commit
949fb1a91c
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/* Copyright 2017-2021 M Juma
|
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#ifdef AUDIO_ENABLE |
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#define STARTUP_SONG SONG(PLANCK_SOUND) |
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \ |
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SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND) \
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} |
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#endif |
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#define TAPPING_TERM 200 |
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/* Copyright 2017-2021 M Juma
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include QMK_KEYBOARD_H |
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#include "muse.h" |
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enum planck_layers { |
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_QWERTY, |
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_LOWER, |
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_RAISE, |
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_GAMING, |
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_ADJUST, |
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_FN, |
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_SPACE_FN |
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}; |
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enum planck_keycodes { |
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QWERTY = SAFE_RANGE, |
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GAMING |
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}; |
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enum taps { |
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TD_SHIFT_CAPS = 0 |
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}; |
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qk_tap_dance_action_t tap_dance_actions[] = { |
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[TD_SHIFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS) |
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}; |
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|
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// Fillers to make layering more clear
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#define LOWER MO(_LOWER) |
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#define RAISE MO(_RAISE) |
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#define FN MO(_FN) |
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#define SPACE_FN LT(_SPACE_FN, KC_SPC) |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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|
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/* Qwerty
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* ,-----------------------------------------------------------------------------------. |
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------| |
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* | GEsc | A | S | D | F | G | H | J | K | L | ; | " | |
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* |------+------+------+------+------+------|------+------+------+------+------+------| |
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | |
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* |------+------+------+------+------+------+------+------+------+------+------+------| |
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* | Ctrl | FN | GUI | Alt |Lower | Space FN |Raise | Left | Down | Up |Right | |
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* `-----------------------------------------------------------------------------------' |
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*/ |
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[_QWERTY] = LAYOUT_planck_grid( |
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, |
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KC_GESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, |
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TD(TD_SHIFT_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT), |
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KC_LCTL, FN, KC_LALT, KC_LGUI, LOWER, SPACE_FN, SPACE_FN, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT |
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), |
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|
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/* Raise
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* ,-----------------------------------------------------------------------------------. |
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------| |
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* | | | | | | | * | 4 | 5 | 6 | - | \ | |
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* |------+------+------+------+------+------|------+------+------+------+------+------| |
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* | | | | | | | / | 1 | 2 | 3 | + |Enter | |
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* |------+------+------+------+------+------+------+------+------+------+------+------| |
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* | | | | | | Space | | 0 | . | = | | |
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* `-----------------------------------------------------------------------------------' |
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*/ |
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[_RAISE] = LAYOUT_planck_grid( |
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, |
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_______, _______, _______, _______, _______, _______, KC_PAST, KC_4, KC_5, KC_6, KC_PMNS, KC_BSLS, |
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_______, _______, _______, _______, _______, _______, KC_PSLS, KC_1, KC_2, KC_3, KC_PPLS, MT(MOD_LSFT, KC_ENT), |
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_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, KC_0, KC_PDOT, KC_PEQL, _______ |
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), |
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|
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/* Lower
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* ,-----------------------------------------------------------------------------------. |
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------| |
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* | | | | / | { | [ | ] | } | \ | - | = | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------| |
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* | | | | | | | | | | _ | + |Enter | |
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* |------+------+------+------+------+------+------+------+------+------+------+------| |
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* | | | | | | Space | | Home | PgDn | PgUp | End | |
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* `-----------------------------------------------------------------------------------' |
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*/ |
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[_LOWER] = LAYOUT_planck_grid( |
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, |
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_______, _______, _______, KC_SLSH, KC_LCBR, KC_LBRC, KC_RBRC, KC_RCBR, KC_BSLS, KC_MINS, KC_EQL, KC_PIPE, |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, MT(MOD_LSFT, KC_ENT), |
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_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END |
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), |
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|
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/* fn
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* ,-----------------------------------------------------------------------------------. |
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* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Del | |
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* |------+------+------+------+------+-------------+------+------+------+------+------| |
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* | | F11 | F12 | F13 | F14 | F15 | |INSERT| Home | PgUp | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------| |
