* Branch point for 2020 May 30 Breaking Change
* Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954)
* Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957)
* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958)
* Migrate `ACTION_LAYER_MODS` to `LM()` (#8959)
* Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968)
* Convert V-USB usbdrv to a submodule (#8321)
* Unify Tap Hold functions and documentation (#8348)
* Changing board names to prevent confusion (#8412)
* Move the Keyboardio Model01 to a keyboardio/ subdir (#8499)
* Move spaceman keyboards (#8830)
* Migrate miscellaneous `fn_actions` entries (#8977)
* Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979)
* Organizing my keyboards (plaid, tartan, ergoinu) (#8537)
* Refactor Lily58 to use split_common (#6260)
* Refactor zinc to use split_common (#7114)
* Add a message if bin/qmk doesn't work (#9000)
* Fix conflicting types for 'tfp_printf' (#8269)
* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480)
* Refactor and updates to TKC1800 code (#8472)
* Switch to qmk forks for everything (#9019)
* audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484)
* Audio enable corrections (2/3) (#8903)
* Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582)
* Audio enable corrections (Part 4) (#8974)
* Fix typo from PR7114 (#9171)
* Augment future branch Changelogs (#8978)
* Revert "Branch point for 2020 May 30 Breaking Change"
* initial clueboard_60 support
* LED lighting support
* fix the clueboard->clueboard_66 rename
* Add layout support to clueboard_60
* Fix the 60_iso layout so it's actually iso
* add a default keymap for AEK layout
* fix clueboard_17
* Fixup the ISO layouts
* Fix the `wait_ms()/wait_us()` definitions for chibios
* Fix up the wait_ms/wait_us hack. Reduce stack size.
* Add a missing #include "wait.h"
* commit files that should have already been comitted
* Clarify the license for files we have signoff on
* Update against the currently signed off files
* Remove unused and not clearly licensed headers
* Replace an #endif I accidentally removed while resolving merge conflicts
* Updated personal layouts
* tweaked personal
* Nightly - Audio Cleanup
Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP
* nightly - collapsed code
* Added check for note playing to LEDs
* Usability tweaks
* TWEAE
* nightly
added extra kcs to keymap common
* turned on Plank audio
* Added backlight breathing to atomic
* reverted accidental merge
* Added music and audio toggles to Quantum.c
* Redid the audio callbacks
* Adjusted default planck layout to use the user tone naming
* tabs to spaces
* Rewrote the ALL recipe to allow for faster parallel make
* tabs to spaces
* Renamed custom event functions to be 'startup_user' and 'shutdown_user'. Also moved the prototypes around.
* Tweaked pvc atomic layout to work with the pvc planck.
* updates midi scale calling
* Updated personal layouts
* tweaked personal
* Nightly - Audio Cleanup
Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP
* nightly - collapsed code
* Added check for note playing to LEDs
* Usability tweaks
* TWEAE
* nightly
added extra kcs to keymap common
* turned on Plank audio
* Added backlight breathing to atomic
* reverted accidental merge
* Added music and audio toggles to Quantum.c
* Redid the audio callbacks
* music/audio_on_user
* Updated personal layouts
* tweaked personal
* Nightly - Audio Cleanup
Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP
* nightly - collapsed code
* Added check for note playing to LEDs
* Usability tweaks
* TWEAE
* nightly
added extra kcs to keymap common
* turned on Plank audio
* Added backlight breathing to atomic
* reverted accidental merge
* adds backlight pulse to planck
* Updated personal layouts
* tweaked personal
* Nightly - Audio Cleanup
Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP
* nightly - collapsed code
* Added check for note playing to LEDs