[Keyboard] Add deskpad (#15602)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>zvecr-patch-1
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/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#include "config_common.h" |
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/* USB Device descriptor parameter */ |
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#define VENDOR_ID 0x4D53 |
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#define PRODUCT_ID 0x4450 //hD
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#define DEVICE_VER 0x0001 |
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#define MANUFACTURER Hydrogen |
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#define PRODUCT Deskpad |
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/* key matrix size */ |
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#define MATRIX_ROWS 2 |
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#define MATRIX_COLS 3 |
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/*
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* Keyboard Matrix Assignments |
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* |
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* Change this to how you wired your keyboard |
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* COLS: AVR pins used for columns, left to right |
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* ROWS: AVR pins used for rows, top to bottom |
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) |
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) |
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* |
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*/ |
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#define MATRIX_ROW_PINS { D7, C6 } |
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#define MATRIX_COL_PINS { D0, D4, D1} |
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#define UNUSED_PINS |
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/* COL2ROW or ROW2COL */ |
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#define DIODE_DIRECTION COL2ROW |
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ |
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#define DEBOUNCE 3 |
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/* Defining encoder pads */ |
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#define ENCODERS_PAD_A { D2 } |
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#define ENCODERS_PAD_B { D3 } |
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ |
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#define LOCKING_SUPPORT_ENABLE |
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/* Locking resynchronize hack */ |
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#define LOCKING_RESYNC_ENABLE |
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/* Defining tapping term */ |
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#define TAPPING_TERM 250 |
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/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include "deskpad.h" |
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#ifdef ENCODER_ENABLE |
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bool encoder_update_kb(uint8_t index, bool clockwise) { |
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if (!encoder_update_user(index, clockwise)) { return false; } |
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const layer_state_t curr_layer = get_highest_layer(layer_state); |
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if(curr_layer == 0) { |
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if (clockwise) { |
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tap_code(KC_VOLU); |
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} else { |
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tap_code(KC_VOLD); |
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} |
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} |
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else if(curr_layer == 1) { |
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if (clockwise) { |
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tap_code(KC_WH_D); |
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} else { |
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tap_code(KC_WH_U); |
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} |
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} |
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else if(curr_layer == 2) { |
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if (clockwise) { |
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tap_code16(C(KC_WH_U)); |
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} else { |
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tap_code16(C(KC_WH_D)); |
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} |
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} |
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else { |
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if (clockwise) { |
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tap_code(KC_BRIU); |
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} else { |
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tap_code(KC_BRID); |
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} |
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} |
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return false; |
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} |
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#endif |
@ -0,0 +1,28 @@ |
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/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#include "quantum.h" |