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* | | | | | | | |DELETE| End | PgDn | | Enter| |
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* |------+------+------+------+------+------+------+------+------+------+------+------| |
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* | | | | | | Space | | | | | | |
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* `-----------------------------------------------------------------------------------' |
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*/ |
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[_FN] = LAYOUT_planck_grid( |
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL, |
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_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, _______, KC_INS, KC_HOME, KC_PGUP, _______, _______, |
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_______, _______, _______, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, _______, MT(MOD_LSFT, KC_ENT), |
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_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, _______, _______ |
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), |
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|
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/* Space fn
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* ,------------------------------------------------------------------------------------. |
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* |PRNT SC| | UP | | | | | | | | | | |
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* |-------+------+------+------+------+-------------+------+------+------+------+------| |
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* | | LEFT | DOWN | RIGHT| | | LEFT | DOWN | UP | RIGHT| | | |
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* |-------+------+------+------+------+------|------+------+------+------+------+------| |
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* | |ALT+1 |ALT+2 |ALT+3 |ALT+4 |ALT+5 |ALT+6 |ALT+7 |ALT+8 |ALT+9 |ALT+10| | |
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* |-------+------+------+------+------+------+------+------+------+------+------+------| |
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* | | | | |VOLDWN| |VOL UP| PREV | MUTE |PLY/PS| NEXT | |
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* `------------------------------------------------------------------------------------' |
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*/ |
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[_SPACE_FN] = LAYOUT_planck_grid( |
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KC_PSCR, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
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_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, |
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_______, LALT(KC_1), LALT(KC_2), LALT(KC_3), LALT(KC_4), LALT(KC_5), LALT(KC_6), LALT(KC_7), LALT(KC_8), LALT(KC_9), LALT(KC_0), _______, |
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_______, _______, _______, _______, KC_VOLD, _______, _______, KC_VOLU, KC_MPRV, KC_MUTE, KC_MPLY, KC_MNXT |
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), |
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|
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/* Gaming Layer
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* ,-----------------------------------------------------------------------------------. |
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------| |
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* | Esc | A | S | D | F | G | H | J | K | L | ; | " | |
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* |------+------+------+------+------+------|------+------+------+------+------+------| |
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | |
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* |------+------+------+------+------+------+------+------+------+------+------+------| |
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* | Ctrl | FN | GUI | Alt |Lower | Space |Raise | Left | Down | Up |Right | |
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* `-----------------------------------------------------------------------------------' |
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*/ |
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[_GAMING] = LAYOUT_planck_grid( |
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, |
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KC_GESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, |
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TD(TD_SHIFT_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT), |
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KC_LCTL, FN, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT |
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), |
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------. |
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* | |RESET |DEBUG | | | | |DMREC1|DMREC2| | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------| |
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* | |GAMING| | | | | |DMPLY1|DMPLY2|Audoff|Aud on| | |
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* |------+------+------+------+------+------|------+------+------+------+------+------| |
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* | | | | | | | |DMRSTP| |Musoff|Mus on|MusMod| |
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* |------+------+------+------+------+------+------+------+------+------+------+------| |
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* | | | |AG_TOG| | | | |Voice-|Voice+| | |
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* `-----------------------------------------------------------------------------------' |
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*/ |
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[_ADJUST] = LAYOUT_planck_grid( |
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_______, RESET, DEBUG, _______, _______, _______, _______, DM_REC1, DM_REC2, _______, _______, _______, |
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_______, TG(_GAMING), ___, _______, _______, _______, _______, DM_PLY1, DM_PLY2, AU_OFF, AU_ON, _______, |
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_______, _______, _______, _______, _______, _______, _______, DM_RSTP, _______, MU_OFF, MU_ON, MU_MOD, |
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_______, _______, _______, AG_TOGG, _______, _______, _______, _______, _______, MUV_DE, MUV_IN, _______ |
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) |
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}; |
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/* Layer Change Code
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* Runs everytime the layer gets changed |
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*/ |
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layer_state_t layer_state_set_user(layer_state_t state) { |
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); |
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} |
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bool muse_mode = false; |
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uint8_t last_muse_note = 0; |
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uint16_t muse_counter = 0; |
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uint8_t muse_offset = 70; |
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uint16_t muse_tempo = 50; |
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void dip_switch_update_user(uint8_t index, bool active) { |
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switch (index) { |
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case 1: |
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if (active) { |
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muse_mode = true; |
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} else { |
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muse_mode = false; |
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} |
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} |
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} |
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void matrix_scan_user(void) { |
