Template updates (#7221)
* Template updates * Flesh out info.json & keymap.c, and turn double spaces section into a list * Add enum to demonstrate layer naming * Semicolonrefactor_process_record_kb_user
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{ |
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"keyboard_name": "%KEYBOARD%", |
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"url": "", |
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"maintainer": "%YOUR_NAME%", |
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"width": 3, |
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"height": 2, |
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"layouts": { |
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"LAYOUT": { |
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"layout": [ |
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{"label":"k00", "x":0, "y":0}, |
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{"label":"k01", "x":1, "y":0}, |
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{"label":"k02", "x":2, "y":0}, |
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{"label":"k10", "x":0, "y":1, "w":1.5}, |
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{"label":"k12", "x":1.5, "y":1, "w":1.5} |
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] |
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} |
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} |
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} |
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/* Copyright %YEAR% %YOUR_NAME%
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include "%KEYBOARD%.h" |
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// Optional override functions below.
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// You can leave any or all of these undefined.
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// These are only required if you want to perform custom actions.
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/*
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void matrix_init_kb(void) { |
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user(); |
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} |
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void matrix_scan_kb(void) { |
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// put your looping keyboard code here
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// runs every cycle (a lot)
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matrix_scan_user(); |
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} |
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) { |
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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return process_record_user(keycode, record); |
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} |
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void led_set_kb(uint8_t usb_led) { |
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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led_set_user(usb_led); |
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} |
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*/ |
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