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#define LAYOUT_all( \ |
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K00, K01, K02, K10, K11, K12\
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) { \
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{ K00, K01, K02 },\
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{ K10, K11, K12 } \
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} |
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@ -0,0 +1,15 @@ |
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{ |
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"keyboard_name": "Deskpad", |
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"url": "", |
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"maintainer": "Hydrogen BD", |
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"layouts": { |
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"LAYOUT_all": { |
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"layout": [{"label":"k1", "x":0, "y":0}, |
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{"label":"k2", "x":1, "y":0}, |
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{"label":"k3", "x":2, "y":0}, |
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{"label":"k4", "x":3, "y":0}, |
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{"label":"k5", "x":4, "y":0}, |
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{"label":"k6", "x":6, "y":0}] |
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} |
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} |
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} |
@ -0,0 +1,189 @@ |
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/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include QMK_KEYBOARD_H |
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typedef enum { |
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TD_NONE, |
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TD_UNKNOWN, |
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TD_SINGLE_TAP, |
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TD_SINGLE_HOLD, |
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TD_DOUBLE_TAP, |
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TD_DOUBLE_HOLD, |
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TD_DOUBLE_SINGLE_TAP, // Send two single taps
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} td_state_t; |
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typedef struct { |
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bool is_press_action; |
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td_state_t state; |
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} td_tap_t; |
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enum custom_keycodes { |
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TD_CUT_REDO, |
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TD_PLAY_PAUSE_MUTE, |
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TD_MNXT_RIGHT, |
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TD_MPRV_LEFT, |
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TD_SEARCH_REFRESH, |
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QUAD_LAYER_SWITCH, |
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QUAD_CVXA, |
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YOUTUBE = SAFE_RANGE, |
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FACEBOOK, |
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DISCORD, |
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VALORANT, |
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VSCODE, |
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}; |
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td_state_t cur_dance(qk_tap_dance_state_t *state); |
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/* Quad layer switching */ |
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void layer_finished(qk_tap_dance_state_t *state, void *user_data); |
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void layer_reset(qk_tap_dance_state_t *state, void *user_data); |
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/* Copy, paste, select all, cut */ |
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void cvxa_finished(qk_tap_dance_state_t *state, void *user_data); |
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void cvxa_reset(qk_tap_dance_state_t *state, void *user_data); |
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static td_tap_t layerTap_state = { |
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.is_press_action = true, |
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.state = TD_NONE |
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}; |
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static td_tap_t cvxa_state = { |
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.is_press_action = true, |
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.state = TD_NONE |
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}; |
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// Determine the current tap dance state
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td_state_t cur_dance(qk_tap_dance_state_t *state) { |
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if (state->count == 1) { |
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if (state->interrupted || !state->pressed) return TD_SINGLE_TAP; |
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// Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
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else return TD_SINGLE_HOLD; |
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} else if (state->count == 2) { |
