|
|
|
@ -1,18 +1,8 @@ |
|
|
|
|
#include "quantum.h" |
|
|
|
|
#include "action_tapping.h" |
|
|
|
|
|
|
|
|
|
static qk_tap_dance_state_t qk_tap_dance_state; |
|
|
|
|
bool td_debug_enable = false; |
|
|
|
|
|
|
|
|
|
#if CONSOLE_ENABLE |
|
|
|
|
#define td_debug(s) if (td_debug_enable) \ |
|
|
|
|
{ \
|
|
|
|
|
xprintf ("D:tap_dance:%s:%s = { keycode = %d, count = %d, active = %d, pressed = %d }\n", __FUNCTION__, s, \
|
|
|
|
|
qk_tap_dance_state.keycode, qk_tap_dance_state.count, \
|
|
|
|
|
qk_tap_dance_state.active, qk_tap_dance_state.pressed); \
|
|
|
|
|
} |
|
|
|
|
#else |
|
|
|
|
#define td_debug(s) |
|
|
|
|
#endif |
|
|
|
|
static uint16_t last_td; |
|
|
|
|
static int8_t highest_td = -1; |
|
|
|
|
|
|
|
|
|
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) { |
|
|
|
|
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; |
|
|
|
@ -43,90 +33,102 @@ static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state, |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t action) |
|
|
|
|
static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action) |
|
|
|
|
{ |
|
|
|
|
td_debug("trigger"); |
|
|
|
|
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_each_tap); |
|
|
|
|
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t action) |
|
|
|
|
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action) |
|
|
|
|
{ |
|
|
|
|
td_debug("trigger"); |
|
|
|
|
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_dance_finished); |
|
|
|
|
if (action->state.finished) |
|
|
|
|
return; |
|
|
|
|
action->state.finished = true; |
|
|
|
|
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t action) |
|
|
|
|
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action) |
|
|
|
|
{ |
|
|
|
|
td_debug("trigger") |
|
|
|
|
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_reset); |
|
|
|
|
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { |
|
|
|
|
bool r = true; |
|
|
|
|
uint16_t idx = keycode - QK_TAP_DANCE; |
|
|
|
|
qk_tap_dance_action_t action; |
|
|
|
|
qk_tap_dance_action_t *action; |
|
|
|
|
|
|
|
|
|
if (last_td && last_td != keycode) { |
|
|
|
|
(&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
switch(keycode) { |
|
|
|
|
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX: |
|
|
|
|
action = tap_dance_actions[idx]; |
|
|
|
|
|
|
|
|
|
process_tap_dance_action_on_each_tap (action); |
|
|
|
|
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) { |
|
|
|
|
process_tap_dance_action_on_dance_finished (action); |
|
|
|
|
} else if (qk_tap_dance_state.active && qk_tap_dance_state.pressed) { |
|
|
|
|
reset_tap_dance (&qk_tap_dance_state); |
|
|
|
|
} else { |
|
|
|
|
r = false; |
|
|
|
|
} |
|
|
|
|
if ((int16_t)idx > highest_td) |
|
|
|
|
highest_td = idx; |
|
|
|
|
action = &tap_dance_actions[idx]; |
|
|
|
|
|
|
|
|
|
qk_tap_dance_state.active = true; |
|
|
|
|
qk_tap_dance_state.pressed = record->event.pressed; |
|
|
|
|
action->state.keycode = keycode; |
|
|
|
|
action->state.pressed = record->event.pressed; |
|
|
|
|
if (record->event.pressed) { |
|
|
|
|
qk_tap_dance_state.keycode = keycode; |
|
|
|
|
qk_tap_dance_state.timer = timer_read (); |
|
|
|
|
qk_tap_dance_state.count++; |
|
|
|
|
action->state.count++; |
|
|
|
|
action->state.timer = timer_read(); |
|
|
|
|
|
|
|
|
|
if (last_td && last_td != keycode) { |
|
|
|
|
qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE]; |
|
|
|
|
paction->state.interrupted = true; |
|
|
|
|
process_tap_dance_action_on_dance_finished (paction); |
|
|
|
|
reset_tap_dance (&paction->state); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
last_td = keycode; |
|
|
|
|
|
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
default: |
|
|
|
|
if (qk_tap_dance_state.keycode) { |
|
|
|
|
// if we are here, the tap dance was interrupted by a different key
|
|
|
|
|
idx = qk_tap_dance_state.keycode - QK_TAP_DANCE; |
|
|
|
|
action = tap_dance_actions[idx]; |
|
|
|
|
if (!record->event.pressed) |
|
|
|
|
return true; |
|
|
|
|
|
|
|
|
|
if (highest_td == -1) |
|
|
|
|
return true; |
|
|
|
|
|
|
|
|
|
process_tap_dance_action_on_each_tap (action); |
|
|
|
|
for (int i = 0; i <= highest_td; i++) { |
|
|
|
|
action = &tap_dance_actions[i]; |
|
|
|
|
if (action->state.count == 0) |
|
|
|
|
continue; |
|
|
|
|
action->state.interrupted = true; |
|
|
|
|
process_tap_dance_action_on_dance_finished (action); |
|
|
|
|
reset_tap_dance (&qk_tap_dance_state); |
|
|
|
|
qk_tap_dance_state.active = false; |
|
|
|
|
reset_tap_dance (&action->state); |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
return r; |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void matrix_scan_tap_dance () { |
|
|
|
|
if (qk_tap_dance_state.active && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) { |
|
|
|
|
// if we are here, the tap dance was timed out
|
|
|
|
|
uint16_t idx = qk_tap_dance_state.keycode - QK_TAP_DANCE; |
|
|
|
|
qk_tap_dance_action_t action = tap_dance_actions[idx]; |
|
|
|
|
if (highest_td == -1) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
for (int i = 0; i <= highest_td; i++) { |
|
|
|
|
qk_tap_dance_action_t *action = &tap_dance_actions[i]; |
|
|
|
|
|
|
|
|
|
if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) { |
|
|
|
|
process_tap_dance_action_on_dance_finished (action); |
|
|
|
|
reset_tap_dance (&qk_tap_dance_state); |
|
|
|
|
reset_tap_dance (&action->state); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void reset_tap_dance (qk_tap_dance_state_t *state) { |
|
|
|
|
uint16_t idx = state->keycode - QK_TAP_DANCE; |
|
|
|
|
qk_tap_dance_action_t action; |
|
|
|
|
qk_tap_dance_action_t *action; |
|
|
|
|
|
|
|
|
|
if (state->pressed) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
action = tap_dance_actions[idx]; |
|
|
|
|
action = &tap_dance_actions[state->keycode - QK_TAP_DANCE]; |
|
|
|
|
|
|
|
|
|
process_tap_dance_action_on_reset (action); |
|
|
|
|
|
|
|
|
|
state->keycode = 0; |
|
|
|
|
state->count = 0; |
|
|
|
|
state->active = false; |
|
|
|
|
state->interrupted = false; |
|
|
|
|
state->finished = false; |
|
|
|
|
last_td = 0; |
|
|
|
|
} |
|
|
|
|