Keymap: PyroL Let's Split keymap + Alpha keymap modifications (#3753)
* keymap + alpha * some fixes * keymap + alpha * some fixes * drashna changes * linked main Alpha repo in keyboards/alpha readme * missed a spot * there's another function called FUNC lol * keymap + alpha * some fixes * keymap + alpha * drashna changespeb
parent
0e17a44b46
commit
f6bd5d793a
@ -0,0 +1,28 @@ |
||||
/*
|
||||
This is the c configuration file for the keymap |
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com> |
||||
Copyright 2015 Jack Humbert |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 2 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#pragma once |
||||
|
||||
#define USE_SERIAL |
||||
|
||||
#define MASTER_LEFT |
||||
#undef RGBLED_NUM |
||||
#define RGBLIGHT_ANIMATIONS |
||||
#define RGBLED_NUM 8 |
@ -0,0 +1,218 @@ |
||||
#include QMK_KEYBOARD_h |
||||
|
||||
extern keymap_config_t keymap_config; |
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0 |
||||
#define _COLEMAK 1 |
||||
#define _DVORAK 2 |
||||
#define _LOWER 3 |
||||
#define _RAISE 4 |
||||
#define _GAME 5 |
||||
#define _ADJUST 16 |
||||
|
||||
enum custom_keycodes { |
||||
QWERTY = SAFE_RANGE, |
||||
COLEMAK, |
||||
DVORAK, |
||||
LOWER, |
||||
RAISE, |
||||
ADJUST, |
||||
GAME, |
||||
}; |
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS |
||||
#define XXXXXXX KC_NO |
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Tab | A | S | D | F | G | H | J | K | L | ; |Enter | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / | ' | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* |Adjust| Ctrl | OS | Alt |Lower |Space |Space |Raise | Left | Down | Up |Right | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_QWERTY] = LAYOUT_ortho_4x12( \
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT , \
|
||||
ADJUST,KC_LCTRL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
), |
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | Esc | Q | W | F | P | G | J | L | U | Y | ; | Tab | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Bksp | A | R | S | T | D | H | N | E | I | O |Enter | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / | ' | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* |Adjust| Ctrl | OS | Alt |Lower |Space |Space |Raise | Left | Down | Up |Right | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_COLEMAK] = LAYOUT_ortho_4x12( \
|
||||
KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_TAB, \
|
||||
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT , \
|
||||
ADJUST, KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
), |
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | Tab | ' | , | . | P | Y | F | G | C | R | L | Bksp | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Del | A | O | E | U | I | D | H | T | N | S | / | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_DVORAK] = LAYOUT_ortho_4x12( \
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
|
||||
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
), |
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | RGB | HUE | SAT | VAL | | | | Next | Vol- | Vol+ | Play | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_LOWER] = LAYOUT_ortho_4x12( \
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, KC_MPRV, KC_MNXT, \
|
||||
RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY \
|
||||
), |
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | RGB | HUE | SAT | VAL | | | | Next | Vol- | Vol+ | Play | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_RAISE] = LAYOUT_ortho_4x12( \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
|
||||
RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
|
||||
), |
||||
/* Game
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | Tab | A | S | D | F | G | H | J | K | L | ; |Enter | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | Shift| Z | X | C | V | B | N | M | , | . | Up | / | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | Ctrl | Ctrl | OS | Alt |Raise |Space |Space |LOWER | ' | Left | Down |Right | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_GAME] = LAYOUT_ortho_4x12( \
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_SLSH , \
|
||||
KC_LCTRL,KC_LCTRL, KC_LGUI, KC_LALT, RAISE, KC_SPC, KC_SPC, LOWER, KC_QUOT, KC_LEFT, KC_DOWN, KC_RGHT \
|
||||
), |
||||
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------. |
||||
* | | | Game | | | | | | | | |Reset | |
||||
* |------+------+------+------+------+-------------+------+------+------+------+------| |
||||
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | |
||||
* |------+------+------+------+------+------|------+------+------+------+------+------| |
||||
* | | | | | | | | | | | | | |
||||
* |------+------+------+------+------+------+------+------+------+------+------+------| |
||||
* | | | | | | | | | | | | |
||||
* `-----------------------------------------------------------------------------------' |
||||
*/ |
||||
[_ADJUST] = LAYOUT_ortho_4x12( \
|
||||
_______, _______, GAME, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \
|
||||
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
) |
||||
|
||||
|
||||
}; |
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
||||
switch (keycode) { |
||||
case QWERTY: |
||||
if (record->event.pressed) { |
||||
set_single_persistent_default_layer(_QWERTY); |
||||
} |
||||
return false; |
||||
break; |
||||
case COLEMAK: |
||||
if (record->event.pressed) { |
||||
set_single_persistent_default_layer(_COLEMAK); |
||||
} |
||||
return false; |
||||
break; |
||||
case DVORAK: |
||||
if (record->event.pressed) { |
||||
set_single_persistent_default_layer(_DVORAK); |
||||
} |
||||
return false; |
||||
break; |
||||
case GAME: |
||||
if (record->event.pressed) { |
||||
set_single_persistent_default_layer(_GAME); |
||||
} |
||||
return false; |
||||
break; |
||||
case LOWER: |
||||
if (record->event.pressed) { |
||||
layer_on(_LOWER); |
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST); |
||||
} else { |
||||
layer_off(_LOWER); |
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST); |
||||
} |
||||
return false; |
||||
break; |
||||
case RAISE: |
||||
if (record->event.pressed) { |
||||
layer_on(_RAISE); |
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST); |
||||
} else { |
||||
layer_off(_RAISE); |
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST); |
||||
} |
||||
return false; |
||||
break; |
||||
case ADJUST: |
||||
if (record->event.pressed) { |
||||
layer_on(_ADJUST); |
||||
} else { |
||||
layer_off(_ADJUST); |
||||
} |
||||
return false; |
||||
break; |
||||
} |
||||
return true; |
||||
} |
@ -0,0 +1 @@ |
||||
BOOTMAGIC_ENABLE = yes
|
Loading…
Reference in new issue