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c989da4cfd
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/* Copyright 2019-2020 DMQ Design
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#define RGBLIGHT_HUE_STEP 8 |
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// place overrides here
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#define NO_ACTION_ONESHOT |
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#undef LOCKING_SUPPORT_ENABLE |
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#define LAYER_STATE_8BIT |
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#define MAX_LAYER 4 |
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#undef RGBLIGHT_ANIMATIONS |
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#define RGBLIGHT_EFFECT_BREATHING |
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD |
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL |
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#define RGBLIGHT_EFFECT_SNAKE |
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#define RGBLIGHT_EFFECT_KNIGHT |
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT |
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#define RGBLIGHT_EFFECT_ALTERNATING |
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#define RGBLIGHT_EFFECT_TWINKLE |
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#define RGBLIGHT_SLEEP |
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#define RGBLIGHT_LAYERS |
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#define RGBLIGHT_LAYER_BLINK |
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#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF |
@ -0,0 +1,237 @@ |
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/* Copyright 2020 Joshua Moses Diamond
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include QMK_KEYBOARD_H |
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#include "version.h" |
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#include <stdlib.h> |
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#define RGB_LAYER_ACK_DURATION 500 |
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enum layers { _MACRO, _NUMPAD, _RGB, _FN }; |
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enum layer_base { |
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LAYER_BASE = _MACRO, |
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LAYER_BASE_END = _FN + 1, |
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}; |
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enum custom_keycodes { |
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HELLO = SAFE_RANGE, |
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CH_CPNL, // AL Control Panel
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CH_ASST, // AL Context-aware Desktop Assistant
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CH_SUSP, // Suspend
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}; |
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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[_MACRO] = LAYOUT( |
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A(S(KC_N)), HELLO, CH_SUSP, TO(_MACRO),
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KC_MPRV, KC_MPLY, KC_MNXT, TO(_NUMPAD),
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C(A(KC_COMM)), KC_F5, C(A(KC_DOT)), TO(_RGB), |
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MO(_FN), CH_ASST, CH_CPNL), |
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[_NUMPAD] = LAYOUT( |
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KC_KP_7, KC_KP_8, KC_KP_9, KC_TRNS, |
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KC_KP_4, KC_KP_5, KC_KP_6, KC_TRNS, |
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KC_KP_1, KC_KP_2, KC_KP_3, KC_TRNS, |
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KC_KP_0, KC_PDOT, KC_PENT), |
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[_RGB] = LAYOUT( |
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RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, |
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RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, |
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RGB_SPD, RGB_SPI, KC_NO, KC_TRNS, |
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RGB_RMOD, RGB_TOG, RGB_MOD), |
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[_FN] = LAYOUT( |
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KC_TRNS, DEBUG, RESET, KC_TRNS, |
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KC_NO, KC_NO, EEP_RST, KC_TRNS, |
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KC_NO, KC_NO, KC_NO, KC_TRNS, |
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KC_NO, KC_NO, KC_NO), |
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}; |
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// clang-format on
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typedef enum layer_ack { |
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ACK_NO = 0, |
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ACK_YES, |
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ACK_MEH, |
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} layer_ack_t; |
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#define LAYER_OFFSET 0 |
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const rgblight_segment_t PROGMEM _macro_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 1, HSV_TEAL}); |
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const rgblight_segment_t PROGMEM _numpad_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_TEAL}); |
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const rgblight_segment_t PROGMEM _rgb_layer[] = RGBLIGHT_LAYER_SEGMENTS({2, 1, HSV_TEAL}); |
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const rgblight_segment_t PROGMEM _fn_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 3, HSV_PURPLE}); |
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#define ACK_OFFSET 4 |
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const rgblight_segment_t PROGMEM _no_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 3, HSV_RED}); |
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const rgblight_segment_t PROGMEM _yes_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 3, HSV_GREEN}); |
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const rgblight_segment_t PROGMEM _meh_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 3, HSV_YELLOW}); |
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// clang-format on
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const rgblight_segment_t *const PROGMEM _rgb_layers[] = { |
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[LAYER_OFFSET + 0] = _macro_layer, |
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[LAYER_OFFSET + 1] = _numpad_layer, |
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[LAYER_OFFSET + 2] = _rgb_layer, |
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[LAYER_OFFSET + 3] = _fn_layer, |
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[ACK_OFFSET + ACK_NO] = _no_layer, |
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[ACK_OFFSET + ACK_YES] = _yes_layer, |
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[ACK_OFFSET + ACK_MEH] = _meh_layer, |
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[ACK_OFFSET + ACK_MEH + 1] = NULL |
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}; |
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// clang-format off
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const uint8_t PROGMEM _n_rgb_layers = sizeof(_rgb_layers) / sizeof(_rgb_layers[0]) - 1; |
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void clear_rgb_layers(void) { |
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dprint("clear_rgb_layers()\n"); |
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for (uint8_t i = 0; i < _n_rgb_layers; i++) { |
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rgblight_set_layer_state(i, false); |
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} |
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} |
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void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) { |
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dprintf("start=%u, end=%u, LAYER_OFFSET=%u\n", start, end, LAYER_OFFSET); |
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for (uint8_t i = start; i < end; i++) { |
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bool is_on = layer_state_cmp(state, i); |
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uint8_t rl = LAYER_OFFSET + i; |
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dprintf("layer[%u]=%u, rl=%u\n", i, is_on, rl); |
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rgblight_set_layer_state(rl, is_on); |
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} |
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} |
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layer_state_t layer_state_set_user(layer_state_t state) { |
