@ -21,8 +21,6 @@ enum alt_keycodes {
MD_BOOT //Restart into bootloader after hold timeout //Working
MD_BOOT //Restart into bootloader after hold timeout //Working
} ;
} ;
keymap_config_t keymap_config ;
const uint16_t PROGMEM keymaps [ ] [ MATRIX_ROWS ] [ MATRIX_COLS ] = {
const uint16_t PROGMEM keymaps [ ] [ MATRIX_ROWS ] [ MATRIX_COLS ] = {
[ 0 ] = LAYOUT (
[ 0 ] = LAYOUT (
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS , KC_EQL , KC_BSPC , KC_DEL , \
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS , KC_EQL , KC_BSPC , KC_DEL , \
@ -49,14 +47,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
*/
} ;
} ;
// Runs just one time when the keyboard initializes.
void matrix_init_user ( void ) {
} ;
// Runs constantly in the background, in a loop.
void matrix_scan_user ( void ) {
} ;
# define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
# define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
# define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
# define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
# define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
# define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
@ -186,7 +176,7 @@ led_instruction_t led_instructions[] = {
//Flags can be found in tmk_core/protocol/arm_atsam/led_matrix.h (prefixed with LED_FLAG_)
//Flags can be found in tmk_core/protocol/arm_atsam/led_matrix.h (prefixed with LED_FLAG_)
//LED IDs can be found in config_led.h in the keyboard's directory
//LED IDs can be found in config_led.h in the keyboard's directory
//Examples are below
//Examples are below
//All LEDs use the user's selected pattern (this is the factory default)
//All LEDs use the user's selected pattern (this is the factory default)
{ . flags = LED_FLAG_USE_ROTATE_PATTERN } ,
{ . flags = LED_FLAG_USE_ROTATE_PATTERN } ,
@ -195,7 +185,7 @@ led_instruction_t led_instructions[] = {
//Specific LEDs use specified RGB values while all others are off
//Specific LEDs use specified RGB values while all others are off
// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFF, .id1 = 0x00FF, .id2 = 0x0000FF00, .id3 = 0xFF000000, .r = 75, .g = 150, .b = 225 },
// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFF, .id1 = 0x00FF, .id2 = 0x0000FF00, .id3 = 0xFF000000, .r = 75, .g = 150, .b = 225 },
//All LEDs use the user's selected pattern
//All LEDs use the user's selected pattern
//On layer 1, all key LEDs (except the top row which keeps active pattern) are red while all edge LEDs are green
//On layer 1, all key LEDs (except the top row which keeps active pattern) are red while all edge LEDs are green
//When layer 1 is active, key LEDs use red (id0 32 - 16: 1111 1111 1111 1111 1000 0000 0000 0000 = 0xFFFF8000) (except top row 15 - 1)
//When layer 1 is active, key LEDs use red (id0 32 - 16: 1111 1111 1111 1111 1000 0000 0000 0000 = 0xFFFF8000) (except top row 15 - 1)