[Keymap] new murphpad landscape keymap with encoder enhanced functions (#14103)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Jonavin <=>json_audio
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/* Copyright 2021 Jonavin Eng
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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// Standard encoder position. Set to 1 for top right optional position
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#define ENCODER_DEFAULTACTIONS_INDEX 0 |
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// Increase layers to 6 for VIA
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#define DYNAMIC_KEYMAP_LAYER_COUNT 6 |
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/* Copyright 2021 Kyle McCreery
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* Copyright 2021 Jonavin Eng |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include QMK_KEYBOARD_H |
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#include "jonavin.h" |
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#include "layout_landscape.h" |
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#define LANDSCAPE_MODE |
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// Defines names for use in layer keycodes and the keymap
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enum layer_names { |
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_FN2 = 2, |
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_FN3, |
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_FN4, |
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_RGB |
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}; |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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[_BASE] = LAYOUT_landscape( |
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TT(_FN1), TT(_FN2), KC_MUTE, |
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_PPLS, KC_BSPC, |
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KC_TAB, KC_P7, KC_P8, KC_P9, KC_PDOT, KC_RGUI, |
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KC_RSFT, KC_P4, KC_P5, KC_P6, KC_COMMA, KC_RCTL, |
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KC_P0, KC_P1, KC_P2, KC_P3, KC_PENT, KC_RALT, |
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TT(_FN3), TT(_FN4), TT(_RGB) |
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), |
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[_FN1] = LAYOUT_landscape( |
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_______, _______, ENCFUNC, |
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_______, KC_F10, KC_F11, KC_F12, KC_PSCR, _______, |
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_______, KC_F7, KC_F8, KC_F9, KC_SLCK, _______, |
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_______, KC_F4, KC_F5, KC_F6, KC_PAUS, _______, |
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_______, KC_F1, KC_F2, KC_F3, _______, _______, |
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_______, _______, _______ |
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), |
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[_FN2] = LAYOUT_landscape( |
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_______, _______, RESET, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______ |
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), |
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[_FN3] = LAYOUT_landscape( |
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_______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______ |
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), |
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[_FN4] = LAYOUT_landscape( |
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_______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, _______, _______ |
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), |
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[_RGB] = LAYOUT_landscape( |
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_______, _______, _______, |
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_______, _______, _______, _______, _______, _______, |
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_______, RGB_HUD, RGB_SPI, RGB_HUI, RGB_SAI, _______, |
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_______, RGB_RMOD, RGB_TOG, RGB_MOD, RGB_SAD, _______, |
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_______, RGB_VAD, RGB_SPD, RGB_VAI, KC_NO, _______, |
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_______, _______, _______ |
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), |
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}; |
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typedef struct { |
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char keydesc[6]; // this will be displayed on OLED
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uint16_t keycode; // this is the keycode that will be sent when activted
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} keycodedescType; |
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static const keycodedescType PROGMEM keyselection[] = { |
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// list of key codes that will be scrolled through by encoder and description
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{"TASK", KC_TASK}, |
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{"INS", KC_INS}, |
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{"DEL", KC_DEL}, |
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{"PrtSc", KC_PSCR}, |
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{"ScrLk", KC_SCLN}, |
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{"Break", KC_PAUS}, |
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{"C-A-D", KC_CAD}, // Ctrl-Alt-Del
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{"AltF4", KC_AF4}, |
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{"PLAY", KC_MEDIA_PLAY_PAUSE}, |
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{"RESET", RESET}, // firmware flash mode
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}; |
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#define MAX_KEYSELECTION sizeof(keyselection)/sizeof(keyselection[0]) |
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static uint8_t selectedkey_idx = 0; |
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static keycodedescType selectedkey_rec; |
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static void set_selectedkey(uint8_t idx) { |
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// make a copy from PROGMEM
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memcpy_P (&selectedkey_rec, &keyselection[idx], sizeof selectedkey_rec); |
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//selectedkey_rec = keyselection[idx];
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} |
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void keyboard_post_init_keymap(void) { |
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// Call the keyboard post init code.
