Tag:
Branch:
Tree:
9e64d5f6c2
arm-dac-work
audio_out
b6_b7_audio
better_chibios_wait
changelog
clockworkpi
develop
edez2
eeprom_update
encoder_matrix
fix/get_report
fix/just_return_false
fix_template_bootmagic
gb_port
gc_switch
gh-pages
hailey_branch
json_audio
json_custom_keycodes
keyboard_overrides
keymap_folders
kle2json_hyper
led_matrix_direct
list_maintainers
make_cli_parsing
master
muon_light
muon_light_dc
olkb_vendor_folder
peasy
peb
pjrc_hid
planck-ez-a5-high
planck_ez_wdg
planck_ez_with_5372
planck_light_rev2
planck_thk
pre-develop-merge-nov20
python_optimizations
qmk_compile_build_keyboard
qmk_compile_improvements
qwiic_hub
qwiic_hud
qwiic_joystiic
refactor_process_record_kb_user
rgb7seg
subatomic
subatomic_encoders
subvendor_ids
titmlb
unorthodox
xap
xmega_support
zvecr-patch-1
0.10.0
0.10.1
0.10.10
0.10.11
0.10.12
0.10.13
0.10.14
0.10.15
0.10.16
0.10.17
0.10.18
0.10.19
0.10.2
0.10.20
0.10.21
0.10.22
0.10.23
0.10.24
0.10.25
0.10.26
0.10.27
0.10.28
0.10.29
0.10.3
0.10.30
0.10.31
0.10.32
0.10.33
0.10.34
0.10.35
0.10.36
0.10.37
0.10.38
0.10.39
0.10.4
0.10.40
0.10.41
0.10.42
0.10.43
0.10.44
0.10.45
0.10.46
0.10.47
0.10.48
0.10.49
0.10.5
0.10.50
0.10.51
0.10.52
0.10.53
0.10.54
0.10.6
0.10.7
0.10.8
0.10.9
0.11.0
0.11.1
0.11.10
0.11.11
0.11.12
0.11.13
0.11.14
0.11.15
0.11.16
0.11.17
0.11.18
0.11.19
0.11.2
0.11.20
0.11.21
0.11.22
0.11.23
0.11.24
0.11.25
0.11.26
0.11.27
0.11.28
0.11.29
0.11.3
0.11.30
0.11.31
0.11.32
0.11.33
0.11.34
0.11.35
0.11.36
0.11.37
0.11.38
0.11.39
0.11.4
0.11.40
0.11.41
0.11.42
0.11.43
0.11.44
0.11.45
0.11.46
0.11.47
0.11.48
0.11.49
0.11.5
0.11.50
0.11.51
0.11.52
0.11.53
0.11.54
0.11.55
0.11.56
0.11.57
0.11.58
0.11.59
0.11.6
0.11.60
0.11.61
0.11.62
0.11.63
0.11.64
0.11.65
0.11.66
0.11.67
0.11.68
0.11.69
0.11.7
0.11.70
0.11.8
0.11.9
0.12.0
0.12.1
0.12.10
0.12.11
0.12.12
0.12.13
0.12.14
0.12.15
0.12.16
0.12.17
0.12.18
0.12.19
0.12.2
0.12.20
0.12.21
0.12.22
0.12.23
0.12.24
0.12.25
0.12.26
0.12.27
0.12.28
0.12.29
0.12.3
0.12.30
0.12.31
0.12.32
0.12.33
0.12.34
0.12.35
0.12.36
0.12.37
0.12.38
0.12.39
0.12.4
0.12.40
0.12.41
0.12.42
0.12.43
0.12.44
0.12.45
0.12.46
0.12.47
0.12.48
0.12.49
0.12.5
0.12.50
0.12.51
0.12.52
0.12.6
0.12.7
0.12.8
0.12.9
0.13.0
0.13.1
0.13.10
0.13.11
0.13.12
0.13.13
0.13.14
0.13.15
0.13.16
0.13.17
0.13.18
0.13.19
0.13.2
0.13.20
0.13.21
0.13.22
0.13.23
0.13.24
0.13.25
0.13.26
0.13.27
0.13.28
0.13.29
0.13.3
0.13.30
0.13.31
0.13.32
0.13.33
0.13.34
0.13.35
0.13.36
0.13.37
0.13.38
0.13.4
0.13.5
0.13.6
0.13.7
0.13.8
0.13.9
0.14.0
0.14.1
0.14.10
0.14.11
0.14.12
0.14.13
0.14.14
0.14.15
0.14.16
0.14.17
0.14.18
0.14.19
0.14.2
0.14.20
0.14.21
0.14.22
0.14.23
0.14.24
0.14.25
0.14.26
0.14.27
0.14.28
0.14.29
0.14.3
0.14.30
0.14.31
0.14.32
0.14.33
0.14.4
0.14.5
0.14.6
0.14.7
0.14.8
0.14.9
0.15.0
0.15.1
0.15.10
0.15.11
0.15.12
0.15.13
0.15.14
0.15.15
0.15.16
0.15.17
0.15.18
0.15.19
0.15.2
0.15.20
0.15.21
0.15.22
0.15.23
0.15.24
0.15.25
0.15.3
0.15.4
0.15.5
0.15.6
0.15.7
0.15.8
0.15.9
0.16.0
0.16.1
0.16.2
0.16.3