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if (state->interrupted) return TD_DOUBLE_SINGLE_TAP; |
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else if (state->pressed) return TD_DOUBLE_HOLD; |
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else return TD_DOUBLE_TAP; |
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} else return TD_UNKNOWN; |
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} |
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void layer_finished(qk_tap_dance_state_t *state, void *user_data) { |
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layerTap_state.state = cur_dance(state); |
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layer_off(get_highest_layer(layer_state)); |
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switch (layerTap_state.state) { |
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case TD_SINGLE_TAP: layer_on(0); break; |
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case TD_SINGLE_HOLD: layer_on(1); break; |
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case TD_DOUBLE_TAP: layer_on(2); break; |
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case TD_DOUBLE_HOLD: layer_on(3); break; |
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default: layer_on(0); |
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} |
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} |
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void layer_reset(qk_tap_dance_state_t *state, void *user_data) { |
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layerTap_state.state = TD_NONE; |
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} |
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void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) { |
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cvxa_state.state = cur_dance(state); |
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register_mods(MOD_BIT(KC_LCTRL)); |
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switch (cvxa_state.state) { |
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case TD_SINGLE_TAP: tap_code(KC_V); break; |
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case TD_SINGLE_HOLD: tap_code(KC_A); break; |
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case TD_DOUBLE_TAP: tap_code(KC_C); break; |
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case TD_DOUBLE_HOLD: tap_code(KC_X); break; |
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default: tap_code(KC_V); |
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} |
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unregister_mods(MOD_BIT(KC_LCTRL)); |
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} |
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void cvxa_reset(qk_tap_dance_state_t *state, void *user_data) { |
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cvxa_state.state = TD_NONE; |
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} |
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// Tap Dance definitions
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qk_tap_dance_action_t tap_dance_actions[] = { |
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[TD_CUT_REDO] = ACTION_TAP_DANCE_DOUBLE(C(KC_Z), S(C(KC_Z))), |
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[TD_PLAY_PAUSE_MUTE] = ACTION_TAP_DANCE_DOUBLE(KC_MPLY, KC_MUTE), |
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[TD_MNXT_RIGHT] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_RIGHT), |
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[TD_MPRV_LEFT] = ACTION_TAP_DANCE_DOUBLE(KC_MPRV, KC_LEFT), |
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[TD_SEARCH_REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_WREF, KC_WSCH), |
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[QUAD_LAYER_SWITCH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, layer_finished, layer_reset), |
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[QUAD_CVXA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, cvxa_finished, cvxa_reset) |
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}; |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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switch(keycode) { |
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case YOUTUBE: |
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if (record->event.pressed) { |
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tap_code16(C(KC_L)); |
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SEND_STRING("https://www.youtube.com/"); |
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} else { |
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tap_code(KC_ENT); |
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} |
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break; |
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case FACEBOOK: |
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if (record->event.pressed) { |
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tap_code16(C(KC_L)); |
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SEND_STRING("https://www.facebook.com/"); |
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} else { |
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tap_code(KC_ENT); |
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} |
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break; |
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case VALORANT: |
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if (record->event.pressed) { |
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tap_code16(G(KC_S)); |
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SEND_STRING("valorant"); |