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#ifdef AUDIO_ENABLE |
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if (muse_mode) { |
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if (muse_counter == 0) { |
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uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()]; |
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if (muse_note != last_muse_note) { |
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stop_note(compute_freq_for_midi_note(last_muse_note)); |
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play_note(compute_freq_for_midi_note(muse_note), 0xF); |
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last_muse_note = muse_note; |
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} |
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} |
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muse_counter = (muse_counter + 1) % muse_tempo; |
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} |
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#endif |
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} |
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|
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/* Controls which keycodes are processed when in music mode
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* Return: false if key should be honored in music mode |
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*/ |
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bool music_mask_user(uint16_t keycode) { |
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switch (keycode) { |
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case RAISE: |
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case LOWER: |
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return false; |
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default: |
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return true; |
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} |
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} |
@ -0,0 +1,183 @@ |
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# M Juma Planck Layout |
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|
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## Layers |
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|
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```ascii |
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Keymap: 32 Layers Layer: action code matrix |
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----------------- --------------------- |
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stack of layers array_of_action_code[row][column] |
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____________ precedence _______________________ |
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/ / | high / ESC / F1 / F2 / F3 .... |
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31 /___________// | /-----/-----/-----/----- |
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30 /___________// | / TAB / Q / W / E .... |
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29 /___________/ | /-----/-----/-----/----- |
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: _:_:_:_:_:__ | : /LCtrl/ A / S / D .... |
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: / : : : : : / | : / : : : : |
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2 /___________// | 2 `-------------------------- |
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1 /___________// | 1 `-------------------------- |
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0 /___________/ V low 0 `-------------------------- |
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``` |
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|
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### Qwerty |
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|
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```ascii |
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,-----------------------------------------------------------------------------------. |
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| Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | |
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|------+------+------+------+------+-------------+------+------+------+------+------| |
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| GEsc | A | S | D | F | G | H | J | K | L | ; | " | |
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|------+------+------+------+------+------|------+------+------+------+------+------| |
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| Shift| Z | X | C | V | B | N | M | , | . | / |Enter | |
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|------+------+------+------+------+------+------+------+------+------+------+------| |
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| Ctrl | FN | GUI | Alt |Lower | Space FN |Raise | Left | Down | Up |Right | |
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`-----------------------------------------------------------------------------------' |
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``` |
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|
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#### Qwerty Layer Features |
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|
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- [Grave Escape](https://docs.qmk.fm/#/feature_grave_esc) |
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- [Tap Dance](https://docs.qmk.fm/#/feature_tap_dance) Left Shift |
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- Tap => Shift |
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- Double Tap => Capslock |
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- [Mod-Tap](https://docs.qmk.fm/#/mod_tap) Enter |
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- Tap => Enter |
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- Hold => Right Shift |
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- [Layer Toggle](https://docs.qmk.fm/#/feature_layers) Space |
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- Tap => Space |
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- Hold => Activate ***Space Function*** Layer |
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|
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### Raise |
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|
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```ascii |
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,-----------------------------------------------------------------------------------. |
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| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | |
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|------+------+------+------+------+-------------+------+------+------+------+------| |
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| | | | | | | * | 4 | 5 | 6 | - | \ | |
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|------+------+------+------+------+------|------+------+------+------+------+------| |
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| | | | | | | / | 1 | 2 | 3 | + |Enter | |
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|------+------+------+------+------+------+------+------+------+------+------+------| |
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| | | | | | Space | | 0 | . | = | | |
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`-----------------------------------------------------------------------------------' |
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``` |
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|
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### Lower |
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|
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```ascii |
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,-----------------------------------------------------------------------------------. |
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| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | |
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|------+------+------+------+------+-------------+------+------+------+------+------| |
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| | | | / | { | [ | ] | } | \ | - | = | | | |