0.16.4
0.16.5
0.16.6
0.16.7
0.16.8
0.16.9
0.17.0
0.17.1
0.17.2
0.17.3
0.17.4
0.17.5
0.5.0
0.5.1
0.5.10
0.5.100
0.5.101
0.5.102
0.5.103
0.5.104
0.5.105
0.5.106
0.5.107
0.5.108
0.5.109
0.5.11
0.5.110
0.5.111
0.5.112
0.5.113
0.5.114
0.5.115
0.5.116
0.5.117
0.5.118
0.5.119
0.5.12
0.5.120
0.5.121
0.5.122
0.5.123
0.5.124
0.5.125
0.5.126
0.5.127
0.5.128
0.5.129
0.5.13
0.5.130
0.5.131
0.5.132
0.5.133
0.5.134
0.5.135
0.5.136
0.5.137
0.5.138
0.5.139
0.5.14
0.5.140
0.5.141
0.5.142
0.5.143
0.5.144
0.5.145
0.5.146
0.5.147
0.5.148
0.5.149
0.5.15
0.5.150
0.5.151
0.5.152
0.5.153
0.5.154
0.5.155
0.5.156
0.5.157
0.5.158
0.5.159
0.5.16
0.5.160
0.5.161
0.5.162
0.5.163
0.5.164
0.5.165
0.5.166
0.5.167
0.5.168
0.5.169
0.5.17
0.5.170
0.5.171
0.5.172
0.5.173
0.5.174
0.5.175
0.5.176
0.5.177
0.5.178
0.5.179
0.5.180
0.5.181
0.5.182
0.5.183
0.5.184
0.5.185
0.5.186
0.5.187
0.5.188
0.5.189
0.5.190
0.5.191
0.5.192
0.5.193
0.5.194
0.5.195
0.5.196
0.5.197
0.5.198
0.5.199
0.5.2
0.5.20
0.5.200
0.5.201
0.5.202
0.5.203
0.5.204
0.5.205
0.5.206
0.5.207
0.5.208
0.5.209
0.5.21
0.5.210
0.5.211
0.5.212
0.5.213
0.5.214
0.5.215
0.5.216
0.5.217
0.5.218
0.5.219
0.5.22
0.5.220
0.5.221
0.5.222
0.5.223
0.5.224
0.5.225
0.5.226
0.5.227
0.5.228
0.5.229
0.5.23
0.5.230
0.5.231
0.5.232
0.5.233
0.5.234
0.5.235
0.5.236
0.5.237
0.5.238
0.5.239
0.5.24
0.5.240
0.5.241
0.5.242
0.5.243
0.5.244
0.5.245
0.5.246
0.5.247
0.5.248
0.5.249
0.5.25
0.5.250
0.5.251
0.5.252
0.5.253
0.5.254
0.5.255
0.5.256
0.5.257
0.5.258
0.5.259
0.5.26
0.5.260
0.5.261
0.5.262
0.5.263
0.5.264
0.5.27
0.5.28
0.5.29
0.5.3
0.5.30
0.5.31
0.5.32
0.5.33
0.5.34
0.5.35
0.5.36
0.5.37
0.5.38
0.5.39
0.5.4
0.5.40
0.5.41
0.5.42
0.5.43
0.5.44
0.5.45
0.5.46
0.5.47
0.5.48
0.5.49
0.5.5
0.5.50
0.5.51
0.5.52
0.5.53
0.5.54
0.5.55
0.5.56
0.5.57
0.5.58
0.5.59
0.5.6
0.5.60
0.5.61
0.5.62
0.5.63
0.5.64
0.5.65
0.5.66
0.5.67
0.5.68
0.5.69
0.5.7
0.5.70
0.5.71
0.5.72
0.5.73
0.5.74
0.5.75
0.5.76
0.5.77
0.5.78
0.5.79
0.5.8
0.5.80
0.5.81
0.5.82
0.5.83
0.5.84
0.5.85
0.5.86
0.5.87
0.5.88
0.5.89
0.5.9
0.5.90
0.5.91
0.5.92
0.5.93
0.5.94
0.5.95
0.5.96
0.5.97
0.5.98
0.5.99
0.6.0
0.6.1
0.6.10
0.6.100
0.6.101
0.6.102
0.6.103
0.6.104
0.6.105
0.6.106
0.6.107
0.6.108
0.6.109
0.6.11
0.6.110
0.6.111
0.6.112
0.6.113
0.6.114
0.6.115
0.6.116
0.6.117
0.6.118
0.6.119
0.6.12
0.6.120
0.6.121
0.6.122
0.6.123
0.6.124
0.6.125
0.6.126
0.6.127
0.6.128
0.6.129
0.6.13
0.6.130
0.6.131
0.6.132
0.6.133
0.6.134
0.6.135
0.6.136
0.6.137
0.6.138
0.6.139
0.6.14
0.6.140
0.6.141
0.6.142
0.6.143
0.6.144
0.6.145
0.6.146
0.6.147
0.6.148
0.6.149
0.6.15
0.6.150
0.6.151
0.6.152
0.6.153
0.6.154
0.6.155
0.6.156
0.6.157
0.6.158
0.6.159
0.6.16
0.6.160
0.6.161
0.6.162
0.6.163
0.6.164
0.6.165
0.6.166
0.6.167
0.6.168
0.6.169
0.6.17
0.6.170
0.6.171
0.6.172
0.6.173
0.6.174
0.6.175
0.6.176
0.6.177
0.6.178
0.6.179
0.6.18
0.6.180
0.6.181
0.6.182
0.6.183
0.6.184
0.6.185
0.6.186
0.6.187
0.6.188
0.6.189
0.6.19
0.6.190
0.6.191
0.6.192
0.6.193
0.6.194
0.6.195
0.6.196
0.6.197
0.6.198
0.6.199
0.6.2
0.6.20
0.6.200
0.6.201
