commit
dde9dc7b60
@ -0,0 +1,24 @@ |
||||
# Jones |
||||
|
||||
 |
||||
|
||||
 |
||||
|
||||
A 60% keyboard combined with Ortho-Linear and Row-staggered. It has gapless R2-R3 row. |
||||
GH60 case compatible PCB and keyplate. |
||||
|
||||
* Keyboard Maintainer: [jpskenn](https://github.com/jpskenn) |
||||
* Hardware Supported: Jones PCB, Keyplate |
||||
* Hardware Availability: [GitHub](https://github.com/jpskenn/Jones), [BOOTH](https://jpskenn.booth.pm) |
||||
|
||||
Make example for this keyboard (after setting up your build environment): |
||||
|
||||
make jones/v03_1:default_ansi |
||||
|
||||
Flashing example for this keyboard ([using the command line](https://docs.qmk.fm/#/newbs_flashing?id=flash-your-keyboard-from-the-command-line)): |
||||
|
||||
make jones/v03_1:default_ansi:flash |
||||
|
||||
To reset the keyboard into bootloader mode, press the reset switch on the underside. |
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1 @@ |
||||
DEFAULT_FOLDER = jones/v03_1
|
@ -0,0 +1,165 @@ |
||||
/*
|
||||
Copyright 2020 Takeshi Nishio |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 2 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#pragma once |
||||
|
||||
#include "config_common.h" |
||||
|
||||
/* USB Device descriptor parameter */ |
||||
#define VENDOR_ID 0xFEED |
||||
#define PRODUCT_ID 0x175A |
||||
#define DEVICE_VER 0x0030 |
||||
#define MANUFACTURER jpskenn |
||||
#define PRODUCT Jones |
||||
|
||||
/* key matrix size */ |
||||
// Same size for Jones' custom Round-Robin matrix.
|
||||
#define MATRIX_ROWS 11 |
||||
#define MATRIX_COLS 11 |
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments |
||||
* |
||||
* Change this to how you wired your keyboard |
||||
* COLS: AVR pins used for columns, left to right |
||||
* ROWS: AVR pins used for rows, top to bottom |
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) |
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) |
||||
* |
||||
*/ |
||||
// Same pins for Jones' custom Round-Robin matrix.
|
||||
#define MATRIX_ROW_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } |
||||
#define MATRIX_COL_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } |
||||
#define UNUSED_PINS |
||||
|
||||
/* COL2ROW, ROW2COL*/ |
||||
// No need to define DIODE_DIRECTION for Jones' custom Round-Robin matrix.
|
||||
//#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* Rotary Encoder */ |
||||
#define ENCODERS_PAD_A { F6, B3 } |
||||
#define ENCODERS_PAD_B { F7, B2 } |
||||
#define ENCODER_RESOLUTION 4 //the default & suggested is 4
|
||||
|
||||
/* Audio */ |
||||
#ifdef AUDIO_ENABLE |
||||
#define C6_AUDIO |
||||
#define B6_AUDIO // 2nd pin for simultaneous audio.
|
||||
#define AUDIO_CLICKY |
||||
#endif |
||||
|
||||
/*
|
||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. |
||||
*/ |
||||
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
|
||||
|
||||
// #define BACKLIGHT_PIN B7
|
||||
// #define BACKLIGHT_BREATHING
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
#define RGB_DI_PIN B7 |
||||
#ifdef RGB_DI_PIN |
||||
#define RGBLED_NUM 6 // Left(4) + Right(2)
|
||||
#define RGBLIGHT_HUE_STEP 8 |
||||
#define RGBLIGHT_SAT_STEP 8 |
||||
#define RGBLIGHT_VAL_STEP 8 |
||||
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ |
||||
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== Lighting Layers ==*/ |
||||
#define RGBLIGHT_LAYERS |
||||
// #define RGBLIGHT_MAX_LAYERS 2
|
||||
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status
|
||||
/*== all animations enable ==*/ |
||||
// #define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/ |
||||
// #define RGBLIGHT_EFFECT_BREATHING
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL |
||||
// #define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT |
||||
// #define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
// #define RGBLIGHT_EFFECT_RGB_TEST
|
||||
// #define RGBLIGHT_EFFECT_ALTERNATING
|
||||
// /*== customize breathing effect ==*/
|
||||
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
||||
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
// /*==== use exp() and sin() ====*/
|
||||
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
#endif |
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ |
||||
#define DEBOUNCE 5 |
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ |
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
||||
// #define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */ |
||||
// #define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is userful for the Windows task manager shortcut (ctrl+shift+esc). |
||||
*/ |
||||
// #define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO |
||||
* |
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved |
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the |
||||
* makefile for this to work.) |
||||
* |
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) |
||||
* until the next keyboard reset. |
||||
* |
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is |
||||
* fully operational during normal computer usage. |
||||
* |
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) |
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by |
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a |
||||
* power-up. |
||||
* |
||||
*/ |
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Feature disable options |
||||
* These options are also useful to firmware size reduction. |
||||
*/ |
||||
|
||||
/* disable debug print */ |
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */ |
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */ |
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* disable these deprecated features by default */ |
||||
#define NO_ACTION_MACRO |
||||
#define NO_ACTION_FUNCTION |
||||
|
||||
/* Bootmagic Lite key configuration */ |
||||
// #define BOOTMAGIC_LITE_ROW 0
|
||||
// #define BOOTMAGIC_LITE_COLUMN 0
|
@ -0,0 +1,35 @@ |
||||
{ |
||||
"keyboard_name": "Jones", |
||||
"url": "https://github.com/jpskenn/Jones", |
||||
"maintainer": "jpskenn", |
||||
"width": 15, |
||||
"height": 5, |
||||
"layouts": { |
||||
"LAYOUT_ansi": { |
||||
"layout": [ |
||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"", "x":7, "y":0}, {"label":"", "x":8, "y":0}, {"label":"", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"", "x":11, "y":0}, {"label":"", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, |
||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Backspace", "x":11.5, "y":1, "w":1.5}, {"label":"{", "x":13, "y":1}, {"label":"}", "x":14, "y":1}, |
||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":":", "x":10.5, "y":2}, {"label":"Enter", "x":11.5, "y":2, "w":2.25}, {"label":"\u201d", "x":13.75, "y":2}, |
||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"Shift", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"Fn", "x":14, "y":3}, |
||||
{"label":"Rotary", "x":0, "y":4}, {"label":"Caps", "x":1, "y":4}, {"label":"Opt", "x":2, "y":4, "w":1.25}, {"label":"Cmd", "x":3.25, "y":4, "w":1.25}, {"label":"Space & Shift", "x":4.5, "y":4, "w":2}, {"label":"Space & Raise", "x":6.5, "y":4, "w":2}, {"label":"Cmd", "x":8.5, "y":4, "w":1.25}, {"label":"Opt", "x":9.75, "y":4, "w":1.25}, {"label":"Ctrl", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4} |
||||
] |
||||
}, |
||||
"LAYOUT_jp": { |
||||
"layout": [ |
||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"&", "x":6, "y":0}, {"label":"'", "x":7, "y":0}, {"label":"(", "x":8, "y":0}, {"label":")", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"=", "x":11, "y":0}, {"label":"BS", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"|", "x":14, "y":0}, |
||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Enter", "x":11.5, "y":1, "w":1.25, "h":2, "r":180, "rx":12.125, "ry":1.5}, {"label":"`", "x":12.75, "y":1}, {"label":"{", "x":13.75, "y":1}, |
||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":"+", "x":10.5, "y":2}, {"label":"*", "x":13, "y":2}, {"label":"}", "x":14, "y":2}, |
||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"_", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"", "x":14, "y":3}, |
||||
{"label":"Rotary", "x":0, "y":4}, {"label":"\u7530", "x":1, "y":4}, {"label":"Alt", "x":2, "y":4, "w":1.25}, {"label":"\u7121\u5909\u63db", "x":3.25, "y":4}, {"label":"Space", "x":4.25, "y":4, "w":2.25}, {"label":"Space", "x":6.5, "y":4, "w":2}, {"label":"\u5909\u63db", "x":8.5, "y":4, "w":1.25}, {"label":"\u30ab\u30ca", "x":9.75, "y":4, "w":1.25}, {"label":"\u76ee", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4}] |
||||
}, |
||||
"LAYOUT_all": { |
||||
"layout": [ |
||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"", "x":7, "y":0}, {"label":"", "x":8, "y":0}, {"label":"", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"", "x":11, "y":0}, {"label":"", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, |