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set_selectedkey(selectedkey_idx); |
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} |
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { |
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switch (keycode) { |
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case ENCFUNC: |
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if (record->event.pressed) { |
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selectedkey_rec.keycode == RESET ? reset_keyboard() : tap_code16(selectedkey_rec.keycode); // handle RESET code
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} else { |
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// when keycode is released
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} |
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break; |
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} |
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return true; |
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}; |
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#ifdef ENCODER_ENABLE // Encoder Functionality
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uint8_t selected_layer = 0; |
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bool encoder_update_user(uint8_t index, bool clockwise) { |
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#ifdef OLED_ENABLE |
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oled_clear(); |
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oled_render(); |
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#endif |
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switch (index) { |
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case 0: // This is the only encoder right now, keeping for consistency
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switch(get_highest_layer(layer_state)){ // special handling per layer
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case _FN1: // on Fn layer select what the encoder does when pressed
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if (!keyboard_report->mods) { |
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if ( clockwise ) { |
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if ( selectedkey_idx < MAX_KEYSELECTION-1) { |
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selectedkey_idx ++; |
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} else { |
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// do nothing
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} |
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} else if ( !clockwise ) { |
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if ( selectedkey_idx > 0){ |
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selectedkey_idx --; |
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} else { |
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// do nothing
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} |
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} |
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set_selectedkey(selectedkey_idx); |
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break; |
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} else { |
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// continue to default
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} |
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default: // all other layers
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if ( clockwise ) { |
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if (keyboard_report->mods & MOD_BIT(KC_RSFT) ) { // If you are holding Right Shift, encoder changes layers
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if(selected_layer < (DYNAMIC_KEYMAP_LAYER_COUNT-1)) { |
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selected_layer ++; |
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layer_move(selected_layer); |
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} |
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} else if (keyboard_report->mods & MOD_BIT(KC_RCTL)) { // if holding Right Ctrl, navigate next word
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tap_code16(LCTL(KC_RGHT)); |
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} else if (keyboard_report->mods & MOD_BIT(KC_RALT)) { // if holding Right Alt, change media next track
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tap_code(KC_MEDIA_NEXT_TRACK); |
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} else { |
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tap_code(KC_VOLU); // Otherwise it just changes volume
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} |
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} else if ( !clockwise ) { |
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if (keyboard_report->mods & MOD_BIT(KC_RSFT) ) { |
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if (selected_layer > 0) { |
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selected_layer --; |
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layer_move(selected_layer); |
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} |
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} else if (keyboard_report->mods & MOD_BIT(KC_RCTL)) { // if holding Right Ctrl, navigate previous word
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tap_code16(LCTL(KC_LEFT)); |
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} else if (keyboard_report->mods & MOD_BIT(KC_RALT)) { // if holding Right Alt, change media previous track
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tap_code(KC_MEDIA_PREV_TRACK); |
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} else { |
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tap_code(KC_VOLD); |
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} |
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} |
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break; |
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} |
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break; |
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} |
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return true; |
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} |
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#endif |
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#ifdef OLED_ENABLE |
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static void render_logo(void) { // Render MechWild "MW" Logo
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static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00}; |
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static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00}; |
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static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00}; |
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static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00}; |
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oled_set_cursor(0,0); |
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oled_write_P(logo_1, false); |
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oled_set_cursor(0,1); |
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oled_write_P(logo_2, false); |
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oled_set_cursor(0,2); |
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oled_write_P(logo_3, false); |
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oled_set_cursor(0,3); |
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oled_write_P(logo_4, false); |
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} |
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#ifdef LANDSCAPE_MODE |
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void oled_task_user(void) { |
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render_logo(); |
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oled_set_cursor(8,2); |
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switch(selected_layer){ |
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case _BASE: |
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oled_write_P(PSTR("BASE"), false); |
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break; |
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case _FN1: |
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oled_write_P(PSTR("FN "), false); |
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oled_write(selectedkey_rec.keydesc, false); |
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break; |
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case _FN2: |
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oled_write_P(PSTR("FN2 "), false); |
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break; |
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case _FN3: |
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oled_write_P(PSTR("FN3 "), false); |
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break; |
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case _FN4: |
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oled_write_P(PSTR("FN4 "), false); |
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break; |
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case _RGB: |
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oled_write_P(PSTR("RGB "), false); |
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break; |
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default: |
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oled_write_P(PSTR(" ?? "), false); // Should never display, here as a catchall
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} |
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oled_write_P(keymap_config.no_gui ? PSTR(" WL") : PSTR(" "), false); |
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oled_set_cursor(8,3); |
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if (get_highest_layer(layer_state) == selected_layer) { |
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oled_write_P(PSTR(" "), false); |
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} else { |
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switch (get_highest_layer(layer_state)) { |
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case _BASE: |
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oled_write_P(PSTR("Temp BASE"), false); |
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break; |
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case _FN1: |
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oled_write_P(PSTR("Temp FN "), false); |
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oled_write(selectedkey_rec.keydesc, false); |
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break; |
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case _FN2: |
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oled_write_P(PSTR("Temp FN2 "), false); |
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break; |
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case _FN3: |
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oled_write_P(PSTR("Temp FN3 "), false); |
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break; |