0.6.202
0.6.203
0.6.204
0.6.205
0.6.206
0.6.207
0.6.208
0.6.209
0.6.21
0.6.210
0.6.211
0.6.212
0.6.213
0.6.214
0.6.215
0.6.216
0.6.217
0.6.218
0.6.219
0.6.22
0.6.220
0.6.221
0.6.222
0.6.223
0.6.224
0.6.225
0.6.226
0.6.227
0.6.228
0.6.229
0.6.23
0.6.230
0.6.231
0.6.232
0.6.233
0.6.234
0.6.235
0.6.236
0.6.237
0.6.238
0.6.239
0.6.24
0.6.240
0.6.241
0.6.242
0.6.243
0.6.244
0.6.245
0.6.246
0.6.247
0.6.248
0.6.249
0.6.25
0.6.250
0.6.251
0.6.252
0.6.253
0.6.254
0.6.255
0.6.256
0.6.257
0.6.258
0.6.259
0.6.26
0.6.260
0.6.261
0.6.262
0.6.263
0.6.264
0.6.265
0.6.266
0.6.267
0.6.268
0.6.269
0.6.27
0.6.270
0.6.271
0.6.272
0.6.273
0.6.274
0.6.275
0.6.276
0.6.277
0.6.278
0.6.279
0.6.28
0.6.280
0.6.281
0.6.282
0.6.283
0.6.284
0.6.285
0.6.286
0.6.287
0.6.288
0.6.289
0.6.29
0.6.290
0.6.291
0.6.292
0.6.293
0.6.294
0.6.295
0.6.296
0.6.297
0.6.298
0.6.299
0.6.3
0.6.30
0.6.300
0.6.301
0.6.302
0.6.303
0.6.304
0.6.305
0.6.306
0.6.307
0.6.308
0.6.309
0.6.31
0.6.310
0.6.311
0.6.312
0.6.313
0.6.314
0.6.315
0.6.316
0.6.317
0.6.318
0.6.319
0.6.32
0.6.320
0.6.321
0.6.322
0.6.323
0.6.324
0.6.325
0.6.326
0.6.327
0.6.328
0.6.329
0.6.33
0.6.330
0.6.331
0.6.332
0.6.333
0.6.334
0.6.335
0.6.336
0.6.337
0.6.338
0.6.339
0.6.34
0.6.340
0.6.341
0.6.342
0.6.343
0.6.344
0.6.345
0.6.346
0.6.347
0.6.348
0.6.349
0.6.35
0.6.350
0.6.351
0.6.352
0.6.353
0.6.354
0.6.355
0.6.356
0.6.357
0.6.358
0.6.359
0.6.36
0.6.360
0.6.361
0.6.362
0.6.363
0.6.364
0.6.365
0.6.366
0.6.367
0.6.368
0.6.369
0.6.37
0.6.370
0.6.371
0.6.372
0.6.373
0.6.374
0.6.375
0.6.376
0.6.377
0.6.378
0.6.379
0.6.38
0.6.380
0.6.381
0.6.382
0.6.383
0.6.384
0.6.385
0.6.386
0.6.387
0.6.388
0.6.389
0.6.39
0.6.390
0.6.391
0.6.392
0.6.393
0.6.394
0.6.395
0.6.396
0.6.397
0.6.398
0.6.399
0.6.4
0.6.40
0.6.400
0.6.401
0.6.402
0.6.403
0.6.404
0.6.405
0.6.406
0.6.407
0.6.408
0.6.409
0.6.41
0.6.410
0.6.411
0.6.412
0.6.413
0.6.414
0.6.415
0.6.416
0.6.417
0.6.418
0.6.419
0.6.42
0.6.420
0.6.421
0.6.422
0.6.423
0.6.424
0.6.425
0.6.426
0.6.427
0.6.428
0.6.429
0.6.43
0.6.430
0.6.431
0.6.432
0.6.433
0.6.434
0.6.435
0.6.436
0.6.437
0.6.438
0.6.439
0.6.44
0.6.440
0.6.441
0.6.442
0.6.443
0.6.444
0.6.445
0.6.446
0.6.447
0.6.448
0.6.449
0.6.45
0.6.450
0.6.451
0.6.452
0.6.453
0.6.454
0.6.455
0.6.456
0.6.457
0.6.458
0.6.459
0.6.46
0.6.460
0.6.461
0.6.462
0.6.463
0.6.464
0.6.47
0.6.48
0.6.49
0.6.5
0.6.50
0.6.51
0.6.52
0.6.53
0.6.54
0.6.55
0.6.56
0.6.57
0.6.58
0.6.59
0.6.6
0.6.60
0.6.61
0.6.62
0.6.63
0.6.64
0.6.65
0.6.66
0.6.67
0.6.68
0.6.69
0.6.7
0.6.70
0.6.71
0.6.72
0.6.73
0.6.74
0.6.75
0.6.76
0.6.77
0.6.78
0.6.79
0.6.8
0.6.80
0.6.81
0.6.82
0.6.83
0.6.84
0.6.85
0.6.86
0.6.87
0.6.88
0.6.89
0.6.9
0.6.90
0.6.91
0.6.92
0.6.93
0.6.94
0.6.95
0.6.96
0.6.97
0.6.98
0.6.99
0.7.0
0.7.1
0.7.10
0.7.100
0.7.101
0.7.102
0.7.103
0.7.104
0.7.105
0.7.106
0.7.107
0.7.108
0.7.109
0.7.11
0.7.110
0.7.111
0.7.112
0.7.113
0.7.114
0.7.115
0.7.116
0.7.117
0.7.118
0.7.119
0.7.12
0.7.120
0.7.121
0.7.122
0.7.123
0.7.124
0.7.125
0.7.126
0.7.127
0.7.128
0.7.129
0.7.13
0.7.130
0.7.131