||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Backspace", "x":11.5, "y":1, "w":1.5}, {"label":"{", "x":13, "y":1}, {"label":"}", "x":14, "y":1}, |
||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":":", "x":10.5, "y":2}, {"label":"Enter", "x":11.5, "y":2, "w":1.5}, {"label":"\u201d", "x":13, "y":2}, {"label":"\u201d", "x":14, "y":2}, |
||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"Shift", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"Fn", "x":14, "y":3}, |
||||
{"label":"Rotary", "x":0, "y":4}, {"label":"Caps", "x":1, "y":4}, {"label":"Opt", "x":2, "y":4, "w":1.25}, {"label":"Cmd", "x":3.25, "y":4, "w":1.25}, {"label":"Space & Shift", "x":4.5, "y":4, "w":2}, {"label":"Space & Raise", "x":6.5, "y":4, "w":2}, {"label":"Cmd", "x":8.5, "y":4, "w":1.25}, {"label":"Opt", "x":9.75, "y":4, "w":1.25}, {"label":"Ctrl", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4} |
||||
] |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,27 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
#include QMK_KEYBOARD_H |
||||
#include "keymap_jp.h" |
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||
[0] = LAYOUT_all( |
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS,KC_BSPC,JP_CIRC,JP_YEN, |
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, XXXXXXX, JP_AT, JP_LBRC, |
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, KC_ENT, JP_COLN,JP_RBRC, |
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM,JP_DOT, JP_SLSH,JP_BSLS,KC_UP, XXXXXXX, |
||||
KC_MUTE,KC_LALT,KC_LGUI,KC_LANG2, KC_SPC, KC_SPC, KC_LANG1,KC_RGUI,KC_RALT,KC_LEFT,KC_DOWN,KC_RGHT |
||||
) |
||||
}; |
@ -0,0 +1 @@ |
||||
# Defalut keymap for Jones |
@ -0,0 +1,23 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#pragma once |
||||
|
||||
// double tap to toggle
|
||||
#define TAPPING_TOGGLE 2 |
||||
|
||||
// time for long press
|
||||
#define TAPPING_TERM 200 |
@ -0,0 +1,343 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
#include QMK_KEYBOARD_H |
||||
#include "keymap_jp.h" |
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_number { |
||||
_MAC = 0, |
||||
_WIN, |
||||
_NUM, |
||||
_LOWER, |
||||
_RAISE, |
||||
_NUM_RAISE, |
||||
_ADJUST |
||||
}; |
||||
|
||||
// Tap Dance
|
||||
enum tap_dances{ |
||||
TD_LSFT_CAPS = 0, |
||||
TD_ESC_NUM, |
||||
}; |
||||
|
||||
// Tap Dance state
|
||||
enum { |
||||
SINGLE_TAP = 1, |
||||
DOUBLE_TAP, |
||||
TRIPLE_TAP, |
||||
TAP_HOLD, |
||||
}; |
||||
|
||||
// Declare the functions to be used with your tap dance key(s)
|
||||
// Function associated with all tap dances
|
||||
uint8_t cur_dance(qk_tap_dance_state_t *state); |
||||
// Functions associated with individual tap dances
|
||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data); |
||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data); |
||||
|
||||
// Tap Dance definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = { |
||||
[TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), |
||||
[TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275), |
||||
}; |
||||
|
||||
// Defines the keycodes used by our macros in process_record_user
|
||||
enum custom_keycodes { |
||||
MAC = SAFE_RANGE, |
||||
WIN, |
||||
}; |
||||
|
||||
// Key Macro
|
||||
#define ESC_NUM TD(TD_ESC_NUM) |
||||
#define S_CAP TD(TD_LSFT_CAPS) |
||||
#define SP_RAI LT(_RAISE, KC_SPC) |
||||
#define SP_NRAI LT(_NUM_RAISE, KC_SPC) |
||||
#define SP_SFT MT(MOD_LSFT, KC_SPC) |
||||
#define S_BSLS RSFT_T(JP_BSLS) |
||||
#define C_SLSH RCTL_T(JP_SLSH) |
||||
#define CT_E LCTL(KC_E) |
||||
#define CT_A LCTL(KC_A) |
||||
#define ALT_GRV LALT(KC_GRV) |
||||
#define LOWER MO(_LOWER) |
||||
#define NUM TG(_NUM) |
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||
[_MAC] = LAYOUT_jp( |
||||
ESC_NUM,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS,KC_BSPC,JP_CIRC,JP_YEN, |
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, |
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, KC_ENT, JP_COLN,JP_RBRC, |
||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM,JP_DOT, C_SLSH, S_BSLS, KC_UP, LOWER, |
||||
KC_MUTE,KC_LALT,KC_LGUI,KC_LANG2, SP_SFT, SP_RAI, KC_LANG1,KC_RGUI,KC_RALT,KC_LEFT,KC_DOWN,KC_RGHT |
||||
), |
||||
[_WIN] = LAYOUT_jp( |
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, |
||||
_______,KC_LGUI,KC_LALT,JP_MHEN, _______, _______, JP_HENK,JP_KANA,KC_APP, _______,_______,_______ |
||||
), |
||||
[_NUM] = LAYOUT_jp( |
||||
_______,_______,_______,_______,_______,_______,_______,XXXXXXX,KC_PSLS,KC_PSLS,KC_PAST,_______,_______,_______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,KC_P7, KC_P8, KC_P9, KC_PPLS, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,KC_P4, KC_P5, KC_P6, XXXXXXX,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,KC_P1, KC_P2, KC_P3, KC_PENT,_______,_______,_______, |
||||
_______,_______,_______,_______, _______, SP_NRAI, KC_P0, KC_PDOT,_______,_______,_______,_______ |
||||
), |
||||
[_LOWER] = LAYOUT_jp( |
||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, |
||||
KC_PSCR, _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME, KC_END, KC_VOLU, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_LEFT,KC_RGHT, _______,KC_VOLD, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGDN,KC_DOWN,_______,KC_PGUP,_______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END |
||||
), |
||||
[_RAISE] = LAYOUT_jp( |
||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, |
||||
KC_PSCR, _______,_______,CT_E, _______,_______,_______,_______,_______,_______,KC_PGUP, _______,_______, |
||||
_______, CT_A, _______,KC_DEL, KC_RGHT,KC_ESC, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,_______,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,KC_LEFT,KC_PGDN,KC_ENT, _______,KC_MRWD,KC_MFFD,_______,KC_PGUP,_______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END |
||||
), |
||||
[_NUM_RAISE] = LAYOUT_jp( |
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS,KC_BSPC,JP_CIRC,JP_YEN, |
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, |
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, KC_ENT, JP_COLN,JP_RBRC, |
||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM,JP_DOT, C_SLSH, S_BSLS, KC_UP, _______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ |
||||
), |
||||
[_ADJUST] = LAYOUT_jp( |
||||
_______,RGB_HUI,RGB_SAI,RGB_VAI,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, |
||||
_______, _______,WIN, _______,RESET, _______,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_RMOD, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,RGB_HUD,RGB_SAD,RGB_VAD,RGB_TOG,RGB_MOD,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,NUM, MAC, _______,_______,_______,_______,_______,_______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ |
||||
) |
||||
}; |
||||
|
||||
#if defined(AUDIO_ENABLE) && defined(MUSIC_MAP) |
||||
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_jp( |
||||
51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, |
||||
38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, |
||||
25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, |
||||
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, |
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 |
||||
); |
||||
#endif |
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
||||
switch (keycode) { |
||||
case MAC: // Change default ayer --> Write to EEPROM
|
||||
if (record->event.pressed) { |
||||
set_single_persistent_default_layer(_MAC); |
||||
} |
||||
return false; |
||||
break; |
||||
case WIN: // Change default ayer --> Write to EEPROM
|
||||
if (record->event.pressed) { |
||||
set_single_persistent_default_layer(_WIN); |
||||
} |
||||
return false; |
||||
break; |
||||
default: |
||||
break; |
||||
} |
||||
return true; |
||||
} |
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RGB Light settings
|
||||
#ifdef RGBLIGHT_LAYERS |
||||
|
||||
// for Default layer (= Base layer)
|
||||
const rgblight_segment_t PROGMEM my_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{0, 1, HSV_WHITE} |
||||
); |
||||
const rgblight_segment_t PROGMEM my_win_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{0, 1, HSV_BLUE} |
||||
); |
||||
const rgblight_segment_t PROGMEM my_num_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{0, 1, HSV_YELLOW} |
||||
); |
||||
|
||||
// for temporal layer
|
||||
const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{1, 1, HSV_MAGENTA} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{1, 1, HSV_GREEN} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{1, 1, HSV_CYAN} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_num_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{1, 1, HSV_GOLD} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{1, 1, HSV_RED} |
||||
); |
||||
|
||||
// Define the array of layers. Later layers take precedence
|
||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( |
||||
my_mac_layer, |
||||
my_win_layer, |
||||
my_num_layer, |
||||
my_caps_layer, |
||||