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case _FN4: |
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oled_write_P(PSTR("Temp FN4 "), false); |
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break; |
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case _RGB: |
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oled_write_P(PSTR("Temp RGB "), false); |
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break; |
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default: |
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oled_write_P(PSTR("Temp ????"), false); // Should never display, here as a catchall
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} |
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} |
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led_t led_state = host_keyboard_led_state(); |
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oled_set_cursor(8,0); |
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oled_write_P(PSTR(" JONAVIN "), false); |
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oled_set_cursor(8,1); |
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oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false); |
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oled_write_P(led_state.caps_lock ? PSTR("CAPS ") : PSTR(" "), false); |
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oled_write_P(led_state.scroll_lock ? PSTR("SCR") : PSTR(" "), false); |
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} |
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#endif // LANDSCAPE_MODE
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// regular mode
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#ifndef LANDSCAPE_MODE |
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oled_rotation_t oled_init_user(oled_rotation_t rotation) { |
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return OLED_ROTATION_270; // flips the display 270 degrees
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} |
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void oled_task_user(void) { |
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render_logo(); |
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oled_set_cursor(0,6); |
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oled_write_ln_P(PSTR("Layer"), false); |
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switch (get_highest_layer(layer_state)) { |
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case _BASE: |
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oled_write_ln_P(PSTR("Base"), false); |
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break; |
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case _FN1: |
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oled_write_ln_P(PSTR("FN 1"), false); |
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break; |
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case _FN2: |
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oled_write_ln_P(PSTR("FN 2"), false); |
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break; |
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case _FN3: |
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oled_write_ln_P(PSTR("FN 3"), false); |
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break; |
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case _FN4: |
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oled_write_ln_P(PSTR("FN 4"), false); |
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break; |
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case _RGB: |
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oled_write_ln_P(PSTR("RGB "), false); |
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break; |
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default: |
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oled_write_ln_P(PSTR("Undef"), false); |
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} |
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oled_write_ln_P(PSTR(""), false); |
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// Host Keyboard LED Status
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led_t led_state = host_keyboard_led_state(); |
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oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false); |
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oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false); |
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oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false); |
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} |
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#endif // !LANDSCAPE_MODE
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void suspend_power_down_user(void) { // shutdown oled when powered down to prevent OLED from showing Mercutio all the time
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oled_off(); |
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} |
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#endif |
@ -0,0 +1,43 @@ |
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/* Copyright 2021 Jonavin Eng
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#include "quantum.h" |
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/* First section contains the physical layout of the board and position of keys.
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* |
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* Second is a two-dimensional array which represents the switch matrix. |
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*/ |
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#define LAYOUT_landscape( \ |
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k50, k40, k30, \
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k51, k41, k31, k20, k10, k00, \
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k52, k42, k32, k21, k11, k01, \
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k53, k43, k33, k22, k12, k02, \
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k54, k44, k34, k23, k13, k03, \
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\
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BACK00, BACK01, BACK02 \
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\
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) { \
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{ BACK00, k00, k01, k02, k03 }, \
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{ BACK01, k10, k11, k12, k13 }, \
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{ BACK02, k20, k21, k22, k23 }, \
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{ k30, k31, k32, k33, k34 }, \
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{ k40, k41, k42, k43, k44 }, \
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{ k50, k51, k52, k53, k54 } \
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} |
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@ -0,0 +1,65 @@ |
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Jonavin's Custom MurphPad Landscape Layout |
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This allows you to use Murphpad in a horizontal/landscape orientation with extra layers |
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- OLED has been rotated for landscape mode |
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- Keymap positions have been updated so it's easier to visualize the keymap in landscape |
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[_BASE] = LAYOUT_landscape( |
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TT(_FN1), TT(_FN2), KC_MUTE, |
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_PPLS, KC_BSPC, |
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KC_TAB, KC_P7, KC_P8, KC_P9, KC_PDOT, KC_RGUI, |
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KC_RSFT, KC_P4, KC_P5, KC_P6, KC_COMMA, KC_RCTL, |
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KC_P0, KC_P1, KC_P2, KC_P3, KC_PENT, KC_RALT, |
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_______, _______, _______ |
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), |
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NOTE: VIA is enabled, but it will show it in the normal orientation until I build a landscape layout version |
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Special Features |
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- FN1 layer has encoder selectable key codes and displayed on OLED |
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Change these in keymap.c to assign your desired key selection |
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static const keycodedescType PROGMEM keyselection[] = { |
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// list of key codes that will be scrollled through by encoder and description |
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{"TASK", KC_TASK}, |
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{"INS", KC_INS}, |
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{"DEL", KC_DEL}, |
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{"PrtSc", KC_PSCR}, |
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{"ScrLk", KC_SCLN}, |
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{"Break", KC_PAUS}, |
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{"C-A-D", KC_CAD}, // Ctrl-Alt-Del |
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{"AltF4", KC_AF4}, |
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{"PLAY", KC_MEDIA_PLAY_PAUSE}, |
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{"RESET", RESET}, // firmware flash mode |
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}; |
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- Additional encoder functionality |
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- While holding R Shift, changes layers |
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- While holding R Ctrl, navigates next or previous word |
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- While holding R Alt, media next track or previous track |
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- Otherwise change volume up/dn |
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rules.mk OPTIONS - Active features from userspace |
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- STARTUP_NUMLOCK_ON = yes |
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- turns on NUMLOCK by default |
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DEFAULT MAPPING |
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 |
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FN1 Layer 1 |
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 |
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RGB Layer 5 - Use Shift+Encoder to get to RGB layer 5 |
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@ -0,0 +1,5 @@ |
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VIA_ENABLE = yes
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LTO_ENABLE = yes
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STARTUP_NUMLOCK_ON = yes
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ENCODER_DEFAULTACTIONS_ENABLE = no
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