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} else { |
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tap_code(KC_ENT); |
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} |
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break; |
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case DISCORD: |
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if (record->event.pressed) { |
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tap_code16(G(KC_S)); |
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SEND_STRING("discord"); |
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} else { |
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tap_code(KC_ENT); |
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} |
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break; |
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case VSCODE: |
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if (record->event.pressed) { |
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tap_code16(G(KC_S)); |
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SEND_STRING("vscode"); |
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} else { |
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tap_code(KC_ENT); |
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} |
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break; |
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} |
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return true; |
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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[0] = LAYOUT_all( |
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TD(TD_CUT_REDO), TD(TD_MPRV_LEFT), TD(TD_PLAY_PAUSE_MUTE), TD(TD_MNXT_RIGHT), TD(QUAD_CVXA), TD(QUAD_LAYER_SWITCH) |
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), |
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[1] = LAYOUT_all( |
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YOUTUBE, KC_WBAK, TD(TD_SEARCH_REFRESH), KC_WFWD, FACEBOOK, TD(QUAD_LAYER_SWITCH) |
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), |
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[2] = LAYOUT_all( |
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A(KC_F4), SGUI(KC_S), KC_MYCM, LCA(KC_DEL), KC_CALC, TD(QUAD_LAYER_SWITCH) |
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), |
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[3] = LAYOUT_all( |
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C(KC_SLSH), VALORANT, VSCODE, DISCORD, LSA(KC_A), TD(QUAD_LAYER_SWITCH) |
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), |
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}; |
@ -0,0 +1 @@ |
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TAP_DANCE_ENABLE = yes
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@ -0,0 +1,189 @@ |
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/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include QMK_KEYBOARD_H |
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typedef enum { |
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TD_NONE, |
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TD_UNKNOWN, |
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TD_SINGLE_TAP, |
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TD_SINGLE_HOLD, |
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TD_DOUBLE_TAP, |
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TD_DOUBLE_HOLD, |
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TD_DOUBLE_SINGLE_TAP, // Send two single taps
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} td_state_t; |
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typedef struct { |
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bool is_press_action; |
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td_state_t state; |
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} td_tap_t; |
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enum custom_keycodes { |
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TD_CUT_REDO, |
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TD_PLAY_PAUSE_MUTE, |
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TD_MNXT_RIGHT, |
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TD_MPRV_LEFT, |
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TD_SEARCH_REFRESH, |
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QUAD_LAYER_SWITCH, |
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QUAD_CVXA, |
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YOUTUBE = SAFE_RANGE, |
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FACEBOOK, |
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DISCORD, |
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VALORANT, |
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VSCODE, |
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}; |
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td_state_t cur_dance(qk_tap_dance_state_t *state); |
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/* Quad layer switching */ |
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|
void layer_finished(qk_tap_dance_state_t *state, void *user_data); |
||||||
|
void layer_reset(qk_tap_dance_state_t *state, void *user_data); |
||||||
|
|
||||||
|
/* Copy, paste, select all, cut */ |
||||||
|
void cvxa_finished(qk_tap_dance_state_t *state, void *user_data); |
||||||
|
void cvxa_reset(qk_tap_dance_state_t *state, void *user_data); |
||||||
|
|
||||||
|
static td_tap_t layerTap_state = { |
||||||
|
.is_press_action = true, |
||||||
|
.state = TD_NONE |
||||||
|
}; |
||||||
|
|
||||||
|
static td_tap_t cvxa_state = { |
||||||
|
.is_press_action = true, |
||||||
|
.state = TD_NONE |
||||||
|