my_lower_layer, |
||||
my_raise_layer, |
||||
my_num_raise_layer, |
||||
my_adjust_layer |
||||
); |
||||
|
||||
void keyboard_post_init_user(void) { |
||||
// Enable the LED layers
|
||||
rgblight_layers = my_rgb_layers; |
||||
} |
||||
|
||||
// Enabling and disabling lighting layers
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { |
||||
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); |
||||
|
||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); |
||||
rgblight_set_layer_state(4, layer_state_cmp(state, _LOWER)); |
||||
rgblight_set_layer_state(5, layer_state_cmp(state, _RAISE)); |
||||
rgblight_set_layer_state(6, layer_state_cmp(state, _NUM_RAISE)); |
||||
rgblight_set_layer_state(7, layer_state_cmp(state, _ADJUST)); |
||||
|
||||
return state; |
||||
} |
||||
|
||||
// Enabling and disabling lighting layers for default layer
|
||||
layer_state_t default_layer_state_set_user(layer_state_t state) { |
||||
rgblight_set_layer_state(0, layer_state_cmp(state, _MAC)); |
||||
rgblight_set_layer_state(1, layer_state_cmp(state, _WIN)); |
||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); |
||||
|
||||
return state; |
||||
} |
||||
|
||||
bool led_update_user(led_t led_state) { |
||||
rgblight_set_layer_state(3, led_state.caps_lock); |
||||
return true; |
||||
} |
||||
#endif |
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Rotary Encoder
|
||||
void encoder_update_user(uint8_t index, bool clockwise) { |
||||
if (index == 0) { /* First encoder, Right side */ |
||||
if (clockwise) { |
||||
tap_code(KC_VOLD); |
||||
} else { |
||||
tap_code(KC_VOLU); |
||||
} |
||||
} |
||||
if (index == 1) { /* Second encoder, Left side */ |
||||
if (clockwise) { |
||||
tap_code(KC_VOLD); |
||||
} else { |
||||
tap_code(KC_VOLU); |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Tap Dance function
|
||||
|
||||
|
||||
typedef struct { |
||||
bool is_press_action; |
||||
uint8_t state; |
||||
} tap; |
||||
|
||||
// Determine the current tap dance state
|
||||
uint8_t cur_dance(qk_tap_dance_state_t *state) { |
||||
if (state->count == 1) { |
||||
if (!state->pressed) { |
||||
return SINGLE_TAP; |
||||
} else { |
||||
return TAP_HOLD; |
||||
} |
||||
} else if (state->count == 2) { |
||||
if (!state->pressed) { |
||||
return DOUBLE_TAP; |
||||
} else { |
||||
return TAP_HOLD; |
||||
} |
||||
} else if (state->count == 3) { |
||||
if (!state->pressed) { |
||||
return TRIPLE_TAP; |
||||
} else { |
||||
return TAP_HOLD; |
||||
} |
||||
} else { |
||||
return 8; // Magic number. At some point this method will expand to work for more presses
|
||||
} |
||||
} |
||||
|
||||
// Initialize tap structure associated with example tap dance key
|
||||
static tap ql_tap_state = { |
||||
.is_press_action = true, |
||||
.state = 0 |
||||
}; |
||||
|
||||
// Functions that control what our tap dance key does
|
||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data) { |
||||
ql_tap_state.state = cur_dance(state); |
||||
switch(state->keycode) { |
||||
case TD(TD_ESC_NUM): // ESC key action
|
||||
switch (ql_tap_state.state) { |
||||
case SINGLE_TAP: |
||||
case DOUBLE_TAP: |
||||
// ESC
|
||||
tap_code(KC_ESC); |
||||
break; |
||||
case TAP_HOLD: |
||||
// temporal layer change
|
||||
layer_on(_NUM); |
||||
break; |
||||
case TRIPLE_TAP: |
||||
// toggle layer
|
||||
// Check to see if the layer is already set
|
||||
if (layer_state_is(_NUM)) { |
||||
// If already set, then switch it off
|
||||
layer_off(_NUM); |
||||
} else { |
||||
// If not already set, then switch the layer on
|
||||
layer_on(_NUM); |
||||
} |
||||
break; |
||||
} |
||||
break; |
||||
} |
||||
} |
||||
|
||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data) { |
||||
switch(state->keycode) { |
||||
case TD(TD_ESC_NUM): |
||||
// If the key was held down and now is released then switch off the layer
|
||||
if (ql_tap_state.state == TAP_HOLD) { |
||||
layer_off(_NUM); |
||||
} |
||||
ql_tap_state.state = 0; |
||||
break; |
||||
} |
||||
} |
@ -0,0 +1 @@ |
||||
# Default JP-style keymap for Jones |
@ -0,0 +1 @@ |
||||
TAP_DANCE_ENABLE = yes # Enable Tap Dance
|
@ -0,0 +1,99 @@ |
||||
/*
|
||||
Copyright 2012-2020 Jun Wako, Jack Humbert, Yiancar, Takeshi Nishio |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 2 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
#include <stdint.h> |
||||
#include <stdbool.h> |
||||
#include "matrix.h" |
||||
#include "quantum.h" |
||||
|
||||
#define ROW_SHIFTER ((uint16_t)1) |
||||
|
||||
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; |
||||
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; |
||||
|
||||
static void select_row(uint8_t row) { |
||||
setPinOutput(row_pins[row]); |
||||
writePinLow(row_pins[row]); |
||||
} |
||||
|
||||
static void unselect_row(uint8_t row) { |
||||
setPinInputHigh(row_pins[row]); |
||||
} |
||||
|
||||
static void unselect_rows(void) { |
||||
for (uint8_t x = 0; x < MATRIX_ROWS; x++) { |
||||
setPinInputHigh(row_pins[x]); |
||||
} |
||||
} |
||||
|
||||
static void init_pins(void) { |
||||
unselect_rows(); |
||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) { |
||||
setPinInputHigh(col_pins[x]); |
||||
} |
||||
} |
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { |
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[current_row]; |
||||
|
||||
// Clear data in matrix row
|
||||
current_matrix[current_row] = 0; |
||||
|
||||
// Select row and wait for row selecton to stabilize
|
||||
select_row(current_row); |
||||
matrix_io_delay(); |
||||
|
||||
// For each col...
|
||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { |
||||
|
||||
// skip reading when index equals (= pin itself)
|
||||
if (col_index != current_row) { |
||||
// Check col pin pin_state
|
||||
if (readPin(col_pins[col_index]) == 0) { |
||||
// Pin LO, set col bit
|
||||
current_matrix[current_row] |= (ROW_SHIFTER << col_index); |
||||
} else { |
||||
// Pin HI, clear col bit
|
||||
current_matrix[current_row] &= ~(ROW_SHIFTER << col_index); |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Unselect row
|
||||
unselect_row(current_row); |
||||
|
||||
return (last_row_value != current_matrix[current_row]); |
||||
} |
||||
|
||||
void matrix_init_custom(void) { |
||||
// initialize key pins
|
||||
init_pins(); |
||||
|
||||
matrix_init_quantum(); |
||||
} |
||||
|
||||
bool matrix_scan_custom(matrix_row_t current_matrix[]) { |
||||
bool changed = false; |
||||
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) { |
||||
changed |= read_cols_on_row(current_matrix, current_row); |
||||
} |
||||
|
||||
matrix_scan_quantum(); |
||||
return changed; |
||||
} |
@ -0,0 +1,24 @@ |
||||
# Jones v.0.3 |
||||
|
||||
 |
||||
|
||||
 |
||||
|
||||
A 60% keyboard combined with Ortho-Linear and Row-staggered. It has gapless R2-R3 row. |
||||
GH60 case compatible PCB and keyplate. |
||||
|
||||
* Keyboard Maintainer: [jpskenn](https://github.com/jpskenn) |
||||
* Hardware Supported: Jones PCB, Keyplate |
||||
* Hardware Availability: [GitHub](https://github.com/jpskenn/Jones), [BOOTH](https://jpskenn.booth.pm) |
||||
|
||||
Make example for this keyboard (after setting up your build environment): |
||||
|
||||
make jones/v03:default |
||||
|
||||
Flashing example for this keyboard ([using the command line](https://docs.qmk.fm/#/newbs_flashing?id=flash-your-keyboard-from-the-command-line)): |
||||
|
||||
make jones/v03:default:flash |
||||
|
||||
To reset the keyboard into bootloader mode, press the reset switch on the underside. |
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1,29 @@ |
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
|
||||
ENCODER_ENABLE = yes # Rotary Encoder
|
||||
|
||||
CUSTOM_MATRIX = lite # Custom matrix for "Round-Robin Matrix"
|
||||
SRC += matrix.c
|
||||
|
||||
LTO_ENABLE = yes
|
@ -0,0 +1,17 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#include "v03.h" |
@ -0,0 +1,105 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#pragma once |
||||
|
||||
#include "quantum.h" |
||||
|
||||
/*
|
||||
FULL 11x11 ROUND-ROBIN MATRIX for Reference |
||||
{ KC_NO, k21, k31, k41, k51, k61, k71, k81, k91, ka1, kb1 }, \
|
||||
{ k12, KC_NO, k32, k42, k52, k62, k72, k82, k92, ka2, kb2 }, \
|
||||
{ k13, k23, KC_NO, k43, k53, k63, k73, k83, k93, ka3, kb3 }, \
|
||||
{ k14, k24, k34, KC_NO, k54, k64, k74, k84, k94, ka4, kb4 }, \
|
||||
{ k15, k25, k35, k45, KC_NO, k65, k75, k85, k95, ka5, kb5 }, \
|
||||
{ k16, k26, k36, k46, k56, KC_NO, k76, k86, k96, ka6, kb6 }, \
|
||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \
|
||||
{ k18, k28, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \
|
||||
{ k19, k29, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \
|
||||
{ k1a, k2a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, kba }, \
|
||||
{ k1b, k2b, k3b, k4b, k5b, k6b, k7b, k8b, k9b, kab, KC_NO } \
|
||||
*/ |
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
* |
||||
