_MOUSE_SCROLL_DIVISOR_V 2 |
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``` |
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#### Debug settings |
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To debug the mouse, add `debug_mouse = true` or enable via bootmagic. |
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``` |
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/* To debug the mouse reports */ |
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#define PS2_MOUSE_DEBUG_HID |
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#define PS2_MOUSE_DEBUG_RAW |
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``` |
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## Safety Considerations |
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You probably don't want to "brick" your keyboard, making it impossible |
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