0.7.132
0.7.133
0.7.134
0.7.135
0.7.136
0.7.137
0.7.138
0.7.139
0.7.14
0.7.140
0.7.141
0.7.142
0.7.143
0.7.144
0.7.145
0.7.146
0.7.147
0.7.148
0.7.149
0.7.15
0.7.150
0.7.151
0.7.152
0.7.153
0.7.154
0.7.155
0.7.156
0.7.157
0.7.158
0.7.159
0.7.16
0.7.160
0.7.161
0.7.162
0.7.163
0.7.164
0.7.165
0.7.166
0.7.167
0.7.168
0.7.169
0.7.17
0.7.170
0.7.171
0.7.172
0.7.18
0.7.19
0.7.2
0.7.20
0.7.21
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LUFA-111009
LUFA-130901
LUFA-130901-BETA
LUFA-140302
LUFA-140928
LUFA-151115
LUFA-170418
breakpoint_2019_08_30
breakpoint_2019_11_30
breakpoint_2020_02_29
breakpoint_2021_05_29
breakpoint_2021_08_28
breakpoint_2021_11_27
breakpoint_2022_05_28
drop-1.0.0
ergodox_ez-161205
gh60-0.1
planck-4.0
planck-4.1
planck-4.2
planck-5.0
planck-6.0
planck-6.1
planck-light-1.0
preonic-1.0
preonic-2.0
v4.0
${ noResults }
1 Commits (9e64d5f6c20f47ec9bb1a36c49f8d19411cb9a0d)
Author | SHA1 | Message | Date |
---|---|---|---|
|
b7041d06ae |
Move common visualizer keyframes into visualizer_keyframes.h
|
8 years ago |
|
23839b8c6d |
Clarify the quantum license (#1042)
* Clarify the license for files we have signoff on * Update against the currently signed off files * Remove unused and not clearly licensed headers * Replace an #endif I accidentally removed while resolving merge conflicts |
8 years ago |
|
09add35e7f |
add unicode common file, get names right
|
8 years ago |
|
cbabb4d417 |
split up unicode systems into different files
|
8 years ago |
|
6fee7e178f |
fix strict-prototypes warning
|
9 years ago |
|
4a666c2010 |
Unicode WinCompose input method
|
9 years ago |
|
5b2e455d3b |
Unicode map framework. Allow unicode up to 0xFFFFF using separate
mapping table |
9 years ago |
|
c9ea236fc3 |
process_unicode: Add get_unicode_input_mode()
There may be cases where one would like to know the current Unicode input mode, without having to keep track of it themselves. Add a function that does just this. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> |
9 years ago |
|
a058ae40e2 |
quantum: Move qk_ucis_state to process_unicode.c
In order to not declare the same variable in multiple objects (which happens when building UCIS-enabled keymap for both the ErgoDox EZ and the ErgoDox Infinity), move the declaration to the .c file, and keep only an extern reference in the header. Many thanks to @fredizzimo for spotting the error in Travis, and suggesting the fix. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> |
9 years ago |
|
81594c7883 |
Drop method to set Unicode input key and declare start and finish methods as “weak” instead
|
9 years ago |
|
dffdeb50b7 |
Add method to set Unicode input key for ISO 14755
https://github.com/jackhumbert/qmk_firmware/issues/672 |
9 years ago |
|
e8845f0daf |
process_unicode: Introduce a slight delay
When entering unicode codes, use some delay, so the OS has time to process the information. This is not needed on all systems, but some seem to require it. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> |