* The first section contains all of the arguments representing the physical |
||||
* layout of the board and position of the keys. |
||||
* |
||||
* The second converts the arguments into a two-dimensional array which |
||||
* represents the switch matrix. |
||||
*/ |
||||
#define LAYOUT_all( \ |
||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \
|
||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, K92, ka2, kb2, \
|
||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, ka3, kb3, \
|
||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \
|
||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \
|
||||
) \
|
||||
{ \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, KC_NO, ka2, kb2 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, ka3, kb3 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \
|
||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \
|
||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \
|
||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \
|
||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \
|
||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \
|
||||
} |
||||
|
||||
#define LAYOUT_ansi( \ |
||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \
|
||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, k92, ka2, kb2, \
|
||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, kb3, \
|
||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \
|
||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \
|
||||
) \
|
||||
{ \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, k92, ka2, kb2 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, KC_NO, kb3 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \
|
||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \
|
||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \
|
||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \
|
||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \
|
||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \
|
||||
} |
||||
|
||||
#define LAYOUT_jp( \ |
||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \
|
||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, ka2, kb2, \
|
||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, ka3, kb3, \
|
||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \
|
||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \
|
||||
) \
|
||||
{ \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, KC_NO, ka2, kb2 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, ka3, kb3 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \
|
||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \
|
||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \
|
||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \
|
||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \
|
||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \
|
||||
} |
@ -0,0 +1,166 @@ |
||||
/*
|
||||
Copyright 2020 Takeshi Nishio |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 2 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#pragma once |
||||
|
||||
#include "config_common.h" |
||||
|
||||
/* USB Device descriptor parameter */ |
||||
#define VENDOR_ID 0xFEED |
||||
#define PRODUCT_ID 0x175A |
||||
#define DEVICE_VER 0x0031 |
||||
#define MANUFACTURER jpskenn |
||||
#define PRODUCT Jones |
||||
|
||||
/* key matrix size */ |
||||
// Same size for Jones' custom Round-Robin matrix.
|
||||
#define MATRIX_ROWS 11 |
||||
#define MATRIX_COLS 11 |
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments |
||||
* |
||||
* Change this to how you wired your keyboard |
||||
* COLS: AVR pins used for columns, left to right |
||||
* ROWS: AVR pins used for rows, top to bottom |
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) |
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) |
||||
* |
||||
*/ |
||||
// Same pins for Jones' custom Round-Robin matrix.
|
||||
#define MATRIX_ROW_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } |
||||
#define MATRIX_COL_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } |
||||
#define UNUSED_PINS |
||||
|
||||
/* COL2ROW, ROW2COL*/ |
||||
// No need to define DIODE_DIRECTION for Jones' custom Round-Robin matrix.
|
||||
//#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* Rotary Encoder */ |
||||
#define ENCODERS_PAD_A { F6, B3 } |
||||
#define ENCODERS_PAD_B { F7, B2 } |
||||
#define ENCODER_RESOLUTION 4 //the default & suggested is 4
|
||||
|
||||
/* Audio */ |
||||
#ifdef AUDIO_ENABLE |
||||
#define C6_AUDIO |
||||
#define B7_AUDIO // 2nd pin for simultaneous audio.
|
||||
#define AUDIO_CLICKY |
||||
#endif |
||||
|
||||
/*
|
||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. |
||||
*/ |
||||
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
|
||||
|
||||
// #define BACKLIGHT_PIN B7
|
||||
// #define BACKLIGHT_BREATHING
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
#define RGB_DI_PIN F0 |
||||
#ifdef RGB_DI_PIN |
||||
#define RGBLED_NUM 14 // Left(4) + Right(2) + Under(8)
|
||||
#define RGBLIGHT_LED_MAP {0,1,2,3,13,12,4,5,6,7,8,9,10,11} // Left --> Right --> Under
|
||||
#define RGBLIGHT_HUE_STEP 8 |
||||
#define RGBLIGHT_SAT_STEP 8 |
||||
#define RGBLIGHT_VAL_STEP 8 |
||||
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ |
||||
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== Lighting Layers ==*/ |
||||
#define RGBLIGHT_LAYERS |
||||
// #define RGBLIGHT_MAX_LAYERS 2
|
||||
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status
|
||||
/*== all animations enable ==*/ |
||||
// #define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/ |
||||
// #define RGBLIGHT_EFFECT_BREATHING
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL |
||||
// #define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT |
||||
// #define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
// #define RGBLIGHT_EFFECT_RGB_TEST
|
||||
// #define RGBLIGHT_EFFECT_ALTERNATING
|
||||
// /*== customize breathing effect ==*/
|
||||
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
||||
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
// /*==== use exp() and sin() ====*/
|
||||
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
#endif |
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ |
||||
#define DEBOUNCE 5 |
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ |
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
||||
// #define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */ |
||||
// #define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is userful for the Windows task manager shortcut (ctrl+shift+esc). |
||||
*/ |
||||
// #define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO |
||||
* |
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved |
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the |
||||
* makefile for this to work.) |
||||
* |
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) |
||||
* until the next keyboard reset. |
||||
* |
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is |
||||
* fully operational during normal computer usage. |
||||
* |
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) |
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by |
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a |
||||
* power-up. |
||||
* |
||||
*/ |
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Feature disable options |
||||
* These options are also useful to firmware size reduction. |
||||
*/ |
||||
|
||||
/* disable debug print */ |
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */ |
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */ |
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* disable these deprecated features by default */ |
||||
#define NO_ACTION_MACRO |
||||
#define NO_ACTION_FUNCTION |
||||
|
||||
/* Bootmagic Lite key configuration */ |
||||
// #define BOOTMAGIC_LITE_ROW 0
|
||||
// #define BOOTMAGIC_LITE_COLUMN 0
|
@ -0,0 +1,35 @@ |
||||
{ |
||||
"keyboard_name": "Jones", |
||||
"url": "https://github.com/jpskenn/Jones", |
||||
"maintainer": "jpskenn", |
||||
"width": 15, |
||||
"height": 5, |
||||
"layouts": { |
||||
"LAYOUT_ansi": { |
||||
"layout": [ |
||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"", "x":7, "y":0}, {"label":"", "x":8, "y":0}, {"label":"", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"", "x":11, "y":0}, {"label":"", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, |
||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Backspace", "x":11.5, "y":1, "w":1.5}, {"label":"{", "x":13, "y":1}, {"label":"}", "x":14, "y":1}, |
||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":":", "x":10.5, "y":2}, {"label":"Enter", "x":11.5, "y":2, "w":2.25}, {"label":"\u201d", "x":13.75, "y":2}, |
||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"Shift", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"Fn", "x":14, "y":3}, |
||||