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do_rgb_layers(state, LAYER_BASE, LAYER_BASE_END); |
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return state; |
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} |
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void rgb_layer_ack(layer_ack_t n) { |
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uint8_t layer = ACK_OFFSET + n; |
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dprintf("rgb_layer_ack(%u) ==> %u\n", n, layer); |
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rgblight_blink_layer(layer, RGB_LAYER_ACK_DURATION); |
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} |
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void rgb_layer_ack_yn(bool yn) { rgb_layer_ack(yn ? ACK_YES : ACK_NO); } |
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void keyboard_post_init_user(void) { |
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// Enable the LED layers
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rgblight_layers = _rgb_layers; |
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do_rgb_layers(layer_state, LAYER_BASE, LAYER_BASE_END); |
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} |
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void shutdown_user() { |
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clear_rgb_layers(); |
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rgblight_enable(); |
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rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); |
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rgblight_sethsv_noeeprom(HSV_RED); |
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} |
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void spidey_glow(void) { |
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rgblight_enable(); |
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rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD); |
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rgblight_sethsv(255, 230, 128); |
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} |
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void eeconfig_init_user(void) { spidey_glow(); } |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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if (record->event.pressed) { |
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switch (keycode) { |
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// Re-implement this here, but fix the persistence!
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case DEBUG: |
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if (!debug_enable) { |
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debug_enable = 1; |
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} else if (!debug_keyboard) { |
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debug_keyboard = 1; |
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} else if (!debug_matrix) { |
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debug_matrix = 1; |
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} else { |
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debug_enable = 0; |
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debug_keyboard = 0; |
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debug_matrix = 0; |
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} |
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uprintf("DEBUG: enable=%u, keyboard=%u, matrix=%u\n", debug_enable, debug_keyboard, debug_matrix); |
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uprintln(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE); |
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eeconfig_update_debug(debug_config.raw); |
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return false; |
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// clang-format off
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case CH_CPNL: host_consumer_send(AL_CONTROL_PANEL); return false; |
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case CH_ASST: host_consumer_send(AL_ASSISTANT); return false; |
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case CH_SUSP: tap_code16(LGUI(LSFT(KC_L))); return true; |
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case HELLO: SEND_STRING("Hello, world!"); return true; |
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// clang-format on
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} |
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} else { |
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switch (keycode) { |
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case CH_CPNL: |
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case CH_ASST: |
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host_consumer_send(0); |
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return false; |
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} |
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} |
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return true; |
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}; |
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void post_process_record_user(uint16_t keycode, keyrecord_t *record) { |
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switch (keycode) { |
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// Acks follow...
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case DEBUG: |
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rgb_layer_ack_yn(debug_enable); |
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break; |
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case RGB_TOG: |
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rgb_layer_ack_yn(rgblight_is_enabled()); |
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break; |
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} |
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} |
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void encoder_update_user(uint8_t index, bool clockwise) { |
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switch (get_highest_layer(layer_state)) { |
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case _RGB: |
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if (index == 0) { |
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if (clockwise) { |
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rgblight_increase_hue(); |
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} else { |
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rgblight_decrease_hue(); |
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} |
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} else if (index == 1) { |
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if (clockwise) { |
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rgblight_increase_sat(); |
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} else { |
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rgblight_decrease_sat(); |
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} |
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} else if (index == 2) { |
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if (clockwise) { |
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rgblight_increase_val(); |
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} else { |
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rgblight_decrease_val(); |
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} |
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} |
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break; |
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default: |
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if (index == 0) { |
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tap_code16(C(S(clockwise ? KC_EQL : KC_MINS))); |
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} else if (index == 1) { |
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tap_code16(C(clockwise ? KC_EQL : KC_MINS)); |
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} else if (index == 2) { |
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tap_code(clockwise ? KC_VOLU : KC_VOLD); |
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} |
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break; |
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} |
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} |
@ -0,0 +1 @@ |
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spidey3 keymap for spin keypad |
@ -0,0 +1,7 @@ |
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MOUSEKEY_ENABLE = no
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MIDI_ENABLE = no
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BOOTMAGIC_ENABLE = lite
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LTO_ENABLE = yes
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CONSOLE_ENABLE = yes # Console for debug
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GRAVE_ESC_ENABLE = no
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Loading…
Reference in new issue