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|------+------+------+------+------+------|------+------+------+------+------+------| |
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| | | | | | | | | | _ | + |Enter | |
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|------+------+------+------+------+------+------+------+------+------+------+------| |
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| | | | | | Space | | Home | PgDn | PgUp | End | |
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`-----------------------------------------------------------------------------------' |
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``` |
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|
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### Function |
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|
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```ascii |
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,-----------------------------------------------------------------------------------. |
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| | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Del | |
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|------+------+------+------+------+-------------+------+------+------+------+------| |
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| | F11 | F12 | F13 | F14 | F15 | |INSERT| Home | PgUp | | | |
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|------+------+------+------+------+------|------+------+------+------+------+------| |
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| | | | | | | |DELETE| End | PgDn | | Enter| |
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|------+------+------+------+------+------+------+------+------+------+------+------| |
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| | | | | | Space | | | | | | |
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`-----------------------------------------------------------------------------------' |
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``` |
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|
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### Space Function |
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|
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```ascii |
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,------------------------------------------------------------------------------------. |
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|PRNT SC| | UP | | | | | | | | | | |
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|-------+------+------+------+------+-------------+------+------+------+------+------| |
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| | LEFT | DOWN | RIGHT| | | LEFT | DOWN | UP | RIGHT| | | |
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|-------+------+------+------+------+------|------+------+------+------+------+------| |
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| |ALT+1 |ALT+2 |ALT+3 |ALT+4 |ALT+5 |ALT+6 |ALT+7 |ALT+8 |ALT+9 |ALT+10| | |
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|-------+------+------+------+------+------+------+------+------+------+------+------| |
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| | | | |VOLDWN| |VOL UP| PREV | MUTE |PLY/PS| NEXT | |
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`------------------------------------------------------------------------------------' |
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``` |
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|
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### Gaming |
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|
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```ascii |
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,-----------------------------------------------------------------------------------. |
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| Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | |
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|------+------+------+------+------+-------------+------+------+------+------+------| |
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| Esc | A | S | D | F | G | H | J | K | L | ; | " | |
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|------+------+------+------+------+------|------+------+------+------+------+------| |
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| Shift| Z | X | C | V | B | N | M | , | . | / |Enter | |
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|------+------+------+------+------+------+------+------+------+------+------+------| |
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| Ctrl | FN | GUI | Alt |Lower | Space |Raise | Left | Down | Up |Right | |
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`-----------------------------------------------------------------------------------' |
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``` |
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|
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### Adjust (Lower + Raise) |
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|
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```ascii |
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,-----------------------------------------------------------------------------------. |
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| |RESET |DEBUG | | | | |DMREC1|DMREC2| | | | |
||||
|------+------+------+------+------+-------------+------+------+------+------+------| |
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| |GAMING| | | | | |DMPLY1|DMPLY2|Audoff|Aud on| | |
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|------+------+------+------+------+------|------+------+------+------+------+------| |
||||
| | | | | | | |DMRSTP| |Musoff|Mus on|MusMod| |
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|------+------+------+------+------+------+------+------+------+------+------+------| |
||||
| | | |AG_TOG| | | | |Voice-|Voice+| | |
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`-----------------------------------------------------------------------------------' |
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``` |
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|
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#### Adjust Layer Features |
||||
|
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```text |
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RESET: Put the keyboard into bootloader mode for flashing |
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DEBUG: Toggle debug mode |
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EEP_RST: Reinitializes the keyboard’s EEPROM (persistent memory) |
||||
|
||||
AG_TOG: Toggle Alt and GUI swap on both sides (Mac) |
||||
|
||||
DM_REC1: Start recording Macro 1 |
||||
DM_REC2: Start recording Macro 2 |
||||
DM_PLY1: Replay Macro 1 |
||||
DM_PLY2: Replay Macro 2 |
||||
DM_RSTP: Finish the macro that is currently being recorded. |
||||
|
||||
AU_ON: Audio mode on |
||||
AU_OFF: Audio mode off |
||||
AU_TOG: Toggles Audio mode |
||||
MU_ON: Turn music mode on |
||||
MU_OFF: Turn music mode off |
||||
MU_TOG: Toggle music mode |
||||
MU_MOD: Cycle through the music modes: |
||||
CHROMATIC_MODE: Chromatic scale, row changes the octave |
||||
GUITAR_MODE: Chromatic scale, but the row changes the string (+5 st) |
||||
VIOLIN_MODE: Chromatic scale, but the row changes the string (+7 st) |
||||
MAJOR_MODE: Major scale |
||||
|
||||
In Music Mode: |
||||
LCTL: start a recording |
||||
LALT: stop recording/stop playing |
||||
LGUI: play recording |
||||
KC_UP: speed-up playback |
||||
KC_DOWN: slow-down playback |
||||
``` |
||||
|
||||
## Compilation |
||||
|
||||
Use the docker image to compile this keyboard layout by running the following from the root of the repo: |
||||
|
||||
```sh |
||||
util/docker_build.sh planck/rev6:mjuma |
||||
``` |
||||
|
||||
## Flashing |
||||
|
||||
Flashing on linux can be done through the docker image |
||||
|
||||
```sh |
||||
sudo util/docker_build.sh planck/rev6:mjuma:flash |
||||
``` |
||||
|
||||
or on Windows using the [QMK Toolbox](https://github.com/qmk/qmk_toolbox) |
@ -0,0 +1,3 @@ |
||||
SRC += muse.c
|
||||
DYNAMIC_MACRO_ENABLE = yes
|
||||
TAP_DANCE_ENABLE = yes
|
Loading…
Reference in new issue