{"label":"Rotary", "x":0, "y":4}, {"label":"Caps", "x":1, "y":4}, {"label":"Opt", "x":2, "y":4, "w":1.25}, {"label":"Cmd", "x":3.25, "y":4, "w":1.25}, {"label":"Space & Shift", "x":4.5, "y":4, "w":2}, {"label":"Space & Raise", "x":6.5, "y":4, "w":2}, {"label":"Cmd", "x":8.5, "y":4, "w":1.25}, {"label":"Opt", "x":9.75, "y":4, "w":1.25}, {"label":"Ctrl", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4} |
||||
] |
||||
}, |
||||
"LAYOUT_jp": { |
||||
"layout": [ |
||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"&", "x":6, "y":0}, {"label":"'", "x":7, "y":0}, {"label":"(", "x":8, "y":0}, {"label":")", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"=", "x":11, "y":0}, {"label":"BS", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"|", "x":14, "y":0}, |
||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Enter", "x":11.5, "y":1, "w":1.25, "h":2, "r":180, "rx":12.125, "ry":1.5}, {"label":"`", "x":12.75, "y":1}, {"label":"{", "x":13.75, "y":1}, |
||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":"+", "x":10.5, "y":2}, {"label":"*", "x":13, "y":2}, {"label":"}", "x":14, "y":2}, |
||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"_", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"", "x":14, "y":3}, |
||||
{"label":"Rotary", "x":0, "y":4}, {"label":"\u7530", "x":1, "y":4}, {"label":"Alt", "x":2, "y":4, "w":1.25}, {"label":"\u7121\u5909\u63db", "x":3.25, "y":4}, {"label":"Space", "x":4.25, "y":4, "w":2.25}, {"label":"Space", "x":6.5, "y":4, "w":2}, {"label":"\u5909\u63db", "x":8.5, "y":4, "w":1.25}, {"label":"\u30ab\u30ca", "x":9.75, "y":4, "w":1.25}, {"label":"\u76ee", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4}] |
||||
}, |
||||
"LAYOUT_all": { |
||||
"layout": [ |
||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"", "x":7, "y":0}, {"label":"", "x":8, "y":0}, {"label":"", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"", "x":11, "y":0}, {"label":"", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, |
||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Backspace", "x":11.5, "y":1, "w":1.5}, {"label":"{", "x":13, "y":1}, {"label":"}", "x":14, "y":1}, |
||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":":", "x":10.5, "y":2}, {"label":"Enter", "x":11.5, "y":2, "w":1.5}, {"label":"\u201d", "x":13, "y":2}, {"label":"\u201d", "x":14, "y":2}, |
||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"Shift", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"Fn", "x":14, "y":3}, |
||||
{"label":"Rotary", "x":0, "y":4}, {"label":"Caps", "x":1, "y":4}, {"label":"Opt", "x":2, "y":4, "w":1.25}, {"label":"Cmd", "x":3.25, "y":4, "w":1.25}, {"label":"Space & Shift", "x":4.5, "y":4, "w":2}, {"label":"Space & Raise", "x":6.5, "y":4, "w":2}, {"label":"Cmd", "x":8.5, "y":4, "w":1.25}, {"label":"Opt", "x":9.75, "y":4, "w":1.25}, {"label":"Ctrl", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4} |
||||
] |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,26 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
#include QMK_KEYBOARD_H |
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||
[0] = LAYOUT_all( |
||||
KC_ESC ,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, |
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LBRC,KC_RBRC, |
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_ENT, XXXXXXX,KC_QUOT, |
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,KC_UP, XXXXXXX, |
||||
KC_MUTE,KC_LANG2,KC_LALT,KC_LGUI, KC_SPC, KC_SPC, KC_RGUI,KC_RALT,KC_LANG1,KC_LEFT,KC_DOWN,KC_RGHT |
||||
) |
||||
}; |
@ -0,0 +1 @@ |
||||
# Defalut keymap for Jones |
@ -0,0 +1,26 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#pragma once |
||||
|
||||
// double tap to toggle
|
||||
#define TAPPING_TOGGLE 2 |
||||
|
||||
// time for long press
|
||||
#define TAPPING_TERM 200 |
||||
|
||||
// music map for music-mode
|
||||
#define MUSIC_MAP |
@ -0,0 +1,362 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
#include QMK_KEYBOARD_H |
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_number { |
||||
_MAC = 0, |
||||
_WIN, |
||||
_NUM, |
||||
_LOWER, |
||||
_RAISE, |
||||
_NUM_RAISE, |
||||
_ADJUST |
||||
}; |
||||
|
||||
// Tap Dance
|
||||
enum tap_dances{ |
||||
TD_LSFT_CAPS = 0, |
||||
TD_ESC_NUM, |
||||
}; |
||||
|
||||
// Tap Dance state
|
||||
enum { |
||||
SINGLE_TAP = 1, |
||||
DOUBLE_TAP, |
||||
TRIPLE_TAP, |
||||
TAP_HOLD, |
||||
}; |
||||
|
||||
// Declare the functions to be used with your tap dance key(s)
|
||||
// Function associated with all tap dances
|
||||
uint8_t cur_dance(qk_tap_dance_state_t *state); |
||||
// Functions associated with individual tap dances
|
||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data); |
||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data); |
||||
|
||||
// Tap Dance definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = { |
||||
[TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), |
||||
[TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275), |
||||
}; |
||||
|
||||
// Defines the keycodes used by our macros in process_record_user
|
||||
enum custom_keycodes { |
||||
MAC = SAFE_RANGE, |
||||
WIN, |
||||
}; |
||||
|
||||
// Key Macro
|
||||
#define ESC_NUM TD(TD_ESC_NUM) |
||||
#define S_CAP TD(TD_LSFT_CAPS) |
||||
#define SP_RAI LT(_RAISE, KC_SPC) |
||||
#define SP_NRAI LT(_NUM_RAISE, KC_SPC) |
||||
#define SP_SFT MT(MOD_LSFT, KC_SPC) |
||||
#define C_SLSH RCTL_T(KC_SLSH) |
||||
#define CT_E LCTL(KC_E) |
||||
#define CT_A LCTL(KC_A) |
||||
#define ALT_GRV LALT(KC_GRV) |
||||
#define LOWER MO(_LOWER) |
||||
#define NUM TG(_NUM) |
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||
[_MAC] = LAYOUT_ansi( |
||||
ESC_NUM,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, |
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LBRC,KC_RBRC, |
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_ENT, KC_QUOT, |
||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, C_SLSH, KC_RSFT,KC_UP, LOWER, |
||||
KC_MUTE,KC_LANG2,KC_LALT,KC_LGUI, SP_SFT, SP_RAI, KC_RGUI,KC_RALT,KC_LANG1,KC_LEFT,KC_DOWN,KC_RGHT |
||||
), |
||||
[_WIN] = LAYOUT_ansi( |
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, |
||||
_______,ALT_GRV,KC_LGUI,KC_LALT, _______, _______, KC_RALT,KC_APP, ALT_GRV,_______,_______,_______ |
||||
), |
||||
[_NUM] = LAYOUT_ansi( |
||||
_______,_______,_______,_______,_______,_______,_______,XXXXXXX,KC_PSLS,KC_PSLS,KC_PAST,_______,_______,_______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,KC_P7, KC_P8, KC_P9, KC_PPLS,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,KC_P4, KC_P5, KC_P6, XXXXXXX,_______, _______, |
||||
_______, _______,_______,_______,_______,_______,_______,KC_P1, KC_P2, KC_P3, KC_PENT,_______,_______,_______, |
||||
_______,_______,_______,_______, _______, SP_NRAI, KC_P0, KC_PDOT,_______,_______,_______,_______ |
||||
), |
||||
[_LOWER] = LAYOUT_ansi( |
||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, |
||||
KC_PSCR, _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_UP, KC_END, KC_VOLU, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_LEFT,KC_RGHT, KC_VOLD, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGDN,KC_DOWN,_______,KC_PGUP,_______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END |
||||
), |
||||
[_RAISE] = LAYOUT_ansi( |
||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, |
||||
KC_PSCR, _______,_______,CT_E, _______,_______,_______,_______,_______,_______,KC_PGUP,KC_DEL, _______,_______, |
||||
_______, CT_A, _______,KC_DEL, KC_RGHT,KC_ESC, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,KC_MINS,KC_INS, _______, |
||||
_______, _______,_______,_______,_______,KC_LEFT,KC_PGDN,KC_ENT, _______,KC_MRWD,KC_MFFD,_______,KC_PGUP,_______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END |
||||
), |
||||
[_NUM_RAISE] = LAYOUT_ansi( |
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, |
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LBRC,KC_RBRC, |
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_QUOT, |
||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, C_SLSH, KC_RSFT,KC_UP, _______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ |
||||
), |
||||
[_ADJUST] = LAYOUT_ansi( |
||||
_______,RGB_HUI,RGB_SAI,RGB_VAI,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, |
||||
_______, _______,WIN, _______,RESET, _______,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_RMOD,_______, _______,_______, |
||||
_______, AU_TOG, CK_TOGG,MU_TOG, MU_MOD, _______,RGB_HUD,RGB_SAD,RGB_VAD,RGB_TOG,RGB_MOD,_______, _______, |
||||
_______, CK_RST, CK_DOWN,CK_UP ,_______,_______,NUM, MAC, _______,_______,_______,_______,_______,_______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ |
||||
) |
||||
}; |
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
||||
switch (keycode) { |
||||
case MAC: // Change default ayer --> Write to EEPROM
|
||||
if (record->event.pressed) { |
||||
set_single_persistent_default_layer(_MAC); |
||||
} |
||||
return false; |
||||
break; |
||||
case WIN: // Change default ayer --> Write to EEPROM