9 years ago |
|
43d08629cf |
process_unicode: Replace register_hex32
It turns out that register_hex32 did not work reliably, and some systems only allow 7 chars after the unicode magic sequence, while others allow 8. To remedy the situation, store the codes as strings, and type those in instead of doing bit shifting magic. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> |
9 years ago |
|
a312cbf712 |
process_unicode: Use uint32_t for UCIS purposes
Use a single uint32_t to store the unicode of a symbol, instead of an array of uint16_ts. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> |
9 years ago |
|
234dd276cf |
process_unicode: Make the startup overridable
Extract out the part of `qk_ucis_start` that inputs the placeholder symbol, and make it weak, so it can be overridden. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> |
9 years ago |
|
857aa5bef6 |
process_unicode: Call process_ucis() automatically
If UCIS is enabled, call process_ucis() automatically from process_record_quantum(). Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> |
9 years ago |
|
fa06a16360 |
process_unicode: Add a way to enter unicode symbols by name
The purpose of this change is to allow keymaps to specify a dictionary of unicode symbol name to code mappings, and let the person at the keyboard enter unicode symbols by name. This is done by having a way to trigger unicode symbol input mode, when all keys are cached until Esc, Enter or Space are pressed. Once that happens, we try to look up the symbol from our lookup table. If found, we erase back, and type the unicode magic in to get that symbol. If not found, we still erase back, start unicode input mode, and replay what the user typed in. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> |
9 years ago |
|
63e5782d2c |
process_unicode: Small refactor & linux fix
This moves the unicode input start / end sequences into their own functions, so keymaps and other functionality can build on it too. At the same time, it changes how the Linux variant works, to match reality: CTRL+SHIFT must be unregistered too, and we close the thing with a Space instead. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> |
9 years ago |
|
65faab3b89 |
Moves features to their own files (process_*), adds tap dance feature (#460)
* non-working commit * working * subprojects implemented for planck * pass a subproject variable through to c * consolidates clueboard revisions * thanks for letting me know about conflicts.. * turn off audio for yang's * corrects starting paths for subprojects * messing around with travis * semicolon * travis script * travis script * script for travis * correct directory (probably), amend files to commit * remove origin before adding * git pull, correct syntax * git checkout * git pull origin branch * where are we? * where are we? * merging * force things to happen * adds commit message, adds add * rebase, no commit message * rebase branch * idk! * try just pull * fetch - merge * specify repo branch * checkout * goddammit * merge? idk * pls * after all * don't split up keyboards * syntax * adds quick for all-keyboards * trying out new script * script update * lowercase * all keyboards * stop replacing compiled.hex automatically * adds if statement * skip automated build branches * forces push to automated build branch * throw an add in there * upstream? * adds AUTOGEN * ignore all .hex files again * testing out new repo * global ident * generate script, keyboard_keymap.hex * skip generation for now, print pandoc info, submodule update * try trusty * and sudo * try generate * updates subprojects to keyboards * no idea * updates to keyboards * cleans up clueboard stuff * setup to use local readme * updates cluepad, planck experimental * remove extra led.c [ci skip] * audio and midi moved over to separate files * chording, leader, unicode separated * consolidate each [skip ci] * correct include * quantum: Add a tap dance feature (#451) * quantum: Add a tap dance feature With this feature one can specify keys that behave differently, based on the amount of times they have been tapped, and when interrupted, they get handled before the interrupter. To make it clear how this is different from `ACTION_FUNCTION_TAP`, lets explore a certain setup! We want one key to send `Space` on single tap, but `Enter` on double-tap. With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be send first. Thus, `SPC a` will result in `a SPC` being sent, if they are typed within `TAPPING_TERM`. With the tap dance feature, that'll come out as `SPC a`, correctly. The implementation hooks into two parts of the system, to achieve this: into `process_record_quantum()`, and the matrix scan. We need the latter to be able to time out a tap sequence even when a key is not being pressed, so `SPC` alone will time out and register after `TAPPING_TERM` time. But lets start with how to use it, first! First, you will need `TAP_DANCE_ENABLE=yes` in your `Makefile`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array. This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are two possible options: * `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise. * `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in the user keymap - with the current state of the tap-dance action. The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise. And that's the bulk of it! Do note, however, that this implementation does have some consequences: keys do not register until either they reach the tapping ceiling, or they time out. This means that if you hold the key, nothing happens, no repeat, no nothing. It is possible to detect held state, and register an action then too, but that's not implemented yet. Keys also unregister immediately after being registered, so you can't even hold the second tap. This is intentional, to be consistent. And now, on to the explanation of how it works! The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and the timer. This means that you have `TAPPING_TERM` time to tap the key again, you do not have to input all the taps within that timeframe. This allows for longer tap counts, with minimal impact on responsiveness. Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of tap-dance keys. For the sake of flexibility, tap-dance actions can be either a pair of keycodes, or a user function. The latter allows one to handle higher tap counts, or do extra things, like blink the LEDs, fiddle with the backlighting, and so on. This is accomplished by using an union, and some clever macros. In the end, lets see a full example! ```c enum { CT_SE = 0, CT_CLN, CT_EGG }; /* Have the above three on the keymap, TD(CT_SE), etc... */ void dance_cln (qk_tap_dance_state_t *state) { if (state->count == 1) { register_code (KC_RSFT); register_code (KC_SCLN); unregister_code (KC_SCLN); unregister_code (KC_RSFT); } else { register_code (KC_SCLN); unregister_code (KC_SCLN); reset_tap_dance (state); } } void dance_egg (qk_tap_dance_state_t *state) { if (state->count >= 100) { SEND_STRING ("Safety dance!"); reset_tap_dance (state); } } const qk_tap_dance_action_t tap_dance_actions[] = { [CT_SE] = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT) ,[CT_CLN] = ACTION_TAP_DANCE_FN (dance_cln) ,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg) }; ``` This addresses #426. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> * hhkb: Fix the build with the new tap-dance feature Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> * tap_dance: Move process_tap_dance further down Process the tap dance stuff after midi and audio, because those don't process keycodes, but row/col positions. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> * tap_dance: Use conditionals instead of dummy functions To be consistent with how the rest of the quantum features are implemented, use ifdefs instead of dummy functions. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> * Merge branch 'master' into quantum-keypress-process # Conflicts: # Makefile # keyboards/planck/rev3/config.h # keyboards/planck/rev4/config.h * update build script |
9 years ago |
|
b732b79b49 |
adapts unicode to quantum.c (#333)
* Unicode to have unicode input you need to: - set your OS input method to UNICODE if needed - enable unicode in your makefile - copy the action_function from keyboard/planck/keymaps/unicode/unicode.c to your keymap.c set the target OS method in your keymap.c: void matrix_init_user() { set_unicode_mode(UC_OSX); } you can then switch when you want with: set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX); set_unicode_mode(UC_WIN); put some unicode codes in your keymap like so: UC(0x0061) I did change the bit mask in quantum/keymap_common.c and .h I’m afraid we will need uint32 to get a total support for all unicode tables or relocate the handler as @mbarkhau did. * rearranges keycode values, hooks-up unicode * removes extra lalt ref * adds unicode shortcuts and example |
9 years ago |