}; |
||||||
|
|
||||||
|
// Determine the current tap dance state
|
||||||
|
td_state_t cur_dance(qk_tap_dance_state_t *state) { |
||||||
|
if (state->count == 1) { |
||||||
|
if (state->interrupted || !state->pressed) return TD_SINGLE_TAP; |
||||||
|
// Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
|
||||||
|
else return TD_SINGLE_HOLD; |
||||||
|
} else if (state->count == 2) { |
||||||
|
if (state->interrupted) return TD_DOUBLE_SINGLE_TAP; |
||||||
|
else if (state->pressed) return TD_DOUBLE_HOLD; |
||||||
|
else return TD_DOUBLE_TAP; |
||||||
|
} else return TD_UNKNOWN; |
||||||
|
} |
||||||
|
|
||||||
|
void layer_finished(qk_tap_dance_state_t *state, void *user_data) { |
||||||
|
layerTap_state.state = cur_dance(state); |
||||||
|
layer_off(get_highest_layer(layer_state)); |
||||||
|
switch (layerTap_state.state) { |
||||||
|
case TD_SINGLE_TAP: layer_on(0); break; |
||||||
|
case TD_SINGLE_HOLD: layer_on(1); break; |
||||||
|
case TD_DOUBLE_TAP: layer_on(2); break; |
||||||
|
case TD_DOUBLE_HOLD: layer_on(3); break; |
||||||
|
default: layer_on(0); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
void layer_reset(qk_tap_dance_state_t *state, void *user_data) { |
||||||
|
layerTap_state.state = TD_NONE; |
||||||
|
} |
||||||
|
|
||||||
|
void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) { |
||||||
|
cvxa_state.state = cur_dance(state); |
||||||
|
register_mods(MOD_BIT(KC_LCTRL)); |
||||||
|
switch (cvxa_state.state) { |
||||||
|
case TD_SINGLE_TAP: tap_code(KC_V); break; |
||||||
|
case TD_SINGLE_HOLD: tap_code(KC_A); break; |
||||||
|
case TD_DOUBLE_TAP: tap_code(KC_C); break; |
||||||
|
case TD_DOUBLE_HOLD: tap_code(KC_X); break; |
||||||
|
default: tap_code(KC_V); |
||||||
|
} |
||||||
|
unregister_mods(MOD_BIT(KC_LCTRL)); |
||||||
|
} |
||||||
|
|
||||||
|
void cvxa_reset(qk_tap_dance_state_t *state, void *user_data) { |
||||||
|
cvxa_state.state = TD_NONE; |
||||||
|
} |
||||||
|
|
||||||
|
// Tap Dance definitions
|
||||||
|
qk_tap_dance_action_t tap_dance_actions[] = { |
||||||
|
[TD_CUT_REDO] = ACTION_TAP_DANCE_DOUBLE(C(KC_Z), S(C(KC_Z))), |
||||||
|
[TD_PLAY_PAUSE_MUTE] = ACTION_TAP_DANCE_DOUBLE(KC_MPLY, KC_MUTE), |
||||||
|
[TD_MNXT_RIGHT] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_RIGHT), |
||||||
|
[TD_MPRV_LEFT] = ACTION_TAP_DANCE_DOUBLE(KC_MPRV, KC_LEFT), |
||||||
|
[TD_SEARCH_REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_WREF, KC_WSCH), |
||||||
|
[QUAD_LAYER_SWITCH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, layer_finished, layer_reset), |
||||||
|
[QUAD_CVXA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, cvxa_finished, cvxa_reset) |
||||||
|
}; |
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
||||||
|
switch(keycode) { |
||||||
|
case YOUTUBE: |
||||||
|
if (record->event.pressed) { |
||||||
|
tap_code16(C(KC_L)); |
||||||
|
SEND_STRING("https://www.youtube.com/"); |
||||||
|
} else { |
||||||
|
tap_code(KC_ENT); |
||||||
|
} |
||||||
|
break; |
||||||
|
case FACEBOOK: |
||||||
|
if (record->event.pressed) { |
||||||
|
tap_code16(C(KC_L)); |
||||||
|
SEND_STRING("https://www.facebook.com/"); |
||||||
|
} else { |
||||||
|
tap_code(KC_ENT); |
||||||
|
} |
||||||
|
break; |
||||||
|
case VALORANT: |
||||||
|
if (record->event.pressed) { |
||||||
|
tap_code16(G(KC_S)); |
||||||
|
SEND_STRING("valorant"); |
||||||
|
} else { |
||||||
|
tap_code(KC_ENT); |
||||||
|
} |
||||||
|
break; |
||||||
|
case DISCORD: |
||||||
|
if (record->event.pressed) { |
||||||
|
tap_code16(G(KC_S)); |
||||||
|
SEND_STRING("discord"); |
||||||
|
} else { |
||||||
|
tap_code(KC_ENT); |
||||||
|
} |
||||||
|
break; |
||||||
|
case VSCODE: |
||||||
|
if (record->event.pressed) { |
||||||
|
tap_code16(G(KC_S)); |
||||||
|
SEND_STRING("vscode"); |
||||||
|
} else { |
||||||
|
tap_code(KC_ENT); |
||||||
|
} |
||||||
|
break; |
||||||
|
} |
||||||
|
return true; |
||||||
|
};
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||||
|
|
||||||
|
[0] = LAYOUT_all( |
||||||
|
TD(TD_CUT_REDO), TD(TD_MPRV_LEFT), TD(TD_PLAY_PAUSE_MUTE), TD(TD_MNXT_RIGHT), TD(QUAD_CVXA), TD(QUAD_LAYER_SWITCH) |
||||||
|
), |
||||||
|
|
||||||
|
[1] = LAYOUT_all( |
||||||
|
YOUTUBE, KC_WBAK, TD(TD_SEARCH_REFRESH), KC_WFWD, FACEBOOK, TD(QUAD_LAYER_SWITCH) |
||||||
|
), |
||||||
|
|
||||||
|
[2] = LAYOUT_all( |
||||||
|
A(KC_F4), SGUI(KC_S), KC_MYCM, LCA(KC_DEL), KC_CALC, TD(QUAD_LAYER_SWITCH) |
||||||
|
), |
||||||
|
|
||||||
|
[3] = LAYOUT_all( |
||||||
|
C(KC_SLSH), VALORANT, VSCODE, DISCORD, LSA(KC_A), TD(QUAD_LAYER_SWITCH) |
||||||
|
), |
||||||
|
}; |
@ -0,0 +1,3 @@ |
|||||||
|
VIA_ENABLE = yes
|
||||||
|
LTO_ENABLE = yes
|
||||||
|
TAP_DANCE_ENABLE = yes
|
@ -0,0 +1,19 @@ |
|||||||
|
# Hydrogen Deskpad |
||||||
|
|
||||||
|
A 5 key macropad with an encoder, that can be mounted to a desk or below your monitor. |
||||||
|
|
||||||
|
* Keyboard Maintainer: [Hydrogen BD](https://www.facebook.com/hgenbd/) |
||||||
|
* Hardware Supported: [5k Deskpad](https://fb.watch/akRLW7s-UT/) |
||||||
|
|
||||||
|
Make example for this keyboard (after setting up your build environment): |
||||||
|
|
||||||
|
make h0oni/deskpad:default |
||||||
|
|
||||||
|
## Bootloader |
||||||
|
|
||||||
|
Enter the bootloader in 2 ways: |
||||||
|
|
||||||
|
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (the left most key) and plug in the keyboard. |
||||||
|
* **Physical reset button**: Press the button at the back of the PCB twice to enter into the bootloader mode. |
||||||
|
|
||||||
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1,19 @@ |
|||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
BOOTLOADER = atmel-dfu
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
ENCODER_ENABLE = yes
|
Loading…
Reference in new issue