|
||||
if (record->event.pressed) { |
||||
set_single_persistent_default_layer(_WIN); |
||||
} |
||||
return false; |
||||
break; |
||||
default: |
||||
break; |
||||
} |
||||
return true; |
||||
} |
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RGB Light settings
|
||||
#ifdef RGBLIGHT_LAYERS |
||||
|
||||
// Indicator LED settings
|
||||
#define JONES_LED_INDICATOR_INDEX 12 // where to start indicator
|
||||
#define JONES_LED_INDICATOR_COUNT 2 // how many leds for indicator
|
||||
#define JONES_LED_INDICATOR_CHANGE_COUNT 1 // how meny leds to change color for temporally layer
|
||||
#define JONES_LED_DIMMER_LEVEL 200 // brightness dimmer
|
||||
|
||||
// for Default layer (= Base layer)
|
||||
const rgblight_segment_t PROGMEM my_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_WHITE - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
const rgblight_segment_t PROGMEM my_win_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_BLUE - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
const rgblight_segment_t PROGMEM my_num_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_YELLOW - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
// for temporal layer
|
||||
const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_MAGENTA - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GREEN - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_CYAN - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_num_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GOLD - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_RED - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
// Define the array of layers. Later layers take precedence
|
||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( |
||||
my_mac_layer, |
||||
my_win_layer, |
||||
my_num_layer, |
||||
my_caps_layer, |
||||
my_lower_layer, |
||||
my_raise_layer, |
||||
my_num_raise_layer, |
||||
my_adjust_layer |
||||
); |
||||
|
||||
void keyboard_post_init_user(void) { |
||||
// Enable the LED layers
|
||||
rgblight_layers = my_rgb_layers; |
||||
} |
||||
|
||||
// Enabling and disabling lighting layers
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { |
||||
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); |
||||
|
||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); |
||||
rgblight_set_layer_state(4, layer_state_cmp(state, _LOWER)); |
||||
rgblight_set_layer_state(5, layer_state_cmp(state, _RAISE)); |
||||
rgblight_set_layer_state(6, layer_state_cmp(state, _NUM_RAISE)); |
||||
rgblight_set_layer_state(7, layer_state_cmp(state, _ADJUST)); |
||||
|
||||
return state; |
||||
} |
||||
|
||||
// Enabling and disabling lighting layers for default layer
|
||||
layer_state_t default_layer_state_set_user(layer_state_t state) { |
||||
rgblight_set_layer_state(0, layer_state_cmp(state, _MAC)); |
||||
rgblight_set_layer_state(1, layer_state_cmp(state, _WIN)); |
||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); |
||||
|
||||
return state; |
||||
} |
||||
|
||||
bool led_update_user(led_t led_state) { |
||||
rgblight_set_layer_state(3, led_state.caps_lock); |
||||
return true; |
||||
} |
||||
#endif |
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Rotary Encoder
|
||||
void encoder_update_user(uint8_t index, bool clockwise) { |
||||
if (index == 0) { /* First encoder, Right side */ |
||||
if (clockwise) { |
||||
tap_code(KC_VOLD); |
||||
} else { |
||||
tap_code(KC_VOLU); |
||||
} |
||||
} |
||||
if (index == 1) { /* Second encoder, Left side */ |
||||
switch(biton32(layer_state)) { |
||||
case _LOWER: |
||||
if (clockwise) { |
||||
rgblight_decrease_hue(); |
||||
} else { |
||||
rgblight_increase_hue(); |
||||
} |
||||
break; |
||||
case _RAISE: |
||||
if (clockwise) { |
||||
rgblight_decrease_val(); |
||||
} else { |
||||
rgblight_increase_val(); |
||||
} |
||||
break; |
||||
case _ADJUST: |
||||
if (clockwise) { |
||||
rgblight_step_reverse(); |
||||
} else { |
||||
rgblight_step(); |
||||
} |
||||
break; |
||||
default: |
||||
if (clockwise) { |
||||
tap_code(KC_VOLD); |
||||
} else { |
||||
tap_code(KC_VOLU); |
||||
} |
||||
break; |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Tap Dance function
|
||||
|
||||
|
||||
typedef struct { |
||||
bool is_press_action; |
||||
uint8_t state; |
||||
} tap; |
||||
|
||||
// Determine the current tap dance state
|
||||
uint8_t cur_dance(qk_tap_dance_state_t *state) { |
||||
if (state->count == 1) { |
||||
if (!state->pressed) { |
||||
return SINGLE_TAP; |
||||
} else { |
||||
return TAP_HOLD; |
||||
} |
||||
} else if (state->count == 2) { |
||||
if (!state->pressed) { |
||||
return DOUBLE_TAP; |
||||
} else { |
||||
return TAP_HOLD; |
||||
} |
||||
} else if (state->count == 3) { |
||||
if (!state->pressed) { |
||||
return TRIPLE_TAP; |
||||
} else { |
||||
return TAP_HOLD; |
||||
} |
||||
} else { |
||||
return 8; // Magic number. At some point this method will expand to work for more presses
|
||||
} |
||||
} |
||||
|
||||
// Initialize tap structure associated with example tap dance key
|
||||
static tap ql_tap_state = { |
||||
.is_press_action = true, |
||||
.state = 0 |
||||
}; |
||||
|
||||
// Functions that control what our tap dance key does
|
||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data) { |
||||
ql_tap_state.state = cur_dance(state); |
||||
switch(state->keycode) { |
||||
case TD(TD_ESC_NUM): // ESC key action
|
||||
switch (ql_tap_state.state) { |
||||
case SINGLE_TAP: |
||||
case DOUBLE_TAP: |
||||
// ESC
|
||||
tap_code(KC_ESC); |
||||
break; |
||||
case TAP_HOLD: |
||||
// temporal layer change
|
||||
layer_on(_NUM); |
||||
break; |
||||
case TRIPLE_TAP: |
||||
// toggle layer
|
||||
// Check to see if the layer is already set
|
||||
if (layer_state_is(_NUM)) { |
||||
// If already set, then switch it off
|
||||
layer_off(_NUM); |
||||
} else { |
||||
// If not already set, then switch the layer on
|
||||
layer_on(_NUM); |
||||
} |
||||
break; |
||||
} |
||||
break; |
||||
} |
||||
} |
||||
|
||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data) { |
||||
switch(state->keycode) { |
||||
case TD(TD_ESC_NUM): |
||||
// If the key was held down and now is released then switch off the layer
|
||||
if (ql_tap_state.state == TAP_HOLD) { |
||||
layer_off(_NUM); |
||||
} |
||||
ql_tap_state.state = 0; |
||||
break; |
||||
} |
||||
} |
@ -0,0 +1 @@ |
||||
# Defalut ANSI-style keymap for Jones |
@ -0,0 +1 @@ |
||||
TAP_DANCE_ENABLE = yes # Enable Tap Dance
|
@ -0,0 +1,26 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#pragma once |
||||
|
||||
// double tap to toggle
|
||||
#define TAPPING_TOGGLE 2 |
||||
|
||||
// time for long press
|
||||
#define TAPPING_TERM 200 |
||||
|
||||
// music map for music-mode
|
||||
#define MUSIC_MAP |
@ -0,0 +1,364 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
#include QMK_KEYBOARD_H |
||||
#include "keymap_jp.h" |
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_number { |
||||
_MAC = 0, |
||||
_WIN, |
||||
_NUM, |
||||
_LOWER, |
||||
_RAISE, |
||||
_NUM_RAISE, |
||||
_ADJUST |
||||
}; |
||||
|
||||
// Tap Dance
|
||||
enum tap_dances{ |
||||
TD_LSFT_CAPS = 0, |
||||
TD_ESC_NUM, |
||||
}; |
||||
|
||||
// Tap Dance state
|
||||
enum { |
||||
SINGLE_TAP = 1, |
||||
DOUBLE_TAP, |
||||
TRIPLE_TAP, |
||||
TAP_HOLD, |
||||
}; |
||||
|
||||
// Declare the functions to be used with your tap dance key(s)
|
||||
// Function associated with all tap dances
|
||||
uint8_t cur_dance(qk_tap_dance_state_t *state); |
||||
// Functions associated with individual tap dances
|
||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data); |
||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data); |
||||
|
||||
// Tap Dance definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = { |
||||
[TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), |
||||
[TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275), |
||||
}; |
||||
|
||||
// Defines the keycodes used by our macros in process_record_user
|
||||
enum custom_keycodes { |
||||
MAC = SAFE_RANGE, |
||||
WIN, |
||||
}; |
||||
|
||||
// Key Macro
|
||||
#define ESC_NUM TD(TD_ESC_NUM) |
||||
#define S_CAP TD(TD_LSFT_CAPS) |
||||
#define SP_RAI LT(_RAISE, KC_SPC) |
||||
#define SP_NRAI LT(_NUM_RAISE, KC_SPC) |
||||
#define SP_SFT MT(MOD_LSFT, KC_SPC) |
||||
#define S_BSLS RSFT_T(JP_BSLS) |
||||
#define C_SLSH RCTL_T(JP_SLSH) |
||||
#define CT_E LCTL(KC_E) |
||||
#define CT_A LCTL(KC_A) |
||||
#define ALT_GRV LALT(KC_GRV) |
||||
#define LOWER MO(_LOWER) |
||||
#define NUM TG(_NUM) |
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||
[_MAC] = LAYOUT_jp( |
||||
ESC_NUM,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS,KC_BSPC,JP_CIRC,JP_YEN, |
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, |
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, KC_ENT, JP_COLN,JP_RBRC, |
||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM,JP_DOT, C_SLSH, S_BSLS, KC_UP, LOWER, |
||||
KC_MUTE,KC_LALT,KC_LGUI,KC_LANG2, SP_SFT, SP_RAI, KC_LANG1,KC_RGUI,KC_RALT,KC_LEFT,KC_DOWN,KC_RGHT |
||||
), |
||||
[_WIN] = LAYOUT_jp( |
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, |
||||
_______,KC_LGUI,KC_LALT,JP_MHEN, _______, _______, JP_HENK,JP_KANA,KC_APP, _______,_______,_______ |
||||
), |
||||
[_NUM] = LAYOUT_jp( |
||||
_______,_______,_______,_______,_______,_______,_______,XXXXXXX,KC_PSLS,KC_PSLS,KC_PAST,_______,_______,_______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,KC_P7, KC_P8, KC_P9, KC_PPLS, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,KC_P4, KC_P5, KC_P6, XXXXXXX,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,_______,_______,KC_P1, KC_P2, KC_P3, KC_PENT,_______,_______,_______, |
||||
_______,_______,_______,_______, _______, SP_NRAI, KC_P0, KC_PDOT,_______,_______,_______,_______ |
||||
), |
||||
[_LOWER] = LAYOUT_jp( |
||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, |
||||
KC_PSCR, _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME, KC_END, KC_VOLU, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_LEFT,KC_RGHT, _______,KC_VOLD, |
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGDN,KC_DOWN,_______,KC_PGUP,_______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END |
||||
), |
||||
[_RAISE] = LAYOUT_jp( |
||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, |
||||
KC_PSCR, _______,_______,CT_E, _______,_______,_______,_______,_______,_______,KC_PGUP, _______,_______, |
||||
_______, CT_A, _______,KC_DEL, KC_RGHT,KC_ESC, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,_______,_______, _______,_______, |
||||
_______, _______,_______,_______,_______,KC_LEFT,KC_PGDN,KC_ENT, _______,KC_MRWD,KC_MFFD,_______,KC_PGUP,_______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END |
||||
), |
||||
[_NUM_RAISE] = LAYOUT_jp( |
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS,KC_BSPC,JP_CIRC,JP_YEN, |
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, |
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, KC_ENT, JP_COLN,JP_RBRC, |
||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM,JP_DOT, C_SLSH, S_BSLS, KC_UP, _______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ |
||||
), |
||||
[_ADJUST] = LAYOUT_jp( |
||||
_______,RGB_HUI,RGB_SAI,RGB_VAI,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, |
||||
_______, _______,WIN, _______,RESET, _______,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_RMOD, _______,_______, |
||||
_______, AU_TOG, CK_TOGG,MU_TOG, MU_MOD, _______,RGB_HUD,RGB_SAD,RGB_VAD,RGB_TOG,RGB_MOD,_______, _______,_______, |
||||
_______, CK_RST, CK_DOWN,CK_UP ,_______,_______,NUM, MAC, _______,_______,_______,_______,_______,_______, |
||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ |
||||
) |
||||
}; |
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
||||
switch (keycode) { |
||||
case MAC: // Change default ayer --> Write to EEPROM
|
||||
if (record->event.pressed) { |
||||
set_single_persistent_default_layer(_MAC); |
||||
} |
||||
return false; |
||||
break; |
||||
case WIN: // Change default ayer --> Write to EEPROM
|
||||
if (record->event.pressed) { |
||||
set_single_persistent_default_layer(_WIN); |
||||
} |
||||
return false; |
||||
break; |
||||
default: |
||||
break; |
||||
} |
||||
return true; |
||||
} |
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RGB Light settings
|
||||
#ifdef RGBLIGHT_LAYERS |
||||
|
||||
// Indicator LED settings
|
||||
#define JONES_LED_INDICATOR_INDEX 12 // where to start indicator
|
||||
#define JONES_LED_INDICATOR_COUNT 2 // how many leds for indicator
|
||||
#define JONES_LED_INDICATOR_CHANGE_COUNT 1 // how meny leds to change color for temporally layer
|
||||
#define JONES_LED_DIMMER_LEVEL 200 // brightness dimmer
|
||||
|
||||
// for Default layer (= Base layer)
|
||||
const rgblight_segment_t PROGMEM my_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_WHITE - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
const rgblight_segment_t PROGMEM my_win_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_BLUE - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
const rgblight_segment_t PROGMEM my_num_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_YELLOW - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
// for temporal layer
|
||||
const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_MAGENTA - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GREEN - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_CYAN - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_num_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GOLD - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS( |
||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_RED - JONES_LED_DIMMER_LEVEL} |
||||
); |
||||
|
||||
// Define the array of layers. Later layers take precedence
|
||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( |
||||
my_mac_layer, |
||||
my_win_layer, |
||||
my_num_layer, |
||||
my_caps_layer, |
||||
my_lower_layer, |
||||
my_raise_layer, |
||||
my_num_raise_layer, |
||||
my_adjust_layer |
||||
); |
||||
|
||||
void keyboard_post_init_user(void) { |
||||
// Enable the LED layers
|
||||
rgblight_layers = my_rgb_layers; |
||||
} |
||||
|
||||
// Enabling and disabling lighting layers
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { |
||||
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); |
||||
|
||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); |
||||
rgblight_set_layer_state(4, layer_state_cmp(state, _LOWER)); |
||||
rgblight_set_layer_state(5, layer_state_cmp(state, _RAISE)); |
||||
rgblight_set_layer_state(6, layer_state_cmp(state, _NUM_RAISE)); |
||||
rgblight_set_layer_state(7, layer_state_cmp(state, _ADJUST)); |
||||
|
||||
return state; |
||||
} |
||||
|
||||
// Enabling and disabling lighting layers for default layer
|
||||
layer_state_t default_layer_state_set_user(layer_state_t state) { |
||||
rgblight_set_layer_state(0, layer_state_cmp(state, _MAC)); |
||||
rgblight_set_layer_state(1, layer_state_cmp(state, _WIN)); |
||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); |
||||
|
||||
return state; |
||||
} |
||||
|
||||
bool led_update_user(led_t led_state) { |
||||
rgblight_set_layer_state(3, led_state.caps_lock); |
||||
return true; |
||||
} |
||||
#endif |
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Rotary Encoder
|
||||
void encoder_update_user(uint8_t index, bool clockwise) { |
||||
if (index == 0) { /* First encoder, Right side */ |
||||
if (clockwise) { |
||||
tap_code(KC_VOLD); |
||||
} else { |
||||
tap_code(KC_VOLU); |
||||
} |
||||
} |
||||
if (index == 1) { /* Second encoder, Left side */ |
||||
switch(biton32(layer_state)) { |
||||
case _LOWER: |
||||
if (clockwise) { |
||||
rgblight_decrease_hue(); |
||||
} else { |
||||
rgblight_increase_hue(); |
||||
} |
||||
break; |
||||
case _RAISE: |
||||
if (clockwise) { |
||||
rgblight_decrease_val(); |
||||
} else { |
||||
rgblight_increase_val(); |
||||
} |
||||
break; |
||||
case _ADJUST: |
||||
if (clockwise) { |
||||
rgblight_step_reverse(); |
||||
} else { |
||||
rgblight_step(); |
||||
} |
||||
break; |
||||
default: |
||||
if (clockwise) { |
||||
tap_code(KC_VOLD); |
||||
} else { |
||||
tap_code(KC_VOLU); |
||||
} |
||||
break; |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Tap Dance function
|
||||
|
||||
|
||||
typedef struct { |
||||
bool is_press_action; |
||||
uint8_t state; |
||||
} tap; |
||||
|
||||
// Determine the current tap dance state
|
||||
uint8_t cur_dance(qk_tap_dance_state_t *state) { |
||||
if (state->count == 1) { |
||||
if (!state->pressed) { |
||||
return SINGLE_TAP; |
||||
} else { |
||||
return TAP_HOLD; |
||||
} |
||||
} else if (state->count == 2) { |
||||
if (!state->pressed) { |
||||
return DOUBLE_TAP; |
||||
} else { |
||||
return TAP_HOLD; |
||||
} |
||||
} else if (state->count == 3) { |
||||
if (!state->pressed) { |
||||
return TRIPLE_TAP; |
||||
} else { |
||||
return TAP_HOLD; |
||||
} |
||||
} else { |
||||
return 8; // Magic number. At some point this method will expand to work for more presses
|
||||
} |
||||
} |
||||
|
||||
// Initialize tap structure associated with example tap dance key
|
||||
static tap ql_tap_state = { |
||||
.is_press_action = true, |
||||
.state = 0 |
||||
}; |
||||
|
||||
// Functions that control what our tap dance key does
|
||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data) { |
||||
ql_tap_state.state = cur_dance(state); |
||||
switch(state->keycode) { |
||||
case TD(TD_ESC_NUM): // ESC key action
|
||||
switch (ql_tap_state.state) { |
||||
case SINGLE_TAP: |
||||
case DOUBLE_TAP: |
||||
// ESC
|
||||
tap_code(KC_ESC); |
||||
break; |
||||
case TAP_HOLD: |
||||
// temporal layer change
|
||||
layer_on(_NUM); |
||||
break; |
||||
case TRIPLE_TAP: |
||||
// toggle layer
|
||||
// Check to see if the layer is already set
|
||||
if (layer_state_is(_NUM)) { |
||||
// If already set, then switch it off
|
||||
layer_off(_NUM); |
||||
} else { |
||||
// If not already set, then switch the layer on
|
||||
layer_on(_NUM); |
||||
} |
||||
break; |
||||
} |
||||
break; |
||||
} |
||||
} |
||||
|
||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data) { |
||||
switch(state->keycode) { |
||||
case TD(TD_ESC_NUM): |
||||
// If the key was held down and now is released then switch off the layer
|
||||
if (ql_tap_state.state == TAP_HOLD) { |
||||
layer_off(_NUM); |
||||
} |
||||
ql_tap_state.state = 0; |
||||
break; |
||||
} |
||||
} |
@ -0,0 +1 @@ |
||||
# Defalut JP-style keymap for Jones |
@ -0,0 +1 @@ |
||||
TAP_DANCE_ENABLE = yes # Enable Tap Dance
|
@ -0,0 +1,99 @@ |
||||
/*
|
||||
Copyright 2012-2020 Jun Wako, Jack Humbert, Yiancar, Takeshi Nishio |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 2 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
#include <stdint.h> |
||||
#include <stdbool.h> |
||||
#include "matrix.h" |
||||
#include "quantum.h" |
||||
|
||||
#define ROW_SHIFTER ((uint16_t)1) |
||||
|
||||
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; |
||||
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; |
||||
|
||||
static void select_row(uint8_t row) { |
||||
setPinOutput(row_pins[row]); |
||||
writePinLow(row_pins[row]); |
||||
} |
||||
|
||||
static void unselect_row(uint8_t row) { |
||||
setPinInputHigh(row_pins[row]); |
||||
} |
||||
|
||||
static void unselect_rows(void) { |
||||
for (uint8_t x = 0; x < MATRIX_ROWS; x++) { |
||||
setPinInputHigh(row_pins[x]); |
||||
} |
||||
} |
||||
|
||||
static void init_pins(void) { |
||||
unselect_rows(); |
||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) { |
||||
setPinInputHigh(col_pins[x]); |
||||
} |
||||
} |
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { |
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[current_row]; |
||||
|
||||
// Clear data in matrix row
|
||||
current_matrix[current_row] = 0; |
||||
|
||||
// Select row and wait for row selecton to stabilize
|
||||
select_row(current_row); |
||||
matrix_io_delay(); |
||||
|
||||
// For each col...
|
||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { |
||||
|
||||
// skip reading when index equals (= pin itself)
|
||||
if (col_index != current_row) { |
||||
// Check col pin pin_state
|
||||
if (readPin(col_pins[col_index]) == 0) { |
||||
// Pin LO, set col bit
|
||||
current_matrix[current_row] |= (ROW_SHIFTER << col_index); |
||||
} else { |
||||
// Pin HI, clear col bit
|
||||
current_matrix[current_row] &= ~(ROW_SHIFTER << col_index); |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Unselect row
|
||||
unselect_row(current_row); |
||||
|
||||
return (last_row_value != current_matrix[current_row]); |
||||
} |
||||
|
||||
void matrix_init_custom(void) { |
||||
// initialize key pins
|
||||
init_pins(); |
||||
|
||||
matrix_init_quantum(); |
||||
} |
||||
|
||||
bool matrix_scan_custom(matrix_row_t current_matrix[]) { |
||||
bool changed = false; |
||||
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) { |
||||
changed |= read_cols_on_row(current_matrix, current_row); |
||||
} |
||||
|
||||
matrix_scan_quantum(); |
||||
return changed; |
||||
} |
@ -0,0 +1,24 @@ |
||||
# Jones v.0.3.1 |
||||
|
||||
 |
||||
|
||||
 |
||||
|
||||
A 60% keyboard combined with Ortho-Linear and Row-staggered. It has gapless R2-R3 row. |
||||
GH60 case compatible PCB and keyplate. |
||||
|
||||
* Keyboard Maintainer: [jpskenn](https://github.com/jpskenn) |
||||
* Hardware Supported: Jones PCB, Keyplate |
||||
* Hardware Availability: [GitHub](https://github.com/jpskenn/Jones), [BOOTH](https://jpskenn.booth.pm) |
||||
|
||||
Make example for this keyboard (after setting up your build environment): |
||||
|
||||
make jones/v03_1:default |
||||
|
||||
Flashing example for this keyboard ([using the command line](https://docs.qmk.fm/#/newbs_flashing?id=flash-your-keyboard-from-the-command-line)): |
||||
|
||||
make jones/v03_1:default:flash |
||||
|
||||
To reset the keyboard into bootloader mode, press the reset switch on the underside. |
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1,29 @@ |
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = yes # Audio output
|
||||
|
||||
ENCODER_ENABLE = yes # Rotary Encoder
|
||||
|
||||
CUSTOM_MATRIX = lite # Custom matrix for "Round-Robin Matrix"
|
||||
SRC += matrix.c
|
||||
|
||||
LTO_ENABLE = yes
|
@ -0,0 +1,27 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#include "v03_1.h" |
||||
|
||||
#if defined(AUDIO_ENABLE) && defined(MUSIC_MAP) |
||||
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_all( |
||||
53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, |
||||
39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, |
||||
25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, |
||||
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, |
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 |
||||
); |
||||
#endif |
@ -0,0 +1,105 @@ |
||||
/* Copyright 2020 Takeshi Nishio
|
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#pragma once |
||||
|
||||
#include "quantum.h" |
||||
|
||||
/*
|
||||
FULL 11x11 ROUND-ROBIN MATRIX for Reference |
||||
{ KC_NO, k21, k31, k41, k51, k61, k71, k81, k91, ka1, kb1 }, \
|
||||
{ k12, KC_NO, k32, k42, k52, k62, k72, k82, k92, ka2, kb2 }, \
|
||||
{ k13, k23, KC_NO, k43, k53, k63, k73, k83, k93, ka3, kb3 }, \
|
||||
{ k14, k24, k34, KC_NO, k54, k64, k74, k84, k94, ka4, kb4 }, \
|
||||
{ k15, k25, k35, k45, KC_NO, k65, k75, k85, k95, ka5, kb5 }, \
|
||||
{ k16, k26, k36, k46, k56, KC_NO, k76, k86, k96, ka6, kb6 }, \
|
||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \
|
||||
{ k18, k28, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \
|
||||
{ k19, k29, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \
|
||||
{ k1a, k2a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, kba }, \
|
||||
{ k1b, k2b, k3b, k4b, k5b, k6b, k7b, k8b, k9b, kab, KC_NO } \
|
||||
*/ |
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
* |
||||
* The first section contains all of the arguments representing the physical |
||||
* layout of the board and position of the keys. |
||||
* |
||||
* The second converts the arguments into a two-dimensional array which |
||||
* represents the switch matrix. |
||||
*/ |
||||
#define LAYOUT_all( \ |
||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \
|
||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, k92, ka2, kb2, \
|
||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, ka3, kb3, \
|
||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \
|
||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \
|
||||
) \
|
||||
{ \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, k92, ka2, kb2 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, ka3, kb3 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \
|
||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \
|
||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \
|
||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \
|
||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \
|
||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \
|
||||
} |
||||
|
||||
#define LAYOUT_ansi( \ |
||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \
|
||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, k92, ka2, kb2, \
|
||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, kb3, \
|
||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \
|
||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \
|
||||
) \
|
||||
{ \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, k92, ka2, kb2 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, KC_NO, kb3 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \
|
||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \
|
||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \
|
||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \
|
||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \
|
||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \
|
||||
} |
||||
|
||||
#define LAYOUT_jp( \ |
||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \
|
||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, ka2, kb2, \
|
||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, ka3, kb3, \
|
||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \
|
||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \
|
||||
) \
|
||||
{ \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, KC_NO, ka2, kb2 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, ka3, kb3 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \
|
||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \
|
||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \
|
||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \
|
||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \
|
||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \
|
||||
} |
Loading…
Reference in new issue